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Game title |
Version |
Latest Report |
Message |
Prinny: Can I Really Be the Hero? |
v1.17.1 |
2024-07-05 |
Unknown GetPointer 41d1f2c9 PC 08896b5c LR 08896a20 |
Prinny: Can I Really Be the Hero? |
v1.17.1 |
2024-05-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bead40, pos=0, access=1, data=2, text=2 |
Prinny: Can I Really Be the Hero? |
v1.17.1 |
2024-05-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bead40, pos=0, access=1, data=1, text=1 |
Prinny: Can I Really Be the Hero? |
v1.17.1 |
2024-04-11 |
80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data |
Prinny: Can I Really Be the Hero? |
v1.17.1 |
2024-03-08 |
Can't draw: No current render step. Step count: 0 |
Prinny: Can I Really Be the Hero? |
v1.17.1-6-g25689c36d |
2024-02-12 |
__KernelStopThread: thread 289 does not exist (ApctlThread deleted) |
Prinny: Can I Really Be the Hero? |
v1.15.4 |
2023-09-15 |
Unknown GetPointer 319e7eb0 PC 088c198c LR 088c19a0 |
Prinny: Can I Really Be the Hero? |
v1.15.4 |
2023-08-25 |
sceKernelVolatileMemUnlock(0) FAILED - not locked |
Prinny: Can I Really Be the Hero? |
v1.15.4 |
2023-08-25 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
Prinny: Can I Really Be the Hero? |
v1.15.4 |
2023-08-25 |
DL PC = 00000000 WTF!!!! |
Prinny: Can I Really Be the Hero? |
v1.15.4 |
2023-09-03 |
Waiting thread for 20 that was already waiting for 20 |
Prinny: Can I Really Be the Hero? |
v1.14.4 |
2023-03-20 |
Unknown GE command : fee38e00 |
Prinny: Can I Really Be the Hero? |
v1.17.4-1 |
2024-10-14 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
Prinny: Can I Really Be the Hero? |
v1.13.2 |
2022-10-14 |
sceUtilityOskInitStart: invalid status |
Prinny: Can I Really Be the Hero? |
v1.13.1-2-ga5ad845d7 |
2022-07-31 |
sceKernelRegisterSubIntrHandler(30, 1, 08892d00, 00000000): duplicate handler |
Prinny: Can I Really Be the Hero? |
v1.12.3 |
2022-07-21 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 166232480 |
Prinny: Can I Really Be the Hero? |
v1.12.3 |
2022-07-21 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 158723776 |
Prinny: Can I Really Be the Hero? |
v1.12.3 |
2022-07-21 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=2, text=2 |
Prinny: Can I Really Be the Hero? |
v1.12.3 |
2022-07-21 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=1, text=1 |
Prinny: Can I Really Be the Hero? |
v1.12.3 |
2022-07-21 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16 |
Prinny: Can I Really Be the Hero? |
v1.12.3 |
2022-07-21 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 29328 |
Prinny: Can I Really Be the Hero? |
v1.12.3 |
2022-06-04 |
80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small |
Prinny: Can I Really Be the Hero? |
v1.12.2 |
2022-03-11 |
sceUtilityMsgDialogInitStart: invalid status |
Prinny: Can I Really Be the Hero? |
v1.17.4-1 |
2024-09-26 |
sceNetAdhocMatchingInit(32768) at 0889e93c |
Prinny: Can I Really Be the Hero? |
v1.14.4 |
2023-03-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
Prinny: Can I Really Be the Hero? |
v1.14.4 |
2023-03-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
Prinny: Can I Really Be the Hero? |
v1.12.3 |
2021-12-14 |
Rendering to framebuffer offset: 040cc000 +256x0 |
Prinny: Can I Really Be the Hero? |
v1.9.4 |
2021-08-03 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
Prinny: Can I Really Be the Hero? |
v1.10.3 |
2020-11-14 |
Unknown syscall in known module 'sceNpService': 0x78802d5f |
Prinny: Can I Really Be the Hero? |
v1.10.3 |
2020-11-14 |
Unknown syscall in known module 'sceNpService': 0x1da3e950 |
Prinny: Can I Really Be the Hero? |
v1.10.3 |
2020-11-14 |
Unknown syscall in known module 'sceNpService': 0x168b8de5 |
Prinny: Can I Really Be the Hero? |
v1.10.3 |
2020-11-14 |
Unknown syscall in known module 'sceNpAuth': 0xd99455dd |
Prinny: Can I Really Be the Hero? |
v1.10.3 |
2020-11-14 |
Unknown syscall in known module 'sceNpAuth': 0xcd86a656 |
Prinny: Can I Really Be the Hero? |
v1.10.3 |
2020-11-14 |
Unknown syscall in known module 'sceNpAuth': 0x72bb0467 |
Prinny: Can I Really Be the Hero? |
v1.10.3 |
2020-11-14 |
Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70 |
Prinny: Can I Really Be the Hero? |
v1.10.3 |
2020-10-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
Prinny: Can I Really Be the Hero? |
v1.10.3 |
2020-10-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1 |
Prinny: Can I Really Be the Hero? |
v1.6.3 |
2021-05-18 |
80630006=sceAtracSetHalfwayBuffer(2, 08a4c000, 00006000, 00040000): invalid RIFF header |
Prinny: Can I Really Be the Hero? |
v1.9.4 |
2024-08-17 |
Attempted set for logic op: f |
Prinny: Can I Really Be the Hero? |
v1.9.4 |
2024-09-13 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |