Recent logs - Killzone™: Liberation

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Game title Version Latest Report Message
Killzone™: Liberation v1.13.2-1962-g15e66080d 2022-11-24 sceDmacMemcpy(dest=0411c200, src=09b20af0, size=1536): overlapping read
Killzone™: Liberation v1.13.2 2022-11-21 sceDmacMemcpy(dest=04157300, src=0975fc50, size=736): overlapping read
Killzone™: Liberation v1.13.2 2022-11-18 sceDmacMemcpy(dest=04110500, src=0968d170, size=80): overlapping read
Killzone™: Liberation v1.13.2 2022-11-18 sceDmacMemcpy(dest=0417cb00, src=09624490, size=736): overlapping read
Killzone™: Liberation v1.13.2 2022-11-18 sceDmacMemcpy(dest=0415a600, src=09c86730, size=2256): overlapping read
Killzone™: Liberation v1.13.2 2022-11-17 sceDmacMemcpy(dest=0412d400, src=099ce810, size=688): overlapping read
Killzone™: Liberation v1.13.2 2022-11-17 sceDmacMemcpy(dest=041d4a00, src=09779c10, size=1280): overlapping read
Killzone™: Liberation v1.13.2 2022-11-17 sceDmacMemcpy(dest=0417d900, src=091bbe90, size=6704): overlapping read
Killzone™: Liberation v1.13.2 2022-11-15 sceDmacMemcpy(dest=04135900, src=09a20b60, size=5120): overlapping read
Killzone™: Liberation v1.13.2 2022-11-13 sceDmacMemcpy(dest=04112700, src=0927aa30, size=1168): overlapping read
Killzone™: Liberation v1.13.2 2022-11-15 sceDmacMemcpy(dest=041f4c00, src=098c6b50, size=96): overlapping read
Killzone™: Liberation v1.13.2 2022-11-13 sceDmacMemcpy(dest=041c1c00, src=098c5b80, size=1824): overlapping read
Killzone™: Liberation v1.13.2 2022-11-11 sceDmacMemcpy(dest=041ae400, src=09942d60, size=1616): overlapping read
Killzone™: Liberation v1.13.2 2022-11-09 sceDmacMemcpy(dest=04135000, src=099b0b30, size=5120): overlapping read
Killzone™: Liberation v1.13.2 2022-11-08 sceDmacMemcpy(dest=041e9200, src=09383880, size=976): overlapping read
Killzone™: Liberation v1.13.2 2022-11-08 sceDmacMemcpy(dest=0411f700, src=09a49710, size=2656): overlapping read
Killzone™: Liberation v1.13.2 2022-11-07 sceDmacMemcpy(dest=0411e200, src=094103c0, size=1280): overlapping read
Killzone™: Liberation v1.13.2 2022-11-06 sceDmacMemcpy(dest=0411f600, src=094c9280, size=2624): overlapping read
Killzone™: Liberation v1.13.2 2022-11-06 sceDmacMemcpy(dest=0412a300, src=098c1cf0, size=2112): overlapping read
Killzone™: Liberation v1.13.2 2022-11-06 sceDmacMemcpy(dest=04117d00, src=091b8250, size=2496): overlapping read
Killzone™: Liberation v1.13.2 2022-11-05 sceDmacMemcpy(dest=0411ca00, src=0981e2f0, size=192): overlapping read
Killzone™: Liberation v1.13.2 2022-11-04 sceDmacMemcpy(dest=04123d00, src=0981e2f0, size=192): overlapping read
Killzone™: Liberation v1.13.2 2022-11-03 sceKernelLoadModule: unsupported options size=00000014, flags=09fff670, pos=0, access=1, data=1, text=1
Killzone™: Liberation v1.13.2 2022-11-03 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Killzone™: Liberation v1.13.2 2022-11-03 sceDmacMemcpy(dest=04123f00, src=09467f60, size=352): overlapping read
Killzone™: Liberation v1.13.2 2022-11-02 sceDmacMemcpy(dest=04131500, src=0946e050, size=944): overlapping read
