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Game title |
Version |
Latest Report |
Message |
METAL SLUG Anthology |
v1.18.1 |
2025-04-02 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI14a7, 50:7e:4f:ba:14:a7, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.15.4 |
2025-04-02 |
__KernelStopThread: thread 416 does not exist (helper deleted) |
METAL SLUG Anthology |
v1.18.1 |
2025-04-01 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI34b2, 0c:e1:00:89:34:b2, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18.1 |
2025-04-01 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI253f, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-04-01 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI253f, 1, 2, 09fff8c0, 20000000, 0) at 0882910c |
METAL SLUG Anthology |
v1.18.1 |
2025-04-01 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI34b2, 0c:e1:00:89:34:b2, 20000000, 0) at 08829190 |
METAL SLUG Anthology |
v1.15.4 |
2025-03-31 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI494b, 1c:83:85:cb:49:4b, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.15.4 |
2025-03-31 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI494b, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.15.3 |
2025-03-29 |
Unknown GetPointerWrite 00000000 PC 089023c0 LR 08902380 |
METAL SLUG Anthology |
v1.18 |
2025-03-22 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIa1e5, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-03-19 |
Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt
fs: 00190000:0000d40a Tex TexAlpha TFuncBlend AlphaTest > TestDiscardToZero
#version 100
// Driver: Mali-400 MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00190000:0000d40a Tex TexAlpha TFuncBlend AlphaTest > TestDiscardToZero
uniform sampler2D tex;
uniform sampler2D testtex;
uniform vec3 u_texenv;
varying lowp vec4 v_color0;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a * t.a);
float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) v.a = 0.0;
gl_FragColor = v;
}
vs: 00000000:00000002 THR
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:00000002 THR
attribute vec4 position;
attribute highp float fog;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
METAL SLUG Anthology |
v1.18.1 |
2025-03-19 |
Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt
fs: 00190000:0000d782 Tex TexAlpha TClampST TFuncMod AlphaTest > TestDiscardToZero
#version 100
// Driver: Mali-400 MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00190000:0000d782 Tex TexAlpha TClampST TFuncMod AlphaTest > TestDiscardToZero
uniform sampler2D tex;
uniform vec4 u_texclamp;
uniform vec2 u_texclampoff;
uniform sampler2D testtex;
varying lowp vec4 v_color0;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec2 fixedcoord = vec2((clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z) + u_texclampoff.x), (clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w) + u_texclampoff.y));
vec4 t = texture2D(tex, fixedcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) v.a = 0.0;
gl_FragColor = v;
}
vs: 00000000:00000002 THR
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:00000002 THR
attribute vec4 position;
attribute highp float fog;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
METAL SLUG Anthology |
v1.18.1 |
2025-03-19 |
Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt
fs: 00190000:0000d402 Tex TexAlpha TFuncMod AlphaTest > TestDiscardToZero
#version 100
// Driver: Mali-400 MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00190000:0000d402 Tex TexAlpha TFuncMod AlphaTest > TestDiscardToZero
uniform sampler2D tex;
uniform sampler2D testtex;
varying lowp vec4 v_color0;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) v.a = 0.0;
gl_FragColor = v;
}
vs: 00000000:00000002 THR
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:00000002 THR
attribute vec4 position;
attribute highp float fog;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
METAL SLUG Anthology |
v1.18.1 |
2025-03-19 |
Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt
fs: 00180000:00000782 Tex TexAlpha TClampST TFuncMod
#version 100
// Driver: Mali-400 MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00180000:00000782 Tex TexAlpha TClampST TFuncMod
uniform sampler2D tex;
uniform vec4 u_texclamp;
uniform vec2 u_texclampoff;
varying lowp vec4 v_color0;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec2 fixedcoord = vec2((clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z) + u_texclampoff.x), (clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w) + u_texclampoff.y));
vec4 t = texture2D(tex, fixedcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
gl_FragColor = v;
}
vs: 00000000:00000002 THR
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:00000002 THR
attribute vec4 position;
attribute highp float fog;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
METAL SLUG Anthology |
v1.18.1 |
2025-03-19 |
Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt
fs: 00180000:0000040a Tex TexAlpha TFuncBlend
#version 100
// Driver: Mali-400 MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00180000:0000040a Tex TexAlpha TFuncBlend
uniform sampler2D tex;
uniform vec3 u_texenv;
varying lowp vec4 v_color0;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a * t.a);
gl_FragColor = v;
}
vs: 00000000:00000002 THR
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:00000002 THR
attribute vec4 position;
attribute highp float fog;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
METAL SLUG Anthology |
v1.11.3 |
2025-03-19 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI2562, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.11.3 |
2025-03-19 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI2562, fd:3f:df:3a:25:62, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18.1 |
