Recent logs - MONSTER HUNTER FREEDOM UNITE™

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Game title Version Latest Report Message
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-20 sceDmacMemcpy(dest=0414e000, src=0952e230, size=248336): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-20 sceDmacMemcpy(dest=08c78c80, src=084f39c0, size=284672): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-20 sceDmacMemcpy(dest=040e4000, src=091bf6a0, size=14528): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-20 sceDmacMemcpy(dest=0414e000, src=09581a10, size=267424): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-19 sceDmacMemcpy(dest=0414e000, src=096f58d0, size=193520): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-19 sceDmacMemcpy(dest=0414e000, src=09603a30, size=249584): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-18 sceDmacMemcpy(dest=0414e000, src=09590900, size=188768): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-19 sceDmacMemcpy(dest=0414e000, src=095e3370, size=286176): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-18 sceDmacMemcpy(dest=0414e000, src=094ffaf0, size=242480): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-18 sceDmacMemcpy(dest=040e4000, src=091bf6d0, size=14176): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-17 sceDmacMemcpy(dest=0414e000, src=09634990, size=304000): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-17 sceDmacMemcpy(dest=09d63100, src=08477800, size=1280): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-17 sceDmacMemcpy(dest=09d63100, src=08479000, size=1408): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-16 sceDmacMemcpy(dest=0414e000, src=095dd230, size=261792): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-16 sceDmacMemcpy(dest=0414e000, src=0963de20, size=266768): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-16 sceDmacMemcpy(dest=0414e000, src=096ee8f0, size=152096): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-16 sceDmacMemcpy(dest=0414e000, src=095d7ca0, size=268832): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-16 sceDmacMemcpy(dest=0414e000, src=096fb120, size=189120): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-15 sceDmacMemcpy(dest=041b3f00, src=0962fad0, size=64512): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-16 sceDmacMemcpy(dest=040e4000, src=091bf6e0, size=17040): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-15 sceDmacMemcpy(dest=0414e000, src=095af200, size=237168): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-15 sceDmacMemcpy(dest=0414e000, src=095af1f0, size=175072): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.7.4 2019-09-15 sceDmacMemcpy(dest=0414e000, src=095de0f0, size=189120): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-17 sceDmacMemcpy(dest=040e4000, src=091bf6a0, size=16576): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-15 sceDmacMemcpy(dest=0414e000, src=09596160, size=236960): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-15 sceDmacMemcpy(dest=0414e000, src=09634390, size=202336): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-15 sceDmacMemcpy(dest=040fe800, src=091e8720, size=18064): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.6.3 2019-09-15 sceDmacMemcpy(dest=0414e000, src=09587250, size=246848): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-15 sceDmacMemcpy(dest=0414e000, src=095f0300, size=256144): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-15 sceDmacMemcpy(dest=0414e000, src=095d8240, size=257872): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-14 sceDmacMemcpy(dest=0414e000, src=095d0100, size=188768): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-14 sceDmacMemcpy(dest=0414e000, src=095d28b0, size=162384): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.6.3 2019-09-14 sceDmacMemcpy(dest=0414e000, src=09585250, size=246848): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-14 sceDmacMemcpy(dest=0414e000, src=095d5970, size=159696): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-14 sceDmacMemcpy(dest=0414e000, src=095d5930, size=239760): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-14 sceDmacMemcpy(dest=0414e000, src=095d5a60, size=248336): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-14 sceDmacMemcpy(dest=0414e000, src=095d5960, size=265456): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-14 sceDmacMemcpy(dest=0414e000, src=095ad030, size=149152): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-13 sceDmacMemcpy(dest=0414e000, src=095b1130, size=240448): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-13 sceDmacMemcpy(dest=0414e000, src=095d2af0, size=257200): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-13 sceDmacMemcpy(dest=08c78c80, src=0847f580, size=722944): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-13 sceDmacMemcpy(dest=0414e000, src=095d91a0, size=162400): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-12 sceDmacMemcpy(dest=0414e000, src=094ae880, size=189584): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-12 sceDmacMemcpy(dest=0414e000, src=095dc0a0, size=193808): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-11 