Killzone™: Liberation v1.13.2 2022-10-29 sceDmacMemcpy(dest=04144e00, src=0946a550, size=944): overlapping read
Killzone™: Liberation v1.13.2 2022-10-29 sceDmacMemcpy(dest=04132100, src=0952f4c0, size=2112): overlapping read
Killzone™: Liberation v1.12.3 2022-10-03 sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=1, text=1
Killzone™: Liberation v1.12.3 2022-10-03 sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=2, text=2
Killzone™: Liberation v1.13.2 2022-10-03 Unknown GetPointerWrite bf12f150 PC 089a72d0 LR 0896d0ac
Killzone™: Liberation v1.9.3-80-g73bf6098e 2022-10-02 __KernelStopThread: thread 1795 does not exist
Killzone™: Liberation v1.9.3-80-g73bf6098e 2022-10-02 __KernelStopThread: thread 1764 does not exist
Killzone™: Liberation v1.13.2 2022-09-19 sceDmacMemcpy(dest=0413c600, src=09287750, size=64): overlapping read
Killzone™: Liberation v1.13.2 2022-09-18 UNIMPL sceUtilityGameSharingInitStart(09876034)
Killzone™: Liberation v1.13.2 2022-09-17 sceDmacMemcpy(dest=04159700, src=092693a0, size=784): overlapping read
Killzone™: Liberation v1.13.2 2022-09-17 sceDmacMemcpy(dest=0419f000, src=094e4bf0, size=3072): overlapping read
Killzone™: Liberation v1.13.2 2022-09-16 sceDmacMemcpy(dest=04144d00, src=0972aeb0, size=1312): overlapping read
Killzone™: Liberation v1.13.2 2022-09-16 sceDmacMemcpy(dest=0412e500, src=099e7650, size=5392): overlapping read
Killzone™: Liberation v1.7.4 2022-09-14 ReadFromHardware: Invalid address 2e4765a4 near PC 08a4b2c4 LR 08a4b2c4
Killzone™: Liberation v1.7.4 2022-09-14 Unknown GetPointer 00000000 PC 00000000 LR 08a4b2b0
Killzone™: Liberation v1.7.4 2022-09-14 ReadFromHardware: Invalid address 2e4765a0 near PC 08a4b2c4 LR 08a4b2c4
Killzone™: Liberation v1.7.4 2022-09-14 ReadFromHardware: Invalid address 2e476599 near PC 08a34eb8 LR 08a34ec8
Killzone™: Liberation v1.7.4 2022-09-13 sceDmacMemcpy(dest=0411a600, src=0953c020, size=720): overlapping read
Killzone™: Liberation v1.12.2 2022-09-02 MFIC instruction hit (70020024) at 08832bd0
Killzone™: Liberation v1.13.1 2022-09-01 sceDmacMemcpy(dest=04153d00, src=09797080, size=11232): overlapping read
Killzone™: Liberation v1.13.1 2022-09-01 sceDmacMemcpy(dest=04148e00, src=09797080, size=11232): overlapping read
Killzone™: Liberation v1.13.1-632-g3168f8d11 2022-08-31 Attempting to texture from current render target (src=04044000 / target=04044000 / flags=7), making a copy
Killzone™: Liberation v1.11.3 2022-08-30 sceDmacMemcpy(dest=04161400, src=092defc0, size=22240): overlapping read
Killzone™: Liberation v1.11.3 2022-08-29 sceDmacMemcpy(dest=0413f600, src=09710150, size=1280): overlapping read
Killzone™: Liberation v1.13.1 2022-08-28 sceDmacMemcpy(dest=04161400, src=095392e0, size=2112): overlapping read
Killzone™: Liberation v1.13.1-623-gdaa62beb3 2022-08-31 GetFramebufferCandidates: Multiple (2) candidate framebuffers. texaddr: 04044000 offset: 0 (512x512 stride 512, 8888): [COLOR seq:1100 C:04000000/512(8888) Z:00000000/0 X:0 Y:136 reint: false] [COLOR seq:1102 C:04044000/512(8888) Z:04000000/0 X:0 Y:0 reint: false]
Killzone™: Liberation v1.13.1 2022-08-28 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2
