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Game title |
Version |
Latest Report |
Message |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.3 |
2024-07-22 |
__KernelStopThread: thread 581 does not exist (ApctlThread stopped) |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-07-19 |
80630007=sceAtracSetData(2, 08d4b180, 00003a58): atracID uses different codec type than data |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-07-15 |
sceGeListEnqueue: invalid address 40000000 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-07-12 |
GE Interrupt: newState might be 17 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-07-11 |
Unknown GE command : 39e12840 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-07-11 |
Unknown GE command : feea0065 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-07-19 |
80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-07-19 |
80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-06-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.9.4 |
2024-06-23 |
RET: Stack empty!
ent-Length: 4
Content-Transfer-Encoding: binary
true
--NATIVE-DATA-BOUNDARY-02c9cd7927e1e0a9-25
Content-Diontent-Transfer-Encoding: binary
RET: Stack empty!RET: Stack empty! |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-06-20 |
Unusual bezier/spline vtype: 12000780, morph: 0, bones: 1 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-06-20 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=0000001c, pos=0, access=1, data=2, text=2 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-06-20 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08a1d400, pos=0, access=1, data=1, text=1 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-06-15 |
Unknown GE command : b7621384 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-06-15 |
VTYPE with morph used: THRU=0 TC=3 COL=7 POS=3 NRM=1 WT=0 NW=1 IDX=0 MC=3 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-06-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=fffffffc, pos=0, access=1, data=1, text=1 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.12.1 |
2024-06-14 |
__KernelStopThread: thread 501 does not exist |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.14.4-615-g34e6dcb28 |
2024-05-30 |
No DL ID available to enqueue |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.14.4-615-g34e6dcb28 |
2024-05-30 |
Unusual bezier/spline vtype: 12014342, morph: 0, bones: 6 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-05-20 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-05-19 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-05-19 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=0880defc, pos=0, access=1, data=2, text=2 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-05-11 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1-329-g7d46f5a0a8 |
2024-04-30 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.16.6 |
2024-04-21 |
Unknown GE command : 29f5f5aa |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-04-20 |
Unknown GE command : 11a548df |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-04-17 |
Drawing region rate add non-zero: 0215, 0245 of 01df, 010f |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-04-17 |
Unknown GE command : ed27c21d |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-04-05 |
80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-04-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=02000200, pos=0, access=1, data=2, text=2 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-04-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=08ad0000, pos=0, access=1, data=1, text=1 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-03-29 |
Unknown GE command : 0df10d0d |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-03-13 |
__KernelStopThread: thread 572 does not exist (ApctlThread deleted) |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-03-11 |
VTYPE with morph used: THRU=0 TC=1 COL=0 POS=2 NRM=2 WT=0 NW=1 IDX=2 MC=2 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-03-11 |
00000000=sceUtilityScreenshotInitStart(09079dc4) |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.12.3 |
2024-03-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=1, text=1 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-17 |
__KernelStopThread: thread 1348 does not exist (ApctlThread stopped) |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-16 |
sceGeBreak(mode=0, unknown=08a6ac58): unknown ptr (valid) |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.15.3 |
2024-02-11 |
Unknown GetPointerWrite 00000221 PC 08cb1bfc LR 08cb25a0 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adffac in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adffa8 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Jump to invalid address: 02b7fe80 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adffa4 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adffa0 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Jump to invalid address: 02b7fe60 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff9c in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff98 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Jump to invalid address: 02b7fe40 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff94 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff90 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Jump to invalid address: 02b7fe20 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff8c in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff88 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Jump to invalid address: 02b7fe00 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff84 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff80 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Jump to invalid address: 02b7fde0 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff7c in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff78 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Jump to invalid address: 02b7fdc0 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff74 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff70 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Jump to invalid address: 02b7fda0 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff6c in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff68 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Jump to invalid address: 02b7fd80 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff64 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff60 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Jump to invalid address: 02b7fd60 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff5c in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff58 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Jump to invalid address: 02b7fd40 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff54 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff50 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Jump to invalid address: 02b7fd20 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff4c in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff48 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Jump to invalid address: 02b7fd00 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff44 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff40 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Jump to invalid address: 02b7fce0 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff3c in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff38 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Jump to invalid address: 02b7fcc0 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff34 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff30 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Jump to invalid address: 02b7fca0 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff2c in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff28 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Jump to invalid address: 02b7fc80 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff24 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff20 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Jump to invalid address: 02b7fc60 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff1c in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff18 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Jump to invalid address: 02b7fc40 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff14 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff10 in block starting at 08adfef8 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Jump to invalid address: 02b7fc20 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-02-09 |
Branch in Jump delay slot at 08adff0c in block starting at 08adfef8 |