Recent logs - The 3rd Birthday®

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
The 3rd Birthday® v1.13.2 2022-11-23 sceDmacMemcpy(dest=0903f140, src=09302180, size=48832): overlapping read
The 3rd Birthday® v1.13.2 2022-11-19 sceDmacMemcpy(dest=0867c880, src=09cf0040, size=1456832): overlapping read
The 3rd Birthday® v1.13.2 2022-11-04 sceDmacMemcpy(dest=0909acc0, src=093bd700, size=10304): overlapping read
The 3rd Birthday® v1.10.3 2022-11-02 sceDmacMemcpy(dest=08ce2080, src=09f55fc0, size=23168): overlapping read
The 3rd Birthday® v1.12.3 2022-10-28 WriteToHardware: Invalid address 00002ee0 near PC 08befd8c LR 08befd8c
The 3rd Birthday® v1.13.2-1630-g6a6ccb4c6 2022-10-27 UI scissor out of bounds in GameSettingsScreen: 567,0-2433,1361 / 3022,1360
The 3rd Birthday® v1.13.2 2022-10-23 sceDmacMemcpy(dest=08f65100, src=09cf0040, size=248576): overlapping read
The 3rd Birthday® v1.5 2022-10-21 sceDmacMemcpy(dest=0932a240, src=09cf0040, size=1224832): overlapping read
The 3rd Birthday® v1.12.2 2022-10-21 sceDmacMemcpy(dest=09059140, src=09f58fc0, size=10304): overlapping read
The 3rd Birthday® v1.5 2022-10-20 sceDmacMemcpy(dest=09067840, src=093654c0, size=166976): overlapping read
The 3rd Birthday® v1.13.2 2022-10-17 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/00000000
The 3rd Birthday® v1.13.2 2022-10-17 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888): [C:0404c000/512 Z:04000000/512 X:0 Y:0 reint: false] [C:04000000/512 Z:00000000/0 X:0 Y:152 reint: false]
The 3rd Birthday® v1.13.2 2022-10-17 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
The 3rd Birthday® v1.13.2 2022-10-17 FBO created from existing depthbuffer as color, 04000000/00000000 and 04020000/04000000
The 3rd Birthday® v1.13.2 2022-10-17 FBO created from existing depthbuffer as color, 04000000/00000000 and 0404c000/04000000
The 3rd Birthday® v1.12.3 2022-10-16 WriteToHardware: Invalid address 3f228825 near PC 08000000 LR 08000000
The 3rd Birthday® v1.5 2022-10-16 sceDmacMemcpy(dest=095b2cc0, src=09cf0040, size=393792): overlapping read
The 3rd Birthday® v1.5 2022-10-16 sceDmacMemcpy(dest=09450200, src=09cf0040, size=1876544): overlapping read
The 3rd Birthday® v1.5 2022-10-16 sceDmacMemcpy(dest=08400000, src=09cf0040, size=151312): overlapping read
The 3rd Birthday® v1.5 2022-10-14 sceDmacMemcpy(dest=0867d1c0, src=09cf0040, size=90624): overlapping read
The 3rd Birthday® v1.5 2022-10-14 sceDmacMemcpy(dest=090d7880, src=090dc900, size=20608): overlapping read
The 3rd Birthday® v1.5 2022-10-14 sceDmacMemcpy(dest=08679b00, src=09cf0040, size=677056): overlapping read
The 3rd Birthday® v1.5 2022-10-13 sceDmacMemcpy(dest=0903f140, src=093fbfc0, size=690688): overlapping read
The 3rd Birthday® v1.5 2022-10-13 sceDmacMemcpy(dest=092abbc0, src=09cf0040, size=1419072): overlapping read
The 3rd Birthday® v1.10.2 2022-10-10 Render to area containing texture at 04088000 +128x32
The 3rd Birthday® v1.10.2 2022-10-09 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
The 3rd Birthday® v1.10.2 2022-10-09 Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937
The 3rd Birthday® v1.10.2 2022-10-09 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
The 3rd Birthday® v1.10.2 2022-10-09 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
The 3rd Birthday® v1.10.2 2022-10-09 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
The 3rd Birthday® v1.10.2 2022-10-10 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
The 3rd Birthday® v1.10.2 2022-10-10 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
The 3rd Birthday® v1.10.2 2022-10-10 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
The 3rd Birthday® v1.10.2 2022-10-10 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
The 3rd Birthday® v1.10.2 2022-10-10 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
The 3rd Birthday® v1.10.2 2022-10-10 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
The 3rd Birthday® v1.10.2 2022-10-10 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
The 3rd Birthday® v1.10.2 2022-10-10 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
The 3rd Birthday® v1.10.2 2022-10-09 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
The 3rd Birthday® v1.10.2 2022-10-10 Unknown syscall in known module 'ThreadManForKernel': 0x4e3a1105
The 3rd Birthday® v1.10.2 2022-10-10 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
The 3rd Birthday® v1.10.2 2022-10-10 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
The 3rd Birthday® v1.10.2 2022-10-10 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
