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Game title |
Version |
Latest Report |
Message |
FIFA 07 |
v1.14.4 |
2023-06-01 |
Unknown GetPointerWrite 000c0f11 PC 08d126c0 LR 08d12724 |
FIFA 07 |
v1.15.4 |
2023-05-28 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
FIFA 07 |
v1.15.3 |
2023-05-28 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
FIFA 07 |
v1.15.4 |
2023-05-26 |
__KernelStopThread: thread 335 does not exist (helper deleted) |
FIFA 07 |
v1.15.4 |
2023-05-26 |
ReadFCR: Unexpected reg 21 |
FIFA 07 |
v1.10.2 |
2023-05-24 |
Unexpected mpeg first timestamp: 0 / 0 |
FIFA 07 |
v1.15.3 |
2023-05-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2 |
FIFA 07 |
v1.15.3 |
2023-05-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=1, text=1 |
FIFA 07 |
v1.14.2 |
2023-04-23 |
UI scissor out of bounds in GameSettingsScreen: 335,0-1252,720 / 1504,720 |
FIFA 07 |
v1.11.3 |
2023-04-20 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145670968 |
FIFA 07 |
v1.11.3 |
2023-04-20 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151001840 |
FIFA 07 |
v1.11.3 |
2023-04-20 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 900 |
FIFA 07 |
v1.11.3 |
2023-04-20 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146383100 |
FIFA 07 |
v1.11.3 |
2023-04-20 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148444536 |
FIFA 07 |
v1.11.3 |
2023-04-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=0000a018, pos=0, access=1, data=1, text=1 |
FIFA 07 |
v1.11.3 |
2023-04-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=08dd5138, pos=0, access=1, data=2, text=2 |
FIFA 07 |
v1.9.4 |
2023-04-17 |
Jump to invalid address: 01ffff40 |
FIFA 07 |
v1.9.4 |
2023-04-17 |
MIPSCompileOp: Invalid instruction 00000145 |
FIFA 07 |
v1.9.4 |
2023-04-17 |
Jump to invalid address: 032c5da0 |
FIFA 07 |
v1.9.4 |
2023-04-17 |
MIPSCompileOp: Invalid instruction 78987654 |
FIFA 07 |
v1.9.4 |
2023-04-17 |
Jump to invalid address: 0c416c10 |
FIFA 07 |
v1.9.4 |
2023-04-17 |
Jump to invalid address: 00000080 |
FIFA 07 |
v1.9.4 |
2023-04-17 |
Jump to invalid address: 010003c0 |
FIFA 07 |
v1.9.4 |
2023-04-17 |
Branch in Jump delay slot at 0841bd2c in block starting at 0841bcf0 |
FIFA 07 |
v1.9.4 |
2023-04-17 |
MIPSCompileOp: Invalid instruction 9f05cc9f |
FIFA 07 |
v1.9.4 |
2023-04-17 |
MIPSCompileOp: Invalid instruction 6b028804 |
FIFA 07 |
v1.9.4 |
2023-04-17 |
ReadFromHardware: Invalid address 00000000 near PC 08400ef0 LR 2fff0000 |
FIFA 07 |
v1.9.4 |
2023-04-17 |
Jump to invalid address: 032bee10 |
FIFA 07 |
v1.9.4 |
2023-04-17 |
Jump to invalid address: 01fb3980 |
FIFA 07 |
v1.9.4 |
2023-04-17 |
Jump to invalid address: 00ff8000 |
FIFA 07 |
v1.9.4 |
2023-04-17 |
Branch in Jump delay slot at 0841bce8 in block starting at 0841bcd4 |
FIFA 07 |
v1.9.4 |
2023-04-17 |
Jump to invalid address: 00ffc000 |
FIFA 07 |
v1.9.4 |
2023-04-17 |
MIPSCompileOp: Invalid instruction 6e72654b |
FIFA 07 |
v1.9.4 |
2023-04-17 |
Jump to invalid address: 03c05330 |
FIFA 07 |
v1.12.3 |
2023-04-15 |
MIPSCompileOp: Invalid instruction 00000341 |
FIFA 07 |
v1.12.3 |
2023-04-15 |
Jump to invalid address: 03ea4500 |
FIFA 07 |
v1.14.4 |
2023-04-13 |
Replacement rowPitch=128, but w=512 (level=0) |
FIFA 07 |
v1.14.4 |
2023-03-23 |
Unknown GetPointer 000003ec PC 08c992c0 LR 08c99304 |
FIFA 07 |
v1.14.4 |
2023-03-23 |
Unknown GetPointerWrite 000000a0 PC 08c993e8 LR 08c99428 |
FIFA 07 |
v1.6.3 |
2023-03-20 |
Error in shader program link: info: Link Error: Vertex shader is missing.