Killzone™: Liberation v1.12.3 2022-07-30 sceDmacMemcpy(dest=04113300, src=095e0e80, size=640): overlapping read
Killzone™: Liberation v1.12.3 2022-07-16 sceDmacMemcpy(dest=04186300, src=09511ec0, size=2112): overlapping read
Killzone™: Liberation v1.12.3 2022-07-14 UNIMPL sceUtilityGameSharingInitStart(090d6ac4)
Killzone™: Liberation v1.12.3 2022-07-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147649040
Killzone™: Liberation v1.12.3 2022-07-02 sceDmacMemcpy(dest=04192800, src=092a19b0, size=1856): overlapping read
Killzone™: Liberation v1.12.3 2022-07-02 sceDmacMemcpy(dest=04134800, src=098fa7c0, size=832): overlapping read
Killzone™: Liberation v1.12.3 2022-07-02 UNIMPL sceUtilityGameSharingInitStart(08f849a4)
Killzone™: Liberation v1.12.3 2022-07-02 UNIMPL sceUtilityGameSharingInitStart(08f910f4)
Killzone™: Liberation v1.12.3 2022-07-02 UNIMPL sceUtilityGameSharingInitStart(090d5294)
Killzone™: Liberation v1.12.3 2022-07-02 sceDmacMemcpy(dest=041ba000, src=09918380, size=6976): overlapping read
Killzone™: Liberation v1.12.3 2022-07-02 sceDmacMemcpy(dest=041f6100, src=098adb30, size=5456): overlapping read
Killzone™: Liberation v1.6.3 2022-07-01 Error in shader program link: info: Attached fragment shader is not compiled. fs: depal #version 300 es precision mediump float; precision highp int; in vec2 v_texcoord0; out vec4 fragColor0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 color = texture(tex, v_texcoord0); int r = 0; int g = 0; int b = int(color.b * 255.99); int a = 0; int index = (a << 24) | (b << 16) | (g << 8) | (r); index = (int(uint(index) >> 16) & 0xff); fragColor0 = texture(pal, vec2((float(index) + 0.5) * (1.0 / 256.000000), 0.0)); } vs: depal #version 300 es precision highp float; in vec4 a_position; in vec2 a_texcoord0; out vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Killzone™: Liberation v1.6.3 2022-07-01 Error in shader program link: info: Attached fragment shader is not compiled. fs: depal #version 300 es precision mediump float; precision highp int; in vec2 v_texcoord0; out vec4 fragColor0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 color = texture(tex, v_texcoord0); int r = 0; int g = int(color.g * 255.99); int b = 0; int a = 0; int index = (a << 24) | (b << 16) | (g << 8) | (r); index = (int(uint(index) >> 8) & 0xff); fragColor0 = texture(pal, vec2((float(index) + 0.5) * (1.0 / 256.000000), 0.0)); } vs: depal #version 300 es precision highp float; in vec4 a_position; in vec2 a_texcoord0; out vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Killzone™: Liberation v1.12.3 2022-06-28 UNIMPL sceUtilityGameSharingInitStart(08e9f774)
Killzone™: Liberation v1.12.3-1038-gd1e2b19eb 2022-06-17 sceDmacMemcpy(dest=041d7900, src=0935bc40, size=1280): overlapping read
Killzone™: Liberation v1.12.3 2022-06-01 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
Killzone™: Liberation v1.12.3 2022-05-30 UNIMPL sceUtilityGameSharingInitStart(090cc394)
Killzone™: Liberation v1.12.2-2-gbb64c176f 2022-05-29 sceDmacMemcpy(dest=0413bf00, src=09a20650, size=1168): overlapping read
Killzone™: Liberation v1.12.3 2022-05-28 sceKernelLoadModule: unsupported options size=00000014, flags=000045b0, pos=0, access=1, data=1, text=1
