Recent logs - v1.18.1-670-g63c7c73fa0

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Game title Version Latest Report Message
ソードアート・オンライン -インフィニティ・モーメント- v1.18.1-670-g63c7c73fa0 2025-05-08 00000400=sceGeEdramSetAddrTranslation(00000200)
Patapon 3 Overhaul Public Demo v1.18.1 2025-05-08 sceNetAdhocMatchingInit(32768) at 089be81c
Patapon 3 Overhaul Public Demo v1.9.3-478-gb475e7356 2025-05-09 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Patapon 3 Overhaul Public Demo v1.9.3-478-gb475e7356 2025-05-09 Main module has start func (08a65474) different from entry (08869238)?
とびたて!超時空トラぶる花札大作戦 v1.17.1 2025-03-27 80630011=sceAtracSetHalfwayBufferAndGetID(098f5200, 00000000, 00004000): buffer too small
Prince of Persia The Forgotten Sands™ v1.9.4 2025-05-09 Video out requested, not supported: mode=0 size=0,0
とびたて!超時空トラぶる花札大作戦 v1.9.3 2025-03-27 sceKernelLoadModule: unsupported options size=00000014, flags=095df010, pos=0, access=1, data=2, text=2
とびだせ!トラぶる花札道中記 v1.9.4 2025-02-06 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
DISSIDIA duodecim FINAL FANTASY v1.9.4 2025-05-08 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=0
JEANNE D'ARC -ジャンヌ・ダルク- v1.9.4 2025-05-08 sceKernelLoadModule: unsupported options size=00000014, flags=0882be3c, pos=0, access=1, data=2, text=2
JEANNE D'ARC -ジャンヌ・ダルク- v1.9.4 2025-05-08 sceKernelLoadModule: unsupported options size=00000014, flags=08809f04, pos=0, access=1, data=2, text=2
Fate/unlimited codes PORTABLE v1.9.4 2025-05-08 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
BLEACH ~ヒート・ザ・ソウル7~ v1.9.4 2025-05-09 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
ソードアート・オンライン -インフィニティ・モーメント- v1.9.4 2025-05-09 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
JEANNE D'ARC -ジャンヌ・ダルク- v1.9.4 2025-05-08 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?