Link Error: Fragment shader is missing.
fs: 00000000:00800022 Tex TexAlpha 2x TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
v.rgb = v.rgb * 2.0;
fragColor0 = v;
}
vs: 01330011:00120b10 HWX T N Tex UVEnv Light: 0: c:1 t:0 1: c:1 t:0 MatUp:3
#version 300 es
precision highp float;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = vec3(0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot;
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * u_matspecular.rgb * (pow(ldot, u_matspecular.a) );
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos1;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot;
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * u_matspecular.rgb * (pow(ldot, u_matspecular.a) );
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse);
v_color0 = clamp(clamp(lightSum0, 0.0, 1.0) + vec4(lightSum1, 0.0), 0.0, 1.0);
v_texcoord = vec3(u_uvscaleoffset.xy * vec2(1.0 + dot(normalize(u_lightpos0), worldnormal), 1.0 + dot(normalize(u_lightpos1), worldnormal)) * 0.5, 1.0);
}
|
FIFA 07 |
v1.6.3 |
2023-03-20 |
Error in shader program link: info: Link Error: Vertex shader is missing.
Link Error: Fragment shader is missing.
fs: 00000000:00800022 Tex TexAlpha 2x TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
v.rgb = v.rgb * 2.0;
fragColor0 = v;
}
vs: 01730000:00000b10 HWX T N Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:3
#version 300 es
precision highp float;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos1;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos2;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
FIFA 07 |
v1.6.3 |
2023-03-20 |
Error in shader program link: info: Link Error: Vertex shader is missing.
fs: 00000000:00c0d022 Tex TexProj TexAlpha 2x TFuncMod AlphaTest >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = textureProj(tex, v_texcoord);
vec4 p = v_color0;
vec4 v = p * t;
float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) discard;
v.rgb = v.rgb * 2.0;
fragColor0 = v;
}
vs: 00000000:00050958 HWX C T Tex TexProjUV UVMtx
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = (u_texmtx * vec4(texcoord.xy, 0.0, 1.0)).xyz * vec3(u_uvscaleoffset.xy, 1.0);
}
|
FIFA 07 |
v1.14.2 |
2023-03-16 |
UI scissor out of bounds in GameSettingsScreen: 262,0-1267,720 / 1510,720 |
FIFA 07 |
v1.14.4 |
2023-03-14 |
Block transfer invalid: 85114260/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
FIFA 07 |
v1.14.4 |
2023-03-13 |
Unknown GetPointer 00000072 PC 00000072 LR 08ca9e90 |
FIFA 07 |
v1.14.4 |
2023-03-13 |
ReadFromHardware: Invalid address 00000072 near PC 00000072 LR 08ca9e90 |
FIFA 07 |
v1.14.4 |
2023-03-05 |
Unknown GetPointerWrite 00000100 PC 08d1271c LR 08d12724 |
FIFA 07 |
v1.14.4 |
2023-03-01 |
Replacement rowPitch=512, but w=1920 (level=0) |
FIFA 07 |
v1.15.4 |
2023-06-03 |
Unknown GetPointerWrite 00000000 PC 08d126c0 LR 08d12724 |
FIFA 07 |
v1.14.4 |
2023-02-16 |
Replacement rowPitch=256, but w=1000 (level=0) |
FIFA 07 |
v1.14.4 |
2023-02-13 |
Replacement rowPitch=256, but w=760 (level=0) |
FIFA 07 |
v1.14.4 |
2023-03-29 |
Replacement rowPitch=256, but w=512 (level=0) |
FIFA 07 |
v1.14.1 |
2023-01-27 |
__KernelStopThread: thread 724 does not exist (ApctlThread deleted) |
FIFA 07 |
v1.10.3 |
2023-01-26 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1431655765 |
FIFA 07 |
v1.10.3 |
2023-01-26 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524 |
FIFA 07 |
v1.10.3 |
2023-01-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2 |
FIFA 07 |
v1.10.3 |
2023-01-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1 |
FIFA 07 |
v1.14.4 |
2023-01-31 |
GE Interrupt: newState might be 1 |
FIFA 07 |
v1.14.4 |
2023-01-31 |
GE Interrupt: newState might be 0 |
FIFA 07 |
v1.10-6-g8ac4efd3c |
2023-01-16 |
MIPSCompileOp: Invalid instruction 00000005 |
FIFA 07 |
v1.13.2 |
2023-01-15 |
