Recent logs - Prince of Persia® Rival Swords

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
Prince of Persia® Rival Swords v1.9.4 2020-02-19 BJUMP to illegal address 0187d2f0 - ignoring! data=83cff0
Prince of Persia® Rival Swords v1.9.4 2020-02-19 Unknown GE command : 345ddefe
Prince of Persia® Rival Swords v1.9.4 2020-02-14 Unknown GE command : d1bfaf9c
Prince of Persia® Rival Swords v1.9.4 2020-02-14 WriteToHardware: Invalid address 000004b0 near PC 0881c790 LR 0881c674
Prince of Persia® Rival Swords v1.6.3-492-g9fddfff66 2020-02-14 Unknown GE command : 038f0744
Prince of Persia® Rival Swords v1.6.3-492-g9fddfff66 2020-02-14 BJUMP to illegal address 06ecfae8 - ignoring! data=e4e4e8
Prince of Persia® Rival Swords v1.7.5 2020-02-13 Unknown GE command : 29aa8834
Prince of Persia® Rival Swords v1.9.4 2020-02-13 Unknown GE command : 3937f701
Prince of Persia® Rival Swords v1.8.0 2020-02-12 Unknown GE command : 34827108
Prince of Persia® Rival Swords v1.6.3-492-g9fddfff66 2020-02-11 BJUMP to illegal address 0c672538 - ignoring! data=672538
Prince of Persia® Rival Swords v1.9.4 2020-02-03 Unknown GE command : 59b61061
Prince of Persia® Rival Swords v1.9.3 2020-02-02 Bad bounding box data: 0f6c00
Prince of Persia® Rival Swords v1.9.3 2020-02-02 Unknown GE command : 032009fc
Prince of Persia® Rival Swords v1.9.3 2020-02-02 Bad vertex address 0a94bcc1!
Prince of Persia® Rival Swords v1.9.3 2020-02-02 Bad vertex address 051c2b1b!
Prince of Persia® Rival Swords v1.9.3 2020-02-02 Bad vertex address 0acffb40!
Prince of Persia® Rival Swords v1.9.3 2020-02-02 CALL to illegal address 0a777a1c - ignoring! data=32c11d
Prince of Persia® Rival Swords v1.9.3 2020-02-02 Unknown GE command : 5241575b
Prince of Persia® Rival Swords v1.9.4 2020-02-01 Unknown GE command : 4ff318a2
Prince of Persia® Rival Swords v1.9.4 2020-01-31 WriteToHardware: Invalid address 0000035e near PC 08000000 LR 08000000
Prince of Persia® Rival Swords v1.9.4 2020-01-30 Rendering to framebuffer offset: 04162000 +256x0
Prince of Persia® Rival Swords v1.8.0 2020-01-23 BJUMP to illegal address 00d96288 - ignoring! data=d96288
Prince of Persia® Rival Swords v1.9.4 2020-01-20 Unknown GE command : 5a6877c4
Prince of Persia® Rival Swords v1.9.3-147-ge84788138 2020-01-14 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
Prince of Persia® Rival Swords v1.9.4 2020-01-10 Unknown GE command : 4fee0e31
Prince of Persia® Rival Swords v1.9.4 2020-01-10 Unknown GE command : 52203a61
Prince of Persia® Rival Swords v1.9.4 2020-01-10 Bad vertex address 0f7b7f8e!
Prince of Persia® Rival Swords v1.9.4 2020-01-07 WriteToHardware: Invalid address 00000494 near PC 08000000 LR 08000000
Prince of Persia® Rival Swords v1.9.3-80-g73bf6098e 2019-12-26 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
Prince of Persia® Rival Swords v1.9.3-80-g73bf6098e 2019-12-26 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
Prince of Persia® Rival Swords v1.9.4 2019-12-20 Unknown GE command : d1940407
Prince of Persia® Rival Swords v1.9.4 2019-12-18 BlockTransfer: Bad source transfer address 9a68ad30!
Prince of Persia® Rival Swords v1.9.4 2019-12-18 BlockTransfer: Bad source transfer address 1868ad30!
Prince of Persia® Rival Swords v1.9.4 2019-12-18 Unknown GE command : 3484c360
Prince of Persia® Rival Swords v1.9.4 2019-12-17 Unknown GE command : fa0500ca
Prince of Persia® Rival Swords v1.9.4 2019-12-17 BJUMP to illegal address 035aeb64 - ignoring! data=ad75b8
Prince of Persia® Rival Swords v1.9.4 2019-12-16 Unknown GE command : 29bb0ee6
Prince of Persia® Rival Swords v1.5.4 2019-12-14 DrawActiveTexture() failed: 8876086c
Prince of Persia® Rival Swords v1.5.4 2019-12-14 Direct3D9: Failed to get the device caps!
