Recent logs - BLEACH ~ヒート・ザ・ソウル7~

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Game title Version Latest Report Message
BLEACH ~ヒート・ザ・ソウル7~ v1.15.4 2023-06-07 sceKernelLoadModule: unsupported options size=00000014, flags=0898786c, pos=0, access=1, data=2, text=2
BLEACH ~ヒート・ザ・ソウル7~ v1.15.4 2023-06-07 sceKernelLoadModule: unsupported options size=00000014, flags=0898786c, pos=0, access=1, data=1, text=1
BLEACH ~ヒート・ザ・ソウル7~ v1.15.3 2023-05-20 WriteToHardware: Invalid address 000002d0 near PC 0891bc68 LR 0891c054
BLEACH ~ヒート・ザ・ソウル7~ v1.14.4 2023-05-04 __KernelStopThread: thread 334 does not exist (helper deleted)
BLEACH ~ヒート・ザ・ソウル7~ v1.14.4 2023-04-08 __KernelStopThread: thread 394 does not exist (ApctlThread deleted)
BLEACH ~ヒート・ザ・ソウル7~ v1.12.3 2023-03-31 __KernelStopThread: thread 704 does not exist
BLEACH ~ヒート・ザ・ソウル7~ v1.14.4-690-g2dc3a6b05 2023-03-28 sceKernelLoadModule: unsupported options size=00000014, flags=08b29398, pos=0, access=1, data=2, text=2
BLEACH ~ヒート・ザ・ソウル7~ v1.6.3 2023-03-24 Error in shader program link: info: L0100 A program cannot be linked unless there are any shaders attached to it fs: 00000000:00000002 Tex TFuncMod #version 100 precision lowp float; uniform sampler2D tex; varying vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); gl_FragColor = v; } vs: 02000000:40c00b10 HWX T N Tex Bones:4 WScale 1 #version 100 precision highp float; attribute mediump vec4 w1; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; void main() { mat4 skinMatrix = w1.x * u_bone0 + w1.y * u_bone1 + w1.z * u_bone2 + w1.w * u_bone3; vec3 skinnedpos = (skinMatrix * vec4(position, 1.0)).xyz * 1.9921875; vec3 worldpos = (u_world * vec4(skinnedpos, 1.0)).xyz; mediump vec3 skinnednormal = (skinMatrix * vec4(normal, 0.0)).xyz * 1.9921875; mediump vec3 worldnormal = normalize((u_world * vec4(skinnednormal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
BLEACH ~ヒート・ザ・ソウル7~ v1.14.4 2023-02-27 __KernelStopThread: thread 492 does not exist (ApctlThread deleted)
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-02-27 UI scissor out of bounds in MainScreen: 0,721-810,719 / 1440,810
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-02-27 UI scissor out of bounds in MainScreen: 0,625-810,815 / 1440,810
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-02-27 UI scissor out of bounds in MainScreen: 975,15-450,795 / 810,1440
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-02-27 UI scissor out of bounds in MainScreen: 0,96-960,714 / 810,1440
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-02-27 UI scissor out of bounds in MainScreen: 0,0-960,810 / 810,1440
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-02-27 UI scissor out of bounds in MainScreen: 0,0-960,96 / 810,1440
BLEACH ~ヒート・ザ・ソウル7~ v1.14.4 2023-02-25 sceFontGetFontInfo(0, 9ffcb08): bad font
BLEACH ~ヒート・ザ・ソウル7~ v1.9.4 2023-02-15 WriteToHardware: Invalid address 0000027c near PC 08893cb4 LR 08893d54
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-02-18 UI scissor out of bounds in GamePauseScreen: 487,30-300,1410 / 1440,810
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-02-18 UI scissor out of bounds in GamePauseScreen: 0,30-473,1410 / 1440,810
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-02-18 UI scissor out of bounds in GamePauseScreen: 967,30-450,780 / 810,1440
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-02-18 UI scissor out of bounds in GamePauseScreen: 0,30-953,780 / 810,1440
BLEACH ~ヒート・ザ・ソウル7~ v1.14.4 2023-02-12 __KernelStopThread: thread 589 does not exist (helper deleted)
