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Game title |
Version |
Latest Report |
Message |
Ghost Recon Advanced Warfighter 2 |
v1.18.1 |
2024-11-28 |
Could not setup streams, unexpected stream count: 13462 |
Ghost Recon Advanced Warfighter 2 |
v1.18.1 |
2024-11-28 |
Failed to read valid video stream data from header |
Ghost Recon Advanced Warfighter 2 |
v1.18.1 |
2024-11-28 |
Unexpected mpeg first timestamp: 5579a080000 / 5873804509184 |
Ghost Recon Advanced Warfighter 2 |
v1.18.1 |
2024-11-28 |
Video out requested, not supported: mode=0 size=0,0 |
Ghost Recon Advanced Warfighter 2 |
v1.18.1 |
2024-11-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
Ghost Recon Advanced Warfighter 2 |
v1.18.1 |
2024-11-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1 |
Ghost Recon Advanced Warfighter 2 |
v1.14.4 |
2023-05-02 |
Truncating vertex count from 24618 to 21845 |
Ghost Recon Advanced Warfighter 2 |
v1.14.4 |
2023-05-01 |
Truncating vertex count from 52914 to 21845 |
Ghost Recon Advanced Warfighter 2 |
v1.14.4 |
2023-05-01 |
Truncating vertex count from 23076 to 21845 |
Ghost Recon Advanced Warfighter 2 |
v1.14.4 |
2023-04-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2 |
Ghost Recon Advanced Warfighter 2 |
v1.14.4 |
2023-04-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=1, text=1 |
Ghost Recon Advanced Warfighter 2 |
v1.14.4 |
2023-04-26 |
Truncating vertex count from 22524 to 21845 |
Ghost Recon Advanced Warfighter 2 |
v1.14.4 |
2023-02-13 |
Utility access thread still running, state: shutting down, dialog=2/1 |
Ghost Recon Advanced Warfighter 2 |
v1.14.2 |
2023-01-02 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2 |
Ghost Recon Advanced Warfighter 2 |
v1.14.4-783-g38f34fb48 |
2024-02-17 |
Ignoring possible texturing from framebuffer at 04154000 +0x128 / 256x272 |
Ghost Recon Advanced Warfighter 2 |
v1.13.2 |
2022-11-11 |
sceKernelLoadModule: unsupported options size=00000014, flags=0897230c, pos=0, access=1, data=1, text=1 |
Ghost Recon Advanced Warfighter 2 |
v1.18.1 |
2025-02-26 |
UNTESTED sceNetAdhocPollSocket(09f93fb0, 1, 0, 1) at 08867678 |
Ghost Recon Advanced Warfighter 2 |
v1.12.3 |
2021-11-27 |
WriteToHardware: Invalid address 00000028 near PC 08000000 LR 08000000 |
Ghost Recon Advanced Warfighter 2 |
v1.12.3 |
2022-01-21 |
WriteToHardware: Invalid address fffffce4 near PC 08000000 LR 08000000 |
Ghost Recon Advanced Warfighter 2 |
v1.18.1 |
2025-02-26 |
UNTESTED sceNetAdhocPollSocket(09fbf120, 1, 0, 1) at 08867678 |
Ghost Recon Advanced Warfighter 2 |
v1.9.4 |
2020-07-23 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Ghost Recon Advanced Warfighter 2 |
v1.9.4 |
2021-04-23 |
Unknown GetPointer 00000000 PC 0887eb50 LR 08000020 |
Ghost Recon Advanced Warfighter 2 |
v1.9.4 |
2021-06-30 |
sceDmacMemcpy(dest=04088000, src=09c24600, size=557056): overlapping read |
Ghost Recon Advanced Warfighter 2 |
v1.9.3 |
2020-08-25 |
sceDmacMemcpy(dest=04198000, src=091587f0, size=2048): overlapping read |
Ghost Recon Advanced Warfighter 2 |
v1.9.4 |
2020-04-30 |
GL ran out of GPU memory; switching to low memory mode |
Ghost Recon Advanced Warfighter 2 |
v1.9.4 |
2023-12-05 |
Render to area containing texture at 04000000 +0x136 |
Ghost Recon Advanced Warfighter 2 |
v1.7.5 |
2020-01-28 |
sceDmacMemcpy(dest=04088000, src=093bce00, size=557056): overlapping read |
Ghost Recon Advanced Warfighter 2 |
v1.9.4 |
2024-12-08 |
Render to area containing texture at 04088000 +0x136 |
Ghost Recon Advanced Warfighter 2 |
v1.9.4 |
2025-03-20 |
Branch in Jump delay slot at 08bbc43c in block starting at 08bbc43c |
Ghost Recon Advanced Warfighter 2 |
v1.3.0.1 |
2017-03-31 |
sceDmacMemcpy(dest=04110000, src=09cac680, size=557056): overlapping read |
Ghost Recon Advanced Warfighter 2 |
v1.9.4 |
2020-08-12 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed |
Ghost Recon Advanced Warfighter 2 |
v1.3.0.1 |
2017-04-14 |
sceDmacMemcpy(dest=04088000, src=09c24600, size=557056): overlapping read |
Ghost Recon Advanced Warfighter 2 |
v1.2.1 |
2016-05-02 |
80630006=sceAtracSetDataAndGetID(08a06280, 00030000): invalid RIFF header |
Ghost Recon Advanced Warfighter 2 |
v1.7.5 |
2024-08-04 |
Render to area containing texture at 00088000 +0x136 |
Ghost Recon Advanced Warfighter 2 |
v1.12.3 |
2022-01-21 |
WriteToHardware: Invalid address fffffcdc near PC 08000000 LR 08000000 |
Ghost Recon Advanced Warfighter 2 |
v1.7.5 |
2025-01-26 |
Render to area containing texture at 00000000 +0x136 |