Recent logs - ウルトラマン Fighting Evolution 0

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Game title Version Latest Report Message
ウルトラマン Fighting Evolution 0 v1.9.4 2020-05-25 Unknown GE command : fd7f0312
ウルトラマン Fighting Evolution 0 v1.9.4 2020-05-23 WriteToHardware: Invalid address 00002e57 near PC 088048f0 LR 088048f0
ウルトラマン Fighting Evolution 0 v1.7.5 2020-05-23 WriteToHardware: Invalid address 00002e57 near PC 088d813c LR 088d80c4
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2020-05-12 WriteToHardware: Invalid address 0001ac98 near PC 088deb8c LR 088deb8c
ウルトラマン Fighting Evolution 0 v1.9.4 2020-05-10 RET: Stack empty!
ウルトラマン Fighting Evolution 0 v1.9.4 2020-05-08 Unknown GetPointer 00000000 PC 08815ef4 LR 08000020
ウルトラマン Fighting Evolution 0 v1.7.2 2020-05-06 WriteToHardware: Invalid address 00002e64 near PC 088db550 LR 088db500
ウルトラマン Fighting Evolution 0 v1.6.3-312-g31646d6c8 2020-05-02 Error in shader program link: info: (unknown reason) fs: 00000000:00017000 AlphaTest0 != #version 300 es precision lowp float; uniform sampler2D testtex; in vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0 ; if (v.a < 0.002) discard; fragColor0 = v; } vs: 00000000:00000108 HWX C #version 300 es precision highp float; in vec3 position; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; }
ウルトラマン Fighting Evolution 0 v1.6.3-312-g31646d6c8 2020-04-29 Error in shader program link: info: Link Error: Fragment shader is missing. fs: 00001d83:00000022 Tex TexAlpha ReplaceBlend_3A:6_B:7_Eq:0 TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; v.rgb = v.rgb * vec3(v.a * 2.0); v.a = v.a * 2.0; fragColor0 = v; } vs: 00000000:00000918 HWX C T Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out highp vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
ウルトラマン Fighting Evolution 0 v1.9.4 2020-04-02 WriteToHardware: Invalid address 00002e25 near PC 088d3ee0 LR 088be164
ウルトラマン Fighting Evolution 0 v1.8.0 2020-03-31 ReadFromHardware: Invalid address e020beb0 near PC e020beb0 LR 0889cbc8
ウルトラマン Fighting Evolution 0 v1.9.3-601-g31f4caeb2 2020-03-28 __KernelStopThread: thread 290 does not exist
ウルトラマン Fighting Evolution 0 v1.9.4 2020-03-28 ReadFromHardware: Invalid address 1be32800 near PC 1be32800 LR 1be32800
ウルトラマン Fighting Evolution 0 v1.9.3-601-g31f4caeb2 2020-03-28 __KernelStopThread: thread 316 does not exist
ウルトラマン Fighting Evolution 0 v1.9.4 2020-03-16 ReadFromHardware: Invalid address 6a896801 near PC 6a896801 LR 0889cbc8
ウルトラマン Fighting Evolution 0 v1.9.4 2020-03-04 ReadFromHardware: Invalid address d7585b4d near PC d7585b4d LR d7585b4d
ウルトラマン Fighting Evolution 0 v1.9.4 2020-03-01 WriteToHardware: Invalid address 00002e64 near PC 088ae824 LR 088ae918
ウルトラマン Fighting Evolution 0 v1.9.3 2020-02-28 ReadFromHardware: Invalid address 290cbf18 near PC 290cbf18 LR 0889cbc8
ウルトラマン Fighting Evolution 0 v1.9.4 2020-02-23 WriteToHardware: Invalid address 00001476 near PC 08000000 LR 08000000
ウルトラマン Fighting Evolution 0 v1.7.5 2020-02-21 ReadFromHardware: Invalid address f021b05d near PC f021b05d LR 0889cbc8
ウルトラマン Fighting Evolution 0 v1.9.4 2020-02-12 Unknown GetPointer 00000000 PC 088f0c00 LR 088f0c00
ウルトラマン Fighting Evolution 0 v1.9.4 2020-01-28 Unknown syscall in known module 'sceNp': 0xbb069a87
ウルトラマン Fighting Evolution 0 v1.9.4 2020-01-28 Unknown syscall in known module 'sceNp': 0x1d60ae4b
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2020-01-13 WriteToHardware: Invalid address 00002e64 near PC 088d4054 LR 088d4054
