Recent logs - Render to texture using CLUT with offset at %08x +%dx%d

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Game title Version Latest Report Message
Dragon Ball Z: Tenkaichi Tag Team v1.7.5 2024-01-05 Render to texture using CLUT with offset at 040e0006 +509x479
Dragon Ball Z: Tenkaichi Tag Team v1.6.3 2023-05-13 Render to texture using CLUT with offset at 04000000 +0x1376
Resistance: Retribution™ v1.9.4 2023-05-13 Render to texture using CLUT with offset at 040d4000 +0x128
WWE SmackDown vs. RAW 2011 v1.8.0 2023-04-20 Render to texture using CLUT with offset at 04000000 +64x0
WWE 2K21 PRICELESS ALACRITY V3.0.1 v1.9.4 2024-04-11 Render to texture using CLUT with offset at 04044000 +64x0
WWE 2K21 PRICELESS ALACRITY V3.0.1 v1.9.4 2023-10-02 Render to texture using CLUT with offset at 04000000 +64x0
WWE '13 v1.9.4 2022-08-21 Render to texture using CLUT with offset at 04044000 +64x0
WWE '13 v1.9.4 2022-08-21 Render to texture using CLUT with offset at 04000000 +64x0
WWE 2K21 PRICELESS ALACRITY V3.0.1 v1.7.5 2023-08-31 Render to texture using CLUT with offset at 00000000 +64x0
WWE 2K22 V1.50 BY GAMER MODDER. v1.8.0 2022-01-29 Render to texture using CLUT with offset at 04000000 +64x0
Prince of Persia® Rival Swords v1.9.4 2022-01-21 Render to texture using CLUT with offset at 04000000 +0x272
God of War®: Ghost of Sparta v1.10.2 2021-12-28 Render to texture using CLUT with offset at 04000000 +0x152
WWE 2K21 PSP v1.10.2 2021-12-17 Render to texture using CLUT with offset at 04000000 +64x0
WWE 2K v1.10.3 2021-12-09 Render to texture using CLUT with offset at 04000000 +64x0
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2021-11-12 Render to texture using CLUT with offset at 04088000 +0x832
WWE 2K22 By The Great One v1.9.4 2021-09-20 Render to texture using CLUT with offset at 04000000 +64x0
Manhunt 2® v1.10.3 2021-07-01 Render to texture using CLUT with offset at 04000000 +0x152
Dragon Ball Z: Tenkaichi Tag Team v1.10.3 2021-06-04 Render to texture using CLUT with offset at 0406ce2e +116x54
Grand Theft Auto: Liberty City Stories v1.9.0 2021-05-23 Render to texture using CLUT with offset at 04000000 +0x152
Prince of Persia - Revelations v1.10.3 2021-05-07 Render to texture using CLUT with offset at 04000000 +0x152
BRAVE STORY: NEW TRAVELER v1.10.3 2021-03-02 Render to texture using CLUT with offset at 04000000 +0x152
God of War™: Ghost of Sparta v1.10.3 2021-02-26 Render to texture using CLUT with offset at 04000000 +0x152
神曲奏界ポリフォニカ アフタースクール v1.10.3 2021-01-31 Render to texture using CLUT with offset at 04000000 +0x152
(homebrew) v1.10.3 2021-01-16 Render to texture using CLUT with offset at 04000000 +0x152
ACE COMBAT JOINT ASSAULT v1.10.3 2021-01-06 Render to texture using CLUT with offset at 04000000 +0x152
GTA: Liberty City Stories v1.10.3 2021-01-05 Render to texture using CLUT with offset at 04000000 +0x152
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.10.3 2020-12-26 Render to texture using CLUT with offset at 04000000 +0x152
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.10.3 2020-11-07 Render to texture using CLUT with offset at 04000000 +0x152
Frogger : Helmet Chaos v1.9.3 2020-10-19 Render to texture using CLUT with offset at 040ec000 +0x64
Manhunt 2 v1.10.3 2020-10-12 Render to texture using CLUT with offset at 04000000 +0x152
WWE 2K20: Portable v1.10.3 2020-10-12 Render to texture using CLUT with offset at 04000000 +64x0
