Recent logs - IL-2 STURMOVIK: BIRDS OF PREY

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Game title Version Latest Report Message
IL-2 STURMOVIK: BIRDS OF PREY v1.15.4 2023-08-04 Truncating vertex count from 25677 to 21845
IL-2 STURMOVIK: BIRDS OF PREY v1.14.4-287-g91cca1c98 2023-04-26 Ignoring possible texturing from framebuffer at 04178000 +0x64 / 256x128
IL-2 STURMOVIK: BIRDS OF PREY v1.12.3 2022-04-07 sceDmacMemcpy(dest=04000000, src=08d98b00, size=557056): overlapping read
IL-2 STURMOVIK: BIRDS OF PREY v1.11.3 2021-04-27 sceDmacMemcpy(dest=04000000, src=08e20b00, size=557056): overlapping read
IL-2 STURMOVIK: BIRDS OF PREY v1.11.2 2021-02-21 Unknown GetPointer 00000000 PC 088925cc LR 088925cc
IL-2 STURMOVIK: BIRDS OF PREY v1.10.3 2020-08-20 Render to texture with incompatible formats 3 != 1 at 04088000
IL-2 STURMOVIK: BIRDS OF PREY v1.10.3 2020-08-20 Ignoring func export sceMp3/f5478233, already implemented in HLE.
IL-2 STURMOVIK: BIRDS OF PREY v1.10.3 2020-08-20 Ignoring func export sceMp3/d8f54a51, already implemented in HLE.
IL-2 STURMOVIK: BIRDS OF PREY v1.10.3 2020-08-20 Ignoring func export sceMp3/d0a56296, already implemented in HLE.
IL-2 STURMOVIK: BIRDS OF PREY v1.10.3 2020-08-20 Ignoring func export sceMp3/d021c0fb, already implemented in HLE.
IL-2 STURMOVIK: BIRDS OF PREY v1.10.3 2020-08-20 Ignoring func export sceMp3/a703fe0f, already implemented in HLE.
IL-2 STURMOVIK: BIRDS OF PREY v1.10.3 2020-08-20 Ignoring func export sceMp3/8f450998, already implemented in HLE.
IL-2 STURMOVIK: BIRDS OF PREY v1.4.2 2020-04-11 Texture cache ran out of GPU memory; switching to low memory mode
IL-2 STURMOVIK: BIRDS OF PREY v1.3.0.1 2017-03-16 sceUtilityOskInitStart: unknown param is non-zero (2e942e2e)
IL-2 STURMOVIK: BIRDS OF PREY v1.9.4 2022-07-01 Render to texture with incompatible formats 6 != 3 at 04178000
IL-2 STURMOVIK: BIRDS OF PREY v1.9.4 2022-07-01 Render to texture using CLUT with different strides 256 != 128
IL-2 STURMOVIK: BIRDS OF PREY v1.9.4 2022-07-01 Render to texture with different strides 128 != 256
IL-2 STURMOVIK: BIRDS OF PREY v1.9.4 2024-04-10 Decoding texture from VRAM mirror at 04710000 swizzle=0
IL-2 STURMOVIK: BIRDS OF PREY v1.9.4 2020-12-11 Render to texture with different strides 256 != 512