To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
Game title |
Version |
Latest Report |
Message |
Silent Hill® Origins |
v1.17.1 |
2024-09-17 |
sceDmacMemcpy(dest=0984a070, src=0973a030, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-09-16 |
sceDmacMemcpy(dest=099713b0, src=09861370, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-09-15 |
sceDmacMemcpy(dest=09862f80, src=09752f40, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-09-12 |
sceDmacMemcpy(dest=099c1370, src=098b1330, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-09-12 |
sceDmacMemcpy(dest=09953680, src=09843640, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-09-12 |
sceDmacMemcpy(dest=09854600, src=097445c0, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-09-11 |
sceDmacMemcpy(dest=0991f270, src=0980f230, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-09-11 |
sceDmacMemcpy(dest=09d04fe0, src=09bf4fa0, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-09-10 |
sceDmacMemcpy(dest=0988d8a0, src=0977d860, size=557056): overlapping read |
Silent Hill® Origins |
v1.8.0 |
2024-09-07 |
Unknown GE command : fd7ffb7c |
Silent Hill® Origins |
v1.17.1 |
2024-09-01 |
MIPSCompileOp: Invalid instruction 014ba03f |
Silent Hill® Origins |
v1.17.1 |
2024-09-01 |
MIPSCompileOp: Invalid instruction 0000003e |
Silent Hill® Origins |
v1.17.1 |
2024-09-01 |
ReadFromHardware: Invalid address 00000063 near PC 00000063 LR 08946004 |
Silent Hill® Origins |
v1.17.1 |
2024-08-31 |
Unknown GE command : fcff2f64 |
Silent Hill® Origins |
v1.17.1 |
2024-08-29 |
sceDmacMemcpy(dest=09de37c0, src=09cd3780, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-08-29 |
sceDmacMemcpy(dest=09de4140, src=09cd4100, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-08-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=08aea468, pos=0, access=1, data=2, text=2 |
Silent Hill® Origins |
v1.17.1 |
2024-08-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=09ee9c80, pos=0, access=1, data=1, text=1 |
Silent Hill® Origins |
v1.17.4-1 |
2024-08-27 |
sceDmacMemcpy(dest=09755c00, src=09645bc0, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.4-1 |
2024-08-26 |
sceDmacMemcpy(dest=09938180, src=09828140, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-08-28 |
Unknown GetPointerWrite 00000063 PC 088fdbec LR 08947898 |
Silent Hill® Origins |
v1.17.1-334-g1786a4ddb |
2024-08-23 |
Imm vertex used clip value, flags=f5f000 |
Silent Hill® Origins |
v1.17.1 |
2024-08-22 |
Truncating vertex count from 21996 to 21845 |
Silent Hill® Origins |
v1.17.1-334-g1786a4ddb |
2024-08-21 |
sceDmacMemcpy(dest=09df3a00, src=09ce39c0, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1-334-g1786a4ddb |
2024-08-19 |
sceDmacMemcpy(dest=09a054a0, src=09589100, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.5 |
2024-08-07 |
An uneaten prefix at end of block: 08927ee4 |
Silent Hill® Origins |
v1.17.1 |
2024-07-27 |
Unknown GE command : fdfb9037 |
Silent Hill® Origins |
v1.15.3 |
2024-07-25 |
sceKernelLoadModule: unsupported options size=00000014, flags=08857c2c, pos=0, access=1, data=1, text=1 |
Silent Hill® Origins |
v1.17.1 |
2024-07-25 |
sceDmacMemcpy(dest=098e8450, src=097d8410, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-07-25 |
sceDmacMemcpy(dest=09df9530, src=09d71510, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-07-20 |
sceDmacMemcpy(dest=09bd0ad0, src=09618130, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-07-15 |
sceDmacMemcpy(dest=099c94b0, src=09941490, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-07-13 |
sceDmacMemcpy(dest=09dd52e0, src=09cc52a0, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-07-12 |
Unknown GE command : fdef1a3f |
Silent Hill® Origins |
v1.17.1 |
2024-07-11 |
Unknown GE command : fd7fbc73 |
Silent Hill® Origins |
v1.17.1 |
2024-07-10 |