ウルトラマン Fighting Evolution 0 v1.9.4 2020-01-11 ReadFromHardware: Invalid address ef68f7fa near PC ef68f7fa LR 0889cbc8
ウルトラマン Fighting Evolution 0 v1.9.4 2020-01-07 ReadFromHardware: Invalid address 00750072 near PC 00750072 LR 0889cbc8
ウルトラマン Fighting Evolution 0 v1.9.4 2020-01-05 WriteToHardware: Invalid address 00002e64 near PC 088d42d4 LR 088d4340
ウルトラマン Fighting Evolution 0 v1.9.4 2019-12-31 WriteToHardware: Invalid address 00021469 near PC 08000000 LR 08000000
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-12-30 Error in shader compilation: info: (unknown reason) 00001d83:00000000 ReplaceBlend_3A:6_B:7_Eq:0 #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0 ; v.rgb = v.rgb * vec3(v.a * 2.0); v.a = v.a * 2.0; fragColor0 = v; }
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-12-30 Error in shader compilation: info: (unknown reason) 00001d83:00000022 Tex TexAlpha ReplaceBlend_3A:6_B:7_Eq:0 TFuncMod #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; v.rgb = v.rgb * vec3(v.a * 2.0); v.a = v.a * 2.0; fragColor0 = v; }
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-12-30 Error in shader compilation: info: (unknown reason) 00000000:0000001a THR C Tex #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-12-30 Error in shader compilation: info: (unknown reason) 00000000:0000000a THR C #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-12-30 Error in shader compilation: info: (unknown reason) 00000000:00000001 Clear #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0; fragColor0 = v; }
ウルトラマン Fighting Evolution 0 v1.9.4 2020-02-27 Video out requested, not supported: mode=0 size=0,0
ウルトラマン Fighting Evolution 0 v1.9.4 2019-12-25 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
ウルトラマン Fighting Evolution 0 v1.9.4 2019-12-25 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
ウルトラマン Fighting Evolution 0 v1.9.4 2019-12-20 ReadFromHardware: Invalid address deadbeef near PC deadbeef LR 08000000
ウルトラマン Fighting Evolution 0 v1.9.4 2019-12-12 WriteToHardware: Invalid address 0000146a near PC 089054e8 LR 088e771c
ウルトラマン Fighting Evolution 0 v1.9.4 2019-12-09 Unknown GE command : 39606530
ウルトラマン Fighting Evolution 0 v1.9.3 2019-12-05 Unknown GetPointer efd48f1e PC 088e7aa8 LR 088e7acc
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-12-03 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08808278
ウルトラマン Fighting Evolution 0 v1.9.4 2020-02-12 WriteToHardware: Invalid address 0000146a near PC 089028f8 LR 089028f8
ウルトラマン Fighting Evolution 0 v1.9.4 2019-11-18 Unknown GetPointer 00000000 PC 088f02b8 LR 088f02b8
ウルトラマン Fighting Evolution 0 v1.9.4 2020-05-26 Render to texture with different strides 4 != 512
ウルトラマン Fighting Evolution 0 v1.9.4 2020-05-18 Savedata version requested: 3
ウルトラマン Fighting Evolution 0 v1.9.3 2019-10-14 Garbage libstub address or end
ウルトラマン Fighting Evolution 0 v1.9.3 2019-10-14 ReadFromHardware: Invalid address 00110cd4 near PC 00000000 LR 00000000
ウルトラマン Fighting Evolution 0 v1.9.3 2019-10-11 Unknown GetPointer 00000000 PC 089028f8 LR 089028f8
ウルトラマン Fighting Evolution 0 v1.4.2-199-g3249d81 2019-10-08 WriteToHardware: Invalid address 00002e64 near PC 088efa80 LR 088ef854
ウルトラマン Fighting Evolution 0 v1.4.2-199-g3249d81 2019-10-04 WriteToHardware: Invalid address 0000146a near PC 0890c2b0 LR 089118a8
