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| Game title |
Version |
Latest Report |
Message |
| Prince of Persia® Rival Swords |
v1.20.3 |
2026-08-20 |
Drawing region rate add non-zero: 030b, 03fd of 022d, 033c |
| Prince of Persia® Rival Swords |
v1.20.4 |
2026-08-17 |
Branch in Jump delay slot at 099a2b44 in block starting at 099a2af8 |
| Prince of Persia® Rival Swords |
v1.20.4 |
2026-08-17 |
Branch in Jump delay slot at 099a2b00 in block starting at 099a2af8 |
| Prince of Persia® Rival Swords |
v1.20.4 |
2026-08-05 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00dev0 [Revision 96995].
01f34440:00000b20 HWX T N Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:3 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f34440:00000b20 HWX T N Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:3 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
float distSq;
float invDist;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1 - worldpos;
distSq = dot(toLight, toLight);
invDist = inversesqrt(distSq);
distance = distSq * invDist;
toLight *= invDist;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distSq)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distSq = dot(toLight, toLight);
invDist = inversesqrt(distSq);
distance = distSq * invDist;
toLight *= invDist;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distSq)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distSq = dot(toLight, toLight);
invDist = inversesqrt(distSq);
distance = distSq * invDist;
toLight *= invDist;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distSq)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_dept |
| Prince of Persia® Rival Swords |
v1.17.1 |
2026-07-22 |
Bad vertex address 0d4000c3! |
| Prince of Persia® Rival Swords |
v1.17.1 |
2026-07-22 |
Bad vertex address 065ca71f! |
| Prince of Persia® Rival Swords |
v1.20.3 |
2026-07-18 |
Block transfer invalid: 214eb130/0 -> 00e83a00/0, 996x247x2 (286,296)->(1,0) |
| Prince of Persia® Rival Swords |
v1.20.3 |
2026-07-18 |
VTYPE with morph used: THRU=1 TC=3 COL=7 POS=2 NRM=0 WT=3 NW=4 IDX=3 MC=8 |
| Prince of Persia® Rival Swords |
v1.20.3 |
2026-07-18 |
Drawing region rate add non-zero: 0214, 011f of 01df, 010f |
| Prince of Persia® Rival Swords |
v1.20.4 |
2026-07-07 |
Imm vertex used clip value, flags=05a800 |
| Prince of Persia® Rival Swords |
v1.20.4 |
2026-07-07 |
Block transfer invalid: 00000000/0 -> 00000000/0, 188x638x2 (248,754)->(1,0) |
| Prince of Persia® Rival Swords |
v1.17.1 |
2026-06-21 |
Unknown GE command : ed17ba73 |
| Prince of Persia® Rival Swords |
v1.20.4 |
2026-06-20 |
VTYPE with morph used: THRU=0 TC=3 COL=4 POS=3 NRM=2 WT=1 NW=5 IDX=1 MC=7 |
| Prince of Persia® Rival Swords |
v1.20.4 |
2026-06-20 |
Bad bounding box data: 00676c |
| Prince of Persia® Rival Swords |
v1.20.4 |
2026-06-20 |
Bad bounding box data: 00db82 |
| Prince of Persia® Rival Swords |
v1.20.3 |
2026-04-01 |
Block transfer invalid: 00000000/0 -> 00000000/0, 408x638x2 (524,473)->(1,0) |
| Prince of Persia® Rival Swords |
v1.19.3 |
2026-03-14 |
Imm vertex used clip value, flags=29d000 |
| Prince of Persia® Rival Swords |
v1.19.3 |
2026-02-22 |
Imm vertex used clip value, flags=f3f000 |
