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Game title |
Version |
Latest Report |
Message |
Silent Hill® Origins |
v1.16.4 |
2024-03-28 |
Unknown GE command : fddffd4f |
Silent Hill® Origins |
v1.17.1 |
2024-03-28 |
sceDmacMemcpy(dest=09908840, src=0949e340, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-03-26 |
sceDmacMemcpy(dest=09d10550, src=09c00510, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-03-24 |
sceDmacMemcpy(dest=09e2c970, src=09d1c930, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.4 |
2024-03-18 |
Imm vertex used clip value, flags=279800 |
Silent Hill® Origins |
v1.16.4 |
2024-03-13 |
Unknown GE command : fe7fdc67 |
Silent Hill® Origins |
v1.17.1 |
2024-03-13 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
Silent Hill® Origins |
v1.17.1 |
2024-03-13 |
sceDmacMemcpy(dest=09d05cc0, src=09bf5c80, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-03-10 |
Unexpected mpeg first timestamp: 89ba6400000 / 9464602165248 |
Silent Hill® Origins |
v1.17.1 |
2024-02-26 |
sceDmacMemcpy(dest=09bd6a40, src=093d6df0, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-02-23 |
sceDmacMemcpy(dest=09a70de0, src=09960da0, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.6 |
2024-02-20 |
sceDmacMemcpy(dest=09d08ca0, src=09bf8c60, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-02-20 |
sceDmacMemcpy(dest=09a243e0, src=09174c50, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-02-19 |
sceDmacMemcpy(dest=09983420, src=0968bfb0, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.6 |
2024-02-15 |
sceGeBreak(mode=0, unknown=09fff520): unknown ptr (valid) |
Silent Hill® Origins |
v1.16.6 |
2024-02-15 |
sceGeBreak(mode=0, unknown=09fff420): unknown ptr (valid) |
Silent Hill® Origins |
v1.16.6 |
2024-02-15 |
sceGeBreak(mode=0, unknown=09fff410): unknown ptr (valid) |
Silent Hill® Origins |
v1.16.6 |
2024-02-15 |
sceGeBreak(mode=0, unknown=09fff4e0): unknown ptr (valid) |
Silent Hill® Origins |
v1.16.6 |
2024-02-15 |
sceGeBreak(mode=0, unknown=09fff4d0): unknown ptr (valid) |
Silent Hill® Origins |
v1.17.1 |
2024-02-15 |
Unknown GE command : fcfe9708 |
Silent Hill® Origins |
v1.17 |
2024-02-13 |
sceDmacMemcpy(dest=09d077c0, src=09bf7780, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-02-12 |
sceDmacMemcpy(dest=09d000e0, src=09bf00a0, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-02-09 |
sceDmacMemcpy(dest=0955a5d0, src=0944a590, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.6 |
2024-02-04 |
sceDmacMemcpy(dest=0991fa30, src=0980f9f0, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.6 |
2024-01-26 |
sceDmacMemcpy(dest=097a27b0, src=09537f20, size=557056): overlapping read |
Silent Hill® Origins |
v1.6.3 |
2024-01-15 |
sceDmacMemcpy(dest=099040b0, src=097f4070, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.6 |
2024-01-15 |
Unknown GetPointerWrite 00000000 PC 08a8912c LR 08a89150 |
Silent Hill® Origins |
v1.16.6 |
2024-01-10 |
sceDmacMemcpy(dest=09868460, src=09758420, size=557056): overlapping read |
Silent Hill® Origins |
v1.6.3 |
2024-01-10 |
sceDmacMemcpy(dest=09aa80f0, src=099980b0, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.6 |
2023-12-31 |
Unusual bezier/spline vtype: 12000780, morph: 0, bones: 1 |
Silent Hill® Origins |
v1.16.6 |
2023-12-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=2, text=2 |
Silent Hill® Origins |
v1.15.4 |
2023-12-24 |
Unknown GE command : fcff78f8 |
Silent Hill® Origins |
v1.16.6 |
2023-12-21 |
Utility access thread still running, state: shutting down, dialog=1/1 |
Silent Hill® Origins |
v1.16.6 |
2023-12-21 |
Utility access thread still running, state: shutting down, dialog=2/1 |
Silent Hill® Origins |
v1.16.6 |
2023-12-11 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=2, text=2 |
Silent Hill® Origins |
v1.16.6 |
2023-12-11 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=1, text=1 |
Silent Hill® Origins |
v1.16.5 |
2023-12-09 |
sceDmacMemcpy(dest=098eeda0, src=09866d80, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.6 |
2023-12-07 |
Unknown GE command : fd9e980d |
Silent Hill® Origins |
v1.16.6 |
2023-12-03 |
Unimplemented HLE function sceUtilityGetNetParam |
Silent Hill® Origins |
v1.16.6 |
2023-12-02 |
Unknown GE command : fef6b636 |
Silent Hill® Origins |
v1.16.6 |
2023-11-21 |
Unexpected mpeg first timestamp: 9f080027 / 2668101671 |
Silent Hill® Origins |
v1.16.6 |
2023-11-20 |
ELF relocation HI16/1(16) pair (instead of LO16) at 0888f814 / 0888f818 |
Silent Hill® Origins |
v1.16.6 |
2023-11-20 |
ELF relocation HI16/1(16) pair (instead of LO16) at 0888f6a0 / 0888f6a4 |
Silent Hill® Origins |
v1.16.6 |
2023-11-20 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r5p0-01rel0 [Revision 96995].
