Recent logs - Prince of Persia® Rival Swords

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Game title Version Latest Report Message
Prince of Persia® Rival Swords v1.10.3 2020-09-18 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
Prince of Persia® Rival Swords v1.10.3 2020-09-18 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Prince of Persia® Rival Swords v1.10.3 2020-09-18 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Prince of Persia® Rival Swords v1.10.3 2020-09-18 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
Prince of Persia® Rival Swords v1.10.3 2020-09-17 Bad bounding box data: 020b4e
Prince of Persia® Rival Swords v1.10.3 2020-09-16 Unknown GE command : 114c1e03
Prince of Persia® Rival Swords v1.10.3 2020-09-16 BJUMP to illegal address 0bbfb058 - ignoring! data=bfb058
Prince of Persia® Rival Swords v1.9.0 2020-09-15 Immediate draw: Unexpected primitive 7 at count 1
Prince of Persia® Rival Swords v1.9.0 2020-09-15 Unknown GE command : faaffaaf
Prince of Persia® Rival Swords v1.10.3 2020-09-13 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2
Prince of Persia® Rival Swords v1.9.0 2020-09-08 BJUMP to illegal address 00db37e0 - ignoring! data=db37e0
Prince of Persia® Rival Swords v1.10.3 2020-09-07 Attempted invert for logic op: 9
Prince of Persia® Rival Swords v1.10.3 2020-09-07 Unknown GE command : b7d85cae
Prince of Persia® Rival Swords v1.7.4 2020-08-27 Error in shader program link: info: Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. fs: depal (failed) #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.r * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); } vs: depal (failed) #ifdef GL_ES precision highp float; #endif attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Prince of Persia® Rival Swords v1.7.4 2020-08-27 Error in shader program link: info: Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. fs: depal (failed) #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.b * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); } vs: depal (failed) #ifdef GL_ES precision highp float; #endif attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Prince of Persia® Rival Swords v1.7.4 2020-08-27 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated depal #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.r * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
Prince of Persia® Rival Swords v1.7.4 2020-08-27 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated depal #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.b * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
Prince of Persia® Rival Swords v1.7.4 2020-08-27 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated depal #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.g * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
Prince of Persia® Rival Swords v1.7.4 2020-08-27 Error in shader compilation: info: Vertex shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated depal #ifdef GL_ES precision highp float; #endif attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Prince of Persia® Rival Swords v1.7.4 2020-08-27 Error in shader program link: info: Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. fs: depal (failed) #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.g * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); } vs: depal (failed) #ifdef GL_ES precision highp float; #endif attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Prince of Persia® Rival Swords v1.8.0 2020-08-27 Unknown GE command : ef00ffe2
Prince of Persia® Rival Swords v1.10.3 2020-08-26 Unknown syscall in known module 'sceNpAuth': 0x72bb0467
Prince of Persia® Rival Swords v1.10.3 2020-08-26 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
Prince of Persia® Rival Swords v1.10.3 2020-08-24 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2
Prince of Persia® Rival Swords v1.10.3 2020-08-27 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Prince of Persia® Rival Swords v1.10.3 2020-08-24 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1
Prince of Persia® Rival Swords v1.9.4 2020-08-17 BJUMP to illegal address 03a6f388 - ignoring! data=d379f0
Prince of Persia® Rival Swords v1.10.3 2020-08-26 80630006=sceAtracSetDataAndGetID(09ec4640, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.3 2020-08-17 80630006=sceAtracSetDataAndGetID(09ceaf00, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.3 2020-08-16 80630006=sceAtracSetDataAndGetID(097458c0, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.3 2020-08-14 Unknown GE command : 341550ec
Prince of Persia® Rival Swords v1.10.3 2020-08-10 80630006=sceAtracSetDataAndGetID(09e0bb80, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.3 2020-08-10 80630006=sceAtracSetDataAndGetID(09953680, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.3 2020-08-08 80630006=sceAtracSetDataAndGetID(09637d40, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.3 2020-08-08 80630006=sceAtracSetDataAndGetID(09616600, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.3 2020-08-08 80630006=sceAtracSetDataAndGetID(09e90a40, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.3 2020-08-06 Decoding texture from VRAM mirror at 04710000 swizzle=0
Prince of Persia® Rival Swords v1.10.3 2020-08-05 80630006=sceAtracSetDataAndGetID(09ad45c0, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.3 2020-08-26 80630006=sceAtracSetDataAndGetID(095fc500, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.3 2020-08-05 Unknown GetPointer 00000001 PC 0881b450 LR 0881b480
Prince of Persia® Rival Swords v1.10.3 2020-08-01 BJUMP to illegal address 01b152c8 - ignoring! data=b152c8
Prince of Persia® Rival Swords v1.10.3 2020-09-09 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
Prince of Persia® Rival Swords v1.10.3 2020-07-30 WriteToHardware: Invalid address 000004b0 near PC 08ba64ac LR 08ba63b0
Prince of Persia® Rival Swords v1.10.3 2020-07-29 Ignoring func export scePsmf/bd8ae0d8, already implemented in HLE.
Prince of Persia® Rival Swords v1.10.3 2020-07-29 Ignoring func export scePsmf/4bc9bde0, already implemented in HLE.
Prince of Persia® Rival Swords v1.10.3 2020-07-29 Ignoring func export scePsmf/28240568, already implemented in HLE.
