Recent logs - Transformers: The Game

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Game title Version Latest Report Message
Transformers: The Game v1.12.3 2021-10-19 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-01rel0 [Revision 96995]. 01f74440:00050b3c HWX C T N Fog Tex TexProjUV UVMtx Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:7 Cull #version 100 // Mali-450 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = mul(vec4(texcoord.xy, 0.0, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
Transformers: The Game v1.12.2 2021-10-18 __KernelStopThread: thread 327 does not exist
Transformers: The Game v1.12.2 2021-10-18 __KernelStopThread: thread 374 does not exist
Transformers: The Game v1.11.3 2021-10-17 sceDmacMemcpy(dest=04000000, src=0951ab90, size=557056): overlapping read
Transformers: The Game v1.12.2 2021-10-17 ReadFromHardware: Invalid address 42fa42eb near PC 42fa42eb LR 42fa42eb
Transformers: The Game v1.12.2 2021-10-17 __KernelStopThread: thread 397 does not exist
Transformers: The Game v1.12.2 2021-10-17 __KernelStopThread: thread 433 does not exist
Transformers: The Game v1.12.2 2021-10-11 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r7p0-00rel1 [Revision 96995]. 01f74440:00050b3c HWX C T N Fog Tex TexProjUV UVMtx Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:7 Cull #version 100 // Mali-450 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = mul(vec4(texcoord.xy, 0.0, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
Transformers: The Game v1.11.3 2021-09-23 Branch in Jump delay slot at 0871086f in block starting at 0871086f
Transformers: The Game v1.11.3 2021-09-01 Unexpected mpeg first timestamp: af6bd028041 / 12054849290305
Transformers: The Game v1.11.3 2021-09-01 Unexpected mpeg first timestamp: bd2804144f3 / 12998722798835
Transformers: The Game v1.11.3 2021-09-01 Unexpected mpeg first timestamp: 454f353abf6 / 4762906110966
Transformers: The Game v1.11.3 2021-08-31 Unexpected mpeg first timestamp: 220002e0 / 570426080
Transformers: The Game v1.11.3 2021-08-31 ReadFromHardware: Invalid address 4655e2a5 near PC 4655e2a5 LR 4655e2a5
Transformers: The Game v1.11.3 2021-08-10 Unexpected mpeg first timestamp: 5f278e90e4f / 6538968763983
Transformers: The Game v1.11.3 2021-08-10 Unexpected mpeg first timestamp: 7e90e4f0076 / 8697548832886
Transformers: The Game v1.11.3 2021-08-10 Unexpected mpeg first timestamp: 4f076135b42 / 5430819642178
Transformers: The Game v1.11.3 2021-08-09 Unexpected mpeg first timestamp: 4b9bb2c4434 / 5195755701300
Transformers: The Game v1.11.3 2021-08-09 Unexpected mpeg first timestamp: ed4abb0eaff / 16306576354047
Transformers: The Game v1.9.0 2021-06-27 sceDmacMemcpy(dest=04000000, src=0962ab90, size=557056): overlapping read
Transformers: The Game v1.11.3 2021-06-19 Jump to invalid address: 0033ac14
Transformers: The Game v1.11.3 2021-06-19 Unknown GetPointer 00000000 PC 00000000 LR 00000000
Transformers: The Game v1.11.3 2021-05-31 sceDmacMemcpy(dest=04000000, src=0951a990, size=557056): overlapping read
Transformers: The Game v1.11.3 2021-05-28 sceDmacMemcpy(dest=04000000, src=0951e610, size=557056): overlapping read
Transformers: The Game v1.11.3-672-gf1bf596f5 2021-05-21 __KernelStopThread: thread 339 does not exist
Transformers: The Game v1.11.3 2021-07-31 Unknown GetPointer 00000000 PC 08220e00 LR 083fddc0
Transformers: The Game v1.11.3-672-gf1bf596f5 2021-05-16 __KernelStopThread: thread 325 does not exist
Transformers: The Game v1.11.3-672-gf1bf596f5 2021-05-16 __KernelStopThread: thread 329 does not exist
Transformers: The Game v1.11.3-672-gf1bf596f5 2021-07-25 __KernelStopThread: thread 317 does not exist
Transformers: The Game v1.11.3-672-gf1bf596f5 2021-05-16 __KernelStopThread: thread 337 does not exist
