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Game title |
Version |
Latest Report |
Message |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.15.4 |
2023-06-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=0898786c, pos=0, access=1, data=2, text=2 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.15.4 |
2023-06-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=0898786c, pos=0, access=1, data=1, text=1 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.15.3 |
2023-05-20 |
WriteToHardware: Invalid address 000002d0 near PC 0891bc68 LR 0891c054 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.4 |
2023-05-04 |
__KernelStopThread: thread 334 does not exist (helper deleted) |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.4 |
2023-04-08 |
__KernelStopThread: thread 394 does not exist (ApctlThread deleted) |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2023-03-31 |
__KernelStopThread: thread 704 does not exist |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.4-690-g2dc3a6b05 |
2023-03-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=08b29398, pos=0, access=1, data=2, text=2 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.6.3 |
2023-03-24 |
Error in shader program link: info: L0100 A program cannot be linked unless there are any shaders attached to it
fs: 00000000:00000002 Tex TFuncMod
#version 100
precision lowp float;
uniform sampler2D tex;
varying vec4 v_color0;
varying mediump vec3 v_texcoord;
void main() {
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
gl_FragColor = v;
}
vs: 02000000:40c00b10 HWX T N Tex Bones:4 WScale 1
#version 100
precision highp float;
attribute mediump vec4 w1;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
void main() {
mat4 skinMatrix = w1.x * u_bone0 + w1.y * u_bone1 + w1.z * u_bone2 + w1.w * u_bone3;
vec3 skinnedpos = (skinMatrix * vec4(position, 1.0)).xyz * 1.9921875;
vec3 worldpos = (u_world * vec4(skinnedpos, 1.0)).xyz;
mediump vec3 skinnednormal = (skinMatrix * vec4(normal, 0.0)).xyz * 1.9921875;
mediump vec3 worldnormal = normalize((u_world * vec4(skinnednormal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = u_matambientalpha;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.4 |
2023-02-27 |
__KernelStopThread: thread 492 does not exist (ApctlThread deleted) |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-02-27 |
UI scissor out of bounds in MainScreen: 0,721-810,719 / 1440,810 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-02-27 |
UI scissor out of bounds in MainScreen: 0,625-810,815 / 1440,810 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-02-27 |
UI scissor out of bounds in MainScreen: 975,15-450,795 / 810,1440 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-02-27 |
UI scissor out of bounds in MainScreen: 0,96-960,714 / 810,1440 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-02-27 |
UI scissor out of bounds in MainScreen: 0,0-960,810 / 810,1440 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-02-27 |
UI scissor out of bounds in MainScreen: 0,0-960,96 / 810,1440 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.4 |
2023-02-25 |
sceFontGetFontInfo(0, 9ffcb08): bad font |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.9.4 |
2023-02-15 |
WriteToHardware: Invalid address 0000027c near PC 08893cb4 LR 08893d54 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-02-18 |
UI scissor out of bounds in GamePauseScreen: 487,30-300,1410 / 1440,810 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-02-18 |
UI scissor out of bounds in GamePauseScreen: 0,30-473,1410 / 1440,810 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-02-18 |
UI scissor out of bounds in GamePauseScreen: 967,30-450,780 / 810,1440 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-02-18 |
UI scissor out of bounds in GamePauseScreen: 0,30-953,780 / 810,1440 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.4 |
2023-02-12 |
__KernelStopThread: thread 589 does not exist (helper deleted) |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-02-07 |
UI scissor out of bounds in SavedataScreen: 1603,580-0,104 / 1440,810 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-02-07 |
UI scissor out of bounds in SavedataScreen: 1603,463-0,111 / 1440,810 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-02-07 |
UI scissor out of bounds in SavedataScreen: 1603,346-0,111 / 1440,810 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-02-07 |
UI scissor out of bounds in SavedataScreen: 1603,229-0,111 / 1440,810 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-02-07 |
UI scissor out of bounds in SavedataScreen: 1603,112-0,111 / 1440,810 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-02-07 |
UI scissor out of bounds in SavedataScreen: 1665,580-0,104 / 1440,810 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-02-07 |
UI scissor out of bounds in SavedataScreen: 1665,463-0,111 / 1440,810 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-02-07 |
UI scissor out of bounds in SavedataScreen: 1665,346-0,111 / 1440,810 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-02-07 |
UI scissor out of bounds in SavedataScreen: 1665,229-0,111 / 1440,810 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-02-07 |
UI scissor out of bounds in SavedataScreen: 1665,112-0,111 / 1440,810 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.13.2 |
