Recent logs - Prince of Persia® Rival Swords

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Game title Version Latest Report Message
Prince of Persia® Rival Swords v1.20.3 2026-08-20 Drawing region rate add non-zero: 030b, 03fd of 022d, 033c
Prince of Persia® Rival Swords v1.20.4 2026-08-17 Branch in Jump delay slot at 099a2b44 in block starting at 099a2af8
Prince of Persia® Rival Swords v1.20.4 2026-08-17 Branch in Jump delay slot at 099a2b00 in block starting at 099a2af8
Prince of Persia® Rival Swords v1.20.4 2026-08-05 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00dev0 [Revision 96995]. 01f34440:00000b20 HWX T N Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:3 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f34440:00000b20 HWX T N Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:3 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; float distSq; float invDist; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1 - worldpos; distSq = dot(toLight, toLight); invDist = inversesqrt(distSq); distance = distSq * invDist; toLight *= invDist; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distSq)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distSq = dot(toLight, toLight); invDist = inversesqrt(distSq); distance = distSq * invDist; toLight *= invDist; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distSq)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distSq = dot(toLight, toLight); invDist = inversesqrt(distSq); distance = distSq * invDist; toLight *= invDist; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distSq)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_dept
Prince of Persia® Rival Swords v1.17.1 2026-07-22 Bad vertex address 0d4000c3!
Prince of Persia® Rival Swords v1.17.1 2026-07-22 Bad vertex address 065ca71f!
Prince of Persia® Rival Swords v1.20.3 2026-07-18 Block transfer invalid: 214eb130/0 -> 00e83a00/0, 996x247x2 (286,296)->(1,0)
Prince of Persia® Rival Swords v1.20.3 2026-07-18 VTYPE with morph used: THRU=1 TC=3 COL=7 POS=2 NRM=0 WT=3 NW=4 IDX=3 MC=8
Prince of Persia® Rival Swords v1.20.3 2026-07-18 Drawing region rate add non-zero: 0214, 011f of 01df, 010f
Prince of Persia® Rival Swords v1.20.4 2026-07-07 Imm vertex used clip value, flags=05a800
Prince of Persia® Rival Swords v1.20.4 2026-07-07 Block transfer invalid: 00000000/0 -> 00000000/0, 188x638x2 (248,754)->(1,0)
Prince of Persia® Rival Swords v1.17.1 2026-06-21 Unknown GE command : ed17ba73
Prince of Persia® Rival Swords v1.20.4 2026-06-20 VTYPE with morph used: THRU=0 TC=3 COL=4 POS=3 NRM=2 WT=1 NW=5 IDX=1 MC=7
Prince of Persia® Rival Swords v1.20.4 2026-06-20 Bad bounding box data: 00676c
Prince of Persia® Rival Swords v1.20.4 2026-06-20 Bad bounding box data: 00db82
Prince of Persia® Rival Swords v1.20.3 2026-04-01 Block transfer invalid: 00000000/0 -> 00000000/0, 408x638x2 (524,473)->(1,0)
Prince of Persia® Rival Swords v1.19.3 2026-03-14 Imm vertex used clip value, flags=29d000
Prince of Persia® Rival Swords v1.19.3 2026-02-22 Imm vertex used clip value, flags=f3f000
Prince of Persia® Rival Swords v1.19.3 2026-02-22 VTYPE with morph used: THRU=0 TC=1 COL=4 POS=2 NRM=0 WT=0 NW=1 IDX=2 MC=5
Prince of Persia® Rival Swords v1.19.3 2026-02-22 Block transfer invalid: 00b2a0a0/0 -> 00000000/0, 2x1x2 (1,0)->(1,0)
Prince of Persia® Rival Swords v1.19.3 2026-02-10 Block transfer invalid: 00000000/0 -> 00000000/0, 2x1x4 (445,617)->(433,766)
Prince of Persia® Rival Swords v1.17.1-491-g9cdd97c13b 2026-02-01 Unusual bezier/spline vtype: 120043a3, morph: 0, bones: 2
Prince of Persia® Rival Swords v1.17.1-491-g9cdd97c13b 2026-02-01 Bad index address 0d0115d0!
Prince of Persia® Rival Swords v1.17.1-491-g9cdd97c13b 2026-02-01 Software: Bad index address 0d0115d0!