Prince of Persia® Rival Swords v1.5.4 2019-12-11 VTYPE with morph used: THRU=0 TC=0 COL=0 POS=2 NRM=0 WT=3 NW=8 IDX=3 MC=5
Prince of Persia® Rival Swords v1.5.4 2019-12-11 FBO created from existing depthbuffer as color, 00110000/00410028 and 00000000/00110000
Prince of Persia® Rival Swords v1.5.4 2019-12-11 FBO created from existing depthbuffer as color, 00110000/00410028 and 00088000/00110000
Prince of Persia® Rival Swords v1.5.4 2019-12-11 Bad vertex address 01f43146!
Prince of Persia® Rival Swords v1.5.4 2019-12-11 Unsupported RGB mask: r=4d g=0c b=06
Prince of Persia® Rival Swords v1.5.4 2019-12-11 Bad vertex address 0bf67880!
Prince of Persia® Rival Swords v1.5.4 2019-12-11 Unknown GE command : 520f210f
Prince of Persia® Rival Swords v1.5.4 2019-12-11 Bad vertex address 00f782dc!
Prince of Persia® Rival Swords v1.5.4 2019-12-11 Unsupported alpha/stencil mask: 87
Prince of Persia® Rival Swords v1.9.4 2019-12-09 ReadFromHardware: Invalid address 676a2e00 near PC 676a2e00 LR 676a2e00
Prince of Persia® Rival Swords v1.9.4 2019-12-09 Unknown GetPointer 3d99e059 PC 0881a42c LR 0881a440
Prince of Persia® Rival Swords v1.9.4 2019-12-07 Unknown GE command : 34342a1d
Prince of Persia® Rival Swords v1.7.4 2019-12-03 Unknown GE command : fd6f1081
Prince of Persia® Rival Swords v1.9.4 2019-12-03 Unknown GE command : 34fd5bc0
Prince of Persia® Rival Swords v1.9.4 2019-12-01 Unknown GE command : 354552a1
Prince of Persia® Rival Swords v1.9.4 2019-12-01 Bad bounding box data: fe0019
Prince of Persia® Rival Swords v1.9.4 2019-12-01 Unknown GE command : fc6a62b2
Prince of Persia® Rival Swords v1.8.0 2019-11-26 Unknown GetPointer 00000000 PC 0881f9f0 LR 0881fa08
Prince of Persia® Rival Swords v1.9.4 2019-11-17 Unknown GE command : 11f0032e
Prince of Persia® Rival Swords v1.9.4 2019-11-17 CALL to illegal address 01042010 - ignoring! data=ffff13
Prince of Persia® Rival Swords v1.9.4 2019-11-12 Unknown GE command : 34023210
Prince of Persia® Rival Swords v1.9.4 2019-11-12 Unknown GE command : 4fed1cd5
Prince of Persia® Rival Swords v1.7.4 2019-11-12 80630006=sceAtracSetDataAndGetID(09af0100, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.9.2 2019-11-11 Unknown GE command : 5ac8e1a0
Prince of Persia® Rival Swords v1.9.3 2019-11-08 Error in shader compilation: info: 0:384: L0002: No matching function for call to 'mul' 0:388: L0001: else statement not preceded by if postshader // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 0 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters #define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ #define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define samples 4 //Default: 4 /higher = more glow, worser performance #define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality #define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts #define Bpower 0.5 //Default: 0.5 /amount of bloom mixed //================ #define COLORED 0 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.5 //Default: 0.5 /amount of effect mixed //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 7.5 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 1 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ #define SHADEBOOST 0 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057 #define saturation 1.0 //Default: 1.0 //negative will look like inverted colors shader #define brightness 1.0 //Default: 1.0 #define contrast 1.0 //Default: 1.0 //negative will be... well negative;p #define red 1.0 //Default: 1.0 #define green 1.0 //Default: 1.0 #define blue 1.0 //Default: 1.0 //Shadeboost presets: //Shadeboost must be activated, presets override options above int SEPIA = 0; //Moody coolors:) int GRAYSCALE = 0; //Just for lols? int NEGATIVE = 0; //As above int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder) //All presets are simple switch ON:1/OFF:0, //================ #define GAMMA 0 //simple gamma function after reading http://filmicgames.com/archives/299 #define correction 1.0 //Default: 1.0 //================ #define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P) #define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high #define SLcolor 2.8 //Default: 2.8 /brightens screen
Prince of Persia® Rival Swords v1.9.4 2019-11-05 Render to texture using CLUT with different strides 512 != 1200
Prince of Persia® Rival Swords v1.9.4 2019-11-05 Unknown GE command : d164062e
Prince of Persia® Rival Swords v1.9.4 2019-11-01 BJUMP to illegal address 01ea4a98 - ignoring! data=ea4a98
Prince of Persia® Rival Swords v1.9.4 2019-10-26 WriteToHardware: Invalid address 000004b0 near PC 08c34268 LR 08c34268
Prince of Persia® Rival Swords v1.9.3-106-g86de0a49f 2019-10-26 Unimplemented HLE function sceNetApctlScanSSID2
Prince of Persia® Rival Swords v1.9.3-106-g86de0a49f 2019-10-26 Unimplemented HLE function sceNetResolverTerm
Prince of Persia® Rival Swords v1.9.3 2019-10-15 BlockTransfer: Bad source transfer address 5e505240!