Prince of Persia® Rival Swords v1.10.3 2020-07-29 sceKernelLoadModule: unsupported options size=00000014, flags=08cacd90, pos=0, access=1, data=2, text=2
Prince of Persia® Rival Swords v1.10.3 2020-07-28 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
Prince of Persia® Rival Swords v1.10.3 2020-07-28 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
Prince of Persia® Rival Swords v1.10.3 2020-07-28 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
Prince of Persia® Rival Swords v1.10.3 2020-07-28 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
Prince of Persia® Rival Swords v1.10.3 2020-09-18 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
Prince of Persia® Rival Swords v1.10.3 2020-09-18 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
Prince of Persia® Rival Swords v1.10.3 2020-09-18 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
Prince of Persia® Rival Swords v1.10.3 2020-07-28 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
Prince of Persia® Rival Swords v1.10.3 2020-07-28 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
Prince of Persia® Rival Swords v1.10.3 2020-07-28 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
Prince of Persia® Rival Swords v1.10.3 2020-07-28 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
Prince of Persia® Rival Swords v1.10.3 2020-07-28 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
Prince of Persia® Rival Swords v1.9.0 2020-07-26 WriteToHardware: Invalid address 005dbe00 near PC 08c0988c LR 08c0988c
Prince of Persia® Rival Swords v1.9.4 2020-07-23 Unknown GE command : 29ab71fe
Prince of Persia® Rival Swords v1.9.4 2020-07-19 Bad bounding box data: da1e7b
Prince of Persia® Rival Swords v1.9.4 2020-07-19 Unknown GE command : 59889988
Prince of Persia® Rival Swords v1.10.2 2020-07-18 Bad vertex address 0aa553a5!
Prince of Persia® Rival Swords v1.10.2 2020-07-18 Render to texture using CLUT with different strides 512 != 1708
Prince of Persia® Rival Swords v1.10.2 2020-07-18 Render to texture with different strides 512 != 1708
Prince of Persia® Rival Swords v1.10.2 2020-07-18 VTYPE with morph used: THRU=0 TC=2 COL=4 POS=1 NRM=3 WT=0 NW=1 IDX=2 MC=5
Prince of Persia® Rival Swords v1.10.2 2020-07-18 BlockTransfer: Bad source transfer address d1000000!
Prince of Persia® Rival Swords v1.10.2 2020-07-18 Unknown GE command : 0dff0014
Prince of Persia® Rival Swords v1.9.2 2020-07-17 80630006=sceAtracSetDataAndGetID(0970c380, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.9.2 2020-07-17 80630006=sceAtracSetDataAndGetID(09709c80, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.2 2020-07-14 80630006=sceAtracSetDataAndGetID(097d9400, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.2 2020-07-13 80630006=sceAtracSetDataAndGetID(09e73d00, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.2 2020-07-13 80630006=sceAtracSetDataAndGetID(09c63200, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.2 2020-07-13 80630006=sceAtracSetDataAndGetID(095bcb00, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.2 2020-07-13 80630006=sceAtracSetDataAndGetID(09c0e740, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.9.0 2020-07-12 Bad vertex address 0c0041e2!
Prince of Persia® Rival Swords v1.9.0 2020-07-12 Unknown GE command : efc752ab
Prince of Persia® Rival Swords v1.10.2 2020-07-12 80630006=sceAtracSetDataAndGetID(09e58e00, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.2 2020-07-12 80630006=sceAtracSetDataAndGetID(099aba40, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.2 2020-07-13 80630006=sceAtracSetDataAndGetID(095c1dc0, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.2 2020-07-12 80630006=sceAtracSetDataAndGetID(09a9ea80, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.2 2020-07-12 80630006=sceAtracSetDataAndGetID(09dfd6c0, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.2 2020-07-12 80630006=sceAtracSetDataAndGetID(09e58640, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.2 2020-07-13 80630006=sceAtracSetDataAndGetID(09660a80, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.10.2 2020-07-10 Savedata version requested: 3
Prince of Persia® Rival Swords v1.10.2 2020-07-10 Unknown GetPointer 00000000 PC 08815ef4 LR 08000020
Prince of Persia® Rival Swords v1.10.3 2020-08-11 Ignoring func export scePsmf/971a3a90, already implemented in HLE.
Prince of Persia® Rival Swords v1.10.3 2020-08-11 Ignoring func export scePsmf/0ba514e5, already implemented in HLE.
Prince of Persia® Rival Swords v1.10.3 2020-07-29 Ignoring func export scePsmf/c22c8327, already implemented in HLE.
Prince of Persia® Rival Swords v1.10.3 2020-08-11 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
Prince of Persia® Rival Swords v1.10.3 2020-08-11 Ignoring func export scePsmf/68d42328, already implemented in HLE.
Prince of Persia® Rival Swords v1.10.3 2020-08-11 Ignoring func export scePsmf/5b70fcc1, already implemented in HLE.
Prince of Persia® Rival Swords v1.10.3 2020-08-11 Ignoring func export scePsmf/7c0e7ac3, already implemented in HLE.
Prince of Persia® Rival Swords v1.10.3 2020-08-11 Ignoring func export scePsmf/a83f7113, already implemented in HLE.
Prince of Persia® Rival Swords v1.10.3 2020-07-29 Ignoring func export scePsmf/7491c438, already implemented in HLE.
Prince of Persia® Rival Swords v1.10.3 2020-07-29 Ignoring func export scePsmf/eaed89cd, already implemented in HLE.
Prince of Persia® Rival Swords v1.10.3 2020-07-29 Ignoring func export scePsmf/76d3aeba, already implemented in HLE.
Prince of Persia® Rival Swords v1.10.3 2020-07-29 Ignoring func export scePsmf/1e6d9013, already implemented in HLE.
Prince of Persia® Rival Swords v1.10.3 2020-07-29 Ignoring func export scePsmf/c7db3a5b, already implemented in HLE.