Recent logs - MONSTER HUNTER PORTABLE 3rd HD Ver.

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Game title Version Latest Report Message
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-07-26 ReadFromHardware: Invalid address 03634b5e near PC 0a0b710c LR 0a0b70c8
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-07-25 __KernelStopThread: thread 401 does not exist (ApctlThread deleted)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-07-25 __KernelStopThread: thread 401 does not exist (ApctlThread stopped)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-07-25 __KernelStopThread: thread 440 does not exist (ApctlThread deleted)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-07-24 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=1, text=1
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-07-21 sceDmacMemcpy(dest=040cc000, src=09eb39e0, size=21168): overlapping read
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-07-20 Unknown GetPointer 6bd3d316 PC 0880c088 LR 088eb95c
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-07-20 Unknown GetPointer 98a99168 PC 0880c088 LR 0a01086c
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-07-18 sceDmacMemcpy(dest=040cc000, src=0964b160, size=13456): overlapping read
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-07-18 __KernelStopThread: thread 336 does not exist (ApctlThread deleted)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-07-14 sceDmacMemcpy(dest=040e6800, src=09e84500, size=20944): overlapping read
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-07-14 sceNetAdhocMatchingInit(32768) at 08868d68
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1-826-g80baaa5fc4 2024-07-12 Bad vertex address 04974226!
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-07-12 Unknown GetPointer 6d112723 PC 088107f4 LR 0880b120
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-07-11 ReadFromHardware: Invalid address 00000062 near PC 0a097394 LR 0a09736c
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-07-11 Unknown GetPointer 78192e88 PC 088107f4 LR 0880b120
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1-817-g13506d3d02 2024-07-05 __KernelStopThread: thread 351 does not exist (ApctlThread deleted)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1-817-g13506d3d02 2024-07-05 __KernelStopThread: thread 351 does not exist (ApctlThread stopped)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-07-02 sceDmacMemcpy(dest=040cc000, src=0964b120, size=16912): overlapping read
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-07-01 sceDmacMemcpy(dest=040cc000, src=0964b1b0, size=19920): overlapping read
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-06-30 Drawing region rate add non-zero: 049c, 04d0 of 01df, 010f
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-06-30 Unknown GE command : 03ce282f
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-06-28 Unknown GE command : 34110010
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-06-20 sceDmacMemcpy(dest=040e6800, src=09e71010, size=19024): overlapping read
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17-13-gf9fff4227 2024-06-20 Unknown GetPointer 3990afe6 PC 0880c088 LR 088eb95c
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-06-19 sceDmacMemcpy(dest=040e6800, src=09e71050, size=20384): overlapping read
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-06-17 sceDmacMemcpy(dest=040cc000, src=09e72040, size=14672): overlapping read
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-06-17 sceKernelLoadModule: unsupported options size=00000014, flags=08be9e40, pos=0, access=1, data=2, text=2
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-06-17 sceKernelLoadModule: unsupported options size=00000014, flags=08be9e40, pos=0, access=1, data=1, text=1
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-06-15 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-06-10 sceDmacMemcpy(dest=040e6800, src=09e70ff0, size=18608): overlapping read
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-06-10 __KernelStopThread: thread 406 does not exist (ApctlThread stopped)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-06-09 __KernelStopThread: thread 891 does not exist (ApctlThread deleted)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.11 2024-06-09 sceDmacMemcpy(dest=040cc000, src=09eb39b0, size=18608): overlapping read
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-06-07 sceKernelLoadModule: unsupported options size=00000014, flags=0882ce3c, pos=0, access=1, data=2, text=2
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-06-04 sceKernelLoadModule: unsupported options size=00000014, flags=09510110, pos=0, access=1, data=2, text=2
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1-491-g9cdd97c13b 2024-06-10 __KernelStopThread: thread 406 does not exist (ApctlThread deleted)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-06-02 __KernelStopThread: thread 419 does not exist (ApctlThread deleted)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.2 2024-05-31 UI scissor out of bounds in GameSettingsScreen: 262,0-1645,1080 / 1440,816
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-27 sceDmacMemcpy(dest=040cc000, src=09eb39d0, size=20384): overlapping read
