Recent logs - inviZimals™ Shadow Zone

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Game title Version Latest Report Message
inviZimals™ Shadow Zone v1.17.1 2024-06-09 00000000=sceUtilityScreenshotInitStart(08a78fb4)
inviZimals™ Shadow Zone v1.13.2 2023-11-15 Unimplemented HLE function sceG729DecodeInitResource
inviZimals™ Shadow Zone v1.15.3 2023-05-15 Error in shader compilation: info: ERROR: 0:54: 'gl_ClipDistance' : undeclared identifier ERROR: 0:54: 'expression' : left of '[' is not of type array, matrix, or vector ERROR: 0:54: 'assign' : l-value required (can't modify a const) 00000000:00000928 HWX C T Cull #version 320 es #extension GL_EXT_clip_cull_distance : enable // Driver: ANGLE (Samsung Xclipse 920) on Vulkan 1.1.179 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:00000928 HWX C T Cull in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out lowp vec3 v_color1; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = color0; v_color1 = splat3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); if (u_fogcoef.x <= -65535.0 && u_fogcoef.y <= -65535.0) { v_fogdepth = 1.0; } else { v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; } vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_ClipDistance[0] = projZ * outPos.w + outPos.w + 0.000001; if (u_cullRangeMin.w > 0.0 && u_depthRange.w != 0.0f) { gl_CullDistance[0] = projPos.z - u_cullRangeMin.z; gl_CullDistance[1] = u_cullRangeMax.z - projPos.z; } else { gl_CullDistance[0] = 0.0; gl_CullDistance[1] = 0.0; } gl_Position = outPos; }
inviZimals™ Shadow Zone v1.15.3 2023-05-15 Error in shader compilation: info: ERROR: 0:53: 'gl_ClipDistance' : undeclared identifier ERROR: 0:53: 'expression' : left of '[' is not of type array, matrix, or vector ERROR: 0:53: 'assign' : l-value required (can't modify a const) 00000000:00000920 HWX T Cull #version 320 es #extension GL_EXT_clip_cull_distance : enable // Driver: ANGLE (Samsung Xclipse 920) on Vulkan 1.1.179 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:00000920 HWX T Cull in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out lowp vec3 v_color1; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = u_matambientalpha; v_color1 = splat3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); if (u_fogcoef.x <= -65535.0 && u_fogcoef.y <= -65535.0) { v_fogdepth = 1.0; } else { v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; } vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_ClipDistance[0] = projZ * outPos.w + outPos.w + 0.000001; if (u_cullRangeMin.w > 0.0 && u_depthRange.w != 0.0f) { gl_CullDistance[0] = projPos.z - u_cullRangeMin.z; gl_CullDistance[1] = u_cullRangeMax.z - projPos.z; } else { gl_CullDistance[0] = 0.0; gl_CullDistance[1] = 0.0; } gl_Position = outPos; }
inviZimals™ Shadow Zone v1.17.1 2024-05-06 NpSignin Init Params: 00000000, 00000000, 00000000, 00000000
inviZimals™ Shadow Zone v1.11.3 2021-09-20 Unknown GetPointer 00000000 PC 08804108 LR 08000030
inviZimals™ Shadow Zone v1.17.1-491-g9cdd97c13b 2024-06-10 Failed to read valid video stream data from header
inviZimals™ Shadow Zone v1.11.3 2021-07-26 sceSasSetADSRMode(08cb3040, 2, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.11.3 2021-07-26 sceSasSetADSRMode(08cb3040, 1, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.11.3 2021-07-26 sceSasSetADSRMode(08cb3040, 0, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.11.3 2021-07-26 sceSasSetADSRMode(08cb3040, 15, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.11.3 2021-07-26 sceSasSetADSRMode(08cb3040, 14, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.11.3 2021-07-26 sceSasSetADSRMode(08cb3040, 13, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.11.3 2021-07-26 sceSasSetADSRMode(08cb3040, 12, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.11.3 2021-07-26 sceSasSetADSRMode(08cb3040, 11, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.11.3 2021-07-26 sceSasSetADSRMode(08cb3040, 10, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.11.3 2021-07-26 sceSasSetADSRMode(08cb3040, 9, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.11.3 2021-07-26 sceSasSetADSRMode(08cb3040, 8, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.11.3 2021-07-26 sceSasSetADSRMode(08cb3040, 7, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.11.3 2021-07-26 sceSasSetADSRMode(08cb3040, 6, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.11.3 2021-07-26 sceSasSetADSRMode(08cb3040, 5, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.11.3 2021-07-17 00000000=sceUtilityScreenshotInitStart(08a78fb4)
