Recent logs - Mahjongg Artifacts

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Game title Version Latest Report Message
Mahjongg Artifacts v1.12.3 2022-05-16 Ignoring possible texturing from framebuffer at 04188000 +0x256 / 512x768
Mahjongg Artifacts v1.12.3 2022-05-16 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 04188000 offset: 0 (512x256 stride 512, 565)
Mahjongg Artifacts v1.12.3 2022-05-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 04108000/04088000
Mahjongg Artifacts v1.12.3 2022-05-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 04188000/04088000
Mahjongg Artifacts v1.12.3 2022-05-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 041c8000/04088000
Mahjongg Artifacts v1.12.3 2022-05-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
Mahjongg Artifacts v1.7 2022-03-27 Render to area containing texture at 00108000 +0x512
Mahjongg Artifacts v1.7 2022-03-27 Ignoring possible render to texture at 00188000 +0x256 / 512x768
Mahjongg Artifacts v1.4.2 2020-10-22 Render to area containing texture at 00088000 +0x512
Mahjongg Artifacts v1.4.2 2020-10-22 FBO reusing depthbuffer, 001c8000/00088000 and 00044000/00088000
Mahjongg Artifacts v1.4.2 2020-10-22 FBO reusing depthbuffer, 00108000/00088000 and 00044000/00088000
Mahjongg Artifacts v1.4.2 2020-10-22 FBO reusing depthbuffer, 00188000/00088000 and 00044000/00088000
Mahjongg Artifacts v1.9.4 2022-04-17 Render to area containing texture at 04108000 +0x512
Mahjongg Artifacts v1.9.4 2019-12-16 FBO using existing buffer as depthbuffer, 04188000/04088000 and 04088000/04088000
Mahjongg Artifacts v1.9.4 2022-04-17 Ignoring possible render to texture at 04188000 +0x256 / 512x768