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-02-07 UI scissor out of bounds in SavedataScreen: 1603,580-0,104 / 1440,810
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-02-07 UI scissor out of bounds in SavedataScreen: 1603,463-0,111 / 1440,810
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-02-07 UI scissor out of bounds in SavedataScreen: 1603,346-0,111 / 1440,810
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-02-07 UI scissor out of bounds in SavedataScreen: 1603,229-0,111 / 1440,810
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-02-07 UI scissor out of bounds in SavedataScreen: 1603,112-0,111 / 1440,810
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-02-07 UI scissor out of bounds in SavedataScreen: 1665,580-0,104 / 1440,810
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-02-07 UI scissor out of bounds in SavedataScreen: 1665,463-0,111 / 1440,810
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-02-07 UI scissor out of bounds in SavedataScreen: 1665,346-0,111 / 1440,810
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-02-07 UI scissor out of bounds in SavedataScreen: 1665,229-0,111 / 1440,810
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-02-07 UI scissor out of bounds in SavedataScreen: 1665,112-0,111 / 1440,810
BLEACH ~ヒート・ザ・ソウル7~ v1.13.2 2023-02-02 WriteToHardware: Invalid address 00000290 near PC 088f88cc LR 088f88cc
BLEACH ~ヒート・ザ・ソウル7~ v1.13.2 2023-01-30 FBO using existing buffer as depthbuffer, 04000000/04110000 and 04110000/00000000
BLEACH ~ヒート・ザ・ソウル7~ v1.13.2 2023-05-16 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
BLEACH ~ヒート・ザ・ソウル7~ v1.13.2 2023-01-30 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-01-25 UI scissor out of bounds in GamePauseScreen: 0,11-942,259 / 854,480
BLEACH ~ヒート・ザ・ソウル7~ v1.14.4 2023-01-25 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=0
BLEACH ~ヒート・ザ・ソウル7~ v1.14.2 2023-01-16 UI scissor out of bounds in GameSettingsScreen: 210,0-740,480 / 888,480
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2023-01-08 UI scissor out of bounds in MainScreen: 64,0-1195,721 / 1600,720
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2022-12-28 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
BLEACH ~ヒート・ザ・ソウル7~ v1.14.1 2022-12-28 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
BLEACH ~ヒート・ザ・ソウル7~ v1.12.3 2022-12-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296776
BLEACH ~ヒート・ザ・ソウル7~ v1.6.3 2022-11-21 WriteToHardware: Invalid address 00000290 near PC 089375fc LR 089378f0
BLEACH ~ヒート・ザ・ソウル7~ v1.10.3 2022-11-18 Render to area containing texture at 04044000 +0x91
BLEACH ~ヒート・ザ・ソウル7~ v1.13.2 2022-11-15 WriteToHardware: Invalid address 00000290 near PC 08925c0c LR 088f8b54
BLEACH ~ヒート・ザ・ソウル7~ v1.10.3 2022-10-30 Ignoring func export scePsmfPlayer/58b83577, already implemented in HLE.
BLEACH ~ヒート・ザ・ソウル7~ v1.10.3 2022-10-30 Ignoring func export scePsmfPlayer/46f61f8b, already implemented in HLE.
BLEACH ~ヒート・ザ・ソウル7~ v1.10.3 2022-10-30 Ignoring func export scePsmfPlayer/3ed62233, already implemented in HLE.
BLEACH ~ヒート・ザ・ソウル7~ v1.10.3 2022-10-30 Ignoring func export scePsmfPlayer/3ea82a4b, already implemented in HLE.
BLEACH ~ヒート・ザ・ソウル7~ v1.10.3 2022-10-30 Ignoring func export scePsmfPlayer/3d6d25a9, already implemented in HLE.
BLEACH ~ヒート・ザ・ソウル7~ v1.10.3 2022-10-30 Ignoring func export scePsmfPlayer/2d0e4e0a, already implemented in HLE.
BLEACH ~ヒート・ザ・ソウル7~ v1.10.3 2022-10-30 Ignoring func export scePsmfPlayer/2beb1569, already implemented in HLE.
BLEACH ~ヒート・ザ・ソウル7~ v1.10.3 2022-10-30 Ignoring func export scePsmfPlayer/235d8787, already implemented in HLE.
