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| Game title |
Version |
Latest Report |
Hits |
Message |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-02-03 |
1 |
Vertices without position found: (000c042f) P: ? N: s8 C: ? T: f W: u16 (1x) Morph: 4 (32b) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-02-03 |
3 |
WriteToHardware: Invalid address 1013afa8 near PC 0880dcc8 LR 0880dcc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.6 |
2024-02-03 |
1 |
Branch in Jump delay slot at 09fc9970 in block starting at 09fc4bac |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.6 |
2024-02-03 |
1 |
MIPSCompileOp: Invalid instruction 46907b27 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-02-03 |
1 |
Jump to invalid address: 039a3e80 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-02-03 |
1 |
MIPSCompileOp: Invalid instruction 4c554df0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2025-11-10 |
2 |
Branch in branch delay slot at 0883c678 with different target |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.4 |
2024-02-02 |
1 |
ReadFromHardware: Invalid address 11f703a0 near PC 0880de08 LR 0880de08 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-02-02 |
1 |
MIPSCompileOp: Invalid instruction 78e62c68 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-02-02 |
1 |
MIPSCompileOp: Invalid instruction 6ce52c68 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-02-02 |
1 |
Jump to invalid address: 02ac99a0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-02-02 |
2 |
MIPSCompileOp: Invalid instruction cca10068 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-02-02 |
1 |
MIPSCompileOp: Invalid instruction 6bffc97d |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-02-02 |
1 |
MIPSCompileOp: Invalid instruction 7f4ffdfd |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-02-02 |
1 |
MIPSCompileOp: Invalid instruction 728152a0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-02-02 |
1 |
MIPSCompileOp: Invalid instruction 70820b92 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.3 |
2024-02-01 |
1 |
Unknown GE command : 03030354 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2024-02-01 |
1 |
00000000=sceAtracLowLevelDecode(0, 09fce660, 09fce8c0[09ffe770], 2f017940, 09fce8c4[2f017940]): invalid pointers |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2024-02-01 |
1 |
WriteToHardware: Invalid address 2f017940 near PC 0883c798 LR 0883c798 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2026-01-16 |
68 |
Vertices without position found: (04000000) P: ? (3b) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2026-01-16 |
80 |
Vertices without position found: (12000000) P: ? (3b) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-02-01 |
1 |
MIPSCompileOp: Invalid instruction 7776f589 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-02-01 |
1 |
MIPSCompileOp: Invalid instruction b1a8445b |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-02-01 |
1 |
MIPSCompileOp: Invalid instruction 7578e23c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.13.1-547-g9f4a84945 |
2024-02-01 |
1 |
GetFramebufferCandidates: Multiple (2) candidate framebuffers. texaddr: 04158000 offset: 0 (64x64 stride 64, CLUT16):
[COLOR seq:51324 C:04158000/512(565) Z:04110000/512 X:0 Y:0 reint: false]
[COLOR seq:51327 C:04158000/64(4444) Z:04110000/512 X:0 Y:0 reint: false]
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.6 |
2024-02-01 |
1 |
WriteToHardware: Invalid address 000002c5 near PC 088363e0 LR 088363e0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-03-29 |
2 |
WriteToHardware: Invalid address c028f5c3 near PC 089adbb4 LR 089adbb4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
00000000=sceAtracLowLevelDecode(0, 09fce380, 09fce4b0[e55f51a0], e55f51a0, 09fce4b4[e55f51a0]): invalid pointers |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.6 |
2024-01-31 |
1 |
Branch in RSRTComp delay slot at 085e4d48 in block starting at 085e0000 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.6 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 06060201 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.6 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 9fca87c0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.6 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 7594f540 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.6 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 9f94cdf0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0c020 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0bfdc |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0bf68 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0bee0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0be9c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0be28 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0bda0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0bd5c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0bce8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MFIC instruction hit (71a0bca4) at 0883acd0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0bc60 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0bc1c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0bbd8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0bb94 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0bb50 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0bb0c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0bac8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0ba84 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0b9fc |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0b9b8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0b974 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0b930 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 71a0b8ec |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 70f23a98 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
Jump to invalid address: 0567f960 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.6 |
2024-01-31 |
1 |
WriteToHardware: Invalid address 00001a40 near PC 0881d538 LR 088295f0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.6 |
2024-01-31 |
1 |
ReadFromHardware: Invalid address 000002b4 near PC 0881d538 LR 088295f0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2024-01-31 |
1 |
Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth
ERROR: 0:43: 'h_normal' : undeclared identifier
ERROR: 0:43: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
/ code: #version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
#extension GL_ARB_conservative_depth : enable
#extension GL_ARB_shader_image_load_store : enable
#define splat3(x) vec3(x)
#define DISCARD discard
precision lowp float;
precision highp int;
layout (early_fragment_tests) in;
layout (std140, set = 0, binding = 3) uniform baseUBO {
mat4 u_proj;
mat4 u_proj_through;
mat3x4 u_view;
mat3x4 u_world;
mat3x4 u_texmtx;
vec4 u_uvscaleoffset;
vec4 u_depthRange;
vec2 u_fogcoef;
float u_stencilReplaceValue;
vec4 u_matambientalpha;
vec4 u_cullRangeMin;
vec4 u_cullRangeMax;
uint u_spline_counts;
uint u_depal_mask_shift_off_fmt;
uint u_colorWriteMask;
int u_pad3;
vec3 u_fogcolor;
vec3 u_texenv;
ivec4 u_alphacolorref;
ivec4 u_alphacolormask;
vec3 u_blendFixA;
vec3 u_blendFixB;
vec4 u_texclamp;
vec2 u_texclampoff;
};
layout (location = 1) in lowp vec4 v_color0;
layout (location = 0, index = 0) out vec4 fragColor0;
void main() {
vec4 v = v_color0;
fragColor0 = v;
if (h_normal.x > -0.5)
fragColor0.rgb = h_normal.xyz;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2024-01-31 |
1 |
Vulkan error in shader compilation: info: ERROR: 0:38: 'location' : SPIR-V requires location for user input/output
ERROR: 1 compilation errors. No code generated.