Transformers: The Game v1.11.3-672-gf1bf596f5 2021-05-16 __KernelStopThread: thread 323 does not exist
Transformers: The Game v1.11.3-672-gf1bf596f5 2021-05-16 __KernelStopThread: thread 333 does not exist
Transformers: The Game v1.11.3-672-gf1bf596f5 2021-05-16 __KernelStopThread: thread 321 does not exist
Transformers: The Game v1.11.3 2021-05-13 sceDmacMemcpy(dest=04000000, src=096b2c90, size=557056): overlapping read
Transformers: The Game v1.11.3 2021-05-12 sceDmacMemcpy(dest=04000000, src=095a2b50, size=557056): overlapping read
Transformers: The Game v1.11.3 2021-05-12 sceDmacMemcpy(dest=04088000, src=0951ab10, size=557056): overlapping read
Transformers: The Game v1.11.3 2021-05-11 sceDmacMemcpy(dest=04088000, src=095a2a50, size=557056): overlapping read
Transformers: The Game v1.11.3 2021-05-10 sceDmacMemcpy(dest=04088000, src=095a2b90, size=557056): overlapping read
Transformers: The Game v1.11.3 2021-05-09 sceDmacMemcpy(dest=04000000, src=095a2a10, size=557056): overlapping read
Transformers: The Game v1.11 2021-04-12 ReadFromHardware: Invalid address 00000004 near PC 08a7085c LR 08a76180
Transformers: The Game v1.11 2021-04-12 ReadFromHardware: Invalid address 00000000 near PC 08a0cf5c LR 08a0cf5c
Transformers: The Game v1.10.3 2021-03-17 Unexpected mpeg first timestamp: fb2a3c4cd0c / 17259926179084
Transformers: The Game v1.10.3 2021-03-17 Unexpected mpeg first timestamp: ce69e080000 / 14184633335808
Transformers: The Game v1.11.3 2021-03-12 sceDmacMemcpy(dest=04088000, src=09519650, size=557056): overlapping read
Transformers: The Game v1.11.2 2021-02-19 sceDmacMemcpy(dest=04000000, src=0951a6d0, size=557056): overlapping read
Transformers: The Game v1.10.3 2021-02-01 sceDmacMemcpy(dest=04000000, src=095a2690, size=557056): overlapping read
Transformers: The Game v1.10.3 2021-01-23 sceDmacMemcpy(dest=04088000, src=095195d0, size=557056): overlapping read
Transformers: The Game v1.10.3 2021-01-22 Jump to invalid address: 02e22b80
Transformers: The Game v1.10.3 2021-01-05 sceDmacMemcpy(dest=04088000, src=095a2690, size=557056): overlapping read
Transformers: The Game v1.10.3 2021-01-04 sceDmacMemcpy(dest=04000000, src=0951ac90, size=557056): overlapping read
Transformers: The Game v1.10.3 2021-01-04 sceDmacMemcpy(dest=04000000, src=095a29d0, size=557056): overlapping read
Transformers: The Game v1.9.4 2020-11-04 Render to area containing texture at 04162000 +256x0
Transformers: The Game v1.9.4 2020-11-04 Rendering to framebuffer offset: 04162000 +256x0
Transformers: The Game v1.6.3 2021-06-27 sceDmacMemcpy(dest=04088000, src=09625f50, size=557056): overlapping read
Transformers: The Game v1.10.3 2020-09-26 sceDmacMemcpy(dest=04000000, src=0959df50, size=557056): overlapping read
Transformers: The Game v1.10.3 2020-09-09 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
Transformers: The Game v1.10.3 2020-09-09 sceKernelLoadModule: unsupported options size=00000014, flags=089fe978, pos=0, access=1, data=1, text=1
Transformers: The Game v1.9.4 2020-08-16 sceDmacMemcpy(dest=04088000, src=096b2b50, size=557056): overlapping read
Transformers: The Game v1.10.3 2020-07-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812
Transformers: The Game v1.10.3 2020-07-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146185776
Transformers: The Game v1.6.3 2020-07-18 Unexpected mpeg first timestamp: ce553cb42ff / 14179092873983
Transformers: The Game v1.6.3 2020-07-18 Unexpected mpeg first timestamp: fff45f4344f / 17589064709199
Transformers: The Game v1.6.3 2020-07-18 Unexpected mpeg first timestamp: 4ff17cce553 / 5493662475603
Transformers: The Game v1.6.3 2020-07-18 Unexpected mpeg first timestamp: 4ff3f45f434 / 5494324720692
Transformers: The Game v1.6.3 2020-07-18 Unexpected mpeg first timestamp: 1fce553cb42 / 2185690860354
