Recent logs - NBA LIVE 08

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Game title Version Latest Report Message
NBA LIVE 08 v1.17.1 2024-06-17 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c68, pos=0, access=1, data=2, text=2
NBA LIVE 08 v1.17.1 2024-06-17 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c68, pos=0, access=1, data=1, text=1
NBA LIVE 08 v1.17.1 2024-05-23 80630007=sceAtracSetData(2, 08be9680, 00005000): atracID uses different codec type than data
NBA LIVE 08 v1.17.1 2024-05-23 80630007=sceAtracSetData(2, 08be9680, 0000d800): atracID uses different codec type than data
NBA LIVE 08 v1.17.1 2024-05-23 80630007=sceAtracSetData(2, 08bb1640, 00038000): atracID uses different codec type than data
NBA LIVE 08 v1.17.1 2024-05-23 80630007=sceAtracSetData(2, 08be9680, 0000d920): atracID uses different codec type than data
NBA LIVE 08 v1.16.6 2024-03-11 Error in shader program link: info: Error: Uniform u_texelDelta precision mismatch with other stage. Error: Linking failed. fs: postshader #version 320 es precision mediump float; precision highp int; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; in vec2 v_texcoord0; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; bvec4 _and_(bvec4 A, bvec4 B) { return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w); } vec4 df(vec4 A, vec4 B) { return abs(A - B); } bvec4 close(vec4 A, vec4 B) { vec4 param = A; vec4 param_1 = B; return lessThan(df(param, param_1), vec4(15.0)); } bvec4 _or_(bvec4 A, bvec4 B) { return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { vec4 param = a; vec4 param_1 = b; vec4 param_2 = a; vec4 param_3 = c; vec4 param_4 = d; vec4 param_5 = e; vec4 param_6 = d; vec4 param_7 = f; vec4 param_8 = g; vec4 param_9 = h; return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0); } vec3 processxBR(vec3 color) { vec2 pS = vec2(1.0) / u_texelDelta; vec2 fp = fract(v_texcoord0 * pS); vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta); vec2 dx = vec2(u_texelDelta.x, 0.0); vec2 dy = vec2(0.0, u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz; vec3 B = texture(sampler0, TexCoord_0 - dy).xyz; vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz; vec3 D = texture(sampler0, TexCoord_0 - dx).xyz; vec3 E = texture(sampler0, TexCoord_0).xyz; vec3 F = texture(sampler0, TexCoord_0 + dx).xyz; vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz; vec3 H = texture(sampler0, TexCoord_0 + dy).xyz; vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz; vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz; vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz; vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz; vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz; vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz; vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz; vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz; vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz; vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz; vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz; vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz; vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz; vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec4(b.z, b.w, b.x, b.y); vec4 i = vec4(c.w, c.x, c.y, c.z); vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.4771995544
NBA LIVE 08 v1.16.6 2024-02-07 Can't draw: No current render step. Step count: 0
NBA LIVE 08 v1.15.4 2023-09-05 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
NBA LIVE 08 v1.15.4 2023-09-05 sceKernelLoadModuleByID: unsupported options size=00000014, flags=0880defc, pos=0, access=1, data=2, text=2
NBA LIVE 08 v1.15.4 2023-09-05 sceKernelLoadModuleByID: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1
NBA LIVE 08 v1.14.2 2023-04-16 UI scissor out of bounds in SavedataScreen: 1230,154-0,75 / 1106,544
