Recent logs - The Sims™ 2

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Game title Version Latest Report Message
The Sims™ 2 v1.12.3 2022-05-25 __KernelStopThread: thread 351 does not exist
The Sims™ 2 v1.12.3 2022-05-23 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2
The Sims™ 2 v1.12.3 2022-05-23 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00dev0 [Revision 96995]. 01f14444:00000b30 HWX T N Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull #version 100 // Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * u_matambientalpha.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
The Sims™ 2 v1.12.3 2022-05-14 Rendering to framebuffer offset: 04162000 +256x0
The Sims™ 2 v1.12.3 2022-05-14 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2
The Sims™ 2 v1.12.3 2022-05-14 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1
The Sims™ 2 v1.12.3 2022-05-02 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145543488
The Sims™ 2 v1.12.3 2022-05-01 ReadFromHardware: Invalid address ada835f0 near PC ada835f0 LR 0887f99c
The Sims™ 2 v1.12.3 2022-04-30 ReadFromHardware: Invalid address 4281ff3a near PC 4281ff3a LR 0887f99c
The Sims™ 2 v1.11.3 2022-04-30 Texture with unexpected bufw (full=34949)
The Sims™ 2 v1.11.3 2022-04-30 Texture with unexpected bufw (full=46208)
The Sims™ 2 v1.11.3 2022-04-30 80630007=sceAtracSetData(2, 08bd5600, 00015700): atracID uses different codec type than data
The Sims™ 2 v1.12.3 2022-04-29 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08884c18
The Sims™ 2 v1.12.3 2022-04-29 Branch in Jump delay slot at 08aaa568 in block starting at 08aaa55c
The Sims™ 2 v1.12.3 2022-04-29 Branch in Jump delay slot at 08aaa564 in block starting at 08aaa55c
The Sims™ 2 v1.12.3 2022-04-29 Branch in Jump delay slot at 08aaa560 in block starting at 08aaa55c
The Sims™ 2 v1.12.3 2022-04-29 Branch in Jump delay slot at 08aaa55c in block starting at 08aaa55c
The Sims™ 2 v1.12.3 2022-04-24 GE Interrupt: newState might be 7
The Sims™ 2 v1.12.3 2022-04-24 GE Interrupt: newState might be 5
The Sims™ 2 v1.12.3 2022-04-24 GE Interrupt: newState might be 4
The Sims™ 2 v1.12.3 2022-04-24 GE Interrupt: newState might be 3
The Sims™ 2 v1.10.3 2022-04-24 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8eaa0 PC 08b30020 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8ea78 PC 08b30014 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Trying to compile instruction 00033870 that can't be interpreted
The Sims™ 2 v1.12.3 2022-03-30 Trying to compile instruction 000066f0 that can't be interpreted
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8ea50 PC 08b30008 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Trying to compile instruction 00067cb0 that can't be interpreted
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8ea20 PC 08b2fffc LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e9f0 PC 08b2fff0 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e9c0 PC 08b2ffe4 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e990 PC 08b2ffd8 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e960 PC 08b2ffcc LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Trying to compile instruction 00064330 that can't be interpreted
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e930 PC 08b2ffc0 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Trying to compile instruction 00063330 that can't be interpreted
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e900 PC 08b2ffb4 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Trying to compile instruction 00062630 that can't be interpreted
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e8d0 PC 08b2ffa8 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Trying to compile instruction 000617f0 that can't be interpreted
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e8a0 PC 08b2ff9c LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e870 PC 08b2ff90 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e840 PC 08b2ff84 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e810 PC 08b2ff78 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e7e0 PC 08b2ff6c LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Trying to compile instruction 0005d5b0 that can't be interpreted
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e7b0 PC 08b2ff60 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e780 PC 08b2ff54 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e750 PC 08b2ff48 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e720 PC 08b2ff3c LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e6f0 PC 08b2ff30 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Trying to compile instruction 0000a070 that can't be interpreted
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e6c0 PC 08b2ff24 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Trying to compile instruction 000092f0 that can't be interpreted
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e690 PC 08b2ff18 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Trying to compile instruction 00007b30 that can't be interpreted
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e660 PC 08b2ff0c LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e638 PC 08b2ff00 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8cd40 PC 08b2fef8 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Branch in Jump delay slot at 08b2fef4 in block starting at 08b2fe60
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e628 PC 08b2fef4 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d865f0 PC 08b2feec LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Branch in Jump delay slot at 08b2fee8 in block starting at 08b2fe60
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e608 PC 08b2fee8 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d86590 PC 08b2fee0 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Branch in Jump delay slot at 08b2fedc in block starting at 08b2fe60
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e5e0 PC 08b2fedc LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d856f0 PC 08b2fed4 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Branch in Jump delay slot at 08b2fed0 in block starting at 08b2fe60
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e5d0 PC 08b2fed0 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d3fb80 PC 08b2fec8 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Branch in Jump delay slot at 08b2fec4 in block starting at 08b2fe60
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e5b8 PC 08b2fec4 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d3e650 PC 08b2febc LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Branch in Jump delay slot at 08b2feb8 in block starting at 08b2fe60
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e5a8 PC 08b2feb8 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d3e380 PC 08b2feb0 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e590 PC 08b2feac LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d3e2f0 PC 08b2fea4 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e578 PC 08b2fea0 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d388c0 PC 08b2fe98 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e568 PC 08b2fe94 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d383e0 PC 08b2fe8c LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e550 PC 08b2fe88 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d38320 PC 08b2fe80 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e538 PC 08b2fe7c LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d36a00 PC 08b2fe74 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e518 PC 08b2fe70 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d35710 PC 08b2fe68 LR 00000000
The Sims™ 2 v1.12.3 2022-03-30 Jump to invalid address: 02d8e500 PC 08b2fe64 LR 00000000
The Sims™ 2 v1.12.3 2022-03-21 __KernelStopThread: thread 406 does not exist
The Sims™ 2 v1.9.0 2022-03-01 MIPSCompileOp: Invalid instruction 4b3e6000
The Sims™ 2 v1.9.0 2022-03-01 Branch in RSZeroComp delay slot at 00010078 in block starting at 00010078
The Sims™ 2 v1.9.0 2022-03-01 Branch in RSZeroComp delay slot at 00010070 in block starting at 00010070
The Sims™ 2 v1.12.3 2022-02-27 sceKernelLoadModule: unsupported options size=00000014, flags=089fe978, pos=0, access=1, data=1, text=1
The Sims™ 2 v1.12.3 2022-02-19 __KernelStopThread: thread 309 does not exist
The Sims™ 2 v1.12.3 2022-02-19 An uneaten prefix at end of block: 0893bd34
The Sims™ 2 v1.12.3 2022-02-19 sceGeBreak(mode=0, unknown=08a6ac20): unknown ptr (valid)
The Sims™ 2 v1.12.3 2022-02-17 sceGeBreak(mode=0, unknown=08ce04ac): unknown ptr (valid)
The Sims™ 2 v1.12.3 2022-02-07 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000