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Game title |
Version |
Latest Report |
Message |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-07-26 |
ReadFromHardware: Invalid address 03634b5e near PC 0a0b710c LR 0a0b70c8 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-07-25 |
__KernelStopThread: thread 401 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-07-25 |
__KernelStopThread: thread 401 does not exist (ApctlThread stopped) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-07-25 |
__KernelStopThread: thread 440 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-07-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=1, text=1 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-07-21 |
sceDmacMemcpy(dest=040cc000, src=09eb39e0, size=21168): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-07-20 |
Unknown GetPointer 6bd3d316 PC 0880c088 LR 088eb95c |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-07-20 |
Unknown GetPointer 98a99168 PC 0880c088 LR 0a01086c |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-07-18 |
sceDmacMemcpy(dest=040cc000, src=0964b160, size=13456): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-07-18 |
__KernelStopThread: thread 336 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-07-14 |
sceDmacMemcpy(dest=040e6800, src=09e84500, size=20944): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-07-14 |
sceNetAdhocMatchingInit(32768) at 08868d68 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1-826-g80baaa5fc4 |
2024-07-12 |
Bad vertex address 04974226! |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-07-12 |
Unknown GetPointer 6d112723 PC 088107f4 LR 0880b120 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-07-11 |
ReadFromHardware: Invalid address 00000062 near PC 0a097394 LR 0a09736c |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-07-11 |
Unknown GetPointer 78192e88 PC 088107f4 LR 0880b120 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1-817-g13506d3d02 |
2024-07-05 |
__KernelStopThread: thread 351 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1-817-g13506d3d02 |
2024-07-05 |
__KernelStopThread: thread 351 does not exist (ApctlThread stopped) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-07-02 |
sceDmacMemcpy(dest=040cc000, src=0964b120, size=16912): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-07-01 |
sceDmacMemcpy(dest=040cc000, src=0964b1b0, size=19920): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-06-30 |
Drawing region rate add non-zero: 049c, 04d0 of 01df, 010f |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-06-30 |
Unknown GE command : 03ce282f |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-06-28 |
Unknown GE command : 34110010 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-06-20 |
sceDmacMemcpy(dest=040e6800, src=09e71010, size=19024): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17-13-gf9fff4227 |
2024-06-20 |
Unknown GetPointer 3990afe6 PC 0880c088 LR 088eb95c |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-06-19 |
sceDmacMemcpy(dest=040e6800, src=09e71050, size=20384): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-06-17 |
sceDmacMemcpy(dest=040cc000, src=09e72040, size=14672): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-06-17 |
sceKernelLoadModule: unsupported options size=00000014, flags=08be9e40, pos=0, access=1, data=2, text=2 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-06-17 |
sceKernelLoadModule: unsupported options size=00000014, flags=08be9e40, pos=0, access=1, data=1, text=1 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-06-15 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-06-10 |
sceDmacMemcpy(dest=040e6800, src=09e70ff0, size=18608): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-06-10 |
__KernelStopThread: thread 406 does not exist (ApctlThread stopped) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-06-09 |
__KernelStopThread: thread 891 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.11 |
2024-06-09 |
sceDmacMemcpy(dest=040cc000, src=09eb39b0, size=18608): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-06-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=0882ce3c, pos=0, access=1, data=2, text=2 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-06-04 |
sceKernelLoadModule: unsupported options size=00000014, flags=09510110, pos=0, access=1, data=2, text=2 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1-491-g9cdd97c13b |
2024-06-10 |
__KernelStopThread: thread 406 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-06-02 |
__KernelStopThread: thread 419 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.2 |
2024-05-31 |
UI scissor out of bounds in GameSettingsScreen: 262,0-1645,1080 / 1440,816 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-27 |
sceDmacMemcpy(dest=040cc000, src=09eb39d0, size=20384): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-26 |
__KernelStopThread: thread 712 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.11.3 |
2024-05-24 |
__KernelStopThread: thread 511 does not exist |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-22 |
sceDmacMemcpy(dest=04101000, src=09e84560, size=20816): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-19 |
sceUtilityMsgDialogInitStart: invalid status |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2024-05-19 |
