To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
Game title |
Version |
Latest Report |
Message |
PES FL 2022 |
v1.7 |
2024-03-09 |
Savedata version requested: 3 |
eFootball Chelito 19 |
v1.8.0 |
2024-01-24 |
Unknown GetPointer 2c5b6502 PC 0884d5b0 LR 0884d7d4 |
God of War®: Ghost of Sparta |
v1.7 |
2023-11-14 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r4p1-01rel0 [Revision 96995].
01f34014:00000f1d HWX C T N LM Fog RevN Tex Light: 0: c:0 t:1 1: c:1 t:0 2: c:0 t:0 3: c:0 t:1 MatUp:3
#version 100
precision highp float;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(-normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = vec3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = max(dot(toLight, worldnormal), 0.0);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * color0.rgb) * ldot;
lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos1;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse1 * color0.rgb) * ldot;
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * u_matspecular.rgb * (pow(ldot, u_matspecular.a) );
lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse);
toLight = u_lightpos2;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse2 * color0.rgb) * ldot;
lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse);
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = max(dot(toLight, worldnormal), 0.0);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * color0.rgb) * ldot;
lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.w = u_cullRangeMax.w;
}
}
gl_Position = outPos;
}
|
eFootball 2024 By T4G |
v1.9.4 |
2024-03-19 |
Savedata version requested: 3 |
Super Dragon Ball Heroes Universe Mission Tenkaichi |
v1.7 |
2023-10-30 |
MIPSCompileOp: Invalid instruction 432bdb28 |
Super Dragon Ball Heroes Universe Mission Tenkaichi |
v1.7 |
2023-10-30 |
MIPSCompileOp: Invalid instruction 432cd257 |
Super Dragon Ball Heroes Universe Mission Tenkaichi |
v1.7 |
2023-10-30 |
MIPSCompileOp: Invalid instruction 43284856 |
Super Dragon Ball Heroes Universe Mission Tenkaichi |
v1.7 |
2023-10-30 |
MIPSCompileOp: Invalid instruction b160700f |
Super Dragon Ball Heroes Universe Mission Tenkaichi |
v1.7 |
2023-10-30 |
MIPSCompileOp: Invalid instruction 432786d0 |
Super Dragon Ball Heroes Universe Mission Tenkaichi |
v1.7 |
2023-10-30 |
MIPSCompileOp: Invalid instruction 43270709 |
Super Dragon Ball Heroes Universe Mission Tenkaichi |
v1.7 |
2023-10-30 |
MIPSCompileOp: Invalid instruction b6061703 |
EFOOTBALL NEW PATCH SEASON 2024 |
v1.9.4 |
2024-03-19 |
Savedata version requested: 3 |
WWE SmackDown vs. RAW 2K23 |
v1.7.5 |
2024-03-16 |
Render to area containing texture at 000cc000 +64x0 |
WWE SmackDown vs. RAW 2K23 |
v1.7.5 |
2024-03-16 |
Rendering to framebuffer offset: 000cc000 +65x0 |
eFootball Chelito 19 |
v1.9.4 |
2024-03-19 |
sceDmacMemcpy(dest=040cc000, src=086ce940, size=1251008): overlapping read |
eFootball Chelito 19 |
v1.9.4 |
2024-03-19 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
eFootball Chelito 19 |
v1.9.4 |
2024-03-19 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball Chelito 19 |
v1.9.4 |
2024-03-19 |
Savedata version requested on save: 3 |
eFootball Chelito 19 |
v1.9.4 |
2024-03-19 |
Savedata version requested: 3 |
WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2024-03-15 |
80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2024-03-14 |
80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2024-03-16 |
80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data |
EFOOTBALL PSP OFFICIAL GAMEPLAY PATCH 2024 NEW SEASON |
v1.9.4 |
2024-03-19 |
Savedata version requested on save: 3 |
EFOOTBALL PSP OFFICIAL GAMEPLAY PATCH 2024 NEW SEASON |
