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Game title |
Version |
Latest Report |
Message |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-06-22 |
__KernelStopThread: thread 607 does not exist |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.3 |
2022-06-15 |
Render to area containing texture at 04044000 +0x20 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-06-02 |
Unimplemented HLE function sceNpCommerce2Term |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-06-02 |
Unimplemented HLE function sceNpCommerce2DestroyCtx |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-06-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.3 |
2022-05-15 |
Render to area containing texture at 04044000 +0x103 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-05-09 |
Jump to invalid address: 0568c360 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-05-09 |
Branch in Jump delay slot at 08e21f20 in block starting at 08e21580 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-05-09 |
Jump to invalid address: 03885360 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-05-05 |
800200d2=scePsmfPlayerSetPsmf(09b0bf3c, disc0:/PSP_GAME/USRDIR/fmv/cartnet.pmf): too many streams in PSMF video, bogus data |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.3 |
2022-04-30 |
Render to area containing texture at 04044000 +0x47 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-04-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 33504256 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-04-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148355080 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-04-27 |
Error in shader compilation: info: 0:26: L0002: Undeclared variable 'u_video'
postshader
#ifdef GL_ES
precision mediump float;
#endif
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
uniform sampler2D sampler0;
varying vec2 v_texcoord0;
uniform vec4 u_setting;
uniform vec2 u_pixelDelta;
vec3 processColorReduction(vec3 color) {
vec3 colorRes = vec3(u_setting.y, u_setting.z, u_setting.w);
color = floor(color.rgb * colorRes) / (colorRes - 1.0);
color = min(color, 1.0);
return color;
}
void main() {
vec3 color = texture2D(sampler0, v_texcoord0.xy).xyz;
if(u_setting.x==2.0 || (u_setting.x==0.0 && u_video==0.0) || (u_setting.x==1.0 && u_video==1.0)) {
color=processColorReduction(color);
}
gl_FragColor.xyz=color.xyz;
gl_FragColor.a = 1.0;
}
|
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-04-27 |
Error in shader compilation: info: 0:28: L0002: Undeclared variable 'u_video'
postshader
#ifdef GL_ES
precision mediump float;
#endif
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
uniform sampler2D sampler0;
varying vec2 v_texcoord0;
uniform vec4 u_setting;
vec3 processPixelate() {
float factorX = 1.0 / (480.0 / u_setting.y);
float factorY = 1.0 / (272.0 / u_setting.y);
float x = floor(v_texcoord0.x / factorX) * factorX;
float y = floor(v_texcoord0.y / factorY) * factorY;
vec3 color = texture2D(sampler0, vec2(x, y)).xyz;
return color;
}
void main() {
vec3 color = texture2D(sampler0, v_texcoord0.xy).xyz;
if(u_setting.x==2.0 || (u_setting.x==0.0 && u_video==0.0) || (u_setting.x==1.0 && u_video==1.0)) {
color=processPixelate();
}
gl_FragColor.xyz=color.xyz;
gl_FragColor.a = 1.0;
}
|
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-04-27 |
Error in shader compilation: info: 0:44: L0002: Undeclared variable 'u_video'
postshader
#ifdef GL_ES
precision mediump float;
#endif
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
uniform sampler2D sampler0;
varying vec2 v_texcoord0;
uniform vec4 u_setting;
vec3 processAspectRatio() {
float zoomByX = 16.0 / u_setting.y;
float zoomByY = 9.0 / u_setting.z;
float zoomByXY = 1.0;
if (zoomByX < zoomByY) {
zoomByXY = zoomByX;
} else {
zoomByXY = zoomByY;
}
float xdivision = 1.0 / (u_setting.y / 16.0 * zoomByXY);
float ydivision = 1.0 / (u_setting.z / 9.0 * zoomByXY);
vec3 color = texture2D(sampler0, vec2(v_texcoord0.x * xdivision - (0.5 + xdivision / 2.0 - 1.0), v_texcoord0.y * ydivision - (0.5 + ydivision / 2.0 - 1.0))).xyz;
// Remove color bleed outside of the game scene caused by shrinking
float rangex = (0.5 + (xdivision / 2.0 - 1.0)) / xdivision;
float rangey = (0.5 + (ydivision / 2.0 - 1.0)) / ydivision;
if (v_texcoord0.x < rangex || v_texcoord0.x > 1.0 - rangex || v_texcoord0.y < rangey || v_texcoord0.y > 1.0 - rangey) {
color.xyz = vec3(0.0,0.0,0.0).xyz;
}
return color.xyz;
}
void main() {
vec3 color = texture2D(sampler0, v_texcoord0.xy).xyz;
if(u_setting.x==2.0 || (u_setting.x==0.0 && u_video==0.0) || (u_setting.x==1.0 && u_video==1.0)) {
color=processAspectRatio();
}
gl_FragColor.xyz=color.xyz;
gl_FragColor.a = 1.0;
}
|
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-04-11 |
Unknown GetPointer 0000003c PC 088d5168 LR 088d51a4 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.2 |
2022-04-05 |
Using texture with rendered CLUT: texfmt=5, clutfmt=3 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-04-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fff6a4, pos=0, access=1, data=1, text=1 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-03-24 |
WriteToHardware: Invalid address 0000027c near PC 08937668 LR 089378f0 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-03-23 |