Branch in Jump delay slot at 0a055d70 in block starting at 0a053024 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2024-05-19 |
Branch in Jump delay slot at 0a055d20 in block starting at 0a053024 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2024-05-19 |
Jump to invalid address: 02802de0 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2024-05-19 |
Jump to invalid address: 02802d50 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2024-05-19 |
Jump to invalid address: 02801da0 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2024-05-19 |
Branch in Jump delay slot at 0a055c2c in block starting at 0a053024 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2024-05-19 |
Jump to invalid address: 02802cc0 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2024-05-19 |
Jump to invalid address: 02801d40 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2024-05-19 |
Branch in Jump delay slot at 0a055bdc in block starting at 0a053024 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2024-05-19 |
Jump to invalid address: 02802c30 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-19 |
Unknown GetPointer 3706466b PC 0880c088 LR 088eb95c |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-19 |
__KernelStopThread: thread 350 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.15.3 |
2024-05-16 |
sceDmacMemcpy(dest=040e6800, src=09e71050, size=18944): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-07-13 |
__KernelStopThread: thread 331 does not exist (ApctlThread stopped) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-14 |
Bad vertex address 074abc8f! |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-14 |
Unknown GE command : fecec86a |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-13 |
ReadFromHardware: Invalid address 1ae4c10c near PC 0a16bc88 LR 0a16bc88 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.11.3 |
2024-05-12 |
80630006=sceAtracSetDataAndGetID(08bfc680, 00005000): invalid RIFF header |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-08 |
MIPSCompileOp: Invalid instruction 00030001 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-08 |
MIPSCompileOp: Invalid instruction 428b344a |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-08 |
MIPSCompileOp: Invalid instruction 428b3333 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-08 |
MIPSCompileOp: Invalid instruction 000007a8 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-08 |
MIPSCompileOp: Invalid instruction 00001ce8 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-08 |
Jump to invalid address: 06fa4900 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-08 |
Jump to invalid address: 07a2e180 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.1 |
2024-05-06 |
UI scissor out of bounds in GamePauseScreen: 645,20-300,672 / 706,465 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.1 |
2024-05-06 |
UI scissor out of bounds in GamePauseScreen: 0,20-635,672 / 706,465 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.1 |
2024-05-06 |
UI scissor out of bounds in GamePauseScreen: 802,10-150,489 / 480,346 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.1 |
2024-05-06 |
UI scissor out of bounds in GamePauseScreen: 322,10-150,337 / 480,346 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.1 |
2024-05-06 |
UI scissor out of bounds in GamePauseScreen: 0,10-318,337 / 480,346 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2024-05-02 |
80630006=sceAtracSetDataAndGetID(08c01680, 000b7000): invalid RIFF header |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-02 |
Unknown GE command : fcc276b4 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-02 |
Drawing region rate add non-zero: 018f, 03fd of 01df, 010f |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-02 |
__KernelStopThread: thread 327 does not exist (ApctlThread stopped) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17 |
2024-05-02 |
Unknown GetPointer 664de344 PC 0880c088 LR 0a01086c |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-02 |
sceNetAdhocMatchingInit(12288) at 0892bd40 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-02 |
ELF relocation HI16/4 pair (instead of LO16) at 08806ccc / 08807278 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-07-07 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-04-28 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-04-26 |
sceDmacMemcpy(dest=040e6800, src=09e70fe0, size=17584): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-04-25 |
Unimplemented HLE function sceUtilityGetNetParam |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-04-25 |
Unknown GetPointer 00000068 PC 0880b118 LR 0880b120 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.5 |
2024-04-24 |
ReadFromHardware: Invalid address 3718ae8f near PC 088ecc8c LR 088eccb4 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-04-16 |
__KernelStopThread: thread 705 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-04-13 |
sceKernelCreateThread(name=creature_vajra): unsupported attributes 00000006 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2024-04-13 |
Error in shader compilation: info: Compile failed.
WARNING: 0:62: 'function_call_constructor@vec4_vec4@12' : used without being initialised
WARNING: 0:86: 'function_call_constructor@vec3_vec3@105' : used without being initialised
WARNING: 0:102: 'function_call_constructor@float_float@147' : used without being initialised
WARNING: 3 compilation warnings.