sceDmacMemcpy(dest=0414e000, src=095909b0, size=244016): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-11 sceDmacMemcpy(dest=0414e000, src=095ac9b0, size=267008): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-11 sceDmacMemcpy(dest=08c78c80, src=085463a0, size=706560): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-11 sceDmacMemcpy(dest=0414e000, src=095dc200, size=170880): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-11 sceDmacMemcpy(dest=08c78c80, src=0849fea0, size=722944): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-11 sceDmacMemcpy(dest=040e4000, src=091bf740, size=16992): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-10 sceDmacMemcpy(dest=0414e000, src=094741f0, size=230976): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-10 sceDmacMemcpy(dest=09d63100, src=08472000, size=1664): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-10 Error in shader compilation: info: ERROR: Invalid #version postshader #version 130 /*=========================================================================== \\ || "PPSSPP Multi-Pass Shaders" by Project Kube <http://project-kube.de/> is || || licensed under the Creative Commons Attribution-ShareAlike 4.0 || || International License. To view a copy of this license, visit || || http://creativecommons.org/licenses/by-sa/4.0/ || \\============================================================================*/ // ------ CONFIGURATION ------ // Anti-Alias (FXAA) #define ENABLE_ANTIALIAS // Enable Anti-Aliasing const float AA_Span_Max = 5.0; // Antialias maximum span size. const float AA_Reduce_Mul = 1.0/AA_Span_Max; // Unsure const float AA_Reduce_Min = (1.0/128.0); // Unsure // Sharpen #define ENABLE_SHARPEN // Enable Sharpening const float Sharpen_Kernel[] = float[9]( // Kernel for sharpening. (Normally left alone) 0,-1, 0, -1, 5,-1, 0,-1, 0); const float Sharpen_KernelSpan = 1.00f; // Kernel texel span. (Range 1..Inf) const float Sharpen_Multiply = 1.00f; // Multiply texel colors by this amount. (Range 0..Inf) const float Sharpen_Strength = 0.20f; // How strongly visible is the sharpen effect? (Range 0..1) // Bloom #define ENABLE_BLOOM // Enable Bloom const int Bloom_Kernel = 5; // Kernel size to use for Bloom. (Range 1..Inf) const float Bloom_KernelSpan = 1.0f; // Kernel texel span. (Range 1..Inf) const float Bloom_Multiplier = 1.0f; // Multiplier for final value. (Range 0..Inf) const float Bloom_Strength = 1.0f; // How strongly visible is the bloom effect? (Range 0..1) // Color Adjustments for bloom layer. const float Bloom_Hue = 0.00f; // Shift Hue by this amount. (Range -1..1) const float Bloom_Saturation = 0.33f; // Adjust Saturation by this amount. (Range 0..2, 1 is Neutral) const float Bloom_Value = 1.00f; // Adjust Value by this amount. (Range 0..2, 1 is Neutral) const float Bloom_Contrast = 4.00f; // Contrast amount applied. (Range 0..Inf, 1 is Neutral) const float Bloom_Brightness = -1.95f; // Brightness added, 0.0 is neutral. (Range -1..1) // Bloom Blending Mode #define BLOOM_ADDITIVE // Strong Effect, High Overexposure //#define BLOOM_SCREEN // Medium Effect, Medium Overexposure //#define BLOOM_DEBUG //Debugging mode, shows v4BloomFinal // Color Manipulation #define ENABLE_COLORMANIPULATION // Enable Color manipulation const float CM_Hue = 0.00f; // Shift Hue by this amount. (Range -1..1) const float CM_Saturation = 1.33f; // Adjust Saturation by this amount. (Range 0..2, 1 is Neutral) const float CM_Value = 1.25f; // Adjust Value by this amount. (Range 0..2, 1 is Neutral) const float CM_Contrast = 1.125f; // Contrast amount applied. (Range 0..Inf, 1 is Neutral) const float CM_Brightness = -0.025f; // Brightness added, 0.0 is neutral. (Range -1..1) // Vignette #define ENABLE_VIGNETTE // Enable Vignette const float Vignette_Strength = 0.33f; // How visible is the vignette effect? (Range 0..1) // Scanlines //#define ENABLE_SCANLINES // Enable Scanlines const float SL_CrawlSpeed = 1.00f; // Speed of scanline crawling. const float SL_MinIntensity = 0.75f; // Minimum intensity (dark lines). const float SL_MaxIntensity = 1.00f; // Maximum intensity (bright lines). const float SL_Strength = 1.00f; // Strength of scanline effect. #define SL_NTSCBLEEDING // Enable NTSC color bleeding? // Curvature //#define ENABLE_CURVATURE // Enable curvature const float Curvature_Strength = 0.33f; // Curvature strength, 0.33 is newer generation CRT, 1.00 is really old CRT. const vec3 Curvature_Border = vec3(0, 0, 0); // What color does the border have? const float Curvature_Feather = 0.33f; // How strongly should the border be feathered? (Range 0..1) #define CURVATURE_USEBRANCHING // Enable usage of early-exit branching. (Some Intel cards don't like this.) //#define CURVATURE_OLDFEATHER // Enable usage of old distance() based method. // ------ ------ ------ ------ CODE ------ ------ --