inviZimals™ Shadow Zone v1.17.1 2024-05-06 Unimplemented HLE function sceNetResolverTerm
inviZimals™ Shadow Zone v1.17.1 2024-05-06 UNIMPLsceNetUpnpInit 8192,100
inviZimals™ Shadow Zone v1.11.3 2022-05-19 Unknown GetPointer 00000000 PC 0881a474 LR 08000020
inviZimals™ Shadow Zone v1.8.0 2024-06-10 sceSasSetADSRMode(08ea8940, 0, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.8.0 2024-06-10 sceSasSetADSRMode(08ea8940, 15, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.8.0 2024-06-10 sceSasSetADSRMode(08ea8940, 14, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.10.3 2020-12-28 Unimplemented HLE function sceUsbCamReadMic
inviZimals™ Shadow Zone v1.8.0 2024-06-10 VTYPE with morph used: THRU=0 TC=2 COL=0 POS=3 NRM=0 WT=0 NW=1 IDX=0 MC=2
inviZimals™ Shadow Zone v1.17.1-491-g9cdd97c13b 2024-06-10 Could not setup streams, unexpected stream count: 14
inviZimals™ Shadow Zone v1.9.4 2023-08-06 Unimplemented HLE function sceUtilityNpSigninGetStatus
inviZimals™ Shadow Zone v1.9.4 2024-06-10 sceSasSetADSRMode(08ea8940, 2, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.9.4 2024-06-10 sceSasSetADSRMode(08ea8940, 1, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.9.4 2023-08-06 Unknown syscall in known module 'sceNp': 0x7e0864df
inviZimals™ Shadow Zone v1.9.4 2023-08-06 Unknown syscall in known module 'sceNpService': 0x66c64821
inviZimals™ Shadow Zone v1.9.4 2023-08-06 Unknown syscall in known module 'sceNp': 0xa0be3c4b
inviZimals™ Shadow Zone v1.9.4 2023-08-06 Unknown syscall in known module 'sceNpService': 0x58251346
inviZimals™ Shadow Zone v1.9.4 2023-08-06 Unknown syscall in known module 'sceNpService': 0x5f5e32af
inviZimals™ Shadow Zone v1.9.4 2023-08-06 Unknown syscall in known module 'sceNpService': 0xbe22eea3
inviZimals™ Shadow Zone v1.9.4 2023-08-06 Unknown syscall in known module 'sceNpService': 0x4e851b10
inviZimals™ Shadow Zone v1.9.4 2023-08-06 Unknown syscall in known module 'sceNp': 0xbb069a87
inviZimals™ Shadow Zone v1.9.4 2023-08-06 Unknown syscall in known module 'sceNp': 0xcdcc21d3
inviZimals™ Shadow Zone v1.9.4 2023-08-06 Unknown syscall in known module 'sceNp': 0x1d60ae4b
inviZimals™ Shadow Zone v1.9.4 2023-08-06 Unknown syscall in known module 'sceNp': 0x633b5f71
inviZimals™ Shadow Zone v1.9.4 2023-08-06 Unknown syscall in known module 'sceNp': 0x4b5c71c8
inviZimals™ Shadow Zone v1.9.4 2024-06-10 sceSasSetADSRMode(08ea8940, 13, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.9.4 2024-06-10 sceSasSetADSRMode(08ea8940, 12, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.9.4 2024-06-10 sceSasSetADSRMode(08ea8940, 11, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.9.4 2024-06-10 sceSasSetADSRMode(08ea8940, 10, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.9.4 2024-06-10 sceSasSetADSRMode(08ea8940, 9, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.9.4 2024-06-10 sceSasSetADSRMode(08ea8940, 8, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.9.4 2024-06-10 sceSasSetADSRMode(08ea8940, 7, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.9.4 2024-06-10 sceSasSetADSRMode(08ea8940, 6, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.9.4 2024-06-10 sceSasSetADSRMode(08ea8940, 5, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.9.4 2024-06-10 sceSasSetADSRMode(08ea8940, 4, 8, 00000000, 00000000, 00000000, 00000004): invalid modes
inviZimals™ Shadow Zone v1.9.4 2024-06-10 sceSasSetADSRMode(08ea8940, 3, 8, 00000000, 00000000, 00000000, 00000004): invalid modes