01000000:80000928 HWX C T Light: LightUberShader Cull
#version 130
// Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130
#define gl_VertexIndex gl_VertexID
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000928 HWX C T Light: LightUberShader Cull
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha;
vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse;
vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
uint comp; uint type; float attenuation;
if ((u_lightControl & 0x1u) != 0x0u) {
comp = (u_lightControl >> 0x04u) & 0x3u;
type = (u_lightControl >> 0x06u) & 0x3u;
toLight = u_lightpos0;
if (type != 0x0u) {
toLight -= worldpos;
distance = length(toLight);
toLight /= distance;
attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
if (type == 0x01u) {
lightScale = attenuation;
} else {
angle = dot(u_lightdir0, toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
}
} else {
lightScale = 1.0;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0;
}
diffuse = (u_lightdiffu |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.15.4 |
2024-04-11 |
__KernelStopThread: thread 397 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-04-08 |
MIPSCompileOp: Invalid instruction 001800c5 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-04-08 |
MIPSCompileOp: Invalid instruction 000100c5 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-04-08 |
Branch in Jump delay slot at c8020400 in block starting at c8018a90 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17 |
2024-04-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-04-03 |
Error in shader program link: info: Error: Uniform u_texelDelta precision mismatch with other stage.
Error: Linking failed.
fs: postshader
#version 320 es
precision mediump float;
precision highp int;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec4 u_time;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
in vec4 v_texcoordNC0;
in vec4 v_texcoordNC1;
in vec4 v_texcoordNC2;
in vec4 v_texcoordNC3;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
bvec4 _and_(bvec4 A, bvec4 B)
{
return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w);
}
vec4 df(vec4 A, vec4 B)
{
return abs(A - B);
}
bvec4 close(vec4 A, vec4 B)
{
vec4 param = A;
vec4 param_1 = B;
return lessThan(df(param, param_1), vec4(15.0));
}
bvec4 _or_(bvec4 A, bvec4 B)
{
return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w);
}
vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h)
{
vec4 param = a;
vec4 param_1 = b;
vec4 param_2 = a;
vec4 param_3 = c;
vec4 param_4 = d;
vec4 param_5 = e;
vec4 param_6 = d;
vec4 param_7 = f;
vec4 param_8 = g;
vec4 param_9 = h;
return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0);
}
vec3 processxBR(vec3 color)
{
vec2 pS = vec2(1.0) / u_texelDelta;
vec2 fp = fract(v_texcoord0 * pS);
vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta);
vec2 dx = vec2(u_texelDelta.x, 0.0);
vec2 dy = vec2(0.0, u_texelDelta.y);
vec2 y2 = dy + dy;
vec2 x2 = dx + dx;
vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz;
vec3 B = texture(sampler0, TexCoord_0 - dy).xyz;
vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz;
vec3 D = texture(sampler0, TexCoord_0 - dx).xyz;
vec3 E = texture(sampler0, TexCoord_0).xyz;
vec3 F = texture(sampler0, TexCoord_0 + dx).xyz;
vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz;
vec3 H = texture(sampler0, TexCoord_0 + dy).xyz;
vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz;
vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz;
vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz;
vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz;
vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz;
vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz;
vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz;
vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz;
vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz;
vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz;
vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz;
vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz;
vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz;
vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 d = vec4(b.y, b.z, b.w, b.x);
vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 f = vec4(b.w, b.x, b.y, b.z);
vec4 g = vec4(c.z, c.w, c.x, c.y);
vec4 h = vec4(b.z, b.w, b.x, b.y);
vec4 i = vec4(c.w, c.x, c.y, c.z);
vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.4771995544 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-29 |
__KernelStopThread: thread 335 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-27 |
__KernelStopThread: thread 561 does not exist (ApctlThread stopped) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-24 |
80630006=sceAtracSetDataAndGetID(08b89880, 00253000): invalid RIFF header |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.12.3 |
2024-03-24 |
sceDmacMemcpy(dest=040cc000, src=0964b1d0, size=20032): overlapping read |