The 3rd Birthday® v1.10.2 2022-10-09 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
The 3rd Birthday® v1.10.2 2022-10-09 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
The 3rd Birthday® v1.10.2 2022-10-09 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
The 3rd Birthday® v1.10.2 2022-10-09 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
The 3rd Birthday® v1.10.2 2022-10-10 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
The 3rd Birthday® v1.10.2 2022-10-09 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
The 3rd Birthday® v1.10.2 2022-10-09 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
The 3rd Birthday® v1.10.2 2022-10-09 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
The 3rd Birthday® v1.10.2 2022-10-09 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
The 3rd Birthday® v1.13.2 2022-09-25 sceDmacMemcpy(dest=08400000, src=09cf0040, size=152512): overlapping read
The 3rd Birthday® v1.12.3 2022-09-08 sceDmacMemcpy(dest=0903f140, src=093fbfc0, size=690688): overlapping read
The 3rd Birthday® v1.13.1 2022-08-22 WriteToHardware: Invalid address 00000344 near PC 08b3068c LR 08b3b694
The 3rd Birthday® v1.13.1 2022-08-21 sceDmacMemcpy(dest=08fedfc0, src=09cf0040, size=498944): overlapping read
The 3rd Birthday® v1.13.1 2022-08-21 sceDmacMemcpy(dest=08678240, src=09f51fc0, size=40512): overlapping read
The 3rd Birthday® v1.13.1 2022-08-20 sceDmacMemcpy(dest=09086a80, src=09f58fc0, size=10304): overlapping read
The 3rd Birthday® v1.12.3 2022-08-14 sceDmacMemcpy(dest=0843e800, src=09cf0040, size=563968): overlapping read
The 3rd Birthday® v1.9.3-80-g73bf6098e 2022-08-12 __KernelStopThread: thread 344 does not exist
The 3rd Birthday® v1.13.1 2022-08-10 Bad segment number 80
The 3rd Birthday® v1.13.1-130-g714afb46a 2022-08-08 Error in shader compilation: info: 0:21: S0001: Type mismatch, cannot convert from 'ivec2' to 'vec2' 00000000:000003f2 Tex TexAlpha Depal TClampST TFuncAdd #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Mali-G52 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) precision highp int; uniform sampler2D tex; uniform vec4 u_texclamp; uniform sampler2D pal; uniform uint u_depal_mask_shift_off_fmt; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec2 uv = fixedcoord.xy; vec2 uv_round; vec2 tsize = textureSize(tex, 0).xy; vec2 fraction; bool bilinear = (u_depal_mask_shift_off_fmt >> 31) != 0U; if (bilinear) { uv_round = uv * tsize - vec2(0.5, 0.5); fraction = fract(uv_round); uv_round = (uv_round - fraction + vec2(0.5, 0.5)) / tsize; } else { uv_round = uv; } highp vec4 t = texture(tex, uv_round); highp vec4 t1 = textureOffset(tex, uv_round, ivec2(1, 0)); highp vec4 t2 = textureOffset(tex, uv_round, ivec2(0, 1)); highp vec4 t3 = textureOffset(tex, uv_round, ivec2(1, 1)); uint depalMask = (u_depal_mask_shift_off_fmt & 0xFFU); uint depalShift = (u_depal_mask_shift_off_fmt >> 8) & 0xFFU; uint depalOffset = ((u_depal_mask_shift_off_fmt >> 16) & 0xFFU) << 4; uint depalFmt = (u_depal_mask_shift_off_fmt >> 24) & 0x3U; uvec4 col; uint index0; uint index1; uint index2; uint index3; switch (int(depalFmt)) { case 0: col = uvec4(t.rgb * vec3(31.99, 63.99, 31.99), 0); index0 = (col.b << 11) | (col.g << 5) | (col.r); if (bilinear) { col = uvec4(t1.rgb * vec3(31.99, 63.99, 31.99), 0); index1 = (col.b << 11) | (col.g << 5) | (col.r); col = uvec4(t2.rgb * vec3(31.99, 63.99, 31.99), 0); index2 = (col.b << 11) | (col.g << 5) | (col.r); col = uvec4(t3.rgb * vec3(31.99, 63.99, 31.99), 0); index3 = (col.b << 11) | (col.g << 5) | (col.r); } break; case 1: col = uvec4(t.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index0 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); if (bilinear) { col = uvec4(t1.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index1 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); col = uvec4(t2.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index2 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); col = uvec4(t3.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index3 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); } break; case 2: col = uvec4(t.rgba * 15.99); index0 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); if (bilinear) { col = uvec4(t1.rgba * 15.99); index1 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); col = uvec4(t2.rgba * 15.99); index2 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); col = uvec4(t3.rgba * 15.99); index3 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); } break; case 3: col = uvec4(t.rgba * 255.99); index0 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); if (bilinear) { col = uvec4(t1.rgba * 255.99); index1 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); col = uvec4(t2.rgba * 255.99); index2 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); col = uvec4(t3.rgba * 255.99); index3 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); } break; }; index0 = ((index0 >> depalShift) & depalMask) | depalOffset; t = texelFetch(pal, ivec2(index0, 0), 0); if (bilinear && !