80630006=sceAtracSetData(0, 08d64180, 00020000): invalid RIFF header |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Branch in Jump delay slot at 08c10050 in block starting at 08c10000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 02ecb510 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Branch in Jump delay slot at 08c1004c in block starting at 08c10000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 0314bae0 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Branch in Jump delay slot at 08c10048 in block starting at 08c10000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 030400f0 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Branch in Jump delay slot at 08c10044 in block starting at 08c10000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 02ecb1c0 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Branch in Jump delay slot at 08c10040 in block starting at 08c10000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 0314ba40 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Branch in Jump delay slot at 08c1003c in block starting at 08c10000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 030400c0 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Branch in Jump delay slot at 08c10038 in block starting at 08c10000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 02ecae70 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Branch in Jump delay slot at 08c10034 in block starting at 08c10000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 0314b9a0 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Branch in Jump delay slot at 08c10030 in block starting at 08c10000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 03040090 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Branch in Jump delay slot at 08c1002c in block starting at 08c10000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 02ecab20 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Branch in Jump delay slot at 08c10028 in block starting at 08c10000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 0314b900 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Branch in Jump delay slot at 08c10024 in block starting at 08c10000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 03040060 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Branch in Jump delay slot at 08c10020 in block starting at 08c10000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 02eca7d0 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Branch in Jump delay slot at 08c1001c in block starting at 08c10000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 0314b860 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Branch in Jump delay slot at 08c10018 in block starting at 08c10000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 03040030 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Branch in Jump delay slot at 08c10014 in block starting at 08c10000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 02eca480 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Branch in Jump delay slot at 08c10010 in block starting at 08c10000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 0314b7c0 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 03040000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Branch in Jump delay slot at 08c10008 in block starting at 08c10000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 02eca130 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-03-20 |
MFIC instruction hit (70020024) at 08aa6914 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-03-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bead40, pos=0, access=1, data=2, text=2 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-03-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bead40, pos=0, access=1, data=1, text=1 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-03-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=08821c30, pos=0, access=1, data=1, text=1 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-03-04 |
__KernelStopThread: thread 1386 does not exist |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.2 |
2022-03-03 |
Render to area containing texture at 04044000 +0x83 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.2 |
2022-02-27 |
80630007=sceAtracSetData(2, 08d4b180, 00004660): atracID uses different codec type than data |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-02-24 |
__KernelStopThread: thread 682 does not exist |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-02-24 |
__KernelStopThread: thread 311 does not exist |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-02-17 |
__KernelStopThread: thread 377 does not exist |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-02-16 |
WriteToHardware: Invalid address 0000027c near PC 088f8b04 LR 088f8b04 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-02-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=1, text=1 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-02-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=2, text=2 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-02-13 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10466DATA/TEKKEN6.BIN, 09fd81d0, 00000002) |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-02-13 |
sceIoChstat: change attr to 0000 requested |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-02-13 |
80630006=sceAtracSetDataAndGetID(09c75150, 0001fff0): invalid RIFF header |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-02-07 |
FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-02-07 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-02-07 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-02-05 |
