Recent logs - eFootball 2025 by MP

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Game title Version Latest Report Message
eFootball 2025 by MP v1.11.3 2024-09-18 Unknown GetPointer 00000000 PC 08a478b4 LR 08a3fbe4
eFootball 2025 by MP v1.17.1 2024-09-18 Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth ERROR: 0:41: 'texture' : no matching overloaded function found ERROR: 0:41: '=' : cannot convert from ' const float' to ' temp lowp 4-component vector of float' ERROR: 0:41: '' : compilation terminated ERROR: 3 compilation errors. No code generated. / code: #version 450 #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_420pack : enable #extension GL_ARB_conservative_depth : enable #extension GL_ARB_shader_image_load_store : enable #define splat3(x) vec3(x) #define DISCARD discard precision lowp float; precision highp int; // 10184000:0021d002 Tex Fog Flat FragUber TFuncMod AlphaTest0 > layout (std140, set = 0, binding = 3) uniform baseUBO { mat4 u_proj; mat4 u_proj_through; mat3x4 u_view; mat3x4 u_world; mat3x4 u_texmtx; vec4 u_uvscaleoffset; vec4 u_depthRange; vec4 u_matambientalpha; vec4 u_cullRangeMin; vec4 u_cullRangeMax; uint u_spline_counts; uint u_depal_mask_shift_off_fmt; uint u_colorWriteMask; float u_mipBias; vec2 u_texNoAlphaMul; float pad1; float pad2; vec3 u_fogcolor; uint u_alphacolorref; vec3 u_texenv; uint u_alphacolormask; vec4 u_texclamp; vec2 u_texclampoff; vec2 u_fogcoef; vec3 u_blendFixA; float u_stencilReplaceValue; vec3 u_blendFixB; float u_rotation; }; layout (set = 0, binding = 0) uniform sampler2D tex; layout (location = 1) flat in lowp vec4 v_color0; layout (location = 3) in highp float v_fogdepth; layout (location = 0) in highp vec3 v_texcoord; layout (location = 0, index = 0) out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if (v.a < 0.002) DISCARD; fragColor0 = v; }
eFootball 2025 by MP v1.17.1 2024-09-18 Vulkan error in shader compilation: info: ERROR: 0:40: 'length' : no matching overloaded function found ERROR: 0:40: '' : compilation terminated ERROR: 2 compilation errors. No code generated. / code: #version 450 #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_420pack : enable #define mul(x, y) ((x) * (y)) #define splat3(x) vec3(x) precision highp float; // 00000000:00000128 HWX C Cull layout (std140, set = 0, binding = 3) uniform baseVars { mat4 u_proj; mat4 u_proj_through; mat3x4 u_view; mat3x4 u_world; mat3x4 u_texmtx; vec4 u_uvscaleoffset; vec4 u_depthRange; vec4 u_matambientalpha; vec4 u_cullRangeMin; vec4 u_cullRangeMax; uint u_spline_counts; uint u_depal_mask_shift_off_fmt; uint u_colorWriteMask; float u_mipBias; vec2 u_texNoAlphaMul; float pad1; float pad2; vec3 u_fogcolor; uint u_alphacolorref; vec3 u_texenv; uint u_alphacolormask; vec4 u_texclamp; vec2 u_texclampoff; vec2 u_fogcoef; vec3 u_blendFixA; float u_stencilReplaceValue; vec3 u_blendFixB; float u_rotation; }; layout (location = 0) in vec3 position; layout (location = 5) in vec4 color0; layout (location = 1) out lowp vec4 v_color0; layout (location = 0) out highp vec3 v_texcoord; layout (location = 3) out highp float v_fogdepth; invariant gl_Position; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = color0; v_texcoord = splat3(0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; if (u_depthRange.y >= 1.0) { gl_ClipDistance[0] = outPos.z; } else if (u_depthRange.x + u_depthRange.y <= 65534.0) { gl_ClipDistance[0] = outPos.w - outPos.z; } else { gl_ClipDistance[0] = 0.0; } vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_ClipDistance[1] = projZ * outPos.w + outPos.w + 0.000001; if (u_cullRangeMin.w > 0.0 && u_depthRange.w != 0.0f) { gl_CullDistance[0] = projPos.z - u_cullRangeMin.z; gl_CullDistance[1] = u_cullRangeMax.z - projPos.z; } else { gl_CullDistance[0] = 0.0; gl_CullDistance[1] = 0.0; } gl_Position = outPos; }
eFootball 2025 by MP v1.17.1 2024-09-16 ReadFromHardware: Invalid address 00000008 near PC 0886a9a0 LR 0886a9a0
eFootball 2025 by MP v1.17.1 2024-09-16 ReadFromHardware: Invalid address 00000000 near PC 08a478b4 LR 08a3fbe4
eFootball 2025 by MP v1.9.4 2024-09-15 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
eFootball 2025 by MP v1.9.4 2024-09-15 Unimplemented HLE function sceKernelFindModuleByUID
eFootball 2025 by MP v1.9.4 2024-09-15 Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b
eFootball 2025 by MP v1.9.4 2024-09-15 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
eFootball 2025 by MP v1.10.3 2024-09-12 Unknown GetPointer 00000000 PC 088287f0 LR 08828800
eFootball 2025 by MP v1.17.1 2024-09-18 Unknown GetPointer 00000000 PC 0884a918 LR 0884a938
eFootball 2025 by MP v1.10.3 2024-09-06 Unknown GetPointer 00000000 PC 08815f0c LR 08000020
eFootball 2025 by MP v1.11.3 2024-09-05 Unknown GetPointer 00000000 PC 08a478b4 LR 08a44350
eFootball 2025 by MP v1.17.1-957-g52cf10274c 2024-09-12 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0
eFootball 2025 by MP v1.9.4 2024-09-15 Unimplemented HLE function sceKernelDcacheWritebackAll
eFootball 2025 by MP v1.17.1 2024-09-17 Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4
eFootball 2025 by MP v1.17.1 2024-09-18 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
eFootball 2025 by MP v1.17.1 2024-09-16 Game install with no files / data
eFootball 2025 by MP v1.10.3 2024-09-17 Unknown GetPointer 00000000 PC 08824cf4 LR 088113dc
eFootball 2025 by MP v1.17.1 2024-09-18 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball 2025 by MP v1.17.1 2024-09-17 Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8
eFootball 2025 by MP v1.17.1 2024-09-16 Texture cache ran out of GPU memory; switching to low memory mode
eFootball 2025 by MP v1.12.3 2024-09-17 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
eFootball 2025 by MP v1.9.4 2024-09-18 Savedata version requested on save: 3
eFootball 2025 by MP v1.9.4 2024-09-19 Savedata version requested: 3