Transformers: The Game v1.6.3 2020-07-18 Unexpected mpeg first timestamp: 4f4344fdf17 / 5446896181015
Transformers: The Game v1.9.4 2020-07-21 sceDmacMemcpy(dest=04088000, src=0962aa50, size=557056): overlapping read
Transformers: The Game v1.9.4 2020-06-25 sceDmacMemcpy(dest=04000000, src=0951ab50, size=557056): overlapping read
Transformers: The Game v1.9.4 2021-07-03 sceDmacMemcpy(dest=04000000, src=096b2b50, size=557056): overlapping read
Transformers: The Game v1.9.4 2020-05-03 sceDmacMemcpy(dest=04088000, src=096b2b90, size=557056): overlapping read
Transformers: The Game v1.9.4 2020-05-03 sceDmacMemcpy(dest=04000000, src=0962aa50, size=557056): overlapping read
Transformers: The Game v1.9.4 2020-04-30 Unexpected mpeg first timestamp: 5e98b8ca69a / 6500626769562
Transformers: The Game v1.9.4 2020-04-30 Unexpected mpeg first timestamp: df338e6b4cc / 15338282857676
Transformers: The Game v1.6.3 2020-04-23 sceDmacMemcpy(dest=04088000, src=096b2a10, size=557056): overlapping read
Transformers: The Game v1.8.0 2020-04-09 Unexpected mpeg first timestamp: 70ecd40000 / 485009653760
Transformers: The Game v1.9.4 2020-03-24 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
Transformers: The Game v1.9.4 2020-03-24 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
Transformers: The Game v1.9.4 2020-02-18 Unexpected mpeg first timestamp: 1e11 / 7697
Transformers: The Game v1.9.4 2020-06-09 sceDmacMemcpy(dest=04000000, src=0951ab10, size=557056): overlapping read
Transformers: The Game v1.9.3-80-g73bf6098e 2020-02-03 sceDmacMemcpy(dest=04000000, src=095a26d0, size=557056): overlapping read
Transformers: The Game v1.9.4 2020-01-18 80630006=?(): unknown codec type in set context
Transformers: The Game v1.9.4 2020-01-10 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1
Transformers: The Game v1.8.0 2019-09-18 sceDmacMemcpy(dest=04088000, src=0951aa50, size=557056): overlapping read
Transformers: The Game v1.9.3 2021-02-25 sceDmacMemcpy(dest=04088000, src=0951aa10, size=557056): overlapping read
Transformers: The Game v1.8.0 2019-09-17 sceDmacMemcpy(dest=04088000, src=0962ab50, size=557056): overlapping read
Transformers: The Game v1.8.0 2019-05-12 An uneaten prefix at end of block: 08a5a950
Transformers: The Game v1.8.0 2019-04-28 sceDmacMemcpy(dest=04088000, src=096b29d0, size=557056): overlapping read
Transformers: The Game v1.8.0 2020-12-17 sceDmacMemcpy(dest=04088000, src=095a2990, size=557056): overlapping read
Transformers: The Game v1.9.4 2021-10-16 Unknown GetPointer 00000000 PC 088ebc88 LR 08000030
Transformers: The Game v1.9.4 2021-04-09 sceDmacMemcpy(dest=04088000, src=0951a690, size=557056): overlapping read
Transformers: The Game v1.6.3-492-g9fddfff66 2019-04-19 Unexpected mpeg first timestamp: 4e00 / 19968
Transformers: The Game v1.8.0 2019-04-17 sceDmacMemcpy(dest=04000000, src=0962a690, size=557056): overlapping read
Transformers: The Game v1.8.0 2019-04-16 sceDmacMemcpy(dest=04000000, src=0962aa10, size=557056): overlapping read
Transformers: The Game v1.8.0 2020-11-05 sceDmacMemcpy(dest=04088000, src=095a2b50, size=557056): overlapping read
Transformers: The Game v1.9.4 2020-04-15 sceDmacMemcpy(dest=04088000, src=096b2690, size=557056): overlapping read
Transformers: The Game v1.9.4 2021-10-08 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Transformers: The Game v1.9.4 2021-08-26 Unknown GetPointer 00000000 PC 08a898c4 LR 08a898c4
Transformers: The Game v1.6.3 2019-03-12 sceDmacMemcpy(dest=04088000, src=0959df50, size=557056): overlapping read
Transformers: The Game v1.8.0 2019-04-11 sceDmacMemcpy(dest=04088000, src=096adf50, size=557056): overlapping read
Transformers: The Game v1.7.5 2020-10-08 sceDmacMemcpy(dest=04000000, src=096adf50, size=557056): overlapping read