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Game title |
Version |
Latest Report |
Message |
eFottball Hend Asean |
v1.18.1 |
2025-05-02 |
Error in shader program link: info: L0001 The fragment floating-point variable u_texelDelta does not match the vertex variable u_texelDelta.
The precision does not match.
fs: postshader
#version 320 es
precision mediump float;
precision highp int;
uniform vec2 u_pixelDelta;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec4 u_time;
uniform vec2 u_texelDelta;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
in vec4 v_texcoordNC0;
in vec4 v_texcoordNC1;
in vec4 v_texcoordNC2;
in vec4 v_texcoordNC3;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
vec3 processGAUSS_S(inout vec3 color)
{
float GAUSSS_SPAN_MAX = 1.5;
float GAUSSS_KERNEL_SIZE = 5.0;
vec2 offsetS = (u_pixelDelta * GAUSSS_SPAN_MAX) / vec2(GAUSSS_KERNEL_SIZE);
vec3 cGaussS0 = texture(sampler0, v_texcoord0 + (offsetS * vec2(0.0, -2.0))).xyz * 1.0;
vec3 cGaussS1 = texture(sampler0, v_texcoord0 + (offsetS * vec2(-1.0))).xyz * 3.0;
vec3 cGaussS2 = texture(sampler0, v_texcoord0 + (offsetS * vec2(0.0, -1.0))).xyz * 8.0;
vec3 cGaussS3 = texture(sampler0, v_texcoord0 + (offsetS * vec2(1.0, -1.0))).xyz * 3.0;
vec3 cGaussS4 = texture(sampler0, v_texcoord0 + (offsetS * vec2(-2.0, 0.0))).xyz * 1.0;
vec3 cGaussS5 = texture(sampler0, v_texcoord0 + (offsetS * vec2(-1.0, 0.0))).xyz * 8.0;
vec3 cGaussS6 = texture(sampler0, v_texcoord0 + (offsetS * vec2(0.0))).xyz * 10.0;
vec3 cGaussS7 = texture(sampler0, v_texcoord0 + (offsetS * vec2(1.0, 0.0))).xyz * 8.0;
vec3 cGaussS8 = texture(sampler0, v_texcoord0 + (offsetS * vec2(2.0, 0.0))).xyz * 1.0;
vec3 cGaussS9 = texture(sampler0, v_texcoord0 + (offsetS * vec2(-1.0, 1.0))).xyz * 3.0;
vec3 cGaussS10 = texture(sampler0, v_texcoord0 + (offsetS * vec2(0.0, 1.0))).xyz * 8.0;
vec3 cGaussS11 = texture(sampler0, v_texcoord0 + (offsetS * vec2(1.0))).xyz * 3.0;
vec3 cGaussS12 = texture(sampler0, v_texcoord0 + (offsetS * vec2(0.0, 2.0))).xyz * 1.0;
color = (((((((((((cGaussS0 + cGaussS1) + cGaussS2) + cGaussS3) + cGaussS4) + cGaussS5) + cGaussS6) + cGaussS7) + cGaussS8) + cGaussS9) + cGaussS10) + cGaussS11) + cGaussS12;
color /= vec3(58.0);
return color;
}
vec3 processSHADEBOOST(inout vec3 color)
{
float sat = 1.89999997615814208984375;
float brt = 0.699999988079071044921875;
float con = 1.2000000476837158203125;
float AvgLumR = 1.5;
float AvgLumG = 1.5;
float AvgLumB = 1.5;
if (SEPIA == 1)
{
sat = 0.00999999977648258209228515625;
brt = 1.75;
con = 1.0;
AvgLumR = 0.439999997615814208984375;
AvgLumG = 0.2599999904632568359375;
AvgLumB = 0.07999999821186065673828125;
}
if (GRAYSCALE == 1)
{
sat = 0.0;
brt = 1.0;
con = 1.0;
AvgLumR = 1.0;
AvgLumG = 1.0;
AvgLumB = 1.0;
}
if (NEGATIVE == 1)
{
sat = 1.0;
brt = 1.0;
con = -1.0;
AvgLumR = 1.0;
AvgLumG = 1.0;
AvgLumB = 1.0;
}
if (PSPCOLORS == 1)
{
sat = 1.0;
brt = 1.0;
con = 1.0;
AvgLumR = 0.959299981594085693359375;
AvgLumG = 1.0738999843597412109375;
AvgLumB = 1.46039998531341552734375;
}
vec3 AvgLumin = vec3(AvgLumR, AvgLumG, AvgLumB);
vec3 conRGB = vec3(0.5);
vec3 brtColor = color * brt;
vec3 intensity = vec3(((brtColor.x * 0.2125000059604644775390625) + (brtColor.y * 0.7153999805450439453125)) + (brtColor.z * 0.07209999859333038330078125));
vec3 satColor = mix(intensity, brtColor, vec3(sat));
vec3 conColor = mix(conRGB, satColor, vec3(con));
vec3 mixColor = AvgLumin * conColor;
color = mixColor;
return color;
}
void main()
{
SEPIA = 0;
GRAYSCALE = 0;
NEGATIVE = 0;
PSPCOLORS = 5;
vec3 color = texture(sampler0, v_texcoord0).xyz;
vec3 param = color;
vec3 _311 = processGAUSS_S(param);
color = _311;
vec3 param_1 = color;
vec3 _314 = processSHADEBOOST(param_1);
color = _314;
_RESERVED_IDENTIFIER_FIXUP_gl_Fr |
eFottball Hend Asean |
v1.9.4 |
2025-04-26 |
MIPSCompileOp: Invalid instruction b013d80d |
eFottball Hend Asean |
v1.9.4 |
2025-04-26 |
Jump to invalid address: 0287c6f0 |
eFottball Hend Asean |
v1.9.4 |
2025-04-26 |
Jump to invalid address: 07fa1ac0 |
eFottball Hend Asean |
v1.9.4 |
2025-04-26 |
An uneaten prefix at end of block: 09fe86b0 |
eFottball Hend Asean |
v1.9.4 |
2025-04-26 |
Jump to invalid address: 068ca000 |
eFottball Hend Asean |
v1.9.4 |
2025-04-26 |
Jump to invalid address: 02ed2210 |
eFottball Hend Asean |
v1.8.0 |
2025-02-04 |
Unknown GetPointer 80020142 PC 08220d4c LR 08220d4c |
eFottball Hend Asean |
v1.18.1 |
2025-02-16 |
Unknown GetPointer 00000000 PC 0881c410 LR 0881c420 |
eFottball Hend Asean |
v1.18 |
2025-01-04 |
Unknown GetPointer 0be97ec1 PC 08a029d8 LR 0881c2d0 |
eFottball Hend Asean |
v1.9.4 |
2025-02-04 |
Unimplemented HLE function sceKernelFindModuleByUID |
eFottball Hend Asean |
v1.9.4 |
2025-02-04 |
Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b |
eFottball Hend Asean |
v1.9.4 |
2025-02-04 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
eFottball Hend Asean |
v1.9.4 |
2025-02-04 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
eFottball Hend Asean |
v1.17.1 |
2024-12-31 |
Unknown GetPointer 00000001 PC 08a019d0 LR 08a019dc |
eFottball Hend Asean |
v1.18.1 |
2024-12-30 |
ReadFromHardware: Invalid address 00000004 near PC 08856f14 LR 08856f20 |
eFottball Hend Asean |
v1.18.1 |
2025-01-03 |
WriteToHardware: Invalid address 00000004 near PC 08856d0c LR 08856d18 |
eFottball Hend Asean |
v1.18.1 |
2025-01-03 |
ReadFromHardware: Invalid address 00000004 near PC 08856d0c LR 08856d18 |
eFottball Hend Asean |
v1.18.1 |
2024-12-23 |
Unknown GetPointer 00000140 PC 08824a48 LR 088113c4 |
eFottball Hend Asean |
v1.16.5 |
2024-12-22 |
Unknown GetPointer 00000000 PC 088e2fe8 LR 088e2ff8 |
eFottball Hend Asean |
v1.18.1 |
2024-12-18 |
ReadFromHardware: Invalid address f3ef1102 near PC f3ef1102 LR 08a1f430 |
eFottball Hend Asean |
v1.11.3 |
2024-12-13 |
Unknown GetPointer 00000000 PC 088d224c LR 088d224c |
eFottball Hend Asean |
v1.14.4 |
2024-12-11 |
Replacement rowPitch=1024, but w=13056 (level=0) |
eFottball Hend Asean |
v1.14.4 |
2024-12-11 |
ReadFromHardware: Invalid address 00000008 near PC 08857da8 LR 08857ba8 |
eFottball Hend Asean |
v1.18.1 |
2024-12-31 |
Unknown GetPointer 00000000 PC 0881c2c8 LR 0881c2d0 |
eFottball Hend Asean |
v1.14.4 |
2024-12-11 |
Replacement rowPitch=1024, but w=2048 (level=0) |
eFottball Hend Asean |
v1.14.4 |
2024-12-11 |
Replacement rowPitch=256, but w=4096 (level=0) |
eFottball Hend Asean |
v1.14.4 |
2024-12-11 |
Replacement rowPitch=1024, but w=2000 (level=0) |
eFottball Hend Asean |
v1.14.4 |
2024-12-10 |
Replacement rowPitch=256, but w=3736 (level=0) |
eFottball Hend Asean |
v1.18.1 |
2024-12-09 |
MIPSCompileOp: Invalid instruction 77771700 |
eFottball Hend Asean |
v1.18.1 |
2024-12-09 |
MIPSCompileOp: Invalid instruction 41120100 |
eFottball Hend Asean |
v1.18.1 |
2024-12-09 |
Branch in branch delay slot at 0001004b with different target |
eFottball Hend Asean |
v1.14.4 |
2024-12-08 |
Unknown GetPointer 00000000 PC 0884a920 LR 0884a928 |
eFottball Hend Asean |
v1.14.4 |
2024-12-08 |
Replacement rowPitch=512, but w=1600 (level=0) |
eFottball Hend Asean |
v1.14.4 |
2024-12-08 |
Replacement rowPitch=1024, but w=3416 (level=0) |
eFottball Hend Asean |
v1.14.4 |
2024-12-08 |
Replacement rowPitch=512, but w=800 (level=0) |
eFottball Hend Asean |
v1.18.1 |
2025-01-01 |
WriteToHardware: Invalid address 00000004 near PC 08856f14 LR 08856f20 |
eFottball Hend Asean |
v1.14.4 |
2024-12-08 |
ReadFromHardware: Invalid address 0a1b0090 near PC 0886f1e4 LR 0886f210 |
eFottball Hend Asean |
v1.14.4 |
2024-12-08 |
Replacement rowPitch=512, but w=1000 (level=0) |
eFottball Hend Asean |
v1.14.4 |
2024-12-08 |
Replacement rowPitch=512, but w=2400 (level=0) |
eFottball Hend Asean |
v1.14.4 |
2024-12-08 |
ReadFromHardware: Invalid address 00000000 near PC 0881c154 LR 0881c154 |
eFottball Hend Asean |
v1.14.4 |
2024-12-08 |
Replacement rowPitch=256, but w=1200 (level=0) |
eFottball Hend Asean |
v1.14.4 |
2024-12-09 |
Replacement rowPitch=1024, but w=4096 (level=0) |
eFottball Hend Asean |
v1.14.4 |
2024-12-08 |
Replacement rowPitch=256, but w=1600 (level=0) |
eFottball Hend Asean |
v1.14.4 |
2024-12-08 |
Replacement rowPitch=1024, but w=5120 (level=0) |
eFottball Hend Asean |
v1.14.4 |
2024-12-11 |
Replacement rowPitch=512, but w=2048 (level=0) |
eFottball Hend Asean |
v1.14.4 |
2024-12-08 |
Replacement rowPitch=512, but w=4512 (level=0) |
eFottball Hend Asean |
v1.18.1 |
2025-01-03 |
Unknown GetPointerWrite 00000000 PC 0881613c LR 08816144 |
eFottball Hend Asean |
v1.18.1 |
2024-11-29 |
Unknown GetPointer 00003e3d PC 0881c410 LR 0881c420 |
eFottball Hend Asean |
v1.18.1 |
2024-11-28 |
Unknown GetPointer 2985af54 PC 0881c2c0 LR 0881c2d0 |
eFottball Hend Asean |
v1.18.1 |
2024-11-25 |
Unknown GetPointer 122ee8a8 PC 0881c410 LR 0881c420 |
eFottball Hend Asean |
v1.18.1 |
2025-01-03 |
Unknown GetPointer 00000020 PC 08815f70 LR 08815fbc |
eFottball Hend Asean |
v1.18.1 |
2025-03-21 |
sceDmacMemcpy(dest=040cc000, src=09517240, size=557056): overlapping read |
eFottball Hend Asean |
v1.11.3 |
2024-11-15 |
Unknown GetPointer 00000000 PC 00000000 LR 00000000 |
eFottball Hend Asean |
v1.11.3 |
2025-04-01 |
Unknown GetPointer 00000000 PC 08815f0c LR 08000020 |
eFottball Hend Asean |
v1.18.1 |
2024-12-09 |
MIPSCompileOp: Invalid instruction 00000001 |
eFottball Hend Asean |
v1.18.1 |
2024-12-09 |
ReadFromHardware: Invalid address 000000ff near PC 000000ff LR 0885cf0c |
eFottball Hend Asean |
v1.18.1 |
2024-11-10 |
Failed to truncate file. |
eFottball Hend Asean |
v1.18.1 |
2025-02-02 |
sceDmacMemcpy(dest=086ce8c0, src=040cc000, size=1251136): overlapping read |
eFottball Hend Asean |
v1.17.1 |
2024-11-04 |
Unknown GetPointerWrite 00423853 PC 0880d024 LR 0880cc40 |
eFottball Hend Asean |
v1.17.1 |
2024-11-04 |
Unknown GetPointer 1ce7db44 PC 0880ec10 LR 088258f0 |
eFottball Hend Asean |
v1.17.1 |
2024-11-04 |
Unknown GetPointerWrite 9d6bcfec PC 0880d024 LR 0880cc40 |
eFottball Hend Asean |
v1.17.1 |
2024-11-04 |
Unknown GetPointer faaedfcb PC 0880ec10 LR 088258f0 |
eFottball Hend Asean |
v1.17.1 |
2024-11-04 |
WriteToHardware: Invalid address 00000000 near PC 088111f8 LR 08824cf4 |
eFottball Hend Asean |
v1.17.1 |
2024-11-04 |
ReadFromHardware: Invalid address 00000004 near PC 088111f0 LR 08824cf4 |
eFottball Hend Asean |
v1.17.1 |
2024-11-04 |
WriteToHardware: Invalid address 00000000 near PC 088111d0 LR 08824cf4 |
eFottball Hend Asean |
v1.16.5 |
2024-10-29 |
80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header |
eFottball Hend Asean |
v1.10.3 |
2025-02-18 |
sceMp3Init: invalid data: not 44.1kHz |
eFottball Hend Asean |
v1.10.3 |
2024-10-28 |
MIPSCompileOp: Invalid instruction 0000297d |
eFottball Hend Asean |
v1.10.3 |
2024-10-25 |
Unknown GetPointer 00000001 PC 0884d5a0 LR 0884d7c4 |
eFottball Hend Asean |
v1.18.1 |
2024-11-18 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
eFottball Hend Asean |
v1.17.1-980-gabaea0197b |
2024-10-25 |
80630006=sceAtracSetDataAndGetID(09a25200, 00003000): invalid RIFF header |
eFottball Hend Asean |
v1.17.1 |
2024-10-14 |
ReadFromHardware: Invalid address ffffffff near PC ffffffff LR ffffffff |
eFottball Hend Asean |
v1.17.1 |
2024-11-21 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0002 |
eFottball Hend Asean |
v1.17.1 |
2024-10-12 |
Unknown GetPointerWrite 00000000 PC 08824ce4 LR 088113c4 |
eFottball Hend Asean |
v1.17.1 |
2024-10-09 |
Unknown GetPointer 43590000 PC 08a02a0c LR 09167880 |
eFottball Hend Asean |
v1.17.1 |
2024-10-09 |
Unknown GetPointerWrite 432d0000 PC 08a02a0c LR 09167880 |
eFottball Hend Asean |
v1.18.1 |
2025-01-04 |
ReadFromHardware: Invalid address 124e5b78 near PC 0921cf50 LR 0921ba5c |
eFottball Hend Asean |
v1.18.1 |
2025-01-04 |
ReadFromHardware: Invalid address 00000000 near PC 08a47880 LR 08a3fbb0 |
eFottball Hend Asean |
v1.18.1 |
2025-02-01 |
Unknown GetPointerWrite 00000000 PC 08808430 LR 08808448 |
eFottball Hend Asean |
v1.18.1 |
2025-05-09 |
Unknown GetPointer 00000000 PC 08a02a0c LR 08a1e5b0 |
eFottball Hend Asean |
v1.18.1 |
2025-05-09 |
Unknown GetPointerWrite 00000000 PC 08a02a0c LR 08a1e5b0 |
eFottball Hend Asean |
v1.9.4 |
2025-04-26 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08a1f430 |
eFottball Hend Asean |
v1.10.3 |
2024-10-17 |
Unknown GetPointer 00000000 PC 088287e0 LR 088287f0 |
eFottball Hend Asean |
v1.18.1 |
2024-11-30 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header |
eFottball Hend Asean |
v1.17.1 |
2024-09-18 |
Unknown GetPointer 00000000 PC 08a02a0c LR 0922dd94 |
eFottball Hend Asean |
v1.17.1 |
2024-09-18 |
Unknown GetPointerWrite 00000000 PC 08a02a0c LR 0922dd94 |
eFottball Hend Asean |
v1.10.3 |
2024-10-29 |
Error in shader program link: info: cannot find a matched output for input v_texcoordNC0
cannot find a matched output for input v_texcoordNC1
cannot find a matched output for input v_texcoordNC2
cannot find a matched output for input v_texcoordNC3
fs: postshader
#ifdef GL_ES
precision mediump float;
#endif
//Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions.
//Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other).
// Awas ngelag! :u
//======================================================================================================================================================================
//SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res
//================
#define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering
#define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
//SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 0.98 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
//UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest"
//Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically
//================
#define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below
#define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details
//================
#define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution
#define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness
//================
//OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define KIMOCHI 1 //Senpai!
#define samples 3 //Default: 4 /higher = more glow, worse performance
#define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality
#define Bpower 1.0 //Default: 1.0 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.69 //Default: 0.5 /strenght of the effect
//================
#define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects
#define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above
//================
#define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest |
eFottball Hend Asean |
v1.17.1 |
2024-09-15 |
Unknown GetPointer e9b7beb5 PC 0884d7a4 LR 0884d7c4 |
eFottball Hend Asean |
v1.10.3 |
2024-09-07 |
Ignoring func export sceMp3/f5478233, already implemented in HLE. |
eFottball Hend Asean |
v1.10.3 |
2024-09-07 |
Ignoring func export sceMp3/d8f54a51, already implemented in HLE. |
eFottball Hend Asean |
v1.10.3 |
2024-09-07 |
Ignoring func export sceMp3/d0a56296, already implemented in HLE. |
eFottball Hend Asean |
v1.10.3 |
2024-09-07 |
Ignoring func export sceMp3/d021c0fb, already implemented in HLE. |
eFottball Hend Asean |
v1.10.3 |
2024-09-07 |
Ignoring func export sceMp3/a703fe0f, already implemented in HLE. |
eFottball Hend Asean |
v1.10.3 |
2024-09-07 |
Ignoring func export sceMp3/8f450998, already implemented in HLE. |
eFottball Hend Asean |
v1.10.3 |
2024-09-07 |
Ignoring func export sceMp3/87c263d1, already implemented in HLE. |
eFottball Hend Asean |
v1.10.3 |
2024-09-07 |
Ignoring func export sceMp3/87677e40, already implemented in HLE. |
eFottball Hend Asean |
v1.10.3 |
2024-09-07 |
Ignoring func export sceMp3/7f696782, already implemented in HLE. |
eFottball Hend Asean |
v1.10.3 |
2024-09-07 |
Ignoring func export sceMp3/44e07129, already implemented in HLE. |
eFottball Hend Asean |
v1.10.3 |
2024-09-07 |
Ignoring func export sceMp3/3cef484f, already implemented in HLE. |