sceDmacMemcpy(dest=0991fa30, src=09897a10, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-07-07 |
Unexpected mpeg first timestamp: afb443cacd0 / 12074297896144 |
Silent Hill® Origins |
v1.17.3 |
2024-07-04 |
sceDmacMemcpy(dest=098f38c0, src=0960d9e0, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-07-03 |
Imm vertex used clip value, flags=fe6800 |
Silent Hill® Origins |
v1.17.1 |
2024-06-29 |
Unexpected mpeg first timestamp: 9dfbe3d8ae7 / 10856574061287 |
Silent Hill® Origins |
v1.17.1 |
2024-06-27 |
sceDmacMemcpy(dest=09816910, src=097068d0, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-06-21 |
Unknown GE command : fcff95c4 |
Silent Hill® Origins |
v1.17.1 |
2024-06-19 |
Unexpected mpeg first timestamp: 73ecc3d8cf3 / 7966295952627 |
Silent Hill® Origins |
v1.17.1 |
2024-06-12 |
sceKernelLoadModule: unsupported options size=00000014, flags=0898786c, pos=0, access=1, data=2, text=2 |
Silent Hill® Origins |
v1.17.1 |
2024-06-12 |
sceKernelLoadModule: unsupported options size=00000014, flags=0898786c, pos=0, access=1, data=1, text=1 |
Silent Hill® Origins |
v1.17.1 |
2024-06-12 |
Unknown GE command : fe74de49 |
Silent Hill® Origins |
v1.17.1 |
2024-06-11 |
Unknown GE command : fe9beb98 |
Silent Hill® Origins |
v1.17.1 |
2024-06-11 |
Unexpected mpeg first timestamp: 3b4c83dd765 / 4074988492645 |
Silent Hill® Origins |
v1.17.1 |
2024-06-11 |
Unexpected mpeg first timestamp: 58d173d033e / 6103538402110 |
Silent Hill® Origins |
v1.17.1 |
2024-06-11 |
Unknown GE command : fded91a9 |
Silent Hill® Origins |
v1.17.1 |
2024-06-11 |
sceDmacMemcpy(dest=0989b710, src=0978b6d0, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-06-06 |
Unknown GE command : fc7b3000 |
Silent Hill® Origins |
v1.17.1-491-g9cdd97c13b |
2024-06-04 |
sceDmacMemcpy(dest=09a62090, src=0958c9e0, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1-491-g9cdd97c13b |
2024-06-02 |
sceDmacMemcpy(dest=0984cf40, src=0973cf00, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-06-02 |
sceDmacMemcpy(dest=09dcad00, src=09cbacc0, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-06-02 |
Unexpected mpeg first timestamp: 4e7cc3cbf7b / 5393610489723 |
Silent Hill® Origins |
v1.17.1 |
2024-06-02 |
Unexpected mpeg first timestamp: 58d173d2ae9 / 6103538412265 |
Silent Hill® Origins |
v1.17.1 |
2024-06-02 |
Unexpected mpeg first timestamp: f7a33bd1b8 / 1063595528632 |
Silent Hill® Origins |
v1.17.1 |
2024-06-02 |
Unexpected mpeg first timestamp: d7233c953f / 924009141567 |
Silent Hill® Origins |
v1.17.1-491-g9cdd97c13b |
2024-05-31 |
sceDmacMemcpy(dest=09863130, src=097530f0, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-05-31 |
Unexpected mpeg first timestamp: ef90bd7e12 / 1028925521426 |
Silent Hill® Origins |
v1.17.1 |
2024-05-31 |
Unexpected mpeg first timestamp: d7233c22c2 / 924009112258 |
Silent Hill® Origins |
v1.17.1 |
2024-05-31 |
Unexpected mpeg first timestamp: 8e5cabd3a05 / 9783041931781 |
Silent Hill® Origins |
v1.17.1 |
2024-05-29 |
sceDmacMemcpy(dest=09a0dd30, src=098fdcf0, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-05-28 |
Unexpected mpeg first timestamp: f7233c00d3 / 1061448057043 |
Silent Hill® Origins |
v1.17.1 |
2024-05-26 |
Rendering to framebuffer offset at 04161800 +64x0 (stride 1024) |
Silent Hill® Origins |
v1.17.1-491-g9cdd97c13b |
2024-05-25 |
Error in shader program link: info: WARNING: Could not find vertex shader attribute 'Normal' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'Color1' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'TexCoord0' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'Position' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'Tangent' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'Binormal' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'Color0' to match BindAttributeLocation request.