(index0 == index1 && index1 == index2 && index2 == index3)) { index1 = ((index1 >> depalShift) & depalMask) | depalOffset; index2 = ((index2 >> depalShift) & depalMask) | depalOffset; index3 = ((index3 >> depalShift) & depalMask) | depalOffset; t1 = texelFetch(pal, ivec2(index1,
The 3rd Birthday® v1.13.1-130-g714afb46a 2022-08-08 Error in shader compilation: info: 0:19: S0001: Type mismatch, cannot convert from 'ivec2' to 'vec2' 00000000:00000072 Tex TexAlpha Depal TFuncAdd #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Mali-G52 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) precision highp int; uniform sampler2D tex; uniform sampler2D pal; uniform uint u_depal_mask_shift_off_fmt; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec2 uv = v_texcoord.xy; vec2 uv_round; vec2 tsize = textureSize(tex, 0).xy; vec2 fraction; bool bilinear = (u_depal_mask_shift_off_fmt >> 31) != 0U; if (bilinear) { uv_round = uv * tsize - vec2(0.5, 0.5); fraction = fract(uv_round); uv_round = (uv_round - fraction + vec2(0.5, 0.5)) / tsize; } else { uv_round = uv; } highp vec4 t = texture(tex, uv_round); highp vec4 t1 = textureOffset(tex, uv_round, ivec2(1, 0)); highp vec4 t2 = textureOffset(tex, uv_round, ivec2(0, 1)); highp vec4 t3 = textureOffset(tex, uv_round, ivec2(1, 1)); uint depalMask = (u_depal_mask_shift_off_fmt & 0xFFU); uint depalShift = (u_depal_mask_shift_off_fmt >> 8) & 0xFFU; uint depalOffset = ((u_depal_mask_shift_off_fmt >> 16) & 0xFFU) << 4; uint depalFmt = (u_depal_mask_shift_off_fmt >> 24) & 0x3U; uvec4 col; uint index0; uint index1; uint index2; uint index3; switch (int(depalFmt)) { case 0: col = uvec4(t.rgb * vec3(31.99, 63.99, 31.99), 0); index0 = (col.b << 11) | (col.g << 5) | (col.r); if (bilinear) { col = uvec4(t1.rgb * vec3(31.99, 63.99, 31.99), 0); index1 = (col.b << 11) | (col.g << 5) | (col.r); col = uvec4(t2.rgb * vec3(31.99, 63.99, 31.99), 0); index2 = (col.b << 11) | (col.g << 5) | (col.r); col = uvec4(t3.rgb * vec3(31.99, 63.99, 31.99), 0); index3 = (col.b << 11) | (col.g << 5) | (col.r); } break; case 1: col = uvec4(t.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index0 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); if (bilinear) { col = uvec4(t1.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index1 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); col = uvec4(t2.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index2 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); col = uvec4(t3.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index3 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); } break; case 2: col = uvec4(t.rgba * 15.99); index0 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); if (bilinear) { col = uvec4(t1.rgba * 15.99); index1 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); col = uvec4(t2.rgba * 15.99); index2 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); col = uvec4(t3.rgba * 15.99); index3 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); } break; case 3: col = uvec4(t.rgba * 255.99); index0 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); if (bilinear) { col = uvec4(t1.rgba * 255.99); index1 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); col = uvec4(t2.rgba * 255.99); index2 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); col = uvec4(t3.rgba * 255.99); index3 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); } break; }; index0 = ((index0 >> depalShift) & depalMask) | depalOffset; t = texelFetch(pal, ivec2(index0, 0), 0); if (bilinear && !(index0 == index1 && index1 == index2 && index2 == index3)) { index1 = ((index1 >> depalShift) & depalMask) | depalOffset; index2 = ((index2 >> depalShift) & depalMask) | depalOffset; index3 = ((index3 >> depalShift) & depalMask) | depalOffset; t1 = texelFetch(pal, ivec2(index1, 0), 0); t2 = texelFetch(pal, ivec2(index2, 0), 0); t3 = texelFetch(pal, ivec2(index3, 0), 0); t = mix(t, t1, fraction.x); t2 = mix(t2, t3, fraction.x); t = mix(t, t2,
