Recent logs - Assassin's Creed: Bloodlines™

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Game title Version Latest Report Message
Assassin's Creed: Bloodlines™ v1.5.4 2020-04-06 Error in shader compilation: info: (20) : fatal error C9999: *** exception during compilation *** 00000000:00a1d022 Tex TexAlpha Fog 2x TFuncMod AlphaTest0 > #version 110 #define lowp #define mediump #define highp uniform sampler2D tex; uniform sampler2D testtex; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = v; }
Assassin's Creed: Bloodlines™ v1.5.4 2020-04-06 Error in shader compilation: info: (18) : fatal error C9999: *** exception during compilation *** 00000000:0120000e Tex Fog StenToAlpha StenUniform TFuncRepl #version 110 #define lowp #define mediump #define highp uniform sampler2D tex; uniform float u_stencilReplaceValue; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb, p.a); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = vec4(v.rgb, u_stencilReplaceValue); }
Assassin's Creed: Bloodlines™ v1.5.4 2020-04-06 Error in shader compilation: info: (21) : fatal error C9999: *** exception during compilation *** 00000000:00a0d002 Tex Fog 2x TFuncMod AlphaTest > #version 110 #define lowp #define mediump #define highp uniform sampler2D tex; uniform sampler2D testtex; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = v; }
Assassin's Creed: Bloodlines™ v1.5.4 2020-04-06 Error in shader compilation: info: (19) : fatal error C9999: *** exception during compilation *** 00000000:01a00002 Tex Fog 2x StenToAlpha StenUniform TFuncMod #version 110 #define lowp #define mediump #define highp uniform sampler2D tex; uniform float u_stencilReplaceValue; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = vec4(v.rgb, u_stencilReplaceValue); }
Assassin's Creed: Bloodlines™ v1.5.4 2020-04-06 Error in shader compilation: info: (19) : fatal error C9999: *** exception during compilation *** 00000000:01a00022 Tex TexAlpha Fog 2x StenToAlpha StenUniform TFuncMod #version 110 #define lowp #define mediump #define highp uniform sampler2D tex; uniform float u_stencilReplaceValue; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = vec4(v.rgb, u_stencilReplaceValue); }
Assassin's Creed: Bloodlines™ v1.5.4 2020-04-06 Error in shader compilation: info: (17) : fatal error C9999: *** exception during compilation *** 00000000:0020002e Tex TexAlpha Fog TFuncRepl #version 110 #define lowp #define mediump #define highp uniform sampler2D tex; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = v; }
Assassin's Creed: Bloodlines™ v1.5.4 2020-04-06 Error in shader compilation: info: (20) : fatal error C9999: *** exception during compilation *** 00000000:00a1d002 Tex Fog 2x TFuncMod AlphaTest0 > #version 110 #define lowp #define mediump #define highp uniform sampler2D tex; uniform sampler2D testtex; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.a < 0.002) discard; v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = v; }
Assassin's Creed: Bloodlines™ v1.5.4 2020-04-06 Error in shader compilation: info: (21) : fatal error C9999: *** exception during compilation *** 00000000:00a0d022 Tex TexAlpha Fog 2x TFuncMod AlphaTest > #version 110 #define lowp #define mediump #define highp uniform sampler2D tex; uniform sampler2D testtex; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = v; }
Assassin's Creed: Bloodlines™ v1.5.4 2020-04-06 Error in shader compilation: info: (18) : fatal error C9999: *** exception during compilation *** 00000000:00a00022 Tex TexAlpha Fog 2x TFuncMod #version 110 #define lowp #define mediump #define highp uniform sampler2D tex; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = v; }
Assassin's Creed: Bloodlines™ v1.5.4 2020-04-06 Error in shader compilation: info: (22) : fatal error C9999: *** exception during compilation *** 00000000:01a0d022 Tex TexAlpha Fog 2x StenToAlpha StenUniform TFuncMod AlphaTest > #version 110 #define lowp #define mediump #define highp uniform sampler2D tex; uniform sampler2D testtex; uniform float u_stencilReplaceValue; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = vec4(v.rgb, u_stencilReplaceValue); }
Assassin's Creed: Bloodlines™ v1.5.4 2020-04-06 Error in shader compilation: info: (22) : fatal error C9999: *** exception during compilation *** 00000000:01a0d002 Tex Fog 2x StenToAlpha StenUniform TFuncMod AlphaTest > #version 110 #define lowp #define mediump #define highp uniform sampler2D tex; uniform sampler2D testtex; uniform float u_stencilReplaceValue; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = vec4(v.rgb, u_stencilReplaceValue); }
Assassin's Creed: Bloodlines™ v1.5.4 2020-04-06 Error in shader compilation: info: (18) : fatal error C9999: *** exception during compilation *** 00000000:00a00002 Tex Fog 2x TFuncMod #version 110 #define lowp #define mediump #define highp uniform sampler2D tex; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = v; }
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-05 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b51194, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-05 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09ac9764, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-05 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ac9764, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-05 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09ba8fe4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-05 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ba8fe4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-05 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000138, pos=0, access=1, data=2, text=2
Assassin's Creed: Bloodlines™ v1.9.3 2020-04-05 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09ac91d4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-05 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b4b5f4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-05 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b4b5f4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-05 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c203a4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-05 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c203a4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-04 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b2eb14, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-04 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b2eb14, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-04 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b94574, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.6.3-492-g9fddfff66 2020-04-04 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b28b84, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.6.3-492-g9fddfff66 2020-04-04 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b28b84, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-03 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c9b3f4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-03 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c9b3f4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.3-80-g73bf6098e 2020-04-03 __KernelStopThread: thread 416 does not exist
Assassin's Creed: Bloodlines™ v1.9.3-80-g73bf6098e 2020-04-03 __KernelStopThread: thread 417 does not exist
Assassin's Creed: Bloodlines™ v1.8.0 2020-04-03 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09d26ad4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.8.0 2020-04-03 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09d26ad4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-03 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09ad2f64, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-03 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ad2f64, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-03 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bb61d4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-03 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bb61d4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-02 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b4e3d4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-04-02 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b4e3d4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.8.0 2020-04-02 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09af3384, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.8.0 2020-04-02 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09af3384, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-31 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09adfe44, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-31 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09adfe44, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.8.0 2020-03-31 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b52444, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.8.0 2020-03-31 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b52444, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-31 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bb97d4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.8.0 2020-03-31 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b78624, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.8.0 2020-03-31 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b78624, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-30 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b567d4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-30 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b567d4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-30 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09e19174, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-30 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e19174, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-30 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b55fd4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-30 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b55fd4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-30 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bb6914, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-30 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bb6914, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-30 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09aeab04, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-30 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09aeab04, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-30 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c7ebd4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-30 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c7ebd4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-29 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c12544, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-29 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c12544, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-29 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b2ae64, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-29 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b2ae64, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-28 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b65414, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-28 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b65414, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-28 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09ba44b4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-28 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ba44b4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-27 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c18d84, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-27 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c18d84, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-27 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bac104, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-27 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bac104, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-27 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-27 80630006=sceAtracSetDataAndGetID(090677c0, 00001800): invalid RIFF header
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-27 FBO using existing buffer as depthbuffer, 04000000/04110000 and 04110000/04110000
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-27 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c22df4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-27 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c22df4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-27 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c19b34, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-27 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c19b34, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-27 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b464d4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-27 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b464d4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-27 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bdcd04, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-27 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bdcd04, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-27 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b7a3f4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-27 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b7a3f4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.3 2020-03-26 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09adb6f4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.3 2020-03-26 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09adb6f4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.3 2020-03-26 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b3a2e4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.3 2020-03-26 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b3a2e4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-26 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b42484, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-26 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b42484, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.3 2020-03-26 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c4a344, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.3 2020-03-26 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c4a344, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-24 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b7db24, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-24 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b7db24, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-24 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bb6204, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-24 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b78504, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-24 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b78504, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.9.4 2020-03-24 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09ac5684, 4, 00000000, 0)