v1.9.4 |
2024-03-19 |
Savedata version requested: 3 |
WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2024-03-16 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2024-03-16 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2024-03-16 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2024-03-16 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2024-03-16 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2024-03-16 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2024-03-16 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2024-03-16 |
sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid) |
eFootball Play-C |
v1.9.4 |
2024-03-19 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball Play-C |
v1.9.4 |
2024-03-19 |
Savedata version requested on save: 3 |
eFootball Play-C |
v1.9.4 |
2024-03-19 |
Savedata version requested: 3 |
EFOOTBALL PSP NEW PATCH SEASON 2024 |
v1.9.4 |
2024-03-18 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
EFOOTBALL PSP NEW PATCH SEASON 2024 |
v1.9.4 |
2024-03-19 |
Savedata version requested on save: 3 |
EFOOTBALL PSP NEW PATCH SEASON 2024 |
v1.9.4 |
2024-03-19 |
Savedata version requested: 3 |
eFooTBall Play Cesar Patch |
v1.9.4 |
2024-03-18 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
eFooTBall Play Cesar Patch |
v1.9.4 |
2024-03-19 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFooTBall Play Cesar Patch |
v1.9.4 |
2024-03-16 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
eFooTBall Play Cesar Patch |
v1.9.4 |
2024-03-19 |
Savedata version requested: 3 |
eFooTBall Play Cesar Patch |
v1.9.4 |
2024-03-19 |
Savedata version requested on save: 3 |
eFootball PES PPSSPP AXVL LITE |
v1.9.4 |
2023-12-15 |
Savedata version requested: 3 |
eFootball PES 2023 "SNE" |
v1.9.4 |
2024-03-18 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball PES 2023 "SNE" |
v1.9.4 |
2024-03-19 |
Savedata version requested on save: 3 |
eFootball PES 2023 "SNE" |
v1.9.4 |
2024-03-19 |
Savedata version requested: 3 |
eFootball Chelito 19 |
v1.9.4 |
2024-03-18 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball Chelito 19 |
v1.9.4 |
2024-03-19 |
Savedata version requested: 3 |
EFOOTBALL 2023 PSP FINAL UPDATE |
v1.9.4 |
2024-03-19 |
Savedata version requested on save: 3 |
EFOOTBALL 2023 PSP FINAL UPDATE |
v1.9.4 |
2024-03-19 |
Savedata version requested: 3 |
PES 2023 BY SPARTAN JR8 |
v1.9.4 |
2024-03-10 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
EFOOTBALL 2023 PSP OFFICIAL |
v1.9.4 |
2024-03-18 |
Savedata version requested on save: 3 |
EFOOTBALL 2023 PSP OFFICIAL |
v1.9.4 |
2024-03-19 |
Savedata version requested: 3 |
eFootball Chelito 19 |
v1.8.0 |
2024-03-15 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000 |
PES 2023 BY SPARTAN JR8 |
v1.9.4 |
2024-03-16 |
Savedata version requested on save: 3 |
PES 2023 BY SPARTAN JR8 |
v1.9.4 |
2024-03-19 |
Savedata version requested: 3 |
Midnight Club 3: DUB Edition |
v1.7 |
2022-11-02 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000 |
eFootball Chelito 19 |
v1.9.4 |
2024-03-19 |
sceDmacMemcpy(dest=09054040, src=086ce8c0, size=1251136): overlapping read |
EFOOTBALL 2023 PSP REALISTIC MOD |
v1.9.4 |
2024-03-19 |
Savedata version requested: 3 |
初音ミク -Project DIVA- extend |
v1.7 |
2022-09-04 |
00000000=sceUtilityScreenshotInitStart(099eb0e0) |
初音ミク -Project DIVA- extend |
v1.7 |
2022-08-27 |
00000000=sceUtilityScreenshotInitStart(09407000) |
eFootball Chelito 19 |
v1.9.4 |
2024-03-18 |
sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read |
eFootball Chelito 19 |
v1.9.4 |
2024-03-19 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
eFootball Chelito 19 |
v1.9.4 |