The 3rd Birthday® v1.13.1-130-g714afb46a 2022-08-08 Error in shader compilation: info: 0:21: S0001: Type mismatch, cannot convert from 'ivec2' to 'vec2' 00000000:000003e2 Tex TexAlpha Depal TClampST TFuncMod #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Mali-G52 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) precision highp int; uniform sampler2D tex; uniform vec4 u_texclamp; uniform sampler2D pal; uniform uint u_depal_mask_shift_off_fmt; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec2 uv = fixedcoord.xy; vec2 uv_round; vec2 tsize = textureSize(tex, 0).xy; vec2 fraction; bool bilinear = (u_depal_mask_shift_off_fmt >> 31) != 0U; if (bilinear) { uv_round = uv * tsize - vec2(0.5, 0.5); fraction = fract(uv_round); uv_round = (uv_round - fraction + vec2(0.5, 0.5)) / tsize; } else { uv_round = uv; } highp vec4 t = texture(tex, uv_round); highp vec4 t1 = textureOffset(tex, uv_round, ivec2(1, 0)); highp vec4 t2 = textureOffset(tex, uv_round, ivec2(0, 1)); highp vec4 t3 = textureOffset(tex, uv_round, ivec2(1, 1)); uint depalMask = (u_depal_mask_shift_off_fmt & 0xFFU); uint depalShift = (u_depal_mask_shift_off_fmt >> 8) & 0xFFU; uint depalOffset = ((u_depal_mask_shift_off_fmt >> 16) & 0xFFU) << 4; uint depalFmt = (u_depal_mask_shift_off_fmt >> 24) & 0x3U; uvec4 col; uint index0; uint index1; uint index2; uint index3; switch (int(depalFmt)) { case 0: col = uvec4(t.rgb * vec3(31.99, 63.99, 31.99), 0); index0 = (col.b << 11) | (col.g << 5) | (col.r); if (bilinear) { col = uvec4(t1.rgb * vec3(31.99, 63.99, 31.99), 0); index1 = (col.b << 11) | (col.g << 5) | (col.r); col = uvec4(t2.rgb * vec3(31.99, 63.99, 31.99), 0); index2 = (col.b << 11) | (col.g << 5) | (col.r); col = uvec4(t3.rgb * vec3(31.99, 63.99, 31.99), 0); index3 = (col.b << 11) | (col.g << 5) | (col.r); } break; case 1: col = uvec4(t.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index0 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); if (bilinear) { col = uvec4(t1.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index1 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); col = uvec4(t2.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index2 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); col = uvec4(t3.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index3 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); } break; case 2: col = uvec4(t.rgba * 15.99); index0 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); if (bilinear) { col = uvec4(t1.rgba * 15.99); index1 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); col = uvec4(t2.rgba * 15.99); index2 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); col = uvec4(t3.rgba * 15.99); index3 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); } break; case 3: col = uvec4(t.rgba * 255.99); index0 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); if (bilinear) { col = uvec4(t1.rgba * 255.99); index1 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); col = uvec4(t2.rgba * 255.99); index2 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); col = uvec4(t3.rgba * 255.99); index3 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); } break; }; index0 = ((index0 >> depalShift) & depalMask) | depalOffset; t = texelFetch(pal, ivec2(index0, 0), 0); if (bilinear && !(index0 == index1 && index1 == index2 && index2 == index3)) { index1 = ((index1 >> depalShift) & depalMask) | depalOffset; index2 = ((index2 >> depalShift) & depalMask) | depalOffset; index3 = ((index3 >> depalShift) & depalMask) | depalOffset; t1 = texelFetch(pal, ivec2(index1,
The 3rd Birthday® v1.9.0 2022-08-06 ReadFromHardware: Invalid address 014a2004 near PC 08000000 LR 08000000
The 3rd Birthday® v1.9.0 2022-08-06 ReadFromHardware: Invalid address 0b1392c4 near PC 08000000 LR 08000000
The 3rd Birthday® v1.10.2 2022-08-02 WriteToHardware: Invalid address 43482ee0 near PC 08000000 LR 08000000
The 3rd Birthday® v1.12.3 2022-07-17 sceDmacMemcpy(dest=09048200, src=0910d280, size=48832): overlapping read
The 3rd Birthday® v1.9.4 2022-07-03 sceDmacMemcpy(dest=090933c0, src=091aeb80, size=48832): overlapping read
The 3rd Birthday® v1.12.2 2022-07-02 sceDmacMemcpy(dest=09520b40, src=09cf0040, size=1311808): overlapping read
The 3rd Birthday® v1.12.3 2022-06-13 WriteToHardware: Invalid address 2bc2c140 near PC 08000000 LR 08000000
The 3rd Birthday® v1.12.3 2022-06-08 sceDmacMemcpy(dest=091f9740, src=093c6040, size=1676224): overlapping read
The 3rd Birthday® v1.10.2 2022-06-07 Ignoring func export sceMt19937/f40c98e6, already implemented in HLE.