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-10-01 WriteToHardware: Invalid address 0000146a near PC 088e60a4 LR 088ae110
ウルトラマン Fighting Evolution 0 v1.8.0 2019-09-21 Unknown GetPointer 00000000 PC 088df35c LR 088df35c
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-09-17 Error in shader compilation: info: (unknown reason) 00002982:00000000 ReplaceBlend_2A:6_B:10_Eq:0 #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform vec3 u_blendFixB; in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0 ; v.rgb = v.rgb * vec3(v.a * 2.0); fragColor0 = v; }
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-09-12 Unknown GetPointer 00000000 PC 08982bb4 LR 08982bdc
ウルトラマン Fighting Evolution 0 v1.8.0 2019-09-10 Unknown GE command : 4fc8ab84
ウルトラマン Fighting Evolution 0 v1.8.0 2019-09-10 Bad bounding box data: d81e4a
ウルトラマン Fighting Evolution 0 v1.8.0 2019-09-01 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
ウルトラマン Fighting Evolution 0 v1.8.0 2019-09-01 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-08-29 WriteToHardware: Invalid address 0000010c near PC 08000000 LR 08000000
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-08-25 Error in shader compilation: info: (unknown reason) 00002982:00017022 Tex TexAlpha ReplaceBlend_2A:6_B:10_Eq:0 TFuncMod AlphaTest0 != #version 100 precision lowp float; uniform sampler2D tex; uniform vec3 u_blendFixB; uniform sampler2D testtex; varying vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; v.rgb = v.rgb * vec3(v.a * 2.0); gl_FragColor = v; }
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-08-23 WriteToHardware: Invalid address 00000006 near PC 088d4310 LR 088d4340
ウルトラマン Fighting Evolution 0 v1.6.3-312-g31646d6c8 2019-08-19 WriteToHardware: Invalid address 00002e57 near PC 088d42d4 LR 088d4340
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-08-13 WriteToHardware: Invalid address 00014000 near PC 088deb8c LR 088deb8c
ウルトラマン Fighting Evolution 0 v1.8.0 2019-08-09 ReadFromHardware: Invalid address 1330bcc0 near PC 1330bcc0 LR 1330bcc0
ウルトラマン Fighting Evolution 0 v1.8.0 2019-08-09 Branch in RSRTComp delay slot at 489cf481 in block starting at 489cf47d
ウルトラマン Fighting Evolution 0 v1.8.0 2019-08-09 Branch in Jump delay slot at 48020200 in block starting at 48013400
ウルトラマン Fighting Evolution 0 v1.8.0 2019-08-09 Jump to invalid address: 40002c00
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-08-08 WriteToHardware: Invalid address 00002e25 near PC 088d8144 LR 088d80c4
ウルトラマン Fighting Evolution 0 v1.7.5-534-gaba375e2f 2019-07-30 WriteToHardware: Invalid address 00002e57 near PC 088f107c LR 088ef86c
ウルトラマン Fighting Evolution 0 v1.8.0 2019-07-27 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
ウルトラマン Fighting Evolution 0 v1.6.3-312-g31646d6c8 2019-07-27 WriteToHardware: Invalid address 00002e57 near PC 088f2284 LR 088f0d9c
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-07-26 WriteToHardware: Invalid address 00002e9e near PC 088fb6d0 LR 088fb6d0
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-07-07 WriteToHardware: Invalid address 00002e25 near PC 088be634 LR 088be354
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-07-05 WriteToHardware: Invalid address 00002e5f near PC 088d8144 LR 088d80c4
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-07-07 WriteToHardware: Invalid address 00002e25 near PC 088be3e8 LR 088be164
ウルトラマン Fighting Evolution 0 v1.6.3-312-g31646d6c8 2019-06-30 Failed to allocate memory for ELF!