/ code: #version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
#define mul(x, y) ((x) * (y))
#define splat3(x) vec3(x)
precision highp float;
layout (std140, set = 0, binding = 3) uniform baseVars {
mat4 u_proj;
mat4 u_proj_through;
mat3x4 u_view;
mat3x4 u_world;
mat3x4 u_texmtx;
vec4 u_uvscaleoffset;
vec4 u_depthRange;
vec2 u_fogcoef;
float u_stencilReplaceValue;
vec4 u_matambientalpha;
vec4 u_cullRangeMin;
vec4 u_cullRangeMax;
uint u_spline_counts;
uint u_depal_mask_shift_off_fmt;
uint u_colorWriteMask;
int u_pad3;
vec3 u_fogcolor;
vec3 u_texenv;
ivec4 u_alphacolorref;
ivec4 u_alphacolormask;
vec3 u_blendFixA;
vec3 u_blendFixB;
vec4 u_texclamp;
vec2 u_texclampoff;
};
layout (location = 0) in vec4 position;
layout (location = 5) in vec4 color0;
layout (location = 1) out lowp vec4 v_color0;
in vec3 h_normal;
void main() {
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
if (gl_Position.z == gl_Position.w) gl_Position.z *= 0.999999;
gl_PointSize = 1.0;
h_normal = vec3(-1.0);
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2024-01-31 |
1 |
Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth
ERROR: 0:48: 'h_normal' : undeclared identifier
ERROR: 0:48: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
/ code: #version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
#extension GL_ARB_conservative_depth : enable
#extension GL_ARB_shader_image_load_store : enable
#define splat3(x) vec3(x)
#define DISCARD discard
precision lowp float;
precision highp int;
layout (early_fragment_tests) in;
layout (std140, set = 0, binding = 3) uniform baseUBO {
mat4 u_proj;
mat4 u_proj_through;
mat3x4 u_view;
mat3x4 u_world;
mat3x4 u_texmtx;
vec4 u_uvscaleoffset;
vec4 u_depthRange;
vec2 u_fogcoef;
float u_stencilReplaceValue;
vec4 u_matambientalpha;
vec4 u_cullRangeMin;
vec4 u_cullRangeMax;
uint u_spline_counts;
uint u_depal_mask_shift_off_fmt;
uint u_colorWriteMask;
int u_pad3;
vec3 u_fogcolor;
vec3 u_texenv;
ivec4 u_alphacolorref;
ivec4 u_alphacolormask;
vec3 u_blendFixA;
vec3 u_blendFixB;
vec4 u_texclamp;
vec2 u_texclampoff;
};
layout (binding = 0) uniform sampler2D tex;
layout (location = 1) in lowp vec4 v_color0;
layout (location = 0) in highp vec3 v_texcoord;
layout (location = 0, index = 0) out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0);
fragColor0 = v;
if (h_normal.x > -0.5)
fragColor0.rgb = h_normal.xyz;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2024-01-31 |
1 |
Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth
ERROR: 0:47: 'h_normal' : undeclared identifier
ERROR: 0:47: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
/ code: #version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
#extension GL_ARB_conservative_depth : enable
#extension GL_ARB_shader_image_load_store : enable
#define splat3(x) vec3(x)
#define DISCARD discard
precision lowp float;
precision highp int;
layout (early_fragment_tests) in;
layout (std140, set = 0, binding = 3) uniform baseUBO {
mat4 u_proj;
mat4 u_proj_through;
mat3x4 u_view;
mat3x4 u_world;
mat3x4 u_texmtx;
vec4 u_uvscaleoffset;
vec4 u_depthRange;
vec2 u_fogcoef;
float u_stencilReplaceValue;
vec4 u_matambientalpha;
vec4 u_cullRangeMin;
vec4 u_cullRangeMax;
uint u_spline_counts;
uint u_depal_mask_shift_off_fmt;
uint u_colorWriteMask;
int u_pad3;
vec3 u_fogcolor;
vec3 u_texenv;
ivec4 u_alphacolorref;
ivec4 u_alphacolormask;
vec3 u_blendFixA;
vec3 u_blendFixB;
vec4 u_texclamp;
vec2 u_texclampoff;
};
layout (binding = 0) uniform sampler2D tex;
layout (location = 1) in lowp vec4 v_color0;
layout (location = 0) in highp vec3 v_texcoord;
layout (location = 0, index = 0) out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
fragColor0 = v;
if (h_normal.x > -0.5)
fragColor0.rgb = h_normal.xyz;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2024-01-31 |
1 |
Vulkan error in shader compilation: info: ERROR: 0:40: 'location' : SPIR-V requires location for user input/output
ERROR: 1 compilation errors. No code generated.