| Prince of Persia® Rival Swords |
v1.19.3 |
2026-02-22 |
VTYPE with morph used: THRU=0 TC=1 COL=4 POS=2 NRM=0 WT=0 NW=1 IDX=2 MC=5 |
| Prince of Persia® Rival Swords |
v1.19.3 |
2026-02-22 |
Block transfer invalid: 00b2a0a0/0 -> 00000000/0, 2x1x2 (1,0)->(1,0) |
| Prince of Persia® Rival Swords |
v1.19.3 |
2026-02-10 |
Block transfer invalid: 00000000/0 -> 00000000/0, 2x1x4 (445,617)->(433,766) |
| Prince of Persia® Rival Swords |
v1.17.1-491-g9cdd97c13b |
2026-02-01 |
Unusual bezier/spline vtype: 120043a3, morph: 0, bones: 2 |
| Prince of Persia® Rival Swords |
v1.17.1-491-g9cdd97c13b |
2026-02-01 |
Bad index address 0d0115d0! |
| Prince of Persia® Rival Swords |
v1.17.1-491-g9cdd97c13b |
2026-02-01 |
Software: Bad index address 0d0115d0! |
| Prince of Persia® Rival Swords |
v1.17.1-491-g9cdd97c13b |
2026-02-01 |
Vertices without position found: (12151230) P: ? N: s8 C: 565 W: u8 (5x) I: u16 Morph: 6 (84b) |
| Prince of Persia® Rival Swords |
v1.17.1-491-g9cdd97c13b |
2026-02-01 |
VTYPE with morph used: THRU=0 TC=0 COL=4 POS=0 NRM=1 WT=1 NW=5 IDX=2 MC=6 |
| Prince of Persia® Rival Swords |
v1.17.1-491-g9cdd97c13b |
2026-02-01 |
Unusual bezier/spline vtype: 1201c3a3, morph: 0, bones: 8 |
| Prince of Persia® Rival Swords |
v1.17.1 |
2026-03-02 |
Unknown GE command : 52c062fc |
| Prince of Persia® Rival Swords |
v1.17.1 |
2026-01-22 |
Drawing region rate add non-zero: 02eb, 040d of 01df, 010f |
| Prince of Persia® Rival Swords |
v1.17.1 |
2026-01-22 |
Unknown GetPointer 00000348 PC 08bb6b94 LR 08bb6b94 |
| Prince of Persia® Rival Swords |
v1.17.1 |
2026-01-22 |
Unknown GE command : 032d0012 |
| Prince of Persia® Rival Swords |
v1.17.1 |
2026-01-22 |
Unknown GE command : 11003c0b |
| Prince of Persia® Rival Swords |
v1.9.0 |
2026-01-21 |
Texture cache ran out of GPU memory; switching to low memory mode |
| Prince of Persia® Rival Swords |
v1.17.1 |
2025-11-19 |
Unusual bezier/spline vtype: 12e0e5f2, morph: 0, bones: 4 |
| Prince of Persia® Rival Swords |
v1.17.1 |
2025-11-19 |
Bad vertex address 003011e2! |
| Prince of Persia® Rival Swords |
v1.17.1 |
2025-11-19 |
Imm vertex used clip value, flags=d42000 |
| Prince of Persia® Rival Swords |
v1.17.1 |
2025-11-19 |
VTYPE with morph used: THRU=0 TC=1 COL=4 POS=2 NRM=0 WT=0 NW=5 IDX=0 MC=5 |
| Prince of Persia® Rival Swords |
v1.17.1 |
2025-11-19 |
Unknown GE command : 111e220f |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-10-28 |
VTYPE with morph used: THRU=0 TC=1 COL=0 POS=3 NRM=3 WT=3 NW=5 IDX=1 MC=4 |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-10-23 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1 |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-09-30 |
Vertices without position found: (04adf214) P: ? C: 5551 W: u8 (8x) I: u16 Morph: 4 (through) (56b) |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-09-30 |
Unusual bezier/spline vtype: 12adf214, morph: 3, bones: 8 |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-09-27 |
Unknown GetPointerWrite 000002d8 PC 08bb6b94 LR 08bb6b94 |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-09-27 |
Unknown GetPointer 0000025a PC 08bb6b94 LR 08bb6b94 |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-09-27 |
