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Game title |
Version |
Latest Report |
Message |
Assassin's Creed: Bloodlines™ |
v1.15.4 |
2023-05-29 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09ce5c94, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.4 |
2023-05-29 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ce5c94, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.4 |
2023-05-29 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09af2174, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.4 |
2023-05-29 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09af2174, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.4 |
2023-05-29 |
__KernelStopThread: thread 359 does not exist (helper deleted) |
Assassin's Creed: Bloodlines™ |
v1.15.4 |
2023-05-29 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bbda94, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.4 |
2023-05-29 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bbda94, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.8.0 |
2023-05-29 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b77024, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.8.0 |
2023-05-29 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b77024, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.9.4 |
2023-05-28 |
Unknown GetPointer 00000000 PC 08815f0c LR 08000020 |
Assassin's Creed: Bloodlines™ |
v1.15.4 |
2023-05-28 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09baed94, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.4 |
2023-05-28 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09baed94, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.4 |
2023-05-27 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r6p2-01rel0 [Revision 96995].
01710444:00000328 HWX C N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:1 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01710444:00000328 HWX C N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:1 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = splat3(0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
Assassin's Creed: Bloodlines™ |
v1.10.2 |
2023-05-27 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c62f74, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.10.2 |
2023-05-27 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c62f74, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.4 |
2023-05-26 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c21ac4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.4 |
2023-05-26 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c21ac4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.11.3 |
2023-05-26 |
GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040cd000 offset: 0 (128x128 stride 128, 5551) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-26 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b9d7b4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-26 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b9d7b4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-24 |
80630007=sceAtracSetData(2, 08d4b180, 00006ed8): atracID uses different codec type than data |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-23 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c8eaf4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-23 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c8eaf4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.2 |
2023-05-23 |
__KernelStopThread: thread 330 does not exist (ApctlThread deleted) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-23 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c34f14, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-23 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c34f14, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.2 |
2023-05-22 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bb1874, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.2 |
2023-05-22 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bb1874, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-22 |
Unaligned icache invalidation of 0886dd07 (0886dd08 + -1) at PC=08876644 |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-20 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09afe554, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-20 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09afe554, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-20 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b569c4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-20 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b569c4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-20 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b54df4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-20 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b54df4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-20 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b04264, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-20 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b04264, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-20 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b189d4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-20 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b189d4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-19 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09dfccb4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-19 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09dfccb4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-19 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bd2c14, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-19 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bd2c14, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.10-6-g8ac4efd3c |
2023-05-19 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c62fc4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.10-6-g8ac4efd3c |
2023-05-19 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c62fc4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.10-6-g8ac4efd3c |
2023-05-19 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c69a64, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.10-6-g8ac4efd3c |
2023-05-19 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c69a64, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.10-6-g8ac4efd3c |
2023-05-19 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c62eb4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.10-6-g8ac4efd3c |
2023-05-19 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c62eb4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-19 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09d97854, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-19 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09d97854, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-18 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b85d64, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-18 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b85d64, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.9.4 |
2023-05-17 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c053b4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-05-16 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b9c864, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-05-16 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b9c864, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.9.0 |
2023-05-16 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bcde84, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.9.0 |
2023-05-16 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bcde84, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.14.1 |
2023-05-14 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09af01f4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.14.1 |
2023-05-14 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09af01f4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-14 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c710c4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-14 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c710c4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-13 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c46de4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-13 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c46de4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-12 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c215e4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-12 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c215e4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-11 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b625d4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-11 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b625d4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.13.2 |
2023-05-11 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09ba9504, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.13.2 |
2023-05-11 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ba9504, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.13.2 |
2023-05-11 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c31ff4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.13.2 |
2023-05-11 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bacb54, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.13.2 |
2023-05-11 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09cbd174, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.13.2 |
2023-05-11 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b8d844, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.13.2 |
2023-05-11 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b8d844, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-05-11 |
__KernelStopThread: thread 356 does not exist (helper deleted) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-10 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b4c9a4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-10 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b4c9a4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.12.2 |
2023-05-10 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c149f4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.12.2 |
2023-05-10 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c149f4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-10 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c2a674, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-10 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c2a674, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-10 |
scePsmfPlayerChangePlayMode(095ff120, 0, 0): play speed not changed |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-10 |
scePsmfPlayerChangePlayMode(095ff120, 3, 0): play speed not changed |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-10 |
Unimplemented HLE function sceNetResolverTerm |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-10 |
Unimplemented HLE function sceNetResolverDelete |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-10 |
Unimplemented HLE function sceNetResolverCreate |
Assassin's Creed: Bloodlines™ |
v1.15 |
2023-05-10 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09ae7ff4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15 |
2023-05-10 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ae7ff4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.3 |
2023-05-24 |
Rendering to framebuffer offset at 04162000 +384x0 (stride 512) |
Assassin's Creed: Bloodlines™ |
v1.13.2 |
2023-05-06 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c71e74, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.13.2 |
2023-05-06 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c71e74, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-05-04 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b0be04, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-05-04 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b0be04, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-05-04 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c5b464, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-05-04 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c5b464, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-05-04 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c1d624, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-05-04 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c1d624, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.13.2 |
2023-05-03 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145971944 |
Assassin's Creed: Bloodlines™ |
v1.13.2 |
2023-05-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a1f518, pos=0, access=1, data=2, text=2 |