Recent logs - Fate/unlimited codes PORTABLE

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Game title Version Latest Report Message
Fate/unlimited codes PORTABLE v1.11.3 2021-12-01 sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=2, text=2
Fate/unlimited codes PORTABLE v1.11.3 2021-12-01 sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1
Fate/unlimited codes PORTABLE v1.9.0 2021-11-21 Failed to reschedule: out of threads on queue (-1, -1)
Fate/unlimited codes PORTABLE v1.12.3 2021-11-18 00000000=sceDisplaySetHoldMode(00000001): unsupported
Fate/unlimited codes PORTABLE v1.12.2 2021-10-18 Error in shader program link: info: Error: Uniform u_texelDelta precision mismatch with other stage. Error: Linking failed. fs: postshader #version 320 es precision mediump float; precision highp int; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; in vec2 v_texcoord0; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; bvec4 _and_(bvec4 A, bvec4 B) { return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w); } vec4 df(vec4 A, vec4 B) { return abs(A - B); } bvec4 close(vec4 A, vec4 B) { vec4 param = A; vec4 param_1 = B; return lessThan(df(param, param_1), vec4(15.0)); } bvec4 _or_(bvec4 A, bvec4 B) { return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { vec4 param = a; vec4 param_1 = b; vec4 param_2 = a; vec4 param_3 = c; vec4 param_4 = d; vec4 param_5 = e; vec4 param_6 = d; vec4 param_7 = f; vec4 param_8 = g; vec4 param_9 = h; return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0); } vec3 processxBR(vec3 color) { vec2 pS = vec2(1.0) / u_texelDelta; vec2 fp = fract(v_texcoord0 * pS); vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta); vec2 dx = vec2(u_texelDelta.x, 0.0); vec2 dy = vec2(0.0, u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz; vec3 B = texture(sampler0, TexCoord_0 - dy).xyz; vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz; vec3 D = texture(sampler0, TexCoord_0 - dx).xyz; vec3 E = texture(sampler0, TexCoord_0).xyz; vec3 F = texture(sampler0, TexCoord_0 + dx).xyz; vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz; vec3 H = texture(sampler0, TexCoord_0 + dy).xyz; vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz; vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz; vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz; vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz; vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz; vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz; vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz; vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz; vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz; vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz; vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz; vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz; vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz; vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec4(b.z, b.w, b.x, b.y); vec4 i = vec4(c.w, c.x, c.y, c.z); vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.4771995544
Fate/unlimited codes PORTABLE v1.9.0 2021-09-12 WriteToHardware: Invalid address f5debc72 near PC 08000000 LR 08000000
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/df089680, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/b9848a74, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/b8d10c56, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/a3d81169, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/a0b8ca55, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/9ff2b2e7, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/9b71a274, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/95a84ee5, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/8a9ebdcd, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/85461eff, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/75f03fa2, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/68f07175, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/58b83577, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/46f61f8b, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/3ed62233, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/3ea82a4b, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/3d6d25a9, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/2beb1569, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/235d8787, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/1e57a8e7, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/1078c008, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 sceKernelRegisterSubIntrHandler(30, 0, 0882eb0c, 00000000): duplicate handler
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/f8ef08a6, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/f3efaa91, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.10.3 2021-06-28 Ignoring func export scePsmfPlayer/e792cd94, already implemented in HLE.
Fate/unlimited codes PORTABLE v1.11.3 2021-06-05 sceFontGetFontInfo(0, 9ffcb08): bad font
Fate/unlimited codes PORTABLE v1.11.3 2021-05-27 Unknown GetPointer 00000000 PC 0895fd50 LR 0895fd48
Fate/unlimited codes PORTABLE v1.11.3 2021-05-23 WriteToHardware: Invalid address 0000024c near PC 089a9fe0 LR 089a9fd4
Fate/unlimited codes PORTABLE v1.11.2 2021-05-09 WriteToHardware: Invalid address 0000024c near PC 088883e0 LR 08882648
Fate/unlimited codes PORTABLE v1.11.3 2021-04-29 WriteToHardware: Invalid address 0000024c near PC 0895f668 LR 0895ff30
Fate/unlimited codes PORTABLE v1.11.3-880-g1f16edd57 2021-10-12 UNTESTED sceNetAdhocPollSocket(09fbfa3c, 1, 0, 1) at 089ae300
Fate/unlimited codes PORTABLE v1.11.3 2021-09-30 sceKernelLoadModule: unsupported options size=00000014, flags=089fe978, pos=0, access=1, data=1, text=1
Fate/unlimited codes PORTABLE v1.10.3 2021-01-14 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
Fate/unlimited codes PORTABLE v1.10.3 2020-12-24 sceMpegRingbufferPut(): invalid mpeg data
Fate/unlimited codes PORTABLE v1.10.3 2020-12-19 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/04088000
Fate/unlimited codes PORTABLE v1.10.3 2020-12-17 Render to texture with different strides 128 != 192
Fate/unlimited codes PORTABLE v1.10.3 2020-11-27 Video out requested, not supported: mode=0 size=0,0
Fate/unlimited codes PORTABLE v1.10.3 2020-10-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143963980
Fate/unlimited codes PORTABLE v1.10 2020-09-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
Fate/unlimited codes PORTABLE v1.10 2020-09-20 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
Fate/unlimited codes PORTABLE v1.10 2020-09-20 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
Fate/unlimited codes PORTABLE v1.10 2020-09-20 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1
Fate/unlimited codes PORTABLE v1.10.3 2020-09-19 Unknown syscall in known module 'sceNpService': 0x4e851b10
Fate/unlimited codes PORTABLE v1.11.3 2021-09-30 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
Fate/unlimited codes PORTABLE v1.10 2020-09-22 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
Fate/unlimited codes PORTABLE v1.10 2020-09-22 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
Fate/unlimited codes PORTABLE v1.10.3 2020-08-15 Render to area containing texture at 04044000 +0x140
Fate/unlimited codes PORTABLE v1.9.3-733-g0decc6521 2020-06-21 RET: Stack empty!
