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Game title |
Version |
Latest Report |
Message |
Spider-Man 2 |
v1.15.3 |
2023-05-28 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r9p0-00dev0 [Revision 96995].
01f31000:00000b29 HWX C T N LM Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:3 Cull
#version 100
// Driver: Mali-470 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f31000:00000b29 HWX C T N LM Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:3 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse);
toLight = u_lightpos2;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse);
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular3 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse);
lightSum0 = clamp(lightSum0, 0.0, 1.0);
v_color0 = lightSum0;
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
if (u_fogcoef.x <= -65535.0 && u_fogcoef.y <= -65535.0) {
v_fogdepth = 1.0;
} else {
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (proj |
Spider-Man 2 |
v1.15.3 |
2023-05-28 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r9p0-00dev0 [Revision 96995].
01f30100:00000b29 HWX C T N LM Light: 0: c:0 t:0 1: c:0 t:0 2: c:1 t:0 3: c:0 t:0 MatUp:3 Cull
#version 100
// Driver: Mali-470 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f30100:00000b29 HWX C T N LM Light: 0: c:0 t:0 1: c:0 t:0 2: c:1 t:0 3: c:0 t:0 MatUp:3 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse);
toLight = u_lightpos2;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular2 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse);
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse);
lightSum0 = clamp(lightSum0, 0.0, 1.0);
v_color0 = lightSum0;
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
if (u_fogcoef.x <= -65535.0 && u_fogcoef.y <= -65535.0) {
v_fogdepth = 1.0;
} else {
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (proj |
Spider-Man 2 |
v1.15.3 |
2023-05-11 |
80630006=sceAtracSetHalfwayBufferAndGetID(08dda340, 00000800, 00040000): invalid RIFF header |
Spider-Man 2 |
v1.14.4 |
2023-05-05 |
Branch in Jump delay slot at 08c10044 in block starting at 08c10000 |
Spider-Man 2 |
v1.14.4 |
2023-05-05 |
Jump to invalid address: 02ecb1c0 |
Spider-Man 2 |
v1.14.1 |
2023-04-27 |
UI scissor out of bounds in MainScreen: 0,66-2955,301 / 1813,816 |
Spider-Man 2 |
v1.14.1 |
2023-04-27 |
UI scissor out of bounds in MainScreen: 0,22-2955,345 / 1813,816 |
Spider-Man 2 |
v1.14.1 |
2023-04-27 |
UI scissor out of bounds in MainScreen: 0,22-2955,44 / 1813,816 |
Spider-Man 2 |
v1.14.4 |
2023-04-14 |
MFIC instruction hit (70020024) at 08992870 |
Spider-Man 2 |
v1.14.4 |
2023-04-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=08beaac0, pos=0, access=1, data=1, text=1 |
Spider-Man 2 |
v1.14.4 |
2023-04-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fff5f0, pos=0, access=1, data=2, text=2 |
Spider-Man 2 |
v1.14.4 |
2023-04-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fff5f0, pos=0, access=1, data=1, text=1 |
Spider-Man 2 |
v1.13.2 |
2023-03-16 |
Failed decrypting the PRX (ret = -1, size = 7193990, psp_size = 7194336)! |
Spider-Man 2 |
v1.13.2 |
2023-03-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a87160, pos=0, access=1, data=2, text=2 |
Spider-Man 2 |
v1.13.2 |
2023-03-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=08b8c790, pos=0, access=1, data=1, text=1 |
Spider-Man 2 |
v1.13.2 |
2023-03-05 |
__KernelStopThread: thread 324 does not exist |
Spider-Man 2 |
v1.14.4 |
2023-03-03 |
__KernelStopThread: thread 308 does not exist (helper deleted) |
Spider-Man 2 |
v1.14.2 |
2023-01-30 |
UI scissor out of bounds in CwCheatScreen: 585,0-1183,817 / 1768,816 |
Spider-Man 2 |
v1.14.4 |
2023-01-30 |
00000000=sceGeEdramSetAddrTranslation(00000000) |
Spider-Man 2 |
v1.14.4 |
2023-01-30 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
Spider-Man 2 |
v1.14.2 |
2023-01-29 |
UI scissor out of bounds in GameSettingsScreen: 328,0-1427,817 / 1768,816 |
Spider-Man 2 |
v1.13.2 |
2023-01-24 |
__KernelStopThread: thread 337 does not exist |
Spider-Man 2 |
v1.14.3 |
2023-01-14 |
UI scissor out of bounds in GameSettingsScreen: 0,42-600,932 / 1024,600 |
Spider-Man 2 |
v1.14.3 |
2023-01-14 |
UI scissor out of bounds in GameSettingsScreen: 238,0-1498,352 / 1024,600 |
Spider-Man 2 |
v1.14.4 |
2023-01-07 |
Failed decrypting the PRX (ret = -1, size = 7890472, psp_size = 7890816)! |
Spider-Man 2 |
v1.14.2 |
2023-01-05 |
UI scissor out of bounds in MainScreen: 44,0-1194,721 / 1600,720 |
Spider-Man 2 |
v1.14.2 |
2023-01-05 |
UI scissor out of bounds in GameSettingsScreen: 282,0-1307,721 / 1600,720 |
Spider-Man 2 |
v1.14.4 |
2023-04-24 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
Spider-Man 2 |
v1.14.4 |
2023-05-01 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
Spider-Man 2 |
v1.14.1 |
2022-12-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=088b4474, pos=0, access=48, data=0, text=0 |