/ code: #version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
#define mul(x, y) ((x) * (y))
#define splat3(x) vec3(x)
precision highp float;
layout (std140, set = 0, binding = 3) uniform baseVars {
mat4 u_proj;
mat4 u_proj_through;
mat3x4 u_view;
mat3x4 u_world;
mat3x4 u_texmtx;
vec4 u_uvscaleoffset;
vec4 u_depthRange;
vec2 u_fogcoef;
float u_stencilReplaceValue;
vec4 u_matambientalpha;
vec4 u_cullRangeMin;
vec4 u_cullRangeMax;
uint u_spline_counts;
uint u_depal_mask_shift_off_fmt;
uint u_colorWriteMask;
int u_pad3;
vec3 u_fogcolor;
vec3 u_texenv;
ivec4 u_alphacolorref;
ivec4 u_alphacolormask;
vec3 u_blendFixA;
vec3 u_blendFixB;
vec4 u_texclamp;
vec2 u_texclampoff;
};
layout (location = 0) in vec4 position;
layout (location = 1) in vec2 texcoord;
layout (location = 5) in vec4 color0;
layout (location = 1) out lowp vec4 v_color0;
layout (location = 0) out highp vec3 v_texcoord;
in vec3 h_normal;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
if (gl_Position.z == gl_Position.w) gl_Position.z *= 0.999999;
gl_PointSize = 1.0;
h_normal = vec3(-1.0);
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2024-01-31 |
1 |
MIPSCompileOp: Invalid instruction 40470468 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14 |
2024-01-30 |
6 |
UI scissor out of bounds in GameSettingsScreen: 211,0-1291,720 / 1440,720 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14 |
2024-01-30 |
3 |
UI scissor out of bounds in GameSettingsScreen: 201,0-1230,720 / 1371,720 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Jump to invalid address: 04cb5680 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Branch in Jump delay slot at 08e3c394 in block starting at 08e3c270 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Branch in Jump delay slot at 08e3c390 in block starting at 08e3c270 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Branch in Jump delay slot at 08e3c38c in block starting at 08e3c270 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Jump to invalid address: 04cb0880 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Branch in Jump delay slot at 08e3c388 in block starting at 08e3c270 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Jump to invalid address: 04caf580 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Branch in Jump delay slot at 08e3c384 in block starting at 08e3c270 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Jump to invalid address: 04cae280 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Branch in Jump delay slot at 08e3c380 in block starting at 08e3c270 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Jump to invalid address: 04cacd80 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Jump to invalid address: 04cab880 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Branch in Jump delay slot at 08e3c378 in block starting at 08e3c270 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Jump to invalid address: 04caa080 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Branch in Jump delay slot at 08e3c374 in block starting at 08e3c270 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Jump to invalid address: 04ca8c80 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Branch in Jump delay slot at 08e3c370 in block starting at 08e3c270 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Jump to invalid address: 04ca7880 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Branch in Jump delay slot at 08e3c36c in block starting at 08e3c270 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Jump to invalid address: 04ca5e80 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Branch in Jump delay slot at 08e3c368 in block starting at 08e3c270 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Jump to invalid address: 04ca4a80 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Branch in Jump delay slot at 08e3c364 in block starting at 08e3c270 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Jump to invalid address: 04ca3780 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Branch in Jump delay slot at 08e3c360 in block starting at 08e3c270 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Jump to invalid address: 04ca2080 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Branch in Jump delay slot at 08e3c35c in block starting at 08e3c270 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Jump to invalid address: 04ca1480 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Branch in Jump delay slot at 08e3c358 in block starting at 08e3c270 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Jump to invalid address: 04ca0780 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Branch in Jump delay slot at 08e3c354 in block starting at 08e3c270 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.16.4 |
2024-01-30 |
1 |
Jump to invalid address: 04c9f980 |