Recent logs - Yu-Gi-Oh! 5D's Tag Force5

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Game title Version Latest Report Message
Yu-Gi-Oh! 5D's Tag Force5 v1.13.2 2022-11-30 __KernelStopThread: thread 403 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-12-04 __KernelStopThread: thread 2918 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.13.2 2022-11-29 __KernelStopThread: thread 846 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.13.2 2022-12-02 __KernelStopThread: thread 304 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.13.2 2022-11-10 ReadFromHardware: Invalid address 00000081 near PC 00000081 LR 00000081
Yu-Gi-Oh! 5D's Tag Force5 v1.13.2 2022-11-01 __KernelStopThread: thread 311 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.13.2 2022-09-27 __KernelStopThread: thread 480 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-09-16 __KernelStopThread: thread 1181 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.13.1 2022-09-10 Jump to invalid address: 0e8c0040
Yu-Gi-Oh! 5D's Tag Force5 v1.13.1 2022-09-10 Unknown GetPointerWrite 00000000 PC 0880df0c LR 08e59cc4
Yu-Gi-Oh! 5D's Tag Force5 v1.13.1 2022-09-10 Jump to invalid address: 03a87450
Yu-Gi-Oh! 5D's Tag Force5 v1.13 2022-09-07 __KernelStopThread: thread 336 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-08-22 __KernelStopThread: thread 2739 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.13.1 2022-08-17 __KernelStopThread: thread 1672 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-07-01 __KernelStopThread: thread 4049 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-07-01 __KernelStopThread: thread 3239 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.13.2 2022-09-23 __KernelStopThread: thread 298 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-06-24 Error in shader compilation: info: Compile failed. 00004000:0001d022 Tex TexAlpha Flat TFuncMod AlphaTest0 > #version 130 // Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130 #define DISCARD discard #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) DISCARD; fragColor0 = v; }
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-06-15 __KernelStopThread: thread 1069 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-06-09 __KernelStopThread: thread 312 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.13.2 2022-11-28 sceNetAdhocMatchingInit(32768) at 08848ee8
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-05-17 __KernelStopThread: thread 3787 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.13.2 2022-11-21 __KernelStopThread: thread 299 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-05-08 __KernelStopThread: thread 2602 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-04-23 __KernelStopThread: thread 3833 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-04-09 __KernelStopThread: thread 1281 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-03-19 __KernelStopThread: thread 2260 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-03-19 __KernelStopThread: thread 2120 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-03-19 __KernelStopThread: thread 1157 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-03-19 __KernelStopThread: thread 818 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-03-16 __KernelStopThread: thread 1036 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-03-05 __KernelStopThread: thread 2731 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-02-26 __KernelStopThread: thread 305 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-03-04 __KernelStopThread: thread 1429 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-02-03 __KernelStopThread: thread 2796 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-01-28 __KernelStopThread: thread 2746 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.13.2 2022-11-29 __KernelStopThread: thread 303 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-07-01 __KernelStopThread: thread 275 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.13.2 2022-12-03 __KernelStopThread: thread 310 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(2f72f2cf, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630006=sceAtracSetDataAndGetID(08bf69dc, bc00806d): invalid RIFF header
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(a62635e1, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(2b565455, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(94ad6ca2, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(29c40755, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630006=sceAtracSetDataAndGetID(08bf47e8, e0a76583): invalid RIFF header
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630006=sceAtracSetDataAndGetID(08bf47f4, 4121b487): invalid RIFF header
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(126fb655, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(339b6d02, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(dba4acf9, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630006=sceAtracSetDataAndGetID(08bf47e8, 01010101): invalid RIFF header