WARNING: Output of vertex shader 'v_texcoordNC0' not read by fragment shader
WARNING: Output of vertex shader 'v_texcoordNC2' not read by fragment shader
WARNING: Output of vertex shader 'v_texcoordNC3' not read by fragment shader
WARNING: Output of vertex shader 'v_texcoordNC1' not read by fragment shader
ERROR: Uniform precision mismatch 'u_texelDelta'
fs: postshader
#version 300 es
precision mediump float;
precision highp int;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
uniform mediump sampler2D sampler0;
uniform vec4 u_time;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
in vec4 v_texcoordNC0;
in vec4 v_texcoordNC1;
in vec4 v_texcoordNC2;
in vec4 v_texcoordNC3;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
bvec4 _and_(bvec4 A, bvec4 B)
{
return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w);
}
vec4 df(vec4 A, vec4 B)
{
return abs(A - B);
}
bvec4 close(vec4 A, vec4 B)
{
vec4 param = A;
vec4 param_1 = B;
return lessThan(df(param, param_1), vec4(15.0));
}
bvec4 _or_(bvec4 A, bvec4 B)
{
return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w);
}
vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h)
{
vec4 param = a;
vec4 param_1 = b;
vec4 param_2 = a;
vec4 param_3 = c;
vec4 param_4 = d;
vec4 param_5 = e;
vec4 param_6 = d;
vec4 param_7 = f;
vec4 param_8 = g;
vec4 param_9 = h;
return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0);
}
vec3 processxBR(vec3 color)
{
vec2 pS = vec2(1.0) / u_texelDelta;
vec2 fp = fract(v_texcoord0 * pS);
vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta);
vec2 dx = vec2(u_texelDelta.x, 0.0);
vec2 dy = vec2(0.0, u_texelDelta.y);
vec2 y2 = dy + dy;
vec2 x2 = dx + dx;
vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz;
vec3 B = texture(sampler0, TexCoord_0 - dy).xyz;
vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz;
vec3 D = texture(sampler0, TexCoord_0 - dx).xyz;
vec3 E = texture(sampler0, TexCoord_0).xyz;
vec3 F = texture(sampler0, TexCoord_0 + dx).xyz;
vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz;
vec3 H = texture(sampler0, TexCoord_0 + dy).xyz;
vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz;
vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz;
vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz;
vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz;
vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz;
vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz;
vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz;
vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz;
vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz;
vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz;
vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz;
vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz;
vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz;
vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8. |
Silent Hill® Origins |
v1.17.1 |
2024-05-24 |
Unexpected mpeg first timestamp: b089 / 45193 |
Silent Hill® Origins |
v1.17.1 |
2024-05-23 |
sceDmacMemcpy(dest=0990bbb0, src=097fbb70, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-05-17 |
Imm vertex used clip value, flags=8f7800 |
Silent Hill® Origins |
v1.17.1 |
2024-05-15 |
Unknown GE command : fd59fea2 |
Silent Hill® Origins |
v1.17.1 |
2024-05-15 |
Unknown GE command : fe96f7cc |
Silent Hill® Origins |
v1.17.1 |
2024-05-13 |
sceDmacMemcpy(dest=098515a0, src=09741560, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-05-13 |
sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do? |
Silent Hill® Origins |
v1.17.1 |
2024-05-11 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed |
Silent Hill® Origins |
v1.17.1-360-gedcf685037 |
2024-05-04 |
sceDmacMemcpy(dest=09530ab0, src=097de160, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-05-02 |
Imm vertex used clip value, flags=bfd800 |
Silent Hill® Origins |
