Recent logs - WWE 2K22 by GAMER MODDER ........

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
WWE 2K22 by GAMER MODDER ........ v1.14.4 2023-03-10 Unimplemented HLE function sceUtilityHtmlViewerGetStatus
WWE 2K22 by GAMER MODDER ........ v1.13.2 2023-02-06 80630007=sceAtracSetData(2, 08d4b180, 0001c418): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.14.4 2023-02-04 Branch in JumpReg delay slot at 08fca08c in block starting at 08fca044
WWE 2K22 by GAMER MODDER ........ v1.14.4 2023-02-04 MIPSCompileOp: Invalid instruction 00010005
WWE 2K22 by GAMER MODDER ........ v1.14.4 2023-02-04 MIPSCompileOp: Invalid instruction 0101fa01
WWE 2K22 by GAMER MODDER ........ v1.14.4 2023-02-04 MIPSCompileOp: Invalid instruction 00020001
WWE 2K22 by GAMER MODDER ........ v1.14.4 2023-02-04 MIPSCompileOp: Invalid instruction 00100005
WWE 2K22 by GAMER MODDER ........ v1.13.2 2023-01-24 80630007=sceAtracSetData(2, 08d4b180, 0000eed0): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.13.2 2023-02-06 80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.13.2 2023-01-24 80630007=sceAtracSetData(2, 08d4b180, 00012350): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.13.2 2023-01-24 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
WWE 2K22 by GAMER MODDER ........ v1.13.2 2023-01-24 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
WWE 2K22 by GAMER MODDER ........ v1.13.2 2023-01-16 sceNetAdhocMatchingInit(32768) at 08a587d0
WWE 2K22 by GAMER MODDER ........ v1.13.2 2023-01-15 Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038
WWE 2K22 by GAMER MODDER ........ v1.6.3 2023-01-06 Render to area containing texture at 000cc000 +64x0
WWE 2K22 by GAMER MODDER ........ v1.15.1 2023-05-04 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-09-03 80630006=sceAtracSetData(2, 08d4b180, 00004d00): invalid RIFF header
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-09-03 80630006=sceAtracSetData(2, 08d4b180, 00015700): invalid RIFF header
WWE 2K22 by GAMER MODDER ........ v1.13.1 2022-08-11 80630007=sceAtracSetData(2, 08d13140, 000034e0): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.13.1 2022-08-10 80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.14.4 2023-03-30 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-06-12 80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-06-12 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-06-12 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-06-12 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-05-28 80630007=sceAtracSetData(2, 08d13140, 0001bb58): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-05-28 80630007=sceAtracSetData(2, 08d13140, 000170f8): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-05-27 80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-06-12 80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.13.2 2023-02-06 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-05-16 80630007=sceAtracSetData(2, 08d13140, 00004430): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.10.2 2022-05-11 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
WWE 2K22 by GAMER MODDER ........ v1.10.2 2022-05-11 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-06-12 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.14.4 2023-01-05 80630007=sceAtracSetData(2, 08d4b180, 00002c20): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.14.4 2023-01-05 80630007=sceAtracSetData(2, 08d4b180, 00002d38): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.14.4 2023-01-05 80630007=sceAtracSetData(2, 08d4b180, 000033c8): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.14.4 2023-01-05 80630007=sceAtracSetData(2, 08d4b180, 000040e8): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.14.4 2023-01-05 80630007=sceAtracSetData(2, 08d4b180, 00003080): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.7.5 2023-01-06 Rendering to framebuffer offset: 000cc000 +65x0
WWE 2K22 by GAMER MODDER ........ v1.13.2 2023-01-13 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-06-08 80630006=sceAtracSetData(2, 08d13140, 00000aec): invalid RIFF header
WWE 2K22 by GAMER MODDER ........ v1.9.4 2023-01-26 Unknown GetPointer 00000000 PC 08bf6830 LR 08bf6840
WWE 2K22 by GAMER MODDER ........ v1.9.4 2023-01-26 80630007=sceAtracSetData(2, 08d4b180, 00000aec): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.9.4 2022-04-15 Render to area containing texture at 040cc000 +64x0
WWE 2K22 by GAMER MODDER ........ v1.9.4 2023-03-23 Rendering to framebuffer offset: 040cc000 +65x0
WWE 2K22 by GAMER MODDER ........ v1.9.4 2023-05-11 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.9.4 2023-05-11 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)