SOULCALIBUR: Broken Destiny v1.10.3 2020-10-11 Render to texture using CLUT with offset at 04000000 +0x152
WWE 2K20 by GamerNafZ™ v1.10.3 2020-11-23 Render to texture using CLUT with offset at 04000000 +64x0
TEKKEN DARK RESURRECTION v1.10.3 2020-09-20 Render to texture using CLUT with offset at 04000000 +0x152
WWE 2K16 v1.10.3 2020-09-04 Render to texture using CLUT with offset at 04044000 +64x0
SpongeBob SquarePants: The Yellow Avenger v1.10 2020-08-23 Render to texture using CLUT with offset at 04000000 +0x152
RESISTANCE® ~報復の刻~ v1.9.4 2020-08-19 Render to texture using CLUT with offset at 040d4000 +0x128
WWE SmackDown vs. RAW 2011 v1.9.4 2022-08-30 Render to texture using CLUT with offset at 04044000 +64x0
WWE SmackDown vs. RAW 2011 v1.9.4 2022-08-29 Render to texture using CLUT with offset at 04000000 +64x0
WWE 2K20 by GamerNafZ™ v1.9.4 2020-04-28 Render to texture using CLUT with offset at 04044000 +64x0
WWE 2K18 by GamerNafZ v1.9.4 2021-03-10 Render to texture using CLUT with offset at 04044000 +64x0
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2021-07-12 Render to texture using CLUT with offset at 04044000 +64x0
WWE 2K19 by GamerNafZ™ and Finn v1.7.4 2020-12-06 Render to texture using CLUT with offset at 00044000 +64x0
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2022-03-22 Render to texture using CLUT with offset at 04000000 +64x0
WWE SmackDown vs. RAW 2009 v1.9.4 2024-04-26 Render to texture using CLUT with offset at 04000000 +64x0
WWE SmackDown vs. RAW 2009 v1.9.4 2024-01-06 Render to texture using CLUT with offset at 04044000 +64x0
WWE 2K20 By Lucha Games v1.9.4 2021-11-10 Render to texture using CLUT with offset at 04000000 +64x0
WWE 2K14 v1.9.4 2020-02-10 Render to texture using CLUT with offset at 04044000 +64x0
WWE SmackDown! vs. RAW 2006. v1.9.4 2023-12-21 Render to texture using CLUT with offset at 04000000 +64x0
WWE 2K20 By Lucha Games v1.9.4 2021-08-09 Render to texture using CLUT with offset at 04044000 +64x0
WWE 2K15 v1.9.4 2020-07-02 Render to texture using CLUT with offset at 04044000 +64x0
WWE SmackDown vs. RAW 2009 v1.9.4 2022-05-24 Render to texture using CLUT with offset at 04044000 +64x0
(homebrew) v1.9.4 2019-12-14 Render to texture using CLUT with offset at 04000000 +64x0
WWE SmackDown vs. RAW 2009 v1.9.4 2022-05-24 Render to texture using CLUT with offset at 04000000 +64x0
(homebrew) v1.9.4 2020-10-31 Render to texture using CLUT with offset at 04044000 +64x0
(untitled homebrew) v1.9.4 2020-04-08 Render to texture using CLUT with offset at 04000000 +64x0
(untitled homebrew) v1.9.4 2020-04-07 Render to texture using CLUT with offset at 04044000 +64x0
WWE 2K19 by GamerNafZ™ and Finn v1.9.4 2021-04-26 Render to texture using CLUT with offset at 04044000 +64x0
WWE 2K19 by G_RexMODS v1.9.4 2019-12-08 Render to texture using CLUT with offset at 04000000 +64x0
WWE SmackDown vs. RAW 2009 v1.9.4 2021-03-04 Render to texture using CLUT with offset at 04044000 +64x0
WWE SmackDown vs. RAW 2007 v1.9.4 2021-02-01 Render to texture using CLUT with offset at 04044000 +64x0
WWE SmackDown vs. RAW 2009 v1.9.4 2021-06-06 Render to texture using CLUT with offset at 04000000 +64x0
WWE SmackDown vs. RAW 2010 v1.9.4 2024-04-14 Render to texture using CLUT with offset at 04044000 +64x0
エキサイティングプロレス7 v1.9.4 2021-04-07 Render to texture using CLUT with offset at 04000000 +64x0
エキサイティングプロレス7 v1.8.0 2023-12-15 Render to texture using CLUT with offset at 04044000 +64x0
新世紀エヴァンゲリオン2 造られしセカイ v1.8.0 2019-08-15 Render to texture using CLUT with offset at 04000000 +0x272