ReadFromHardware: Invalid address 00000080 near PC 08a81558 LR 08a81578 |
FIFA 07 |
v1.13.2 |
2023-01-15 |
ReadFromHardware: Invalid address 00000000 near PC 08b0bd44 LR 08b32020 |
FIFA 07 |
v1.13.2 |
2023-01-15 |
WriteToHardware: Invalid address 00000004 near PC 08a7a868 LR 08a7a868 |
FIFA 07 |
v1.14.2 |
2023-01-11 |
UI scissor out of bounds in GameSettingsScreen: 224,0-1046,721 / 1280,720 |
FIFA 07 |
v1.14.2 |
2023-01-10 |
UI scissor out of bounds in SavedataScreen: 1464,316-0,102 / 1280,720 |
FIFA 07 |
v1.14.2 |
2023-01-10 |
UI scissor out of bounds in SavedataScreen: 1464,209-0,102 / 1280,720 |
FIFA 07 |
v1.14.2 |
2023-01-10 |
UI scissor out of bounds in SavedataScreen: 1464,102-0,102 / 1280,720 |
FIFA 07 |
v1.14.2 |
2023-01-10 |
UI scissor out of bounds in SavedataScreen: 1485,316-0,102 / 1280,720 |
FIFA 07 |
v1.14.2 |
2023-01-10 |
UI scissor out of bounds in SavedataScreen: 1485,209-0,102 / 1280,720 |
FIFA 07 |
v1.14.2 |
2023-01-10 |
UI scissor out of bounds in SavedataScreen: 1485,102-0,102 / 1280,720 |
FIFA 07 |
v1.11.3 |
2023-01-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=08857c2c, pos=0, access=1, data=1, text=1 |
FIFA 07 |
v1.11.3 |
2023-01-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=0892b680, pos=0, access=1, data=2, text=2 |
FIFA 07 |
v1.10.2 |
2023-01-07 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918352 |
FIFA 07 |
v1.10.2 |
2023-01-07 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907468 |
FIFA 07 |
v1.10.2 |
2023-01-07 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 153291632 |
FIFA 07 |
v1.10.2 |
2023-01-07 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316544 |
FIFA 07 |
v1.10.2 |
2023-01-07 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771664 |
FIFA 07 |
v1.10.2 |
2023-01-07 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142702700 |
FIFA 07 |
v1.10.2 |
2023-01-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2 |
FIFA 07 |
v1.10.2 |
2023-01-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=1, text=1 |
FIFA 07 |
v1.14.2 |
2023-01-03 |
Ignoring possible texturing from framebuffer at 04174000 +0x150 / 64x272 |
FIFA 07 |
v1.14.4-284-g473da82e8 |
2023-03-26 |
Unknown GetPointer 00002000 PC 08db3b40 LR 08db3b40 |
FIFA 07 |
v1.14.4-284-g473da82e8 |
2023-03-26 |
Unknown GetPointerWrite 000005c0 PC 08dba774 LR 08dba774 |
FIFA 07 |
v1.13.2 |
2022-12-21 |
sceUtilityMsgDialogInitStart: invalid status |
FIFA 07 |
v1.13.2 |
2022-12-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
FIFA 07 |
v1.13.2 |
2022-12-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaa4, pos=0, access=1, data=1, text=1 |
FIFA 07 |
v1.13.2 |
2022-12-14 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349168 |
FIFA 07 |
v1.13.2 |
2022-12-04 |
Unknown GetPointerWrite 42186e64 PC 08d12674 LR 08d12724 |
FIFA 07 |
v1.13.2 |
2022-11-28 |
MIPSCompileOp: Invalid instruction 43fecd67 |
FIFA 07 |
v1.12.3 |
2022-10-20 |
ReadFromHardware: Invalid address 38fc8f84 near PC 08dbc484 LR 08dbc4c4 |
FIFA 07 |
v1.12.3 |
2022-10-20 |
ReadFromHardware: Invalid address 00000004 near PC 08d088ec LR 08d08934 |
FIFA 07 |
v1.12.3 |
2023-01-13 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145634952 |
FIFA 07 |
v1.12.3 |
2023-01-13 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145543488 |
FIFA 07 |
v1.12.3 |
2023-01-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143963980 |
FIFA 07 |
v1.13.2 |
2023-01-09 |
Unknown GetPointerWrite 00000000 PC 08d12674 LR 08d12724 |
FIFA 07 |
v1.13.2 |
2022-09-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=1, text=1 |
FIFA 07 |
v1.12.3 |
2022-08-25 |
Jump to invalid address: 072d49c0 |
FIFA 07 |
v1.12.3 |
2022-08-21 |
Jump to invalid address: 06da9340 |
FIFA 07 |
v1.13.1 |
2022-08-20 |
Unexpected mpeg first timestamp: 24f9 / 9465 |
FIFA 07 |
v1.14.4 |
2023-04-13 |
Unknown GetPointerWrite 00000000 PC 08d12710 LR 08d12724 |