BLEACH ~ヒート・ザ・ソウル7~ v1.10.3 2022-10-29 Render to area containing texture at 04044000 +0x41
BLEACH ~ヒート・ザ・ソウル7~ v1.13.2 2022-10-29 WriteToHardware: Invalid address 0000027c near PC 08938b44 LR 08938b44
BLEACH ~ヒート・ザ・ソウル7~ v1.13.2 2022-10-17 Unknown GetPointerWrite 00000000 PC 08aaac44 LR 08aaac58
BLEACH ~ヒート・ザ・ソウル7~ v1.13.2 2022-10-17 sceKernelLoadModule: unsupported options size=00000014, flags=0890066c, pos=0, access=1, data=2, text=2
BLEACH ~ヒート・ザ・ソウル7~ v1.13.2 2022-10-15 sceNetAdhocMatchingInit(131072) at 08a59e70
BLEACH ~ヒート・ザ・ソウル7~ v1.11.3 2022-10-12 Unknown GetPointer 00000000 PC 08815f0c LR 08000020
BLEACH ~ヒート・ザ・ソウル7~ v1.11.3 2022-10-04 WriteToHardware: Invalid address 000002d0 near PC 08936bf4 LR 08936c10
BLEACH ~ヒート・ザ・ソウル7~ v1.13.2 2022-11-19 UNTESTED sceNetAdhocPollSocket(09fbfa00, 3, 0, 1) at 08946294
BLEACH ~ヒート・ザ・ソウル7~ v1.14.4 2023-01-27 sceNetAdhocMatchingInit(131072) at 08942c30
BLEACH ~ヒート・ザ・ソウル7~ v1.13.1 2022-10-03 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
BLEACH ~ヒート・ザ・ソウル7~ v1.13.2 2022-09-16 WriteToHardware: Invalid address 000002d0 near PC 08938b44 LR 08938b44
BLEACH ~ヒート・ザ・ソウル7~ v1.10.2 2022-09-11 80630006=sceAtracSetDataAndGetID(08ca5900, 00008000): invalid RIFF header
BLEACH ~ヒート・ザ・ソウル7~ v1.13.1 2022-09-11 WriteToHardware: Invalid address 00000290 near PC 08937ce0 LR 08938564
BLEACH ~ヒート・ザ・ソウル7~ v1.13.1 2022-08-23 WriteToHardware: Invalid address 00000290 near PC 0893e3c0 LR 0893e378
BLEACH ~ヒート・ザ・ソウル7~ v1.13.1 2022-08-09 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
BLEACH ~ヒート・ザ・ソウル7~ v1.14.4-690-g2dc3a6b05 2023-03-28 sceFontGetFontInfo(0, 9ffc948): bad font
BLEACH ~ヒート・ザ・ソウル7~ v1.15.4 2023-06-08 sceNetAdhocMatchingInit(131072) at 08942e14
BLEACH ~ヒート・ザ・ソウル7~ v1.13.1 2022-07-31 sceKernelLoadModule: unsupported options size=00000014, flags=08bf65c0, pos=0, access=1, data=1, text=1
BLEACH ~ヒート・ザ・ソウル7~ v1.10.3 2022-07-10 Unknown GetPointer 00000000 PC 089a8f88 LR 089a90e0
BLEACH ~ヒート・ザ・ソウル7~ v1.12.3 2022-07-02 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2
BLEACH ~ヒート・ザ・ソウル7~ v1.12.3 2022-07-02 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1
BLEACH ~ヒート・ザ・ソウル7~ v1.12.3 2022-06-28 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
BLEACH ~ヒート・ザ・ソウル7~ v1.10.3 2022-06-15 Render to area containing texture at 04044000 +0x20
BLEACH ~ヒート・ザ・ソウル7~ v1.12.3 2022-06-02 Unimplemented HLE function sceNpCommerce2Term
BLEACH ~ヒート・ザ・ソウル7~ v1.12.3 2022-06-02 Unimplemented HLE function sceNpCommerce2DestroyCtx
BLEACH ~ヒート・ザ・ソウル7~ v1.12.3 2022-06-01 sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2
BLEACH ~ヒート・ザ・ソウル7~ v1.10.3 2022-05-15 Render to area containing texture at 04044000 +0x103
BLEACH ~ヒート・ザ・ソウル7~ v1.12.3 2022-05-09 Jump to invalid address: 0568c360
BLEACH ~ヒート・ザ・ソウル7~ v1.12.3 2022-05-09 Jump to invalid address: 03885360
BLEACH ~ヒート・ザ・ソウル7~ v1.12.3 2022-05-05 800200d2=scePsmfPlayerSetPsmf(09b0bf3c, disc0:/PSP_GAME/USRDIR/fmv/cartnet.pmf): too many streams in PSMF video, bogus data
BLEACH ~ヒート・ザ・ソウル7~ v1.10.3 2022-04-30 Render to area containing texture at 04044000 +0x47
BLEACH ~ヒート・ザ・ソウル7~ v1.12.3 2022-04-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 33504256
BLEACH ~ヒート・ザ・ソウル7~ v1.12.3 2022-04-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148355080