2025-03-15 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (d69247ce), bad data |
METAL SLUG Anthology |
v1.18.1 |
2025-03-15 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIebf2, b8:4b:fa:4a:eb:f2, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18.1 |
2025-03-15 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (455f5345), bad data |
METAL SLUG Anthology |
v1.18.1 |
2025-03-06 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (81eee3ea), bad data |
METAL SLUG Anthology |
v1.18.1 |
2025-03-05 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI0949, 1, 2, 09fff8c0, 20000000, 0) at 0882910c |
METAL SLUG Anthology |
v1.18.1 |
2025-03-05 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIa194, 40:c1:1b:98:a1:94, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18.1 |
2025-03-04 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIbfb5, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-03-07 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIa4c5, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-03-03 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI76fc, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-03-02 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIcf4f, 84:55:45:79:cf:4f, 20000000, 0) at 08829190 |
METAL SLUG Anthology |
v1.18.1 |
2025-03-02 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI9693, 20:cb:71:06:96:93, 20000000, 0) at 08829190 |
METAL SLUG Anthology |
v1.18.1 |
2025-03-01 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI7de2, 60:7f:21:32:7d:e2, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18.1 |
2025-03-01 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI7de2, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-03-01 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIe9be, d8:f6:17:24:e9:be, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18.1 |
2025-03-01 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIe9be, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-02-28 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI04fe, 98:17:67:df:04:fe, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18.1 |
2025-03-04 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIfbb2, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-02-24 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (fffff000), bad data |
METAL SLUG Anthology |
v1.18.1 |
2025-02-23 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI5383, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-02-22 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (611da97d), bad data |
METAL SLUG Anthology |
v1.18.1 |
2025-02-22 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI5593, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-02-23 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI5383, c8:49:29:8d:53:83, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18.1 |
2025-02-19 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIc0d3, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-02-19 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI592f, a2:7f:9c:72:59:2f, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18.1 |
2025-02-18 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI207e, 24:d9:62:1a:20:7e, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.14.2 |
2025-02-17 |
UI scissor out of bounds in GameSettingsScreen: 307,0-1280,720 / 1510,720 |
METAL SLUG Anthology |
v1.18.1 |
2025-02-26 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI6350, 6c:f2:d3:c2:63:50, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18 |
2025-02-26 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI6350, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-02-16 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIf989, 1, 2, 09fff8c0, 20000000, 0) at 0882910c |
METAL SLUG Anthology |
v1.18.1 |
2025-02-16 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIf989, f0:ad:3a:62:f9:89, 20000000, 0) at 08829190 |
METAL SLUG Anthology |
v1.18.1 |
2025-02-16 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIf989, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-02-16 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIf989, f0:ad:3a:62:f9:89, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.17.1 |
2025-02-16 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI77d7, ac:5d:ad:c1:77:d7, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18 |
2025-02-16 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIa1e5, 7c:71:3e:82:a1:e5, 20000000, 0) at 08829190 |
METAL SLUG Anthology |
v1.18 |
2025-02-24 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI0bcd, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-02-16 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI4b4e, 58:79:7f:10:4b:4e, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18.1 |
2025-02-16 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI4b4e, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18 |
2025-03-22 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIa1e5, 7c:71:3e:82:a1:e5, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18 |
2025-02-15 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI95a7, 98:8c:30:70:95:a7, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18 |
2025-02-15 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIc085, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.17.1 |
2025-02-16 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI22be, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-02-16 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI22be, 48:42:3c:6f:22:be, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18 |