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-06-28 MIPSCompileOp: Invalid instruction 46730001
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-06-20 WriteToHardware: Invalid address 00002e57 near PC 088d8144 LR 088d80c4
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-06-20 WriteToHardware: Invalid address 00002e25 near PC 088e8938 LR 088e8938
ウルトラマン Fighting Evolution 0 v1.8.0 2019-06-14 Unknown GetPointer 003f4864 PC 00000000 LR 00000000
ウルトラマン Fighting Evolution 0 v1.6.3-312-g31646d6c8 2019-06-10 Error in shader compilation: info: (unknown reason) 00000000:0000000a THR C #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
ウルトラマン Fighting Evolution 0 v1.8.0 2019-06-05 Decoding texture from VRAM mirror at 042cc000 swizzle=0
ウルトラマン Fighting Evolution 0 v1.8.0 2019-06-05 scePowerSetBusClockFrequency(111)
ウルトラマン Fighting Evolution 0 v1.8.0 2019-06-05 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2
ウルトラマン Fighting Evolution 0 v1.8.0 2019-06-05 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-06-04 BJUMP to illegal address 0ec1000c - ignoring! data=90000c
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-06-04 Unknown GE command : b68637bd
ウルトラマン Fighting Evolution 0 v1.8.0 2019-05-27 80630006=sceAtracSetDataAndGetID(09840960, 000b0f54): invalid RIFF header
ウルトラマン Fighting Evolution 0 v1.8.0 2019-05-24 80630006=sceAtracSetDataAndGetID(0983e1a0, 000b0f54): invalid RIFF header
ウルトラマン Fighting Evolution 0 v1.8.0 2019-05-23 80630006=sceAtracSetDataAndGetID(097789a0, 000b0f54): invalid RIFF header
ウルトラマン Fighting Evolution 0 v1.8.0 2019-05-23 80630006=sceAtracSetDataAndGetID(096d69a0, 000ad24c): invalid RIFF header
ウルトラマン Fighting Evolution 0 v1.8.0 2019-05-22 Unknown GE command : fee38e00
ウルトラマン Fighting Evolution 0 v1.7.5-534-gaba375e2f 2019-05-19 Unknown GetPointer 00000000 PC 08902638 LR 08900ae8
ウルトラマン Fighting Evolution 0 v1.6.3-492-g9fddfff66 2019-05-18 Error in shader program link: info: L0101 All attached shaders must be compiled prior to linking fs: 00001d83:00000000 ReplaceBlend_3A:6_B:7_Eq:0 #version 100 precision lowp float; varying vec4 v_color0; void main() { vec4 v = v_color0 ; v.rgb = v.rgb * vec3(v.a * 2.0); v.a = v.a * 2.0; gl_FragColor = v; } vs: 00000000:00000108 HWX C (failed) #version 100 precision highp float; attribute vec3 position; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = color0; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
ウルトラマン Fighting Evolution 0 v1.4.2-425-g7a7ccee5e 2019-04-28 Wrong magic number 0b53e428
ウルトラマン Fighting Evolution 0 v1.4.2-425-g7a7ccee5e 2019-04-28 Wrong magic number 0b4b3cc0
ウルトラマン Fighting Evolution 0 v1.4.2-425-g7a7ccee5e 2019-04-28 Wrong magic number 0b454118
ウルトラマン Fighting Evolution 0 v1.4.2-425-g7a7ccee5e 2019-04-28 Wrong magic number 0b41b628
ウルトラマン Fighting Evolution 0 v1.4.2-425-g7a7ccee5e 2019-04-28 Wrong magic number 0b4a2c20
ウルトラマン Fighting Evolution 0 v1.4.2-425-g7a7ccee5e 2019-04-28 Wrong magic number 016500c4