Recent logs - LUNAR -HARMONY of SILVER STAR-

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Game title Version Latest Report Message
LUNAR -HARMONY of SILVER STAR- v1.12.3-1071-g830420f0c 2024-02-11 Failed to read valid video stream data from header
LUNAR -HARMONY of SILVER STAR- v1.14.4 2023-03-19 scePsmfPlayerStart(08e5f020, 08e5f030, 0): unable to change audio stream to 9999999
LUNAR -HARMONY of SILVER STAR- v1.12.3 2023-02-11 Lots of blits needed for obscure blending: 64 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.4.2-425-g7a7ccee5e 2023-01-26 Error in shader compilation: info: 0(158) : error C1503: undefined variable "u_proj" 0(159) : error C1503: undefined variable "col" 0(175) : error C1503: undefined variable "col" 0(178) : error C1503: undefined variable "col" 0(179) : error C1503: undefined variable "col" 0(190) : error C1503: undefined variable "col" 0(193) : error C1503: undefined variable "col" 0(194) : error C1503: undefined variable "col" 0(205) : error C1503: undefined variable "col" 0(208) : error C1503: undefined variable "col" 0(209) : error C1503: undefined variable "col" 0(220) : error C1503: undefined variable "col" 0(223) : error C1503: undefined variable "col" 0(224) : error C1503: undefined variable "col" 0(226) : error C1503: undefined variable "tex" / code: #version 330 #define lowp #define mediump #define highp in mediump vec4 w1, w2; in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform mat4 u_bone4; uniform mat4 u_bone5; uniform mat4 u_bone6; uniform mat4 u_bone7; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump float u_lightangle0; uniform mediump float u_lightspotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump float u_lightangle1; uniform mediump float u_lightspotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump float u_lightangle2; uniform mediump float u_lightspotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump float u_lightangle3; uniform mediump float u_lightspotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; uniform sampler1D u_tess_pos_tex; uniform sampler1D u_tess_tex_tex; uniform sampler1D u_tess_col_tex; uniform int u_spline_count_u; vec2 tess_sample(in vec2 points[16], in vec2 weights[4]) { vec2 pos = vec2(0.0); for (int i = 0; i < 4; ++i) { for (int j = 0; j < 4; ++j) { float f = weights[j].x * weights[i].y; if (f != 0.0) pos = pos + f * points[i * 4 + j]; } } return pos; } vec3 tess_sample(in vec3 points[16], in vec2 weights[4]) { vec3 pos = vec3(0.0); for (int i = 0; i < 4; ++i) { for (int j = 0; j < 4; ++j) { float f = weights[j].x * weights[i].y; if (f != 0.0) pos = pos + f * points[i * 4 + j]; } } return pos; } vec4 tess_sample(in vec4 points[16], in vec2 weights[4]) { vec4 pos = vec4(0.0); for (int i = 0; i < 4; ++i) { for (int j = 0; j < 4; ++j) { float f = weights[j].x * weights[i].y; if (f != 0.0) pos = pos + f * points[i * 4 + j]; } } return pos; } uniform int u_spline_count_v; uniform int u_spline_type_u; uniform int u_spline_type_v; void spline_knot(ivec2 num_patches, ivec2 type, out vec2 knot[6], ivec2 patch_pos) { for (int i = 0; i < 6; ++i) { knot[i] = vec2(float(i + patch_pos.x - 2), float(i + patch_pos.y - 2)); } if ((type.x & 1) != 0) { if (patch_pos.x <= 2) knot[0].x = 0.0; if (patch_pos.x <= 1) knot[1].x = 0.0; } if ((type.x & 2) != 0) { if (patch_pos.x >= (num_patches.x - 2)) knot[5].x = float(num_patches.x); if (pa
LUNAR -HARMONY of SILVER STAR- v1.9.0 2023-03-19 Lots of blits needed for obscure blending: 80 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.9.0 2023-02-10 Lots of blits needed for obscure blending: 96 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.9.0 2021-03-29 Lots of blits needed for obscure blending: 46 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.11.3 2021-10-30 Lots of blits needed for obscure blending: 42 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.6.3-492-g9fddfff66 2020-05-23 Lots of blits needed for obscure blending: 35 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.6.3-492-g9fddfff66 2020-04-28 Lots of blits needed for obscure blending: 38 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.6.3-492-g9fddfff66 2020-02-16 Jump to invalid address: 0c53fffc
LUNAR -HARMONY of SILVER STAR- v1.9.3-71-g29950c0ad 2023-11-28 Lots of blits needed for obscure blending: 52 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.9.3 2019-10-08 80630006=sceAtracSetDataAndGetID(0925efc0, 0002a000): invalid RIFF header