2023-02-02 |
WriteToHardware: Invalid address 00000290 near PC 088f88cc LR 088f88cc |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.13.2 |
2023-01-30 |
FBO using existing buffer as depthbuffer, 04000000/04110000 and 04110000/00000000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.13.2 |
2023-05-16 |
FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.13.2 |
2023-01-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-01-25 |
UI scissor out of bounds in GamePauseScreen: 0,11-942,259 / 854,480 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.4 |
2023-01-25 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=0 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.2 |
2023-01-16 |
UI scissor out of bounds in GameSettingsScreen: 210,0-740,480 / 888,480 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2023-01-08 |
UI scissor out of bounds in MainScreen: 64,0-1195,721 / 1600,720 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2022-12-28 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.1 |
2022-12-28 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-12-19 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296776 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.6.3 |
2022-11-21 |
WriteToHardware: Invalid address 00000290 near PC 089375fc LR 089378f0 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.3 |
2022-11-18 |
Render to area containing texture at 04044000 +0x91 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.13.2 |
2022-11-15 |
WriteToHardware: Invalid address 00000290 near PC 08925c0c LR 088f8b54 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.3 |
2022-10-30 |
Ignoring func export scePsmfPlayer/58b83577, already implemented in HLE. |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.3 |
2022-10-30 |
Ignoring func export scePsmfPlayer/46f61f8b, already implemented in HLE. |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.3 |
2022-10-30 |
Ignoring func export scePsmfPlayer/3ed62233, already implemented in HLE. |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.3 |
2022-10-30 |
Ignoring func export scePsmfPlayer/3ea82a4b, already implemented in HLE. |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.3 |
2022-10-30 |
Ignoring func export scePsmfPlayer/3d6d25a9, already implemented in HLE. |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.3 |
2022-10-30 |
Ignoring func export scePsmfPlayer/2d0e4e0a, already implemented in HLE. |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.3 |
2022-10-30 |
Ignoring func export scePsmfPlayer/2beb1569, already implemented in HLE. |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.3 |
2022-10-30 |
Ignoring func export scePsmfPlayer/235d8787, already implemented in HLE. |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.3 |
2022-10-29 |
Render to area containing texture at 04044000 +0x41 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.13.2 |
2022-10-29 |
WriteToHardware: Invalid address 0000027c near PC 08938b44 LR 08938b44 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.13.2 |
2022-10-17 |
Unknown GetPointerWrite 00000000 PC 08aaac44 LR 08aaac58 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.13.2 |
2022-10-17 |
sceKernelLoadModule: unsupported options size=00000014, flags=0890066c, pos=0, access=1, data=2, text=2 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.13.2 |
2022-10-15 |
sceNetAdhocMatchingInit(131072) at 08a59e70 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-10-12 |
Unknown GetPointer 00000000 PC 08815f0c LR 08000020 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-10-04 |
WriteToHardware: Invalid address 000002d0 near PC 08936bf4 LR 08936c10 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.13.2 |
2022-11-19 |
UNTESTED sceNetAdhocPollSocket(09fbfa00, 3, 0, 1) at 08946294 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.4 |
2023-01-27 |
sceNetAdhocMatchingInit(131072) at 08942c30 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.13.1 |
2022-10-03 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.13.2 |
2022-09-16 |
WriteToHardware: Invalid address 000002d0 near PC 08938b44 LR 08938b44 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.2 |
2022-09-11 |
80630006=sceAtracSetDataAndGetID(08ca5900, 00008000): invalid RIFF header |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.13.1 |
2022-09-11 |
WriteToHardware: Invalid address 00000290 near PC 08937ce0 LR 08938564 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.13.1 |
2022-08-23 |
WriteToHardware: Invalid address 00000290 near PC 0893e3c0 LR 0893e378 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.13.1 |
2022-08-09 |
Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.14.4-690-g2dc3a6b05 |
2023-03-28 |
sceFontGetFontInfo(0, 9ffc948): bad font |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.15.4 |
2023-06-08 |
sceNetAdhocMatchingInit(131072) at 08942e14 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.13.1 |
2022-07-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bf65c0, pos=0, access=1, data=1, text=1 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.3 |
2022-07-10 |
Unknown GetPointer 00000000 PC 089a8f88 LR 089a90e0 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-07-02 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-07-02 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-06-28 |
Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.3 |
2022-06-15 |
Render to area containing texture at 04044000 +0x20 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-06-02 |
Unimplemented HLE function sceNpCommerce2Term |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-06-02 |
Unimplemented HLE function sceNpCommerce2DestroyCtx |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-06-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.3 |
2022-05-15 |
Render to area containing texture at 04044000 +0x103 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-05-09 |
Jump to invalid address: 0568c360 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-05-09 |
Jump to invalid address: 03885360 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-05-05 |
800200d2=scePsmfPlayerSetPsmf(09b0bf3c, disc0:/PSP_GAME/USRDIR/fmv/cartnet.pmf): too many streams in PSMF video, bogus data |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.3 |
2022-04-30 |
Render to area containing texture at 04044000 +0x47 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-04-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 33504256 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-04-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148355080 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-04-27 |
Error in shader compilation: info: 0:26: L0002: Undeclared variable 'u_video'
postshader
#ifdef GL_ES
precision mediump float;
#endif
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
uniform sampler2D sampler0;
varying vec2 v_texcoord0;
uniform vec4 u_setting;
uniform vec2 u_pixelDelta;
vec3 processColorReduction(vec3 color) {
vec3 colorRes = vec3(u_setting.y, u_setting.z, u_setting.w);
color = floor(color.rgb * colorRes) / (colorRes - 1.0);
color = min(color, 1.0);
return color;
}
void main() {
vec3 color = texture2D(sampler0, v_texcoord0.xy).xyz;
if(u_setting.x==2.0 || (u_setting.x==0.0 && u_video==0.0) || (u_setting.x==1.0 && u_video==1.0)) {
color=processColorReduction(color);
}
gl_FragColor.xyz=color.xyz;
gl_FragColor.a = 1.0;
}
|
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-04-27 |
Error in shader compilation: info: 0:28: L0002: Undeclared variable 'u_video'
postshader
#ifdef GL_ES
precision mediump float;
#endif
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
uniform sampler2D sampler0;
varying vec2 v_texcoord0;
uniform vec4 u_setting;
vec3 processPixelate() {
float factorX = 1.0 / (480.0 / u_setting.y);
float factorY = 1.0 / (272.0 / u_setting.y);
float x = floor(v_texcoord0.x / factorX) * factorX;
float y = floor(v_texcoord0.y / factorY) * factorY;
vec3 color = texture2D(sampler0, vec2(x, y)).xyz;
return color;
}
void main() {
vec3 color = texture2D(sampler0, v_texcoord0.xy).xyz;
if(u_setting.x==2.0 || (u_setting.x==0.0 && u_video==0.0) || (u_setting.x==1.0 && u_video==1.0)) {
color=processPixelate();
}
gl_FragColor.xyz=color.xyz;
gl_FragColor.a = 1.0;
}
|
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-04-27 |
Error in shader compilation: info: 0:44: L0002: Undeclared variable 'u_video'
postshader
#ifdef GL_ES
precision mediump float;
#endif
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
uniform sampler2D sampler0;
varying vec2 v_texcoord0;
uniform vec4 u_setting;
vec3 processAspectRatio() {
float zoomByX = 16.0 / u_setting.y;
float zoomByY = 9.0 / u_setting.z;
float zoomByXY = 1.0;
if (zoomByX < zoomByY) {
zoomByXY = zoomByX;
} else {
zoomByXY = zoomByY;
}
float xdivision = 1.0 / (u_setting.y / 16.0 * zoomByXY);
float ydivision = 1.0 / (u_setting.z / 9.0 * zoomByXY);
vec3 color = texture2D(sampler0, vec2(v_texcoord0.x * xdivision - (0.5 + xdivision / 2.0 - 1.0), v_texcoord0.y * ydivision - (0.5 + ydivision / 2.0 - 1.0))).xyz;
// Remove color bleed outside of the game scene caused by shrinking
float rangex = (0.5 + (xdivision / 2.0 - 1.0)) / xdivision;
float rangey = (0.5 + (ydivision / 2.0 - 1.0)) / ydivision;
if (v_texcoord0.x < rangex || v_texcoord0.x > 1.0 - rangex || v_texcoord0.y < rangey || v_texcoord0.y > 1.0 - rangey) {
color.xyz = vec3(0.0,0.0,0.0).xyz;
}
return color.xyz;
}
void main() {
vec3 color = texture2D(sampler0, v_texcoord0.xy).xyz;
if(u_setting.x==2.0 || (u_setting.x==0.0 && u_video==0.0) || (u_setting.x==1.0 && u_video==1.0)) {
color=processAspectRatio();
}
gl_FragColor.xyz=color.xyz;
gl_FragColor.a = 1.0;
}
|
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-04-11 |
Unknown GetPointer 0000003c PC 088d5168 LR 088d51a4 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.10.2 |
2022-04-05 |
Using texture with rendered CLUT: texfmt=5, clutfmt=3 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-04-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fff6a4, pos=0, access=1, data=1, text=1 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-03-24 |
WriteToHardware: Invalid address 0000027c near PC 08937668 LR 089378f0 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.12.3 |
2022-03-23 |
80630006=sceAtracSetData(0, 08d64180, 00020000): invalid RIFF header |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 02ecb510 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 0314bae0 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 030400f0 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 02ecb1c0 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.11.3 |
2022-03-20 |
Jump to invalid address: 0314ba40 |