03700444:40c00b20 HWX T N Bones:4 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 WScale 1 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 03700444:40c00b20 HWX T N Bones:4 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 WScale 1 Cull
attribute mediump vec4 w1;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz * 1.9921875;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz * 1.9921875;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x |
Silent Hill® Origins |
v1.16.6 |
2023-11-17 |
sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=1, text=1 |
Silent Hill® Origins |
v1.16.6 |
2023-11-13 |
sceDmacMemcpy(dest=09dce890, src=09cbe850, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.6 |
2023-11-12 |
sceDmacMemcpy(dest=0985c0b0, src=0974c070, size=557056): overlapping read |
Silent Hill® Origins |
v1.17.1 |
2024-03-10 |
Can't draw: No current render step. Step count: 0 |
Silent Hill® Origins |
v1.16.6 |
2023-11-06 |
sceDmacMemcpy(dest=09dce460, src=09cbe420, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.6 |
2023-11-06 |
sceDmacMemcpy(dest=09c7a860, src=09456cc0, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.6 |
2023-11-04 |
sceDmacMemcpy(dest=09a68ab0, src=09958a70, size=557056): overlapping read |
Silent Hill® Origins |
v1.15.3 |
2023-11-01 |
Unimplemented HLE function sceUtilityHtmlViewerGetStatus |
Silent Hill® Origins |
v1.16.6 |
2023-10-29 |
sceDmacMemcpy(dest=09df0c70, src=09ce0c30, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.6 |
2023-10-29 |
sceDmacMemcpy(dest=09d0add0, src=09bfad90, size=557056): overlapping read |
Silent Hill® Origins |
v1.15.4 |
2023-10-28 |
__KernelStopThread: thread 376 does not exist (helper deleted) |
Silent Hill® Origins |
v1.16.6 |
2023-10-20 |
sceDmacMemcpy(dest=09849850, src=09739810, size=557056): overlapping read |
Silent Hill® Origins |
v1.15.2 |
2023-10-16 |
ReadFromHardware: Invalid address 00000234 near PC 089c7670 LR 089c7670 |
Silent Hill® Origins |
v1.15.2 |
2023-10-16 |
WriteToHardware: Invalid address 0000023c near PC 0899fdac LR 0899fde0 |
Silent Hill® Origins |
v1.15.2 |
2023-10-16 |
WriteToHardware: Invalid address 00000000 near PC 0899fc04 LR 0899fcf8 |
Silent Hill® Origins |
v1.15.2 |
2023-10-16 |
ReadFromHardware: Invalid address 00000003 near PC 0883e00c LR 08976fcc |
Silent Hill® Origins |
v1.15.2 |
2023-10-16 |
Unknown GetPointerWrite 00000000 PC 088452d0 LR 088452d8 |
Silent Hill® Origins |
v1.15.2 |
2023-10-16 |
WriteToHardware: Invalid address 0000f6f0 near PC 0899e070 LR 0899e134 |
Silent Hill® Origins |
v1.15.2 |
2023-10-16 |
WriteToHardware: Invalid address 00000000 near PC 089bb138 LR 089bb138 |
Silent Hill® Origins |
v1.15.2 |
2023-10-16 |
ReadFromHardware: Invalid address 00003448 near PC 089bb138 LR 089bb138 |
Silent Hill® Origins |
v1.15.2 |
2023-10-16 |
WriteToHardware: Invalid address 0000000c near PC 0899e4a4 LR 0899e4c4 |
Silent Hill® Origins |
v1.16.5 |
2023-10-11 |
sceDmacMemcpy(dest=0991b810, src=09afe9a0, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.5 |
2023-10-10 |
sceDmacMemcpy(dest=09af1220, src=095fe500, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.6 |
2023-12-05 |
sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011 |
Silent Hill® Origins |
v1.15.4 |
2023-10-06 |
sceKernelCreateSema(KSAP_FnLockSema) unsupported attr parameter: 00000011 |
Silent Hill® Origins |
v1.16.1 |
2023-10-04 |
sceDmacMemcpy(dest=09e32a40, src=09d22a00, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.5-59-gaedd51f2f |