Spider-Man 2 |
v1.13.2 |
2022-12-14 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143963980 |
Spider-Man 2 |
v1.13.2 |
2022-12-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=088273f0, pos=0, access=1, data=1, text=1 |
Spider-Man 2 |
v1.11.3 |
2022-11-20 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146951504 |
Spider-Man 2 |
v1.13.2 |
2022-11-20 |
Utility access thread still running, state: shutting down, dialog=1/1 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 038c0700 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e30204 in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e30200 in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 03ca18a0 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e301f0 in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 02a027c0 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 02a9f400 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e30190 in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 038c0500 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e30180 in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 038c0f60 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e30160 in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 038c0360 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 02a97b00 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e30130 in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 02a02740 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e30110 in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 038c0300 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 038c0560 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e300e0 in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 02a02800 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 03ee6500 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 02a97980 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 038c0ba0 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e300b0 in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 038815a0 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e300a0 in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 02a02f60 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e3009c in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e30098 in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 027106c0 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 038c0a00 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e30088 in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 038c0b80 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e30084 in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 038c0b60 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e30080 in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 038c0b00 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 038c3220 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e30050 in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 038c0120 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e2d010 in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 038b4020 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e29fd0 in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 038a7f20 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e26f90 in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 0388fd20 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 0389be20 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Branch in Jump delay slot at 08e23f50 in block starting at 08e20580 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 038c3120 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 03887c50 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 03887c60 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 03887c70 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 03887c80 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 03887c90 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 03887ca0 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 03887cb0 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 03887cc0 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 03887cd0 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
Jump to invalid address: 03887ce0 |
Spider-Man 2 |
v1.13.2 |
2022-11-12 |
MIPSCompileOp: Invalid instruction 0000ffff |
Spider-Man 2 |
v1.13.2-1659-gbbb55e9b1 |
2022-11-07 |
Unknown GetPointer 00007654 PC 08a4e2a8 LR 08a4e2a8 |
Spider-Man 2 |
v1.13.2-1659-gbbb55e9b1 |
2022-11-07 |
Garbage libstub address 0000767c or end 000076e0 |
Spider-Man 2 |
v1.13.2 |
2022-10-29 |
Unexpected mpeg first timestamp: 906bf08d0c7 / 9924579479751 |
Spider-Man 2 |
v1.11.3 |
2022-10-27 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167769136 |
Spider-Man 2 |
v1.11.3 |
2022-10-27 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1 |