v1.13.1-547-g9f4a84945 |
2024-05-02 |
GetFramebufferCandidates: Multiple (2) candidate framebuffers. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888):
[COLOR seq:38540 C:0404c000/512(8888) Z:04000000/512 X:0 Y:0 reint: false]
[COLOR seq:38537 C:04000000/512(8888) Z:00000000/0 X:0 Y:152 reint: false]
|
Silent Hill® Origins |
v1.17.1 |
2024-04-30 |
Unknown GE command : fdf8dd09 |
Silent Hill® Origins |
v1.17.1 |
2024-04-24 |
Error in shader compilation: info: Fragment shader failed to compile with the following errors:
ERROR: 0:2: error(#61) Required extension isn't found, extension 'GL_ARB_shader_stencil_export' is not supported
ERROR: error(#273) 1 compilation errors. No code generated
stencil_fs
#version 330
#extension GL_ARB_shader_stencil_export : require
// Driver: ATI Radeon 3100 Graphics - GLSL 330
#define DISCARD discard
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
float roundAndScaleTo255f(in float x) { return floor(x * 255.99); }
in highp vec2 v_texcoord; // TEXCOORD0
uniform float stencilValue;
out vec4 fragColor0;
void main() {
vec4 index = texture(tex, v_texcoord.xy);
vec4 outColor = index.aaaa;
gl_FragStencilRefARB = int(roundAndScaleTo255f(index.a));
fragColor0 = outColor;
}
|
Silent Hill® Origins |
v1.17.1 |
2024-04-24 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r6p0-01rel0 [Revision 96995].
01f04480:00000b00 HWX T N Light: 0: c:0 t:0 1: c:0 t:2 2: c:0 t:1 3: c:0 t:1
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f04480:00000b00 HWX T N Light: 0: c:0 t:0 1: c:0 t:2 2: c:0 t:1 3: c:0 t:1
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
angle = dot(u_lightdir1, toLight);
if (angle >= u_lightangle_spotCoef1.x) {
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y));
} else {
lightScale = 0.0;
}
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
gl_Position = outPos; |
Silent Hill® Origins |
v1.17 |
2024-04-22 |
sceGeBreak(mode=1, unknown=09ffd570): unknown ptr (valid) |
Silent Hill® Origins |
v1.17.1 |
2024-04-20 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000136, pos=0, access=1, data=2, text=2 |
Silent Hill® Origins |
v1.14.4 |
2024-04-06 |
Ignoring possible texturing from framebuffer at 091cee50 +320x-20717 / 64x256 |
Silent Hill® Origins |
v1.17.1 |
2024-04-05 |
WriteToHardware: Invalid address 00000058 near PC 08000000 LR 08000000 |
Silent Hill® Origins |
v1.17.1 |
2024-03-28 |
sceDmacMemcpy(dest=09e449f0, src=09d349b0, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.4 |
2024-03-28 |
Unknown GE command : fddffd4f |
Silent Hill® Origins |
v1.17.1 |
2024-03-28 |
sceDmacMemcpy(dest=09908840, src=0949e340, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-03-26 |
sceDmacMemcpy(dest=09d10550, src=09c00510, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-03-24 |
sceDmacMemcpy(dest=09e2c970, src=09d1c930, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.4 |
2024-03-18 |
Imm vertex used clip value, flags=279800 |
Silent Hill® Origins |
v1.16.4 |
2024-03-13 |
Unknown GE command : fe7fdc67 |
Silent Hill® Origins |
v1.17.1 |
2024-06-17 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
Silent Hill® Origins |
v1.17.1 |
2024-03-13 |
sceDmacMemcpy(dest=09d05cc0, src=09bf5c80, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-03-10 |
Unexpected mpeg first timestamp: 89ba6400000 / 9464602165248 |
Silent Hill® Origins |
v1.17.1 |
2024-02-26 |
sceDmacMemcpy(dest=09bd6a40, src=093d6df0, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-02-23 |
sceDmacMemcpy(dest=09a70de0, src=09960da0, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.6 |
2024-02-20 |
sceDmacMemcpy(dest=09d08ca0, src=09bf8c60, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-02-20 |
sceDmacMemcpy(dest=09a243e0, src=09174c50, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-02-19 |
sceDmacMemcpy(dest=09983420, src=0968bfb0, size=557056): overlapping read |