Fate/unlimited codes PORTABLE v1.9.4 2021-09-21 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Fate/unlimited codes PORTABLE v1.6.3-492-g9fddfff66 2019-03-03 GL ran out of GPU memory; switching to low memory mode
Fate/unlimited codes PORTABLE v1.0 2017-06-06 800201a4=sceKernelStartThread(thread=1629, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.0.1 2016-04-26 800201a4=sceKernelStartThread(thread=472, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v0.9.9.1-896-g4ed97f9 2016-02-20 800201a4=sceKernelStartThread(thread=2239, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v0.9.9.1-896-g4ed97f9 2016-02-19 800201a4=sceKernelStartThread(thread=1092, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v0.9.9.1-896-g4ed97f9 2016-02-14 800201a4=sceKernelStartThread(thread=1085, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.0-33-ge6af3cf 2015-11-14 800201a4=sceKernelStartThread(thread=565, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.0-33-ge6af3cf 2015-11-10 800201a4=sceKernelStartThread(thread=893, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.0-33-ge6af3cf 2015-09-04 800201a4=sceKernelStartThread(thread=4217, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.0-33-ge6af3cf 2015-08-26 800201a4=sceKernelStartThread(thread=4230, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.0-33-ge6af3cf 2015-08-14 800201a4=sceKernelStartThread(thread=4301, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.0-33-ge6af3cf 2015-07-30 800201a4=sceKernelStartThread(thread=761, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.0-33-ge6af3cf 2015-07-29 800201a4=sceKernelStartThread(thread=653, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.0-33-ge6af3cf 2015-07-23 800201a4=sceKernelStartThread(thread=2497, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.0-80-ge89c881 2015-06-22 800201a4=sceKernelStartThread(thread=552, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.0-89-g9489f80 2015-10-19 800201a4=sceKernelStartThread(thread=422, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.0-1-gda6375d 2015-04-23 800201a4=sceKernelStartThread(thread=3480, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.0-33-ge6af3cf 2015-04-18 800201a4=sceKernelStartThread(thread=1450, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.0-42-g6220c73 2015-04-15 800201a4=sceKernelStartThread(thread=4341, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.0-42-g6220c73 2015-04-15 800201a4=sceKernelStartThread(thread=4249, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.0-42-g6220c73 2015-04-15 800201a4=sceKernelStartThread(thread=4157, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.0-42-g6220c73 2015-04-15 800201a4=sceKernelStartThread(thread=4065, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.0-42-g6220c73 2015-04-15 800201a4=sceKernelStartThread(thread=3973, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.0-42-g6220c73 2015-04-15 800201a4=sceKernelStartThread(thread=3881, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.9.4 2021-10-03 Render to texture with different formats 1 != 3
Fate/unlimited codes PORTABLE v1.0.1-195-g87f31d0 2015-04-14 800201a4=sceKernelStartThread(thread=1064, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.0-42-g6220c73 2015-04-11 800201a4=sceKernelStartThread(thread=1331, argSize=80, argPtr=08b37780): thread already running
Fate/unlimited codes PORTABLE v1.5.2 2021-05-22 Loading module sceFont_Library with version 0101, devkit 05000010
Fate/unlimited codes PORTABLE v1.9.4 2021-12-01 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Fate/unlimited codes PORTABLE v1.9.0 2021-07-28 ReadFromHardware: Invalid address 0000000c near PC 08000000 LR 08000000
Fate/unlimited codes PORTABLE v1.9.4 2021-09-14 WriteToHardware: Invalid address 0000024c near PC 08000000 LR 08000000
Fate/unlimited codes PORTABLE v1.0.1-98-g98d7afa 2017-11-18 800201a4=sceKernelStartThread(thread=356, argSize=80, argPtr=08b37780): thread already running