WWE SmackDown vs. RAW 2008 v1.9.4 2022-01-06 Render to texture using CLUT with offset at 04000000 +64x0
Prince of Persia - Rival Swords v1.9.4 2021-10-09 Render to texture using CLUT with offset at 04000000 +0x272
WWE 2K14 v1.9.4 2024-02-28 Render to texture using CLUT with offset at 04044000 +64x0
Star Wars : Lethal Alliance v1.9.4 2022-06-28 Render to texture using CLUT with offset at 040cc000 +256x0
Prince of Persia - Rival Swords v1.8.0 2019-06-26 Render to texture using CLUT with offset at 04065279 +353x69
WWE SmackDown vs. RAW 2008 v1.9.4 2022-01-07 Render to texture using CLUT with offset at 04044000 +64x0
WWE SmackDown vs. RAW 2007 v1.9.4 2021-11-19 Render to texture using CLUT with offset at 04000000 +64x0
新世紀エヴァンゲリオン2 造られしセカイ v1.9.4 2020-05-14 Render to texture using CLUT with offset at 04000000 +0x272
WWE 2K15 v1.9.4 2020-04-05 Render to texture using CLUT with offset at 04000000 +64x0
Split/Second v1.8.0 2019-05-24 Render to texture using CLUT with offset at 041ba000 +0x32
WWE 2K19 by GamerNafZ™ and Finn v1.9.4 2022-04-18 Render to texture using CLUT with offset at 04000000 +64x0
WWE SmackDown vs. RAW 2011 v1.9.4 2023-01-05 Render to texture using CLUT with offset at 04000000 +64x0
WWE 2K14 v1.9.4 2020-04-14 Render to texture using CLUT with offset at 04000000 +64x0
Star Wars : Lethal Alliance v1.9.4 2024-02-20 Render to texture using CLUT with offset at 040cc000 +256x0
WWE SmackDown! vs. RAW 2006. v1.9.4 2020-06-18 Render to texture using CLUT with offset at 04044000 +64x0
WWE SmackDown! vs. RAW 2006. v1.9.4 2023-07-28 Render to texture using CLUT with offset at 04044000 +64x0
WWE SmackDown vs. RAW 2010 v1.9.4 2024-04-22 Render to texture using CLUT with offset at 04044000 +64x0
WWE 2K14 v1.9.4 2023-04-29 Render to texture using CLUT with offset at 04000000 +64x0
WWE SmackDown vs. RAW 2008 v1.9.4 2024-04-19 Render to texture using CLUT with offset at 04000000 +64x0
WWE SmackDown vs. RAW 2007 v1.9.4 2024-04-19 Render to texture using CLUT with offset at 04000000 +64x0
Gangs of London™ v1.8.0 2019-03-28 Render to texture using CLUT with offset at 0406d107 +446x53
WWE SmackDown vs. RAW 2011 v1.9.4 2023-04-22 Render to texture using CLUT with offset at 04044000 +64x0
WWE SmackDown vs. RAW 2008 v1.9.4 2024-01-13 Render to texture using CLUT with offset at 04044000 +64x0
WWE SmackDown vs. RAW 2008 v1.9.4 2024-01-13 Render to texture using CLUT with offset at 04000000 +64x0
WWE SmackDown vs. RAW 2010 v1.9.4 2024-01-13 Render to texture using CLUT with offset at 04000000 +64x0
WWE SmackDown vs. RAW 2008 v1.9.4 2024-04-20 Render to texture using CLUT with offset at 04044000 +64x0
WWE SmackDown vs. RAW 2007 v1.9.4 2024-04-21 Render to texture using CLUT with offset at 04044000 +64x0
WWE 2K19 by GamerNafZ™ and Finn v1.7.5 2020-12-06 Render to texture using CLUT with offset at 00000000 +64x0
WWE 2K16 v1.7.5 2019-02-18 Render to texture using CLUT with offset at 00000000 +64x0
WWE 2K18 by GamerNafZ v1.7.5 2019-02-07 Render to texture using CLUT with offset at 00000000 +64x0
WWE 2K18 by GamerNafZ v1.7.5 2019-01-10 Render to texture using CLUT with offset at 00044000 +64x0
WWE 2K16 v1.7.5 2020-01-08 Render to texture using CLUT with offset at 00044000 +64x0
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-04 Render to texture using CLUT with offset at 00000000 +64x0
FIFA 13 - Pol v1.5.4 2018-03-23 Render to texture using CLUT with offset at 00000000 +64x0