2024-03-19 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
eFootball Chelito 19 |
v1.9.4 |
2024-03-19 |
Game install with no files / data |
eFootball Chelito 19 |
v1.9.4 |
2024-03-19 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball Chelito 19 |
v1.9.4 |
2024-03-19 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
eFootball Chelito 19 |
v1.9.4 |
2024-03-19 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
eFootball Chelito 19 |
v1.9.4 |
2024-03-19 |
Savedata version requested on save: 3 |
eFootball Chelito 19 |
v1.9.4 |
2024-03-19 |
Savedata version requested: 3 |
eFootball By TM ARTS |
v1.9.4 |
2024-03-19 |
Savedata version requested: 3 |
初音ミク -Project DIVA- extend |
v1.7 |
2022-07-09 |
00000000=sceUtilityScreenshotInitStart(09699490) |
初音ミク -Project DIVA- extend |
v1.7 |
2022-07-06 |
00000000=sceUtilityScreenshotInitStart(09863378) |
初音ミク -Project DIVA- extend |
v1.7 |
2022-07-06 |
00000000=sceUtilityScreenshotInitStart(099e8498) |
eFootball PES 2023 By ESTEEM GAMING |
v1.9.4 |
2024-03-18 |
Savedata version requested on save: 3 |
PES 2022 AFRICA BY AHG TECH & LAA TECH |
v1.9.4 |
2024-03-19 |
Savedata version requested: 3 |
eFootball Chelito 19 |
v1.9.4 |
2024-03-08 |
sceDmacMemcpy(dest=040cc000, src=0927e240, size=557056): overlapping read |
eFootball PES 2022 "SNE" |
v1.9.4 |
2024-03-19 |
Savedata version requested: 3 |
eFootball PES 2022 "SNE" |
v1.9.4 |
2024-03-19 |
Savedata version requested on save: 3 |
初音ミク -Project DIVA- extend |
v1.7 |
2022-05-19 |
00000000=sceUtilityScreenshotInitStart(092c5680) |
初音ミク -Project DIVA- extend |
v1.7 |
2022-05-16 |
00000000=sceUtilityScreenshotInitStart(08fbf230) |
eFootball By TM ARTS |
v1.9.4 |
2024-03-19 |
Savedata version requested: 3 |
eFootball By TM ARTS |
v1.9.4 |
2024-03-19 |
Savedata version requested on save: 3 |
Tomb Raider: Legend™ |
v1.7 |
2022-05-02 |
sceDmacMemcpy(dest=041e2c00, src=0927ecc0, size=5120): overlapping read |
WWE 2K21 PRICELESS ALACRITY V3.0.1 |
v1.7.5 |
2024-02-17 |
Rendering to framebuffer offset: 000cc000 +65x0 |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.9.4 |
2024-03-19 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
WWE 2K21 PRICELESS ALACRITY V3.0.1 |
v1.9.4 |
2024-03-15 |
80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data |
WWE 2K21 PRICELESS ALACRITY V3.0.1 |
v1.9.4 |
2024-03-15 |
80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data |
PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.9.4 |
2024-03-19 |
Savedata version requested: 3 |
(homebrew) |
v1.7 |
2022-04-23 |
ReadFromHardware: Invalid address 0001dd60 near PC 0001dd60 LR 0884ef98 |
World Snooker Challenge 2005 |
v1.7 |
2022-04-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=000492d1, pos=0, access=1, data=2, text=2 |
World Snooker Challenge 2005 |
v1.7 |
2022-04-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=000492d1, pos=0, access=1, data=1, text=1 |
初音ミク -Project DIVA- 2nd お買い得版 |
v1.7 |
2022-04-17 |
00000000=sceUtilityScreenshotInitStart(091c1dd0) |
WWE 2K21 PRICELESS ALACRITY V3.0.1 |
v1.9.4 |
2024-03-14 |
80630007=sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data |
WWE 2K21 PRICELESS ALACRITY V3.0.1 |
v1.9.4 |
2024-03-17 |
80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data |
WWE 2K21 PRICELESS ALACRITY V3.0.1 |
v1.9.4 |
2024-03-18 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
WWE 2K21 PRICELESS ALACRITY V3.0.1 |
v1.9.4 |
2024-03-18 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
WWE 2K21 PRICELESS ALACRITY V3.0.1 |
v1.9.4 |
2024-03-18 |
Unknown GetPointer 00000000 PC 08bf6830 LR 08bf6840 |
WWE 2K21 PRICELESS ALACRITY V3.0.1 |
v1.9.4 |
2024-03-18 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |