Recent logs - Tomb Raider: Legend™

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Game title Version Latest Report Message
Tomb Raider: Legend™ v1.9.4 2020-05-27 sceDmacMemcpy(dest=041c0800, src=09919fe0, size=8192): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-27 sceDmacMemcpy(dest=0419cc00, src=098312d0, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-26 sceDmacMemcpy(dest=041e1000, src=093a0b70, size=8192): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-26 sceDmacMemcpy(dest=041fc800, src=09569f60, size=8192): overlapping read
Tomb Raider: Legend™ v1.9.3 2020-05-26 sceDmacMemcpy(dest=041c0400, src=0992d5d0, size=9216): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-26 sceDmacMemcpy(dest=041a0c00, src=09800770, size=32768): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-25 sceDmacMemcpy(dest=041cfc00, src=096c9030, size=8192): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-25 sceDmacMemcpy(dest=041ad400, src=097af614, size=4096): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-25 sceDmacMemcpy(dest=041c5400, src=09907ba0, size=9216): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-24 sceDmacMemcpy(dest=041e7c00, src=091d9000, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-24 sceDmacMemcpy(dest=0419c800, src=08e72030, size=5120): overlapping read
Tomb Raider: Legend™ v1.8.0 2020-05-24 sceDmacMemcpy(dest=041fb000, src=091d0390, size=5120): overlapping read
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 MIPSCompileOp: Invalid instruction 47fe42ff
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 Jump to invalid address: 00000080
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 An uneaten prefix at end of block: 084004d0
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 MIPSCompileOp: Invalid instruction 45e04139
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 MIPSCompileOp: Invalid instruction 45964149
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 Jump to invalid address: 00ffc000
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 MIPSCompileOp: Invalid instruction 45394082
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 MIPSCompileOp: Invalid instruction 45394441
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 Jump to invalid address: 0208fba0
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 MIPSCompileOp: Invalid instruction 40cea70e
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 MIPSCompileOp: Invalid instruction 406bf876
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 MIPSCompileOp: Invalid instruction 41934229
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 MIPSCompileOp: Invalid instruction f31bfddd
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 MIPSCompileOp: Invalid instruction f30cfddd
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 MIPSCompileOp: Invalid instruction f330fddd
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 MIPSCompileOp: Invalid instruction 43be401a
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 MIPSCompileOp: Invalid instruction f341fddd
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 MIPSCompileOp: Invalid instruction 4034b5d2
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 MIPSCompileOp: Invalid instruction f31dfddd
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 MIPSCompileOp: Invalid instruction f33dfddd
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 MIPSCompileOp: Invalid instruction f361fddd
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 MIPSCompileOp: Invalid instruction f34dfddd
Tomb Raider: Legend™ v1.6.3-432-gfd6c3145d 2020-05-24 MIPSCompileOp: Invalid instruction f371fddd
Tomb Raider: Legend™ v1.9.4 2020-05-23 sceDmacMemcpy(dest=041d6000, src=09beae30, size=8192): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-23 Unknown GetPointer 00000000 PC 0881e8b4 LR 0881e8b4
Tomb Raider: Legend™ v1.9.4 2020-05-22 sceDmacMemcpy(dest=0419f400, src=096dd0a0, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-22 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r4p1-01rel0 [Revision 96995]. 01f14444:00000b18 HWX C T N Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = vec4(u_cullRangeMax.w); } } gl_Position = outPos; }
Tomb Raider: Legend™ v1.9.4 2020-05-20 sceDmacMemcpy(dest=041b3400, src=08e70c20, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-20 sceDmacMemcpy(dest=041a2800, src=08e74850, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-20 sceDmacMemcpy(dest=041eac00, src=093b30b0, size=5120): overlapping read
Tomb Raider: Legend™ v1.5.4 2020-05-18 sceDmacMemcpy(dest=041ef400, src=0971c2b0, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-18 sceDmacMemcpy(dest=041adc00, src=098e95a0, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-18 sceDmacMemcpy(dest=041c0c00, src=09a197c0, size=9216): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-18 sceDmacMemcpy(dest=041c7400, src=09239d60, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-18 sceDmacMemcpy(dest=041a2000, src=096ee980, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-18 sceDmacMemcpy(dest=041b2800, src=094f9b70, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.3-80-g73bf6098e 2020-05-17 __KernelStopThread: thread 275 does not exist
Tomb Raider: Legend™ v1.9.4 2020-05-17 sceDmacMemcpy(dest=041c5400, src=0900bc60, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-17 sceDmacMemcpy(dest=041a0c00, src=09b13180, size=9216): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-17 sceDmacMemcpy(dest=041f6800, src=09736010, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-17 sceDmacMemcpy(dest=041aa400, src=091d67e0, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-17 sceDmacMemcpy(dest=0419dc00, src=096cc140, size=8192): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-16 sceDmacMemcpy(dest=041a0000, src=091d53d0, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-16 sceDmacMemcpy(dest=041b8400, src=091d7bf0, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-16 sceDmacMemcpy(dest=041bdc00, src=098fd630, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-16 sceDmacMemcpy(dest=041a1400, src=091d67e0, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-16 sceDmacMemcpy(dest=041a1c00, src=0985a0b0, size=9216): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-16 sceDmacMemcpy(dest=041b9800, src=096e0cd0, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-16 sceDmacMemcpy(dest=041a7800, src=09736010, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-16 sceDmacMemcpy(dest=041b6c00, src=096c4080, size=9216): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-16 sceDmacMemcpy(dest=041ad000, src=09796e80, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-16 sceDmacMemcpy(dest=0419fc00, src=091d53d0, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-15 sceDmacMemcpy(dest=041b3400, src=096c4080, size=9216): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-15 sceDmacMemcpy(dest=041f7000, src=09952150, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-13 sceDmacMemcpy(dest=041f9800, src=09032a50, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-13 sceDmacMemcpy(dest=041a1800, src=094239c0, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-13 sceDmacMemcpy(dest=041a1000, src=094bf450, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-13 sceDmacMemcpy(dest=041a7000, src=0957fc30, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-13 sceDmacMemcpy(dest=041c4800, src=091d9000, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-13 sceDmacMemcpy(dest=041cec00, src=09623f40, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-13 sceDmacMemcpy(dest=041af000, src=0974d840, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-12 sceDmacMemcpy(dest=0419dc00, src=091d9000, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-12 sceDmacMemcpy(dest=041df000, src=09243e20, size=9216): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-12 sceDmacMemcpy(dest=041d5400, src=091b8660, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-12 sceDmacMemcpy(dest=041e5c00, src=091d4be0, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-12 sceDmacMemcpy(dest=041f1000, src=096f25b0, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-12 sceDmacMemcpy(dest=041ab400, src=0942b634, size=1024): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-11 sceDmacMemcpy(dest=04199000, src=091d9000, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-11 sceDmacMemcpy(dest=041fd000, src=094bb0b0, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-11 sceDmacMemcpy(dest=041a3800, src=091d53d0, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-11 sceDmacMemcpy(dest=0419ec00, src=09668ea4, size=2048): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-11 sceDmacMemcpy(dest=041dbc00, src=092b8fb0, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-11 sceDmacMemcpy(dest=041bb800, src=096bdf90, size=9216): overlapping read
Tomb Raider: Legend™ v1.9.2 2020-05-11 sceDmacMemcpy(dest=041d9400, src=0960f7b0, size=32768): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-10 sceDmacMemcpy(dest=041b3400, src=096da880, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-10 sceDmacMemcpy(dest=041b2000, src=09046840, size=9216): overlapping read
Tomb Raider: Legend™ v1.7.5 2020-05-09 sceDmacMemcpy(dest=041e8c00, src=09b51ae0, size=8192): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-09 sceDmacMemcpy(dest=041c1000, src=090e2620, size=8192): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-09 sceDmacMemcpy(dest=041a0800, src=095f7260, size=8192): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-08 sceDmacMemcpy(dest=041f9400, src=091f4e40, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-08 sceDmacMemcpy(dest=041e8400, src=098e15d0, size=8192): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-08 sceDmacMemcpy(dest=0419c800, src=09623970, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-07 sceDmacMemcpy(dest=041ce000, src=08f46ae0, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-07 sceDmacMemcpy(dest=041a3c00, src=0923b170, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-07 sceDmacMemcpy(dest=041e2c00, src=095133b0, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-07 sceDmacMemcpy(dest=0419dc00, src=0926a990, size=5120): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-06 sceDmacMemcpy(dest=041f7400, src=08ec6150, size=9216): overlapping read
Tomb Raider: Legend™ v1.9.4 2020-05-05 sceDmacMemcpy(dest=041b8c00, src=096d2250, size=8192): overlapping read