2025-02-14 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI2b3e, e4:7c:d1:95:2b:3e, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18 |
2025-02-14 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI9c8b, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-02-16 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI36d5, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18 |
2025-02-16 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI36d5, 58:e9:a5:e8:36:d5, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18.1 |
2025-02-12 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIe1b9, 0c:1d:d8:35:e1:b9, 20000000, 0) at 08829190 |
METAL SLUG Anthology |
v1.18.1 |
2025-02-12 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIe1b9, 0c:1d:d8:35:e1:b9, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18 |
2025-02-11 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI36d5, 58:e9:a5:e8:36:d5, 20000000, 0) at 08829190 |
METAL SLUG Anthology |
v1.18.1 |
2025-02-11 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI36d5, 1, 2, 09fff8c0, 20000000, 0) at 0882910c |
METAL SLUG Anthology |
v1.18.1 |
2025-02-11 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI95dd, 1, 2, 09fff8c0, 20000000, 0) at 0882910c |
METAL SLUG Anthology |
v1.18.1 |
2025-02-10 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI51a9, e4:0f:77:c3:51:a9, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18.1 |
2025-02-10 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI51a9, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-02-11 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI95dd, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18 |
2025-02-10 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI41b6, 7c:73:82:a5:41:b6, 20000000, 0) at 08829190 |
METAL SLUG Anthology |
v1.18 |
2025-02-10 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI41b6, 1, 2, 09fff8c0, 20000000, 0) at 0882910c |
METAL SLUG Anthology |
v1.18 |
2025-02-11 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI56db, f8:06:b1:6e:56:db, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18 |
2025-02-11 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI56db, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-02-07 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIcc08, b0:7e:ba:4a:cc:08, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18.1 |
2025-02-07 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI1c4e, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-03-01 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI9693, 20:cb:71:06:96:93, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18.1 |
2025-03-02 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIcf4f, 84:55:45:79:cf:4f, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18 |
2025-02-13 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI56db, f8:06:b1:6e:56:db, 20000000, 0) at 08829190 |
METAL SLUG Anthology |
v1.18 |
2025-02-13 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI56db, 1, 2, 09fff8c0, 20000000, 0) at 0882910c |
METAL SLUG Anthology |
v1.18 |
2025-02-05 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI09d0, f8:ca:22:35:09:d0, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18 |
2025-02-05 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI09d0, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18 |
2025-02-05 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI09d0, f8:ca:22:35:09:d0, 20000000, 0) at 08829190 |
METAL SLUG Anthology |
v1.18 |
2025-02-05 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI09d0, 1, 2, 09fff8c0, 20000000, 0) at 0882910c |
METAL SLUG Anthology |
v1.18 |
2025-03-22 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI0bcd, 1, 2, 09fff8c0, 20000000, 0) at 0882910c |
METAL SLUG Anthology |
v1.18 |
2025-03-22 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI0bcd, 08:00:bc:cb:0b:cd, 20000000, 0) at 08829190 |
METAL SLUG Anthology |
v1.15.4 |
2025-02-02 |
sceGeBreak(mode=1, unknown=09ffd5e0): unknown ptr (valid) |
METAL SLUG Anthology |
v1.18.1 |
2025-02-02 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI8f45, 3c:e3:f1:ec:8f:45, 20000000, 0) at 08829190 |
METAL SLUG Anthology |
v1.18.1 |
2025-02-02 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI4cbe, 1, 2, 09fff8c0, 20000000, 0) at 0882910c |
METAL SLUG Anthology |
v1.18.1 |
2025-02-02 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI4cbe, 28:cc:26:7d:4c:be, 20000000, 0) at 08829190 |
METAL SLUG Anthology |
v1.18.1 |
2025-02-02 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI4cbe, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-02-02 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI4cbe, 28:cc:26:7d:4c:be, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18.1 |
2025-02-02 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI7931, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
METAL SLUG Anthology |
v1.18.1 |
2025-02-02 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI3647, 20:68:52:d5:36:47, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18.1 |
2025-02-01 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIbe8f, 00:16:cb:c4:be:8f, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18.1 |
2025-01-31 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI918c, ac:e4:20:65:91:8c, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18 |
2025-02-14 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI487f, 9c:7d:f2:d0:48:7f, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18.1 |
2025-01-29 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIbddb, 88:19:ef:12:bd:db, 20000000, 0) at 088e683c |
METAL SLUG Anthology |
v1.18.1 |
2025-01-29 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIdb33, 1, 2, 09fff8c0, 20000000, 0) at 0882910c |