__KernelStopThread: thread 482 does not exist |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-01-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=08b10000, pos=0, access=1, data=2, text=2 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-01-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=08b10000, pos=0, access=1, data=1, text=1 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-01-31 |
__KernelStopThread: thread 308 does not exist |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-01-31 |
Unexpected mpeg first timestamp: d59a080000 / 917412249600 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-01-29 |
__KernelStopThread: thread 345 does not exist |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-01-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=4e49422e, pos=0, access=1, data=2, text=2 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-01-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=fefefefe, pos=0, access=1, data=1, text=1 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2021-12-28 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2021-12-16 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2021-12-10 |
__KernelStopThread: thread 288 does not exist |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2021-12-07 |
WriteToHardware: Invalid address 0000027c near PC 08894dec LR 08894e0c |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.3 |
2021-11-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=088dbfc8, pos=0, access=1, data=1, text=1 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2021-11-17 |
__KernelStopThread: thread 556 does not exist |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2021-10-31 |
FBO created from existing depthbuffer as color, 04088000/00000000 and 040d0000/04088000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2021-10-26 |
__KernelStopThread: thread 720 does not exist |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2021-10-23 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146210816 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2021-10-15 |
WriteToHardware: Invalid address 00000000 near PC 08961fe8 LR 08961fe8 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2021-10-15 |
ReadFromHardware: Invalid address 00000000 near PC 08961fe8 LR 08961fe8 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2021-10-15 |
Unknown GetPointer 00000000 PC 08220c00 LR 08220c00 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.2 |
2021-10-12 |
Error in shader program link: info: Error: Uniform u_texelDelta precision mismatch with other stage.
Error: Linking failed.
fs: postshader
#version 320 es
precision mediump float;
precision highp int;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec4 u_time;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
in vec4 v_texcoordNC0;
in vec4 v_texcoordNC1;
in vec4 v_texcoordNC2;
in vec4 v_texcoordNC3;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
bvec4 _and_(bvec4 A, bvec4 B)
{
return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w);
}
vec4 df(vec4 A, vec4 B)
{
return abs(A - B);
}
bvec4 close(vec4 A, vec4 B)
{
vec4 param = A;
vec4 param_1 = B;
return lessThan(df(param, param_1), vec4(15.0));
}
bvec4 _or_(bvec4 A, bvec4 B)
{
return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w);
}
vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h)
{
vec4 param = a;
vec4 param_1 = b;
vec4 param_2 = a;
vec4 param_3 = c;
vec4 param_4 = d;
vec4 param_5 = e;
vec4 param_6 = d;
vec4 param_7 = f;
vec4 param_8 = g;
vec4 param_9 = h;
return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0);
}
vec3 processxBR(vec3 color)
{
vec2 pS = vec2(1.0) / u_texelDelta;
vec2 fp = fract(v_texcoord0 * pS);
vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta);
vec2 dx = vec2(u_texelDelta.x, 0.0);
vec2 dy = vec2(0.0, u_texelDelta.y);
vec2 y2 = dy + dy;
vec2 x2 = dx + dx;
vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz;
vec3 B = texture(sampler0, TexCoord_0 - dy).xyz;
vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz;
vec3 D = texture(sampler0, TexCoord_0 - dx).xyz;
vec3 E = texture(sampler0, TexCoord_0).xyz;
vec3 F = texture(sampler0, TexCoord_0 + dx).xyz;
vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz;
vec3 H = texture(sampler0, TexCoord_0 + dy).xyz;
vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz;
vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz;
vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz;
vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz;
vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz;
vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz;
vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz;
vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz;
vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz;
vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz;
vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz;
vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz;
vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz;
vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 d = vec4(b.y, b.z, b.w, b.x);
vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 f = vec4(b.w, b.x, b.y, b.z);
vec4 g = vec4(c.z, c.w, c.x, c.y);
vec4 h = vec4(b.z, b.w, b.x, b.y);
vec4 i = vec4(c.w, c.x, c.y, c.z);
vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.4771995544 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.2 |
2021-10-18 |
An uneaten prefix at end of block: 0893bd34 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-06-16 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059204 |