Unknown GE command : eda860b8 |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-09-05 |
Unknown GetPointer 00000782 PC 08bb6b94 LR 08bb6b94 |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-09-05 |
Unknown GE command : 29f49a71 |
| Prince of Persia® Rival Swords |
v1.16.4 |
2025-09-02 |
Unknown GetPointerWrite 000009c8 PC 08bb6b94 LR 08bb6b94 |
| Prince of Persia® Rival Swords |
v1.16.4 |
2025-09-02 |
Unknown GE command : d12d1f01 |
| Prince of Persia® Rival Swords |
v1.19.3 |
2025-09-01 |
Bad bounding box data: 00250f |
| Prince of Persia® Rival Swords |
v1.19.3 |
2025-09-01 |
VTYPE with morph used: THRU=1 TC=1 COL=2 POS=0 NRM=3 WT=3 NW=5 IDX=0 MC=4 |
| Prince of Persia® Rival Swords |
v1.19.3 |
2025-09-01 |
Imm vertex used clip value, flags=fd2000 |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-08-26 |
Block transfer invalid: ad709c50/3b0 -> b62caaa0/0, 753x956x4 (518,467)->(498,466) |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-08-26 |
Block transfer invalid: ad259870/3b0 -> b62caaa0/0, 753x956x4 (518,467)->(498,466) |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-08-26 |
Unknown GE command : ed3f8000 |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-08-26 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-08-26 |
Bad vertex address 034c0f22! |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-08-26 |
Imm vertex used clip value, flags=fcf800 |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-08-26 |
VTYPE with morph used: THRU=0 TC=1 COL=5 POS=3 NRM=3 WT=2 NW=4 IDX=2 MC=4 |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-08-26 |
Block transfer invalid: ad000000/3b0 -> b62caaa0/0, 753x956x4 (518,467)->(498,466) |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-08-26 |
Unknown GE command : fc723534 |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-08-24 |
Block transfer invalid: 15000000/270 -> 00000000/0, 361x309x4 (263,329)->(262,321) |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-08-24 |
Unknown GE command : ed2b15d4 |
| Prince of Persia® Rival Swords |
v1.19.3 |
2025-08-20 |
VTYPE with morph used: THRU=0 TC=1 COL=0 POS=0 NRM=2 WT=2 NW=1 IDX=0 MC=6 |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-07-18 |
Unknown GE command : 113f20e3 |
| Prince of Persia® Rival Swords |
v1.18.1 |
2025-07-06 |
Unusual bezier/spline vtype: 121b7ff7, morph: 6, bones: 6 |
| Prince of Persia® Rival Swords |
v1.18.1 |
2025-07-06 |
VTYPE with morph used: THRU=0 TC=3 COL=5 POS=3 NRM=3 WT=3 NW=6 IDX=3 MC=7 |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-06-25 |
Unusual bezier/spline vtype: 123144ed, morph: 4, bones: 6 |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-06-25 |
Bad vertex address 07a9496d! |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-06-25 |
Drawing region rate add non-zero: 03ff, 0402 of 00b2, 0108 |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-06-25 |
Unknown GE command : 3459f85b |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-07-20 |
Unknown GE command : 350e0000 |
| Prince of Persia® Rival Swords |
v1.19.2 |
2025-06-22 |
Unusual bezier/spline vtype: 12fc02f1, morph: 7, bones: 1 |
| Prince of Persia® Rival Swords |
v1.19.1 |