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630006=sceAtracSetDataAndGetID(08bf47f4, 01010101): invalid RIFF header
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(13c0a7dd, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(2ac077dd, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(74e23ed8, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(ff2e59ae, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(614463ae, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(ffd7e351, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(44c16362, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(fa9f9fe6, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(4bc053c5, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(c06b47c9, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(e72127a8, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(e0f535a0, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(418ad548, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(2ace671e, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(fba09867, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-16 80630011=sceAtracSetDataAndGetID(1e1c3123, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-11-15 __KernelStopThread: thread 278 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.13.2 2022-11-29 __KernelStopThread: thread 295 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2022-01-28 __KernelStopThread: thread 624 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.12.3 2021-10-25 __KernelStopThread: thread 433 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.13.2 2022-12-05 __KernelStopThread: thread 282 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.11.3 2021-09-23 80630011=sceAtracSetDataAndGetID(c653c7b7, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.11.3 2021-09-23 80630006=sceAtracSetDataAndGetID(08bf35a4, 59a24b05): invalid RIFF header
Yu-Gi-Oh! 5D's Tag Force5 v1.11.3 2021-09-20 Unknown GetPointer 00000000 PC 08822284 LR 088338a0
Yu-Gi-Oh! 5D's Tag Force5 v1.11.3 2021-09-15 Error in shader program link: info: (unknown reason) fs: thin3d vs: thin3d #version 300 es #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec3 Position; attribute vec4 Color0; attribute vec2 TexCoord0; varying vec4 oColor0; varying vec2 oTexCoord0; uniform mat4 WorldViewProj; void main() { gl_Position = WorldViewProj * vec4(Position, 1.0); oColor0 = Color0; oTexCoord0 = TexCoord0; }
Yu-Gi-Oh! 5D's Tag Force5 v1.11.3 2021-09-08 ReadFromHardware: Invalid address 00000000 near PC 0884aee4 LR 0884aee4
Yu-Gi-Oh! 5D's Tag Force5 v1.13.2 2022-11-29 __KernelStopThread: thread 308 does not exist
Yu-Gi-Oh! 5D's Tag Force5 v1.11.3 2021-04-03 WriteToHardware: Invalid address ffff2d1c near PC 08845dd4 LR 08845790
Yu-Gi-Oh! 5D's Tag Force5 v1.11.3 2021-03-29 WriteToHardware: Invalid address fffefe90 near PC 08000000 LR 08000000
Yu-Gi-Oh! 5D's Tag Force5 v1.11.2 2021-02-27 80630011=sceAtracSetDataAndGetID(d69bbb80, 00000002): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.11.2 2021-02-27 80630011=sceAtracSetDataAndGetID(71ac9149, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.11.2 2021-02-27 80630011=sceAtracSetDataAndGetID(ce60f7ea, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.11.2 2021-02-27 80630011=sceAtracSetDataAndGetID(22e95085, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.11.2 2021-02-27 80630011=sceAtracSetDataAndGetID(9854bbea, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.11.2 2021-02-27 80630011=sceAtracSetDataAndGetID(10e6064c, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.11.2 2021-02-27 80630006=sceAtracSetDataAndGetID(09bff754, 94820002): invalid RIFF header
Yu-Gi-Oh! 5D's Tag Force5 v1.11.2 2021-02-27 80630011=sceAtracSetDataAndGetID(15e85554, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.11.2 2021-02-27 80630011=sceAtracSetDataAndGetID(d69bbb80, 00000000): buffer too small
Yu-Gi-Oh! 5D's Tag Force5 v1.10.3 2021-01-16 RET: Stack empty!
Yu-Gi-Oh! 5D's Tag Force5 v1.9.4 2020-11-08 80630006=sceAtracSetDataAndGetID(08bf5f8c, 000017a4): unsupported sample rate: 44228
Yu-Gi-Oh! 5D's Tag Force5 v1.9.4 2020-11-08 80630006=sceAtracSetDataAndGetID(08bf4ec4, 000016e4): invalid RIFF header
Yu-Gi-Oh! 5D's Tag Force5 v1.10.3 2020-10-08 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
Yu-Gi-Oh! 5D's Tag Force5 v1.10.3 2020-10-08 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
Yu-Gi-Oh! 5D's Tag Force5 v1.10.3 2020-10-08 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
Yu-Gi-Oh! 5D's Tag Force5 v1.10.3 2020-10-08 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
Yu-Gi-Oh! 5D's Tag Force5 v1.10.3 2020-10-08 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
Yu-Gi-Oh! 5D's Tag Force5 v1.10.3 2020-10-08 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
Yu-Gi-Oh! 5D's Tag Force5 v1.10.3 2020-10-08 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada