Recent logs - Silent Hill Origins Bahasa Indonesia By Indra Constantine

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Game title Version Latest Report Message
Silent Hill Origins Bahasa Indonesia By Indra Constantine v1.12.3 2022-05-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
Silent Hill Origins Bahasa Indonesia By Indra Constantine v1.12.3 2022-05-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Silent Hill Origins Bahasa Indonesia By Indra Constantine v1.12.3 2021-11-22 FBO created from existing depthbuffer as color, 04000000/00000000 and 04170000/04000000
Silent Hill Origins Bahasa Indonesia By Indra Constantine v1.12.3 2022-05-12 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888)
Silent Hill Origins Bahasa Indonesia By Indra Constantine v1.12.3 2022-05-12 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/00000000
Silent Hill Origins Bahasa Indonesia By Indra Constantine v1.12.3 2022-05-12 FBO using existing buffer as depthbuffer, 04040000/04000000 and 04000000/00000000
Silent Hill Origins Bahasa Indonesia By Indra Constantine v1.12.3 2022-05-12 FBO created from existing depthbuffer as color, 04000000/00000000 and 04020000/04000000
Silent Hill Origins Bahasa Indonesia By Indra Constantine v1.12.3 2022-05-12 FBO created from existing depthbuffer as color, 04000000/00000000 and 0404c000/04000000
Silent Hill Origins Bahasa Indonesia By Indra Constantine v1.12.3 2022-05-12 FBO created from existing depthbuffer as color, 04000000/00000000 and 040d4000/04000000
Silent Hill Origins Bahasa Indonesia By Indra Constantine v1.12.3 2022-05-12 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0