NBA LIVE 08 v1.14.2 2023-04-16 UI scissor out of bounds in SavedataScreen: 1257,75-0,75 / 1106,544
NBA LIVE 08 v1.14.2 2023-04-16 UI scissor out of bounds in SavedataScreen: 1194,154-0,75 / 1106,544
NBA LIVE 08 v1.14.2 2023-04-16 UI scissor out of bounds in SavedataScreen: 1240,154-0,75 / 1106,544
NBA LIVE 08 v1.14.2 2023-04-16 UI scissor out of bounds in SavedataScreen: 1236,154-0,75 / 1106,544
NBA LIVE 08 v1.14.2 2023-04-16 UI scissor out of bounds in SavedataScreen: 1236,75-0,75 / 1106,544
NBA LIVE 08 v1.14.2 2023-04-16 UI scissor out of bounds in SavedataScreen: 1252,154-0,75 / 1106,544
NBA LIVE 08 v1.12.3 2022-11-01 ReadFromHardware: Invalid address 3fffffec near PC 08ca9628 LR 08ca9628
NBA LIVE 08 v1.12.3 2022-11-01 ReadFromHardware: Invalid address 00000000 near PC 08c680d8 LR 088df434
NBA LIVE 08 v1.12.3 2022-11-01 WriteToHardware: Invalid address 00000000 near PC 08b25f50 LR 08c7ab60
NBA LIVE 08 v1.12.3 2022-11-01 WriteToHardware: Invalid address 00000000 near PC 08c7db48 LR 08c7db40
NBA LIVE 08 v1.17.1 2024-05-31 A save request is already running, not starting a new one
NBA LIVE 08 v1.16.6 2024-05-03 Unimplemented HLE function sceNetResolverTerm
NBA LIVE 08 v1.16.6 2024-05-03 Unimplemented HLE function sceNetResolverCreate
NBA LIVE 08 v1.11.3 2021-09-14 sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=2, text=2
NBA LIVE 08 v1.11.3 2021-09-14 sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1
NBA LIVE 08 v1.11.3 2021-09-14 sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=2, text=2
NBA LIVE 08 v1.11.3 2021-09-14 sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=1, text=1
NBA LIVE 08 v1.11.3 2021-07-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148002336
NBA LIVE 08 v1.11.3 2021-07-30 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
NBA LIVE 08 v1.11.3 2021-07-30 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 92160
NBA LIVE 08 v1.11.3 2021-07-30 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 147071048
NBA LIVE 08 v1.11.3 2021-07-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146131120
NBA LIVE 08 v1.11.3 2021-07-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146122760
NBA LIVE 08 v1.11.3 2021-07-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 4259907
NBA LIVE 08 v1.11.3 2021-07-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143598472
NBA LIVE 08 v1.11.3 2021-07-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148439040
NBA LIVE 08 v1.11.3 2021-07-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167706624
NBA LIVE 08 v1.11.3 2021-07-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 800
NBA LIVE 08 v1.11.3 2021-05-21 WriteToHardware: Invalid address 2101d7e0 near PC 08caa024 LR 08ca9ffc
NBA LIVE 08 v1.11.2 2021-02-26 ReadFromHardware: Invalid address 2101c3ac near PC 2101c3ac LR 08cab360
NBA LIVE 08 v1.11.2 2021-02-22 Unknown GetPointer 00000000 PC 1093e66c LR 08cab360
NBA LIVE 08 v1.16.6 2024-03-05 BREAK instruction hit
NBA LIVE 08 v1.9.4 2022-10-29 ReadFromHardware: Invalid address 18c1550c near PC 18c1550c LR 08cab360
NBA LIVE 08 v1.9.4 2023-07-05 ReadFromHardware: Invalid address 1080e66c near PC 1080e66c LR 08cab360
NBA LIVE 08 v1.4.2 2019-03-09 Loading module scePsmf_library with version 0101, devkit 00000000
NBA LIVE 08 v1.9.4 2024-06-17 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08e57830, pos=0, access=1, data=2, text=2
NBA LIVE 08 v1.4.2 2019-03-09 Loading module sceNetApDialogDummy_Library with version 0102, devkit 00000000
NBA LIVE 08 v1.9.3-80-g73bf6098e 2021-07-24 ReadFromHardware: Invalid address 1080fd98 near PC 08883dd4 LR 08ca9bf0
NBA LIVE 08 v1.9.3-80-g73bf6098e 2021-06-11 ReadFromHardware: Invalid address 1080fcb8 near PC 08883d80 LR 08ca9bf0
NBA LIVE 08 v1.9.3-80-g73bf6098e 2021-10-31 WriteToHardware: Invalid address 1080faa0 near PC 08caa024 LR 08ca9ffc
NBA LIVE 08 v1.9.4 2024-04-18 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 150487208