Prince of Persia® Rival Swords v1.17.1-491-g9cdd97c13b 2026-02-01 Vertices without position found: (12151230) P: ? N: s8 C: 565 W: u8 (5x) I: u16 Morph: 6 (84b)
Prince of Persia® Rival Swords v1.17.1-491-g9cdd97c13b 2026-02-01 VTYPE with morph used: THRU=0 TC=0 COL=4 POS=0 NRM=1 WT=1 NW=5 IDX=2 MC=6
Prince of Persia® Rival Swords v1.17.1-491-g9cdd97c13b 2026-02-01 Unusual bezier/spline vtype: 1201c3a3, morph: 0, bones: 8
Prince of Persia® Rival Swords v1.17.1 2026-03-02 Unknown GE command : 52c062fc
Prince of Persia® Rival Swords v1.17.1 2026-01-22 Drawing region rate add non-zero: 02eb, 040d of 01df, 010f
Prince of Persia® Rival Swords v1.17.1 2026-01-22 Unknown GetPointer 00000348 PC 08bb6b94 LR 08bb6b94
Prince of Persia® Rival Swords v1.17.1 2026-01-22 Unknown GE command : 032d0012
Prince of Persia® Rival Swords v1.17.1 2026-01-22 Unknown GE command : 11003c0b
Prince of Persia® Rival Swords v1.9.0 2026-01-21 Texture cache ran out of GPU memory; switching to low memory mode
Prince of Persia® Rival Swords v1.17.1 2025-11-19 Unusual bezier/spline vtype: 12e0e5f2, morph: 0, bones: 4
Prince of Persia® Rival Swords v1.17.1 2025-11-19 Bad vertex address 003011e2!
Prince of Persia® Rival Swords v1.17.1 2025-11-19 Imm vertex used clip value, flags=d42000
Prince of Persia® Rival Swords v1.17.1 2025-11-19 VTYPE with morph used: THRU=0 TC=1 COL=4 POS=2 NRM=0 WT=0 NW=5 IDX=0 MC=5
Prince of Persia® Rival Swords v1.17.1 2025-11-19 Unknown GE command : 111e220f
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-10-28 VTYPE with morph used: THRU=0 TC=1 COL=0 POS=3 NRM=3 WT=3 NW=5 IDX=1 MC=4
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-10-23 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-09-30 Vertices without position found: (04adf214) P: ? C: 5551 W: u8 (8x) I: u16 Morph: 4 (through) (56b)
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-09-30 Unusual bezier/spline vtype: 12adf214, morph: 3, bones: 8
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-09-27 Unknown GetPointerWrite 000002d8 PC 08bb6b94 LR 08bb6b94
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-09-27 Unknown GetPointer 0000025a PC 08bb6b94 LR 08bb6b94
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-09-27 Unknown GE command : eda860b8
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-09-05 Unknown GetPointer 00000782 PC 08bb6b94 LR 08bb6b94
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-09-05 Unknown GE command : 29f49a71
Prince of Persia® Rival Swords v1.16.4 2025-09-02 Unknown GetPointerWrite 000009c8 PC 08bb6b94 LR 08bb6b94
Prince of Persia® Rival Swords v1.16.4 2025-09-02 Unknown GE command : d12d1f01
Prince of Persia® Rival Swords v1.19.3 2025-09-01 Bad bounding box data: 00250f
Prince of Persia® Rival Swords v1.19.3 2025-09-01 VTYPE with morph used: THRU=1 TC=1 COL=2 POS=0 NRM=3 WT=3 NW=5 IDX=0 MC=4
Prince of Persia® Rival Swords v1.19.3 2025-09-01 Imm vertex used clip value, flags=fd2000
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-08-26 Block transfer invalid: ad709c50/3b0 -> b62caaa0/0, 753x956x4 (518,467)->(498,466)
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-08-26 Block transfer invalid: ad259870/3b0 -> b62caaa0/0, 753x956x4 (518,467)->(498,466)
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-08-26 Unknown GE command : ed3f8000
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-08-26 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-08-26 Bad vertex address 034c0f22!
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-08-26 Imm vertex used clip value, flags=fcf800
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-08-26 VTYPE with morph used: THRU=0 TC=1 COL=5 POS=3 NRM=3 WT=2 NW=4 IDX=2 MC=4
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-08-26 Block transfer invalid: ad000000/3b0 -> b62caaa0/0, 753x956x4 (518,467)->(498,466)
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-08-26 Unknown GE command : fc723534
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-08-24 Block transfer invalid: 15000000/270 -> 00000000/0, 361x309x4 (263,329)->(262,321)
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-08-24 Unknown GE command : ed2b15d4
Prince of Persia® Rival Swords v1.19.3 2025-08-20 VTYPE with morph used: THRU=0 TC=1 COL=0 POS=0 NRM=2 WT=2 NW=1 IDX=0 MC=6
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-07-18 Unknown GE command : 113f20e3
Prince of Persia® Rival Swords v1.18.1 2025-07-06 Unusual bezier/spline vtype: 121b7ff7, morph: 6, bones: 6
Prince of Persia® Rival Swords v1.18.1 2025-07-06 VTYPE with morph used: THRU=0 TC=3 COL=5 POS=3 NRM=3 WT=3 NW=6 IDX=3 MC=7
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-06-25 Unusual bezier/spline vtype: 123144ed, morph: 4, bones: 6
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-06-25 Bad vertex address 07a9496d!