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-10 sceDmacMemcpy(dest=08c78c80, src=08523980, size=724992): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-10 sceDmacMemcpy(dest=0414e000, src=0952eb10, size=222096): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-09 sceDmacMemcpy(dest=0414e000, src=095b9310, size=198032): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-09 sceDmacMemcpy(dest=0414e000, src=0963b300, size=292704): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-09 sceDmacMemcpy(dest=0414e000, src=095b5200, size=237168): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-09 sceDmacMemcpy(dest=0414e000, src=095d1b00, size=256144): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-08 sceDmacMemcpy(dest=0414e000, src=095d6370, size=284512): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-08 WriteToHardware: Invalid address 0000492f near PC 088590b0 LR 0888fd58
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-08 ReadFromHardware: Invalid address 00000000 near PC 088d8740 LR 09a70284
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-08 WriteToHardware: Invalid address 000045fb near PC 088590b0 LR 0888fd58
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-08 sceDmacMemcpy(dest=0414e000, src=096500f0, size=189120): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-08 sceDmacMemcpy(dest=09d63100, src=0847f000, size=1536): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-08 sceDmacMemcpy(dest=0414e000, src=095c6240, size=174576): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-08 sceDmacMemcpy(dest=09d63100, src=0844b800, size=1408): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-08 sceDmacMemcpy(dest=0414e000, src=0940ca00, size=277376): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-08 sceDmacMemcpy(dest=0414e000, src=095e0c00, size=243296): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-08 sceDmacMemcpy(dest=0414e000, src=095d1140, size=253632): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-08 Unknown GE command : 4e800080
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-08 BJUMP to illegal address 018fe6dc - ignoring! data=602df1
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-08 Bad vertex address 00000050!
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-07 sceDmacMemcpy(dest=0414e000, src=095d14a0, size=268832): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-07 sceDmacMemcpy(dest=0414e000, src=0960b150, size=284640): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.7.5 2019-09-07 sceDmacMemcpy(dest=0414e000, src=0953d9b0, size=251632): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-07 sceDmacMemcpy(dest=0414e000, src=095d8a60, size=248336): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-07 sceDmacMemcpy(dest=0414e000, src=09518180, size=155872): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-07 sceDmacMemcpy(dest=0414e000, src=09409170, size=172768): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-07 sceDmacMemcpy(dest=0414e000, src=095d3a00, size=170880): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-07 sceDmacMemcpy(dest=0414e000, src=095e0b40, size=191488): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-07 sceDmacMemcpy(dest=0414e000, src=095b5220, size=230976): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-05 sceDmacMemcpy(dest=041ae580, src=0959aed0, size=20688): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.6.3-432-gfd6c3145d 2019-09-04 sceDmacMemcpy(dest=09d63100, src=08469000, size=1536): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-04 sceDmacMemcpy(dest=0414e000, src=095b5150, size=211232): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-05 sceDmacMemcpy(dest=040e4000, src=091bf720, size=13792): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-04 sceDmacMemcpy(dest=0414e000, src=095ad0b0, size=162384): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-03 sceDmacMemcpy(dest=0414e000, src=09512170, size=159696): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.6.3-492-g9fddfff66 2019-09-03 sceDmacMemcpy(dest=0414e000, src=095d6170, size=159696): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-02 sceDmacMemcpy(dest=0414e000, src=095ad9f0, size=235888): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-01 sceDmacMemcpy(dest=040e4000, src=091bf670, size=15824): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-10 sceDmacMemcpy(dest=040e4000, src=091bf6a0, size=18624): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-01 sceDmacMemcpy(dest=0414e000, src=0953dad0, size=298912): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-08-31 sceDmacMemcpy(dest=0414e000, src=0951a930, size=204944): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-08-31 sceDmacMemcpy(dest=0414e000, src=095dd240, size=174576): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-08-31 sceDmacMemcpy(dest=0414e000, src=095dd1a0, size=162400): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-08-30 sceDmacMemcpy(dest=0414e000, src=09513b60, size=202336): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-08-30 sceDmacMemcpy(dest=0414e000, src=094af900, size=239760): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-08-29 sceDmacMemcpy(dest=0414e000, src=096f7360, size=290336): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-08-29 sceDmacMemcpy(dest=0414e000, src=095d6b00, size=282128): overlapping read