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-26 __KernelStopThread: thread 712 does not exist (ApctlThread deleted)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.11.3 2024-05-24 __KernelStopThread: thread 511 does not exist
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-22 sceDmacMemcpy(dest=04101000, src=09e84560, size=20816): overlapping read
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-19 sceUtilityMsgDialogInitStart: invalid status
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.4 2024-05-19 Branch in Jump delay slot at 0a055d70 in block starting at 0a053024
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.4 2024-05-19 Branch in Jump delay slot at 0a055d20 in block starting at 0a053024
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.4 2024-05-19 Jump to invalid address: 02802de0
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.4 2024-05-19 Jump to invalid address: 02802d50
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.4 2024-05-19 Jump to invalid address: 02801da0
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.4 2024-05-19 Branch in Jump delay slot at 0a055c2c in block starting at 0a053024
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.4 2024-05-19 Jump to invalid address: 02802cc0
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.4 2024-05-19 Jump to invalid address: 02801d40
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.4 2024-05-19 Branch in Jump delay slot at 0a055bdc in block starting at 0a053024
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.4 2024-05-19 Jump to invalid address: 02802c30
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-19 Unknown GetPointer 3706466b PC 0880c088 LR 088eb95c
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-19 __KernelStopThread: thread 350 does not exist (ApctlThread deleted)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.15.3 2024-05-16 sceDmacMemcpy(dest=040e6800, src=09e71050, size=18944): overlapping read
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-07-13 __KernelStopThread: thread 331 does not exist (ApctlThread stopped)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-14 Bad vertex address 074abc8f!
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-14 Unknown GE command : fecec86a
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-13 ReadFromHardware: Invalid address 1ae4c10c near PC 0a16bc88 LR 0a16bc88
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.11.3 2024-05-12 80630006=sceAtracSetDataAndGetID(08bfc680, 00005000): invalid RIFF header
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-08 MIPSCompileOp: Invalid instruction 00030001
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-08 MIPSCompileOp: Invalid instruction 428b344a
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-08 MIPSCompileOp: Invalid instruction 428b3333
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-08 MIPSCompileOp: Invalid instruction 000007a8
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-08 MIPSCompileOp: Invalid instruction 00001ce8
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-08 Jump to invalid address: 06fa4900
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-08 Jump to invalid address: 07a2e180
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.1 2024-05-06 UI scissor out of bounds in GamePauseScreen: 645,20-300,672 / 706,465
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.1 2024-05-06 UI scissor out of bounds in GamePauseScreen: 0,20-635,672 / 706,465
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.1 2024-05-06 UI scissor out of bounds in GamePauseScreen: 802,10-150,489 / 480,346
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.1 2024-05-06 UI scissor out of bounds in GamePauseScreen: 322,10-150,337 / 480,346
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.1 2024-05-06 UI scissor out of bounds in GamePauseScreen: 0,10-318,337 / 480,346
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.16.6 2024-05-02 80630006=sceAtracSetDataAndGetID(08c01680, 000b7000): invalid RIFF header
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-02 Unknown GE command : fcc276b4
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-02 Drawing region rate add non-zero: 018f, 03fd of 01df, 010f
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-02 __KernelStopThread: thread 327 does not exist (ApctlThread stopped)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17 2024-05-02 Unknown GetPointer 664de344 PC 0880c088 LR 0a01086c
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-02 sceNetAdhocMatchingInit(12288) at 0892bd40
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-05-02 ELF relocation HI16/4 pair (instead of LO16) at 08806ccc / 08807278
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-07-07 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-04-28 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-04-26 sceDmacMemcpy(dest=040e6800, src=09e70fe0, size=17584): overlapping read
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-04-25 Unimplemented HLE function sceUtilityGetNetParam
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-04-25 Unknown GetPointer 00000068 PC 0880b118 LR 0880b120
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.16.5 2024-04-24 ReadFromHardware: Invalid address 3718ae8f near PC 088ecc8c LR 088eccb4
