Recent logs - IL-2 STURMOVIK: BIRDS OF PREY
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Game title |
Version |
Latest Report |
Message |
IL-2 STURMOVIK: BIRDS OF PREY |
v1.17.1-669-gd298c6f6f5 |
2024-07-24 |
sceUtilityMsgDialogInitStart: invalid status |
IL-2 STURMOVIK: BIRDS OF PREY |
v1.15.4 |
2023-08-04 |
Truncating vertex count from 25677 to 21845 |
IL-2 STURMOVIK: BIRDS OF PREY |
v1.14.4-287-g91cca1c98 |
2023-04-26 |
Ignoring possible texturing from framebuffer at 04178000 +0x64 / 256x128 |
IL-2 STURMOVIK: BIRDS OF PREY |
v1.12.3 |
2022-04-07 |
sceDmacMemcpy(dest=04000000, src=08d98b00, size=557056): overlapping read |
IL-2 STURMOVIK: BIRDS OF PREY |
v1.11.3 |
2021-04-27 |
sceDmacMemcpy(dest=04000000, src=08e20b00, size=557056): overlapping read |
IL-2 STURMOVIK: BIRDS OF PREY |
v1.11.2 |
2021-02-21 |
Unknown GetPointer 00000000 PC 088925cc LR 088925cc |
IL-2 STURMOVIK: BIRDS OF PREY |
v1.10.3 |
2020-08-20 |
Render to texture with incompatible formats 3 != 1 at 04088000 |
IL-2 STURMOVIK: BIRDS OF PREY |
v1.10.3 |
2020-08-20 |
Ignoring func export sceMp3/f5478233, already implemented in HLE. |
IL-2 STURMOVIK: BIRDS OF PREY |
v1.10.3 |
2020-08-20 |
Ignoring func export sceMp3/d8f54a51, already implemented in HLE. |
IL-2 STURMOVIK: BIRDS OF PREY |
v1.10.3 |
2020-08-20 |
Ignoring func export sceMp3/d0a56296, already implemented in HLE. |
IL-2 STURMOVIK: BIRDS OF PREY |
v1.10.3 |
2020-08-20 |
Ignoring func export sceMp3/d021c0fb, already implemented in HLE. |
IL-2 STURMOVIK: BIRDS OF PREY |
v1.10.3 |
2020-08-20 |
Ignoring func export sceMp3/a703fe0f, already implemented in HLE. |
IL-2 STURMOVIK: BIRDS OF PREY |
v1.10.3 |
2020-08-20 |
Ignoring func export sceMp3/8f450998, already implemented in HLE. |
IL-2 STURMOVIK: BIRDS OF PREY |
v1.4.2 |
2020-04-11 |
Texture cache ran out of GPU memory; switching to low memory mode |
IL-2 STURMOVIK: BIRDS OF PREY |
v1.3.0.1 |
2017-03-16 |
sceUtilityOskInitStart: unknown param is non-zero (2e942e2e) |
IL-2 STURMOVIK: BIRDS OF PREY |
v1.9.4 |
2022-07-01 |
Render to texture with incompatible formats 6 != 3 at 04178000 |
IL-2 STURMOVIK: BIRDS OF PREY |
v1.9.4 |
2022-07-01 |
Render to texture using CLUT with different strides 256 != 128 |
IL-2 STURMOVIK: BIRDS OF PREY |
v1.9.4 |
2022-07-01 |
Render to texture with different strides 128 != 256 |
IL-2 STURMOVIK: BIRDS OF PREY |
v1.9.4 |
2024-11-05 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
IL-2 STURMOVIK: BIRDS OF PREY |
v1.9.4 |
2020-12-11 |
Render to texture with different strides 256 != 512 |