Prince of Persia® Rival Swords v1.9.3 2019-10-15 Bad bounding box data: 7d8173
Prince of Persia® Rival Swords v1.9.3 2019-10-15 Unknown GE command : d165665a
Prince of Persia® Rival Swords v1.9.4 2019-12-16 BJUMP to illegal address 00091508 - ignoring! data=091509
Prince of Persia® Rival Swords v1.8.0 2019-09-27 Bad bounding box data: e50061
Prince of Persia® Rival Swords v1.8.0 2019-09-15 Unknown GE command : ef68917f
Prince of Persia® Rival Swords v1.8.0 2019-09-15 Unsupported alpha/stencil mask: d9
Prince of Persia® Rival Swords v1.6.3-492-g9fddfff66 2019-08-30 Unknown GE command : fe222e10
Prince of Persia® Rival Swords v1.6.3-492-g9fddfff66 2019-08-30 BJUMP to illegal address 03c09ff0 - ignoring! data=c09ff0
Prince of Persia® Rival Swords v1.8.0 2019-08-29 Unknown GE command : 29bb3c47
Prince of Persia® Rival Swords v1.8.0 2019-08-29 VTYPE with morph used: THRU=0 TC=3 COL=4 POS=3 NRM=2 WT=0 NW=6 IDX=0 MC=3
Prince of Persia® Rival Swords v1.8.0 2020-02-10 Unknown GE command : 34334969
Prince of Persia® Rival Swords v1.8.0 2019-08-17 Bad bounding box data: d50df7
Prince of Persia® Rival Swords v1.8.0 2019-08-17 BlockTransfer: Bad source transfer address 6e000000!
Prince of Persia® Rival Swords v1.8.0 2019-08-17 Unknown GE command : 0deee142
Prince of Persia® Rival Swords v1.6.3 2019-08-16 Vertices without position found: (00de2e2d) P: s8 N: s8 C: ? T: u8 W: f (1x) I: u8 Morph: 8 (through) (size: 64)
Prince of Persia® Rival Swords v1.6.3 2019-08-16 VTYPE with morph used: THRU=1 TC=1 COL=3 POS=0 NRM=1 WT=3 NW=1 IDX=1 MC=8
Prince of Persia® Rival Swords v1.6.3 2019-08-16 Unknown GE command : ef0e230e
Prince of Persia® Rival Swords v1.6.3 2019-08-16 Vertices without position found: (00e21e30) P: s8 N: s8 C: 565 W: f (1x) I: ? (through) (size: 12)
Prince of Persia® Rival Swords v1.6.3 2019-08-16 BlockTransfer: Bad source transfer address 004fefd0!
Prince of Persia® Rival Swords v1.6.3 2019-08-16 Render to texture with incompatible formats 7 != 1 at 04000000
Prince of Persia® Rival Swords v1.6.3 2019-08-16 BlockTransfer: Bad source transfer address 0026aa80!
Prince of Persia® Rival Swords v1.6.3 2019-08-16 Render to texture using CLUT with different strides 512 != 1012
Prince of Persia® Rival Swords v1.6.3 2019-08-16 Unknown GE command : 3458fcd7
Prince of Persia® Rival Swords v1.8.0 2019-08-15 Unknown GetPointer 00000008 PC 0881bb28 LR 0881bb3c
Prince of Persia® Rival Swords v1.8.0 2019-08-15 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08c32888
Prince of Persia® Rival Swords v1.8.0 2019-08-10 WriteToHardware: Invalid address 000004b0 near PC 08b06fac LR 08b06ec4
Prince of Persia® Rival Swords v1.8.0 2019-08-08 Unknown GE command : 1155641f
Prince of Persia® Rival Swords v1.8.0 2019-08-05 80630006=sceAtracSetDataAndGetID(099c6980, 00000800): invalid RIFF header
Prince of Persia® Rival Swords v1.8.0 2019-08-05 80630006=sceAtracSetDataAndGetID(09b08fc0, 00000800): invalid RIFF header