LUNAR -HARMONY of SILVER STAR- v1.9.3 2023-11-28 Lots of blits needed for obscure blending: 36 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.6.3-492-g9fddfff66 2020-04-25 Lots of blits needed for obscure blending: 50 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.9.0 2021-04-11 Lots of blits needed for obscure blending: 40 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.6.3-492-g9fddfff66 2021-02-07 Lots of blits needed for obscure blending: 51 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.0-109-gd3110b5 2015-11-20 Lots of blits needed for obscure blending: 44 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.0-33-ge6af3cf 2015-11-12 Lots of blits needed for obscure blending: 68 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.0-33-ge6af3cf 2015-08-14 Lots of blits needed for obscure blending: 56 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.0-33-ge6af3cf 2015-08-12 Lots of blits needed for obscure blending: 48 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.6.3-492-g9fddfff66 2020-12-28 Lots of blits needed for obscure blending: 32 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.8.0 2021-04-29 Lots of blits needed for obscure blending: 30 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.6.3-492-g9fddfff66 2021-05-03 Lots of blits needed for obscure blending: 34 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.9.3 2022-03-05 Lots of blits needed for obscure blending: 27 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.9.4 2022-12-06 Lots of blits needed for obscure blending: 26 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.0.1-98-g98d7afa 2015-06-30 CALL to illegal address 0a51a87c - ignoring! data=51a87c
LUNAR -HARMONY of SILVER STAR- v1.6.3-492-g9fddfff66 2019-10-21 Lots of blits needed for obscure blending: 29 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.0-33-ge6af3cf 2015-04-30 Lots of blits needed for obscure blending: 84 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.0-33-ge6af3cf 2015-04-29 Lots of blits needed for obscure blending: 45 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.9.3 2023-05-04 Lots of blits needed for obscure blending: 28 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.9.4 2023-03-01 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
LUNAR -HARMONY of SILVER STAR- v1.9.3 2021-06-02 Lots of blits needed for obscure blending: 33 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.9.3 2024-01-19 Lots of blits needed for obscure blending: 25 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.3 2017-03-20 Lots of blits needed for obscure blending: 31 per frame, blend 6/9/0
LUNAR -HARMONY of SILVER STAR- v1.4.2-425-g7a7ccee5e 2023-05-14 Loading module sceFont_Library with version 0101, devkit 03050010
LUNAR -HARMONY of SILVER STAR- v1.4.2-473-gbb1f65118 2023-05-14 Loading module scePsmfP_library with version 0101, devkit 05000010
LUNAR -HARMONY of SILVER STAR- v1.4.2-473-gbb1f65118 2019-05-19 Loading module sceFont_Library with version 0101, devkit 03090510
LUNAR -HARMONY of SILVER STAR- v1.4.2-473-gbb1f65118 2023-05-14 Loading module sceCcc_Library with version 0101, devkit 05000010
LUNAR -HARMONY of SILVER STAR- v1.4.2-473-gbb1f65118 2023-05-14 Loading module scePsmf_library with version 0101, devkit 05000010
LUNAR -HARMONY of SILVER STAR- v1.9.4 2024-04-01 Ignoring func export sceLibFont/bc75d85b, already implemented in HLE.
LUNAR -HARMONY of SILVER STAR- v1.9.4 2024-04-01 Ignoring func export sceLibFont/099ef33c, already implemented in HLE.
LUNAR -HARMONY of SILVER STAR- v1.9.4 2024-04-14 Ignoring func export sceLibFont/67f17ed7, already implemented in HLE.
LUNAR -HARMONY of SILVER STAR- v1.9.4 2024-04-01 Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE.
LUNAR -HARMONY of SILVER STAR- v1.9.4 2024-04-01 Ignoring func export sceLibFont/27f6e642, already implemented in HLE.
LUNAR -HARMONY of SILVER STAR- v1.9.4 2024-03-22 Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE.
LUNAR -HARMONY of SILVER STAR- v1.9.4 2024-03-22 Ignoring func export sceLibFont/a834319d, already implemented in HLE.
LUNAR -HARMONY of SILVER STAR- v1.9.4 2024-04-14 Ignoring func export sceLibFont/574b6fbc, already implemented in HLE.
LUNAR -HARMONY of SILVER STAR- v1.9.4 2024-04-01 Ignoring func export sceLibFont/ee232411, already implemented in HLE.
LUNAR -HARMONY of SILVER STAR- v1.9.4 2024-03-22 Ignoring func export sceLibFont/681e61a7, already implemented in HLE.
LUNAR -HARMONY of SILVER STAR- v1.9.4 2024-04-01 Ignoring func export sceLibFont/ca1e6945, already implemented in HLE.
LUNAR -HARMONY of SILVER STAR- v1.9.4 2024-04-01 Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE.
LUNAR -HARMONY of SILVER STAR- v1.9.4 2024-04-01 Ignoring func export sceLibFont/980f4895, already implemented in HLE.
LUNAR -HARMONY of SILVER STAR- v1.9.4 2024-04-01 Ignoring func export sceLibFont/0da7535e, already implemented in HLE.
LUNAR -HARMONY of SILVER STAR- v1.9.4 2024-04-01 Ignoring func export sceLibFont/57fcb733, already implemented in HLE.
LUNAR -HARMONY of SILVER STAR- v1.6.3-492-g9fddfff66 2022-09-05 BREAK instruction hit