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-06-25 Drawing region rate add non-zero: 03ff, 0402 of 00b2, 0108
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-06-25 Unknown GE command : 3459f85b
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-07-20 Unknown GE command : 350e0000
Prince of Persia® Rival Swords v1.19.2 2025-06-22 Unusual bezier/spline vtype: 12fc02f1, morph: 7, bones: 1
Prince of Persia® Rival Swords v1.19.1 2025-06-16 VTYPE with morph used: THRU=0 TC=2 COL=1 POS=0 NRM=0 WT=0 NW=1 IDX=0 MC=2
Prince of Persia® Rival Swords v1.19.1 2025-06-16 Drawing region rate add non-zero: 02ca, 02ab of 0364, 02e5
Prince of Persia® Rival Swords v1.19.1 2025-06-16 Block transfer invalid: 00000000/0 -> 00000000/0, 171x555x2 (1,0)->(1,0)
Prince of Persia® Rival Swords v1.8.0 2025-06-17 Unknown GE command : 4ef25a1a
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-06-03 Unknown GE command : 59797f08
Prince of Persia® Rival Swords v1.18.1 2025-05-30 Vertices without position found: (065e5058) [065e5058] P: ? N: s16 C: 4444 I: u16 Morph: 8 (96b)
Prince of Persia® Rival Swords v1.18.1 2025-05-30 VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=0 WT=0 NW=2 IDX=3 MC=8
Prince of Persia® Rival Swords v1.18.1 2025-05-30 Vertices without position found: (125e5058) [125e5058] P: ? N: s16 C: 4444 I: u16 Morph: 8 (96b)
Prince of Persia® Rival Swords v1.13.2 2025-05-18 Unknown GE command : ed44cea9
Prince of Persia® Rival Swords v1.13.2 2025-05-18 Truncating vertex count from 43740 to 21845
Prince of Persia® Rival Swords v1.18.1 2025-05-13 80630006=sceAtracSetDataAndGetID(09b23a80, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.18.1 2025-05-13 80630006=sceAtracSetDataAndGetID(09ccd3c0, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.18.1 2025-05-13 80630006=sceAtracSetDataAndGetID(09c01740, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.18.1 2025-05-13 80630006=sceAtracSetDataAndGetID(09d42140, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.18.1 2025-05-10 Block transfer invalid: 001ece00/0 -> 00000000/0, 221x897x2 (1,0)->(1,0)
Prince of Persia® Rival Swords v1.18.1 2025-05-10 Bad vertex address 0a035fca!
Prince of Persia® Rival Swords v1.18.1 2025-05-10 Unusual bezier/spline vtype: 1222fdce, morph: 0, bones: 4
Prince of Persia® Rival Swords v1.18.1 2025-05-10 Drawing region rate add non-zero: 0133, 0400 of 02e9, 0389
Prince of Persia® Rival Swords v1.18.1 2025-04-26 Block transfer invalid: 00000000/0 -> 00000000/0, 2x1x4 (749,487)->(1,0)
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-04-20 00000000=sceDisplaySetHoldMode(00000001): unsupported
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-04-20 Unexpected mpeg first timestamp: fffffffffff / 17592186044415
Prince of Persia® Rival Swords v1.17.1-334-g1786a4ddb 2025-04-20 Could not setup streams, unexpected stream count: 65535
Prince of Persia® Rival Swords v1.18.1 2025-04-20 Block transfer invalid: 000d10f0/0 -> 00000000/0, 177x366x2 (1,0)->(514,1015)
Prince of Persia® Rival Swords v1.18.1 2025-04-20 Bad bounding box data: 004e50
Prince of Persia® Rival Swords v1.18.1 2025-04-20 VTYPE with morph used: THRU=0 TC=2 COL=4 POS=2 NRM=1 WT=1 NW=1 IDX=0 MC=5
Prince of Persia® Rival Swords v1.18.1 2025-04-20 Block transfer invalid: da0d10f0/330 -> 00000000/0, 177x366x2 (1,0)->(514,1015)
Prince of Persia® Rival Swords v1.18.1 2025-04-20 Bad vertex address 052f21e2!