2025-06-16 |
VTYPE with morph used: THRU=0 TC=2 COL=1 POS=0 NRM=0 WT=0 NW=1 IDX=0 MC=2 |
| Prince of Persia® Rival Swords |
v1.19.1 |
2025-06-16 |
Drawing region rate add non-zero: 02ca, 02ab of 0364, 02e5 |
| Prince of Persia® Rival Swords |
v1.19.1 |
2025-06-16 |
Block transfer invalid: 00000000/0 -> 00000000/0, 171x555x2 (1,0)->(1,0) |
| Prince of Persia® Rival Swords |
v1.8.0 |
2025-06-17 |
Unknown GE command : 4ef25a1a |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-06-03 |
Unknown GE command : 59797f08 |
| Prince of Persia® Rival Swords |
v1.18.1 |
2025-05-30 |
Vertices without position found: (065e5058) [065e5058] P: ? N: s16 C: 4444 I: u16 Morph: 8 (96b) |
| Prince of Persia® Rival Swords |
v1.18.1 |
2025-05-30 |
VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=0 WT=0 NW=2 IDX=3 MC=8 |
| Prince of Persia® Rival Swords |
v1.18.1 |
2025-05-30 |
Vertices without position found: (125e5058) [125e5058] P: ? N: s16 C: 4444 I: u16 Morph: 8 (96b) |
| Prince of Persia® Rival Swords |
v1.13.2 |
2025-05-18 |
Unknown GE command : ed44cea9 |
| Prince of Persia® Rival Swords |
v1.13.2 |
2025-05-18 |
Truncating vertex count from 43740 to 21845 |
| Prince of Persia® Rival Swords |
v1.18.1 |
2025-05-13 |
80630006=sceAtracSetDataAndGetID(09b23a80, 00000800): invalid RIFF header |
| Prince of Persia® Rival Swords |
v1.18.1 |
2025-05-13 |
80630006=sceAtracSetDataAndGetID(09ccd3c0, 00000800): invalid RIFF header |
| Prince of Persia® Rival Swords |
v1.18.1 |
2025-05-13 |
80630006=sceAtracSetDataAndGetID(09c01740, 00000800): invalid RIFF header |
| Prince of Persia® Rival Swords |
v1.18.1 |
2025-05-13 |
80630006=sceAtracSetDataAndGetID(09d42140, 00000800): invalid RIFF header |
| Prince of Persia® Rival Swords |
v1.18.1 |
2025-05-10 |
Block transfer invalid: 001ece00/0 -> 00000000/0, 221x897x2 (1,0)->(1,0) |
| Prince of Persia® Rival Swords |
v1.18.1 |
2025-05-10 |
Bad vertex address 0a035fca! |
| Prince of Persia® Rival Swords |
v1.18.1 |
2025-05-10 |
Unusual bezier/spline vtype: 1222fdce, morph: 0, bones: 4 |
| Prince of Persia® Rival Swords |
v1.18.1 |
2025-05-10 |
Drawing region rate add non-zero: 0133, 0400 of 02e9, 0389 |
| Prince of Persia® Rival Swords |
v1.18.1 |
2025-04-26 |
Block transfer invalid: 00000000/0 -> 00000000/0, 2x1x4 (749,487)->(1,0) |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-04-20 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-04-20 |
Unexpected mpeg first timestamp: fffffffffff / 17592186044415 |
| Prince of Persia® Rival Swords |
v1.17.1-334-g1786a4ddb |
2025-04-20 |
Could not setup streams, unexpected stream count: 65535 |
| Prince of Persia® Rival Swords |
v1.18.1 |
2025-04-20 |
Block transfer invalid: 000d10f0/0 -> 00000000/0, 177x366x2 (1,0)->(514,1015) |
| Prince of Persia® Rival Swords |
v1.18.1 |
2025-04-20 |
Bad bounding box data: 004e50 |
| Prince of Persia® Rival Swords |
v1.18.1 |
2025-04-20 |
VTYPE with morph used: THRU=0 TC=2 COL=4 POS=2 NRM=1 WT=1 NW=1 IDX=0 MC=5 |
| Prince of Persia® Rival Swords |
v1.18.1 |
2025-04-20 |
Block transfer invalid: da0d10f0/330 -> 00000000/0, 177x366x2 (1,0)->(514,1015) |
| Prince of Persia® Rival Swords |
v1.18.1 |
2025-04-20 |
Bad vertex address 052f21e2! |