Recent logs - FIFA 07

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Game title Version Latest Report Message
FIFA 07 v1.9.0 2020-06-26 Unknown GetPointer 00000000 PC 08cb6800 LR 08cb6800
FIFA 07 v1.9.0 2020-07-08 Unknown GetPointer 00000000 PC 08cb5c2c LR 08000020
FIFA 07 v1.6.3-492-g9fddfff66 2020-05-24 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eef1d4, 4, 00000000, 0)
FIFA 07 v1.6.3-492-g9fddfff66 2020-05-08 WriteToHardware: Invalid address 00000000 near PC 08d36a10 LR 08d36a10
FIFA 07 v1.6.3-492-g9fddfff66 2020-04-30 Error in shader program link: info: (unknown reason) fs: 00000000:0000038e Tex TClampST TFuncRepl #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec4 u_texclamp; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec4 t = texture(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb, p.a); fragColor0 = v; } vs: 00000000:0000001a THR C Tex #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
FIFA 07 v1.6.3-492-g9fddfff66 2020-04-30 Error in shader program link: info: (unknown reason) fs: 00000000:0000038e Tex TClampST TFuncRepl #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec4 u_texclamp; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec4 t = texture(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb, p.a); fragColor0 = v; } vs: 00000000:0000005a THR C Tex TexProjPos #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
FIFA 07 v1.6.3-492-g9fddfff66 2020-04-15 Error in shader program link: info: (unknown reason) fs: 00000000:0000008e Tex TClamp TFuncRepl #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec4 u_texclamp; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec2 fixedcoord = vec2(mod(v_texcoord.x, u_texclamp.x), mod(v_texcoord.y, u_texclamp.y)); vec4 t = texture(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb, p.a); fragColor0 = v; } vs: 00000000:0000001a THR C Tex #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
FIFA 07 v1.6.3-492-g9fddfff66 2020-03-03 Render to texture with different strides 256 != 128
FIFA 07 v1.6.3-492-g9fddfff66 2020-01-23 Error in shader compilation: info: (unknown reason) 00000000:000000a2 Tex TexAlpha TClamp TFuncMod #version 100 precision lowp float; uniform sampler2D tex; uniform vec4 u_texclamp; varying vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec2 fixedcoord = vec2(mod(v_texcoord.x, u_texclamp.x), mod(v_texcoord.y, u_texclamp.y)); vec4 t = texture2D(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = p * t; gl_FragColor = v; }
FIFA 07 v1.6.3-492-g9fddfff66 2020-03-03 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
FIFA 07 v1.8.0 2020-05-08 Render to texture with different strides 128 != 256
FIFA 07 v1.9.3 2020-08-04 Unexpected prim type: 7
FIFA 07 v1.9.4 2020-08-08 UNIMPL sceUtilityLoadUsbModule(1)
FIFA 07 v1.9.4 2020-08-08 Render to texture with incompatible formats 3 != 1 at 04000000
FIFA 07 v1.9.0 2020-07-07 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ef26d4, 4, 00000000, 0)
FIFA 07 v1.0-33-ge6af3cf 2015-06-15 80020197=sceKernelStartThread(thread=0, argSize=0, argPtr=00000000): NULL thread
FIFA 07 v1.9.4 2020-07-07 BREAK instruction hit
FIFA 07 v1.7.5 2020-07-15 Render to texture with incompatible formats 3 != 1 at 00000000