Killzone™: Liberation v1.12.3-1038-gd1e2b19eb 2022-05-23 UNIMPL sceUtilityGameSharingInitStart(098a4564)
Killzone™: Liberation v1.12.3-1038-gd1e2b19eb 2022-05-28 sceDmacMemcpy(dest=04113600, src=099aec30, size=480): overlapping read
Killzone™: Liberation v1.10.3 2022-05-23 sceDmacMemcpy(dest=04147d00, src=097f93b0, size=5184): overlapping read
Killzone™: Liberation v1.12.3 2022-05-22 sceDmacMemcpy(dest=04186a00, src=091c1fe0, size=6608): overlapping read
Killzone™: Liberation v1.12.3-1038-gd1e2b19eb 2022-05-22 sceDmacMemcpy(dest=041e0300, src=095c37d0, size=2064): overlapping read
Killzone™: Liberation v1.12.3-1038-gd1e2b19eb 2022-05-24 sceDmacMemcpy(dest=041c2800, src=099d5b70, size=416): overlapping read
Killzone™: Liberation v1.12.3-1038-gd1e2b19eb 2022-05-17 sceDmacMemcpy(dest=04110000, src=09972640, size=65600): overlapping read
Killzone™: Liberation v1.12.3-1038-gd1e2b19eb 2022-05-16 sceDmacMemcpy(dest=041d7100, src=097b0ce0, size=1280): overlapping read
Killzone™: Liberation v1.12.3-1038-gd1e2b19eb 2022-05-15 sceDmacMemcpy(dest=04112000, src=092b67c0, size=160): overlapping read
Killzone™: Liberation v1.12.3 2022-05-13 sceDmacMemcpy(dest=04110c00, src=097ada50, size=64): overlapping read
Killzone™: Liberation v1.12.3-1038-gd1e2b19eb 2022-05-12 sceDmacMemcpy(dest=04151100, src=0958ead0, size=7648): overlapping read
Killzone™: Liberation v1.12.3-1038-gd1e2b19eb 2022-05-11 UNIMPL sceUtilityGameSharingInitStart(090eea94)
Killzone™: Liberation v1.12.3-1038-gd1e2b19eb 2022-05-11 UNIMPL sceUtilityGameSharingInitStart(090e7f24)
Killzone™: Liberation v1.12.3-1038-gd1e2b19eb 2022-05-11 UNIMPL sceUtilityGameSharingInitStart(090eaa04)
Killzone™: Liberation v1.12.3-1038-gd1e2b19eb 2022-05-11 UNIMPL sceUtilityGameSharingInitStart(08f92d74)
Killzone™: Liberation v1.12.3-1038-gd1e2b19eb 2022-05-11 UNIMPL sceUtilityGameSharingInitStart(090ce2e4)
Killzone™: Liberation v1.12.3-1038-gd1e2b19eb 2022-05-11 UNIMPL sceUtilityGameSharingInitStart(090e75a4)
Killzone™: Liberation v1.12.3-1038-gd1e2b19eb 2022-05-11 UNIMPL sceUtilityGameSharingInitStart(090d7bd4)
Killzone™: Liberation v1.12.3-1038-gd1e2b19eb 2022-05-11 UNIMPL sceUtilityGameSharingInitStart(090d3254)
Killzone™: Liberation v1.12.3-1038-gd1e2b19eb 2022-05-11 UNIMPL sceUtilityGameSharingInitStart(090d14e4)
Killzone™: Liberation v1.13.2 2022-09-18 sceNetAdhocMatchingInit(32768) at 0897a100
Killzone™: Liberation v1.12.3 2022-05-06 sceDmacMemcpy(dest=04110000, src=09319690, size=1024): overlapping read
Killzone™: Liberation v1.12.3 2022-05-03 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
Killzone™: Liberation v1.12.3 2022-05-03 80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first
Killzone™: Liberation v1.12.3 2022-05-03 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
Killzone™: Liberation v1.12.3 2022-04-25 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Killzone™: Liberation v1.12.3 2022-04-25 sceDmacMemcpy(dest=0411b000, src=09395540, size=4752): overlapping read
Killzone™: Liberation v1.12.3 2022-04-24 sceDmacMemcpy(dest=04110000, src=0956fe00, size=5120): overlapping read