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-04-16 __KernelStopThread: thread 705 does not exist (ApctlThread deleted)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-04-13 sceKernelCreateThread(name=creature_vajra): unsupported attributes 00000006
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.16.6 2024-04-13 Error in shader compilation: info: Compile failed. WARNING: 0:62: 'function_call_constructor@vec4_vec4@12' : used without being initialised WARNING: 0:86: 'function_call_constructor@vec3_vec3@105' : used without being initialised WARNING: 0:102: 'function_call_constructor@float_float@147' : used without being initialised WARNING: 3 compilation warnings. 01000000:80000928 HWX C T Light: LightUberShader Cull #version 130 // Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130 #define gl_VertexIndex gl_VertexID #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000928 HWX C T Light: LightUberShader Cull in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha; vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse; vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; uint comp; uint type; float attenuation; if ((u_lightControl & 0x1u) != 0x0u) { comp = (u_lightControl >> 0x04u) & 0x3u; type = (u_lightControl >> 0x06u) & 0x3u; toLight = u_lightpos0; if (type != 0x0u) { toLight -= worldpos; distance = length(toLight); toLight /= distance; attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); if (type == 0x01u) { lightScale = attenuation; } else { angle = dot(u_lightdir0, toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } } } else { lightScale = 1.0; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0; } diffuse = (u_lightdiffu
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.15.4 2024-04-11 __KernelStopThread: thread 397 does not exist (ApctlThread deleted)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-04-08 MIPSCompileOp: Invalid instruction 001800c5
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-04-08 MIPSCompileOp: Invalid instruction 000100c5
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-04-08 Branch in Jump delay slot at c8020400 in block starting at c8018a90
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17 2024-04-08 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-04-03 Error in shader program link: info: Error: Uniform u_texelDelta precision mismatch with other stage. Error: Linking failed. fs: postshader #version 320 es precision mediump float; precision highp int; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; in vec2 v_texcoord0; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; bvec4 _and_(bvec4 A, bvec4 B) { return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w); } vec4 df(vec4 A, vec4 B) { return abs(A - B); } bvec4 close(vec4 A, vec4 B) { vec4 param = A; vec4 param_1 = B; return lessThan(df(param, param_1), vec4(15.0)); } bvec4 _or_(bvec4 A, bvec4 B) { return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { vec4 param = a; vec4 param_1 = b; vec4 param_2 = a; vec4 param_3 = c; vec4 param_4 = d; vec4 param_5 = e; vec4 param_6 = d; vec4 param_7 = f; vec4 param_8 = g; vec4 param_9 = h; return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0); } vec3 processxBR(vec3 color) { vec2 pS = vec2(1.0) / u_texelDelta; vec2 fp = fract(v_texcoord0 * pS); vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta); vec2 dx = vec2(u_texelDelta.x, 0.0); vec2 dy = vec2(0.0, u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz; vec3 B = texture(sampler0, TexCoord_0 - dy).xyz; vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz; vec3 D = texture(sampler0, TexCoord_0 - dx).xyz; vec3 E = texture(sampler0, TexCoord_0).xyz; vec3 F = texture(sampler0, TexCoord_0 + dx).xyz; vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz; vec3 H = texture(sampler0, TexCoord_0 + dy).xyz; vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz; vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz; vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz; vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz; vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz; vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz; vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz; vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz; vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz; vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz; vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz; vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz; vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz; vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec4(b.z, b.w, b.x, b.y); vec4 i = vec4(c.w, c.x, c.y, c.z); vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.4771995544
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-03-29 __KernelStopThread: thread 335 does not exist (ApctlThread deleted)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-03-27 __KernelStopThread: thread 561 does not exist (ApctlThread stopped)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-03-24 80630006=sceAtracSetDataAndGetID(08b89880, 00253000): invalid RIFF header
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.12.3 2024-03-24 sceDmacMemcpy(dest=040cc000, src=0964b1d0, size=20032): overlapping read