Recent logs - Silent Hill® Origins

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
Silent Hill® Origins v1.17.1 2024-02-26 sceDmacMemcpy(dest=09bd6a40, src=093d6df0, size=557056): overlapping read
Silent Hill® Origins v1.17.1 2024-02-23 sceDmacMemcpy(dest=09a70de0, src=09960da0, size=557056): overlapping read
Silent Hill® Origins v1.16.6 2024-02-20 sceDmacMemcpy(dest=09d08ca0, src=09bf8c60, size=557056): overlapping read
Silent Hill® Origins v1.17.1 2024-02-20 sceDmacMemcpy(dest=09a243e0, src=09174c50, size=557056): overlapping read
Silent Hill® Origins v1.17.1 2024-02-19 sceDmacMemcpy(dest=09983420, src=0968bfb0, size=557056): overlapping read
Silent Hill® Origins v1.16.6 2024-02-15 sceGeBreak(mode=0, unknown=09fff520): unknown ptr (valid)
Silent Hill® Origins v1.16.6 2024-02-15 sceGeBreak(mode=0, unknown=09fff420): unknown ptr (valid)
Silent Hill® Origins v1.16.6 2024-02-15 sceGeBreak(mode=0, unknown=09fff410): unknown ptr (valid)
Silent Hill® Origins v1.16.6 2024-02-15 sceGeBreak(mode=0, unknown=09fff4e0): unknown ptr (valid)
Silent Hill® Origins v1.16.6 2024-02-15 sceGeBreak(mode=0, unknown=09fff4d0): unknown ptr (valid)
Silent Hill® Origins v1.17.1 2024-02-15 Unknown GE command : fcfe9708
Silent Hill® Origins v1.17 2024-02-13 sceDmacMemcpy(dest=09d077c0, src=09bf7780, size=557056): overlapping read
Silent Hill® Origins v1.17.1 2024-02-12 sceDmacMemcpy(dest=09d000e0, src=09bf00a0, size=557056): overlapping read
Silent Hill® Origins v1.17.1 2024-02-09 sceDmacMemcpy(dest=0955a5d0, src=0944a590, size=557056): overlapping read
Silent Hill® Origins v1.16.6 2024-02-04 sceDmacMemcpy(dest=0991fa30, src=0980f9f0, size=557056): overlapping read
Silent Hill® Origins v1.16.6 2024-01-26 sceDmacMemcpy(dest=097a27b0, src=09537f20, size=557056): overlapping read
Silent Hill® Origins v1.6.3 2024-01-15 sceDmacMemcpy(dest=099040b0, src=097f4070, size=557056): overlapping read
Silent Hill® Origins v1.16.6 2024-01-15 Unknown GetPointerWrite 00000000 PC 08a8912c LR 08a89150
Silent Hill® Origins v1.16.6 2024-01-10 sceDmacMemcpy(dest=09868460, src=09758420, size=557056): overlapping read
Silent Hill® Origins v1.6.3 2024-01-10 sceDmacMemcpy(dest=09aa80f0, src=099980b0, size=557056): overlapping read
Silent Hill® Origins v1.16.6 2023-12-31 Unusual bezier/spline vtype: 12000780, morph: 0, bones: 1
Silent Hill® Origins v1.16.6 2023-12-27 sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=2, text=2
Silent Hill® Origins v1.15.4 2023-12-24 Unknown GE command : fcff78f8
Silent Hill® Origins v1.16.6 2023-12-21 Utility access thread still running, state: shutting down, dialog=1/1
Silent Hill® Origins v1.16.6 2023-12-21 Utility access thread still running, state: shutting down, dialog=2/1
Silent Hill® Origins v1.16.6 2023-12-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=2, text=2
Silent Hill® Origins v1.16.6 2023-12-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=1, text=1
Silent Hill® Origins v1.16.5 2023-12-09 sceDmacMemcpy(dest=098eeda0, src=09866d80, size=557056): overlapping read
Silent Hill® Origins v1.16.6 2023-12-07 Unknown GE command : fd9e980d
Silent Hill® Origins v1.16.6 2023-12-03 Unimplemented HLE function sceUtilityGetNetParam
Silent Hill® Origins v1.16.6 2023-12-02 Unknown GE command : fef6b636
Silent Hill® Origins v1.16.6 2023-11-21 Unexpected mpeg first timestamp: 9f080027 / 2668101671
Silent Hill® Origins v1.16.6 2023-11-20 ELF relocation HI16/1(16) pair (instead of LO16) at 0888f814 / 0888f818
Silent Hill® Origins v1.16.6 2023-11-20 ELF relocation HI16/1(16) pair (instead of LO16) at 0888f6a0 / 0888f6a4
Silent Hill® Origins v1.16.6 2023-11-20 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r5p0-01rel0 [Revision 96995]. 03700444:40c00b20 HWX T N Bones:4 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 WScale 1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 03700444:40c00b20 HWX T N Bones:4 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 WScale 1 Cull attribute mediump vec4 w1; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3); vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz * 1.9921875; vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz; mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz * 1.9921875; mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x
Silent Hill® Origins v1.16.6 2023-11-17 sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=1, text=1
Silent Hill® Origins v1.16.6 2023-11-13 sceDmacMemcpy(dest=09dce890, src=09cbe850, size=557056): overlapping read
Silent Hill® Origins v1.16.6 2023-11-12 sceDmacMemcpy(dest=0985c0b0, src=0974c070, size=557056): overlapping read
Silent Hill® Origins v1.17 2024-02-14 Can't draw: No current render step. Step count: 0
Silent Hill® Origins v1.16.6 2023-11-06 sceDmacMemcpy(dest=09dce460, src=09cbe420, size=557056): overlapping read
Silent Hill® Origins v1.16.6 2023-11-06 sceDmacMemcpy(dest=09c7a860, src=09456cc0, size=557056): overlapping read
Silent Hill® Origins v1.16.6 2023-11-04 sceDmacMemcpy(dest=09a68ab0, src=09958a70, size=557056): overlapping read
Silent Hill® Origins v1.15.3 2023-11-01 Unimplemented HLE function sceUtilityHtmlViewerGetStatus
Silent Hill® Origins v1.16.6 2023-10-29 sceDmacMemcpy(dest=09df0c70, src=09ce0c30, size=557056): overlapping read
Silent Hill® Origins v1.16.6 2023-10-29 sceDmacMemcpy(dest=09d0add0, src=09bfad90, size=557056): overlapping read
Silent Hill® Origins v1.15.4 2023-10-28 __KernelStopThread: thread 376 does not exist (helper deleted)
Silent Hill® Origins v1.16.6 2023-10-20 sceDmacMemcpy(dest=09849850, src=09739810, size=557056): overlapping read
Silent Hill® Origins v1.15.2 2023-10-16 ReadFromHardware: Invalid address 00000234 near PC 089c7670 LR 089c7670
Silent Hill® Origins v1.15.2 2023-10-16 WriteToHardware: Invalid address 0000023c near PC 0899fdac LR 0899fde0
Silent Hill® Origins v1.15.2 2023-10-16 WriteToHardware: Invalid address 00000000 near PC 0899fc04 LR 0899fcf8
Silent Hill® Origins v1.15.2 2023-10-16 ReadFromHardware: Invalid address 00000003 near PC 0883e00c LR 08976fcc
Silent Hill® Origins v1.15.2 2023-10-16 Unknown GetPointerWrite 00000000 PC 088452d0 LR 088452d8
Silent Hill® Origins v1.15.2 2023-10-16 WriteToHardware: Invalid address 0000f6f0 near PC 0899e070 LR 0899e134
Silent Hill® Origins v1.15.2 2023-10-16 WriteToHardware: Invalid address 00000000 near PC 089bb138 LR 089bb138
Silent Hill® Origins v1.15.2 2023-10-16 ReadFromHardware: Invalid address 00003448 near PC 089bb138 LR 089bb138
Silent Hill® Origins v1.15.2 2023-10-16 WriteToHardware: Invalid address 0000000c near PC 0899e4a4 LR 0899e4c4
Silent Hill® Origins v1.16.5 2023-10-11 sceDmacMemcpy(dest=0991b810, src=09afe9a0, size=557056): overlapping read
Silent Hill® Origins v1.16.5 2023-10-10 sceDmacMemcpy(dest=09af1220, src=095fe500, size=557056): overlapping read
Silent Hill® Origins v1.16.6 2023-12-05 sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011
Silent Hill® Origins v1.15.4 2023-10-06 sceKernelCreateSema(KSAP_FnLockSema) unsupported attr parameter: 00000011
Silent Hill® Origins v1.16.1 2023-10-04 sceDmacMemcpy(dest=09e32a40, src=09d22a00, size=557056): overlapping read
Silent Hill® Origins v1.16.5-59-gaedd51f2f 2023-10-03 Unknown GE command : fcfe1324
Silent Hill® Origins v1.16.1 2023-10-03 sceDmacMemcpy(dest=098e35b0, src=097d3570, size=557056): overlapping read
Silent Hill® Origins v1.16.5 2023-10-01 sceDmacMemcpy(dest=09798ea0, src=097010e0, size=557056): overlapping read
Silent Hill® Origins v1.16.2 2023-09-28 sceDmacMemcpy(dest=09460200, src=09190de0, size=557056): overlapping read
Silent Hill® Origins v1.16.3 2023-09-26 sceDmacMemcpy(dest=09aabce0, src=0999bca0, size=557056): overlapping read
Silent Hill® Origins v1.14 2023-09-26 UI scissor out of bounds in GameSettingsScreen: 367,0-1835,1080 / 2094,1080
Silent Hill® Origins v1.14.4 2023-09-25 Ignoring possible texturing from framebuffer at 09194be0 +352x-26427 / 64x256
Silent Hill® Origins v1.15.4 2023-09-20 Unknown GE command : fcfe35f4
Silent Hill® Origins v1.15.4 2023-09-20 __KernelStopThread: thread 308 does not exist (helper deleted)
Silent Hill® Origins v1.15.4 2023-09-20 Unexpected mpeg first timestamp: d59a080000 / 917412249600
Silent Hill® Origins v1.15.4 2023-09-18 sceDmacMemcpy(dest=09818150, src=098eea70, size=557056): overlapping read
Silent Hill® Origins v1.16.1 2023-09-17 FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 00000382:12180000)
Silent Hill® Origins v1.16.1 2023-09-17 FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 00000000:12180000)
Silent Hill® Origins v1.16.1 2023-09-17 FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 0000038e:12180000)
Silent Hill® Origins v1.16.1 2023-09-16 __KernelStopThread: thread 299 does not exist (helper deleted)
Silent Hill® Origins v1.16.1 2023-09-16 sceKernelLoadModule: unsupported options size=00000014, flags=0882ce3c, pos=0, access=1, data=2, text=2
Silent Hill® Origins v1.15.3 2023-09-14 sceDmacMemcpy(dest=093d35d0, src=09b89060, size=557056): overlapping read
Silent Hill® Origins v1.15.4 2023-09-12 sceDmacMemcpy(dest=09b3ae40, src=0985b100, size=557056): overlapping read
Silent Hill® Origins v1.15.4 2023-09-08 sceDmacMemcpy(dest=09983160, src=09873120, size=557056): overlapping read
Silent Hill® Origins v1.15.4 2023-09-04 sceDmacMemcpy(dest=095d2090, src=091cf730, size=557056): overlapping read
Silent Hill® Origins v1.14.4 2023-08-31 sceDmacMemcpy(dest=0965b4f0, src=0954b4b0, size=557056): overlapping read
Silent Hill® Origins v1.15.4 2023-08-30 sceKernelLoadModule: unsupported options size=00000014, flags=0883016c, pos=0, access=1, data=1, text=1
Silent Hill® Origins v1.15.4 2023-08-29 sceDmacMemcpy(dest=098bdab0, src=096ce920, size=557056): overlapping read
Silent Hill® Origins v1.15.4 2023-08-28 Unexpected mpeg first timestamp: 83429803970 / 9020127590768
Silent Hill® Origins v1.15.4 2023-08-28 Unexpected mpeg first timestamp: cb6c47442a7 / 13979119534759
Silent Hill® Origins v1.17.1 2024-02-11 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2
Silent Hill® Origins v1.16.6 2023-11-24 00000400=sceGeEdramSetAddrTranslation(00000400)
Silent Hill® Origins v1.14.2 2023-08-23 00001000=sceGeEdramSetAddrTranslation(00001000)
Silent Hill® Origins v1.15.4 2023-08-20 Unexpected mpeg first timestamp: af695c00000 / 12054190620672
Silent Hill® Origins v1.14.2 2023-08-16 UI scissor out of bounds in GameSettingsScreen: 136,0-468,272 / 574,272
Silent Hill® Origins v1.15.3 2023-08-16 sceDmacMemcpy(dest=098c2d30, src=097b2cf0, size=557056): overlapping read
Silent Hill® Origins v1.15.4 2023-08-15 sceDmacMemcpy(dest=0914de30, src=0949e5a0, size=557056): overlapping read
Silent Hill® Origins v1.15.4 2023-08-13 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=0
Silent Hill® Origins v1.14.4 2023-08-13 sceDmacMemcpy(dest=09c03680, src=094879c0, size=557056): overlapping read
Silent Hill® Origins v1.10.2 2023-08-09 WriteToHardware: Invalid address 00000b2c near PC 08940d94 LR 08940d60
Silent Hill® Origins v1.15.4 2023-08-06 sceDmacMemcpy(dest=0945ee10, src=098452b0, size=557056): overlapping read
Silent Hill® Origins v1.14.4 2023-08-06 sceDmacMemcpy(dest=09c8b6a0, src=094e8370, size=557056): overlapping read
Silent Hill® Origins v1.14.4 2023-07-29 sceDmacMemcpy(dest=09db9c10, src=09ca9bd0, size=557056): overlapping read
Silent Hill® Origins v1.15.4 2023-07-28 sceNetAdhocMatchingInit(65536) at 08865048