Recent logs - WWE 2K22 by GAMER MODDER ........

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Game title Version Latest Report Message
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-06-12 80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-06-12 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-06-12 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-06-12 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-05-28 80630007=sceAtracSetData(2, 08d13140, 0001bb58): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-05-28 80630007=sceAtracSetData(2, 08d13140, 000170f8): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-05-27 80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-06-12 80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-05-16 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-05-16 80630007=sceAtracSetData(2, 08d13140, 00004430): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.10.2 2022-05-10 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
WWE 2K22 by GAMER MODDER ........ v1.10.2 2022-05-10 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-06-12 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-05-07 80630007=sceAtracSetData(2, 08d4b180, 00002c20): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-05-07 80630007=sceAtracSetData(2, 08d4b180, 00002d38): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-05-07 80630007=sceAtracSetData(2, 08d4b180, 000033c8): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-05-07 80630007=sceAtracSetData(2, 08d4b180, 000040e8): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-05-07 80630007=sceAtracSetData(2, 08d4b180, 00003080): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.7.5 2022-05-02 Rendering to framebuffer offset: 000cc000 +65x0
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-06-12 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.12.3 2022-06-08 80630006=sceAtracSetData(2, 08d13140, 00000aec): invalid RIFF header
WWE 2K22 by GAMER MODDER ........ v1.9.4 2022-06-11 Unknown GetPointer 00000000 PC 08bf6830 LR 08bf6840
WWE 2K22 by GAMER MODDER ........ v1.9.4 2022-06-19 80630007=sceAtracSetData(2, 08d4b180, 00000aec): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.9.4 2022-04-15 Render to area containing texture at 040cc000 +64x0
WWE 2K22 by GAMER MODDER ........ v1.9.4 2022-06-19 Rendering to framebuffer offset: 040cc000 +65x0
WWE 2K22 by GAMER MODDER ........ v1.9.4 2022-06-25 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
WWE 2K22 by GAMER MODDER ........ v1.9.4 2022-06-25 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)