2023-10-03 |
Unknown GE command : fcfe1324 |
Silent Hill® Origins |
v1.16.1 |
2023-10-03 |
sceDmacMemcpy(dest=098e35b0, src=097d3570, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.5 |
2023-10-01 |
sceDmacMemcpy(dest=09798ea0, src=097010e0, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.2 |
2023-09-28 |
sceDmacMemcpy(dest=09460200, src=09190de0, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.3 |
2023-09-26 |
sceDmacMemcpy(dest=09aabce0, src=0999bca0, size=557056): overlapping read |
Silent Hill® Origins |
v1.14 |
2023-09-26 |
UI scissor out of bounds in GameSettingsScreen: 367,0-1835,1080 / 2094,1080 |
Silent Hill® Origins |
v1.14.4 |
2023-09-25 |
Ignoring possible texturing from framebuffer at 09194be0 +352x-26427 / 64x256 |
Silent Hill® Origins |
v1.15.4 |
2023-09-20 |
Unknown GE command : fcfe35f4 |
Silent Hill® Origins |
v1.15.4 |
2023-09-20 |
__KernelStopThread: thread 308 does not exist (helper deleted) |
Silent Hill® Origins |
v1.15.4 |
2023-09-20 |
Unexpected mpeg first timestamp: d59a080000 / 917412249600 |
Silent Hill® Origins |
v1.15.4 |
2023-09-18 |
sceDmacMemcpy(dest=09818150, src=098eea70, size=557056): overlapping read |
Silent Hill® Origins |
v1.16.1 |
2023-09-17 |
FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 00000382:12180000) |
Silent Hill® Origins |
v1.16.1 |
2023-09-17 |
FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 00000000:12180000) |
Silent Hill® Origins |
v1.16.1 |
2023-09-17 |
FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 0000038e:12180000) |
Silent Hill® Origins |
v1.16.1 |
2023-09-16 |
__KernelStopThread: thread 299 does not exist (helper deleted) |
Silent Hill® Origins |
v1.16.1 |
2023-09-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=0882ce3c, pos=0, access=1, data=2, text=2 |
Silent Hill® Origins |
v1.15.3 |
2023-09-14 |
sceDmacMemcpy(dest=093d35d0, src=09b89060, size=557056): overlapping read |
Silent Hill® Origins |
v1.15.4 |
2023-09-12 |
sceDmacMemcpy(dest=09b3ae40, src=0985b100, size=557056): overlapping read |
Silent Hill® Origins |
v1.15.4 |
2023-09-08 |
sceDmacMemcpy(dest=09983160, src=09873120, size=557056): overlapping read |
Silent Hill® Origins |
v1.15.4 |
2023-09-04 |
sceDmacMemcpy(dest=095d2090, src=091cf730, size=557056): overlapping read |
Silent Hill® Origins |
v1.14.4 |
2023-08-31 |
sceDmacMemcpy(dest=0965b4f0, src=0954b4b0, size=557056): overlapping read |
Silent Hill® Origins |
v1.15.4 |
2023-08-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=0883016c, pos=0, access=1, data=1, text=1 |
Silent Hill® Origins |
v1.15.4 |
2023-08-29 |
sceDmacMemcpy(dest=098bdab0, src=096ce920, size=557056): overlapping read |
Silent Hill® Origins |
v1.15.4 |
2023-08-28 |
Unexpected mpeg first timestamp: 83429803970 / 9020127590768 |
Silent Hill® Origins |
v1.15.4 |
2023-08-28 |
Unexpected mpeg first timestamp: cb6c47442a7 / 13979119534759 |
Silent Hill® Origins |
v1.17.1 |
2024-03-11 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2 |
Silent Hill® Origins |
v1.16.6 |
2023-11-24 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
Silent Hill® Origins |
v1.14.2 |
2023-08-23 |
00001000=sceGeEdramSetAddrTranslation(00001000) |
Silent Hill® Origins |
v1.15.4 |
2023-08-20 |
Unexpected mpeg first timestamp: af695c00000 / 12054190620672 |
Silent Hill® Origins |
v1.14.2 |
2023-08-16 |
UI scissor out of bounds in GameSettingsScreen: 136,0-468,272 / 574,272 |