BLEACH ~ヒート・ザ・ソウル7~ v1.11.3 2022-04-27 Error in shader compilation: info: 0:26: L0002: Undeclared variable 'u_video' postshader #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; varying vec2 v_texcoord0; uniform vec4 u_setting; uniform vec2 u_pixelDelta; vec3 processColorReduction(vec3 color) { vec3 colorRes = vec3(u_setting.y, u_setting.z, u_setting.w); color = floor(color.rgb * colorRes) / (colorRes - 1.0); color = min(color, 1.0); return color; } void main() { vec3 color = texture2D(sampler0, v_texcoord0.xy).xyz; if(u_setting.x==2.0 || (u_setting.x==0.0 && u_video==0.0) || (u_setting.x==1.0 && u_video==1.0)) { color=processColorReduction(color); } gl_FragColor.xyz=color.xyz; gl_FragColor.a = 1.0; }
BLEACH ~ヒート・ザ・ソウル7~ v1.11.3 2022-04-27 Error in shader compilation: info: 0:28: L0002: Undeclared variable 'u_video' postshader #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; varying vec2 v_texcoord0; uniform vec4 u_setting; vec3 processPixelate() { float factorX = 1.0 / (480.0 / u_setting.y); float factorY = 1.0 / (272.0 / u_setting.y); float x = floor(v_texcoord0.x / factorX) * factorX; float y = floor(v_texcoord0.y / factorY) * factorY; vec3 color = texture2D(sampler0, vec2(x, y)).xyz; return color; } void main() { vec3 color = texture2D(sampler0, v_texcoord0.xy).xyz; if(u_setting.x==2.0 || (u_setting.x==0.0 && u_video==0.0) || (u_setting.x==1.0 && u_video==1.0)) { color=processPixelate(); } gl_FragColor.xyz=color.xyz; gl_FragColor.a = 1.0; }
BLEACH ~ヒート・ザ・ソウル7~ v1.11.3 2022-04-27 Error in shader compilation: info: 0:44: L0002: Undeclared variable 'u_video' postshader #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; varying vec2 v_texcoord0; uniform vec4 u_setting; vec3 processAspectRatio() { float zoomByX = 16.0 / u_setting.y; float zoomByY = 9.0 / u_setting.z; float zoomByXY = 1.0; if (zoomByX < zoomByY) { zoomByXY = zoomByX; } else { zoomByXY = zoomByY; } float xdivision = 1.0 / (u_setting.y / 16.0 * zoomByXY); float ydivision = 1.0 / (u_setting.z / 9.0 * zoomByXY); vec3 color = texture2D(sampler0, vec2(v_texcoord0.x * xdivision - (0.5 + xdivision / 2.0 - 1.0), v_texcoord0.y * ydivision - (0.5 + ydivision / 2.0 - 1.0))).xyz; // Remove color bleed outside of the game scene caused by shrinking float rangex = (0.5 + (xdivision / 2.0 - 1.0)) / xdivision; float rangey = (0.5 + (ydivision / 2.0 - 1.0)) / ydivision; if (v_texcoord0.x < rangex || v_texcoord0.x > 1.0 - rangex || v_texcoord0.y < rangey || v_texcoord0.y > 1.0 - rangey) { color.xyz = vec3(0.0,0.0,0.0).xyz; } return color.xyz; } void main() { vec3 color = texture2D(sampler0, v_texcoord0.xy).xyz; if(u_setting.x==2.0 || (u_setting.x==0.0 && u_video==0.0) || (u_setting.x==1.0 && u_video==1.0)) { color=processAspectRatio(); } gl_FragColor.xyz=color.xyz; gl_FragColor.a = 1.0; }
BLEACH ~ヒート・ザ・ソウル7~ v1.12.3 2022-04-11 Unknown GetPointer 0000003c PC 088d5168 LR 088d51a4
BLEACH ~ヒート・ザ・ソウル7~ v1.10.2 2022-04-05 Using texture with rendered CLUT: texfmt=5, clutfmt=3
BLEACH ~ヒート・ザ・ソウル7~ v1.12.3 2022-04-03 sceKernelLoadModule: unsupported options size=00000014, flags=09fff6a4, pos=0, access=1, data=1, text=1
BLEACH ~ヒート・ザ・ソウル7~ v1.12.3 2022-03-24 WriteToHardware: Invalid address 0000027c near PC 08937668 LR 089378f0
BLEACH ~ヒート・ザ・ソウル7~ v1.12.3 2022-03-23 80630006=sceAtracSetData(0, 08d64180, 00020000): invalid RIFF header
BLEACH ~ヒート・ザ・ソウル7~ v1.11.3 2022-03-20 Jump to invalid address: 02ecb510
BLEACH ~ヒート・ザ・ソウル7~ v1.11.3 2022-03-20 Jump to invalid address: 0314bae0
BLEACH ~ヒート・ザ・ソウル7~ v1.11.3 2022-03-20 Jump to invalid address: 030400f0
BLEACH ~ヒート・ザ・ソウル7~ v1.11.3 2022-03-20 Jump to invalid address: 02ecb1c0
BLEACH ~ヒート・ザ・ソウル7~ v1.11.3 2022-03-20 Jump to invalid address: 0314ba40