The 3rd Birthday® v1.10.2 2022-06-07 Ignoring func export sceMt19937/ecf5d379, already implemented in HLE.
The 3rd Birthday® v1.12.3 2022-06-06 sceDmacMemcpy(dest=091329c0, src=09135200, size=10304): overlapping read
The 3rd Birthday® v1.12.3 2022-06-03 WriteToHardware: Invalid address 3f687e4e near PC 08000000 LR 08000000
The 3rd Birthday® v1.12.2 2022-06-02 sceDmacMemcpy(dest=09078340, src=09120d40, size=48896): overlapping read
The 3rd Birthday® v1.12.3 2022-05-28 sceDmacMemcpy(dest=09194bc0, src=09197400, size=10304): overlapping read
The 3rd Birthday® v1.12.3 2022-05-23 sceDmacMemcpy(dest=09064140, src=091c92c0, size=6528): overlapping read
The 3rd Birthday® v1.7.5 2022-05-20 sceDmacMemcpy(dest=09034280, src=0937c4c0, size=34112): overlapping read
The 3rd Birthday® v1.12.3 2022-05-18 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872
The 3rd Birthday® v1.12.3 2022-05-18 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024
The 3rd Birthday® v1.12.3 2022-05-18 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256
The 3rd Birthday® v1.12.3 2022-05-18 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145752064
The 3rd Birthday® v1.12.3 2022-05-18 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2
The 3rd Birthday® v1.12.3 2022-05-18 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1
The 3rd Birthday® v1.12.3 2022-05-18 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349168
The 3rd Birthday® v1.12.3 2022-05-18 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536
The 3rd Birthday® v1.12.3 2022-06-08 sceDmacMemcpy(dest=0940ca80, src=09cf0040, size=1459392): overlapping read
The 3rd Birthday® v1.12.3 2022-05-15 sceDmacMemcpy(dest=091859c0, src=0932ab40, size=1511680): overlapping read
The 3rd Birthday® v1.12.3 2022-05-15 sceDmacMemcpy(dest=0905d300, src=09085f40, size=113024): overlapping read
The 3rd Birthday® v1.12.3 2022-05-11 sceDmacMemcpy(dest=08627c80, src=09cf0040, size=113024): overlapping read
The 3rd Birthday® v1.6.3 2022-04-29 sceDmacMemcpy(dest=09059c00, src=09174440, size=48832): overlapping read
The 3rd Birthday® v1.12.3 2022-04-25 WriteToHardware: Invalid address 0000036c near PC 08b4353c LR 08b4353c
The 3rd Birthday® v1.12.3 2022-04-19 sceDmacMemcpy(dest=09058280, src=09073c00, size=10304): overlapping read
The 3rd Birthday® v1.11.3 2022-04-19 sceDmacMemcpy(dest=09034280, src=0903c7c0, size=10304): overlapping read
The 3rd Birthday® v1.12.3 2022-04-15 WriteToHardware: Invalid address 00002ee0 near PC 08c028a4 LR 08c028a4
The 3rd Birthday® v1.12.3 2022-04-13 sceDmacMemcpy(dest=08400000, src=09cf0040, size=111728): overlapping read
The 3rd Birthday® v1.12.3 2022-04-12 sceDmacMemcpy(dest=09060a40, src=090fdac0, size=22720): overlapping read
The 3rd Birthday® v1.12.3 2022-04-11 sceDmacMemcpy(dest=09394e40, src=09cf0040, size=2105792): overlapping read