Recent logs - v1.16.5-77-gdb805cc4c

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Game title Version Latest Report Message
CRISIS CORE -FINAL FANTASY VII- v1.16.5-77-gdb805cc4c 2024-04-28 sceDmacMemcpy(dest=09d346c0, src=084f6ba0, size=49152): overlapping read
英雄伝説 零の軌跡 v1.17.1-4-gf65c84f4c 2024-05-13 ELF relocation HI16/4 pair (instead of LO16) at 0893826c / 08937c20
英雄伝説 零の軌跡 v1.17.1-4-gf65c84f4c 2024-05-13 ELF relocation HI16/4 pair (instead of LO16) at 0893826c / 08937c0c
英雄伝説 零の軌跡 v1.17.1-4-gf65c84f4c 2024-05-13 ELF relocation HI16/4 pair (instead of LO16) at 0893826c / 08937bbc
英雄伝説 零の軌跡 v1.17.1-4-gf65c84f4c 2024-05-13 ELF relocation HI16/4 pair (instead of LO16) at 0893826c / 08937ba4
英雄伝説 零の軌跡 v1.17.1-4-gf65c84f4c 2024-05-13 ELF relocation HI16/4 pair (instead of LO16) at 0893826c / 08937b74
英雄伝説 零の軌跡 v1.17.1-4-gf65c84f4c 2024-05-13 ELF relocation HI16/0 pair (instead of LO16) at 0893826c / 08804000
英雄伝説 零の軌跡 v1.17.1-4-gf65c84f4c 2024-05-13 ELF relocation HI16/4 pair (instead of LO16) at 0890d0ec / 0890be84
英雄伝説 零の軌跡 v1.17.1-4-gf65c84f4c 2024-05-13 ELF relocation HI16/4 pair (instead of LO16) at 0890d0ec / 0890be44
英雄伝説 零の軌跡 v1.17.1-4-gf65c84f4c 2024-05-13 ELF relocation HI16/4 pair (instead of LO16) at 0890d0ec / 0890be18
英雄伝説 零の軌跡 v1.17.1-4-gf65c84f4c 2024-05-13 ELF relocation HI16/4 pair (instead of LO16) at 0890d0ec / 0890be10
英雄伝説 零の軌跡 v1.17.1-4-gf65c84f4c 2024-05-13 ELF relocation HI16/0 pair (instead of LO16) at 0890d0ec / 08804000
Gungnir v1.17.1 2024-05-09 00000400=sceGeEdramSetAddrTranslation(00000400)
MONSTER HUNTER FREEDOM UNITE™ v1.17.1-76-g33dca6b24 2024-05-13 00000400=sceGeEdramSetAddrTranslation(00000400)
Final Fantasy® II v1.9.4 2024-04-24 sceDmacMemcpy(dest=08dc9d00, src=08d8ef80, size=8192): overlapping read
Final Fantasy® II v1.9.4 2024-03-24 sceDmacMemcpy(dest=08ea0300, src=08e602c0, size=8192): overlapping read
PANGYA : Fantasy Golf v1.9.4 2024-05-13 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
ファンタシースターポータブル2インフィニティ v1.9.4 2024-05-12 80630011=sceAtracSetDataAndGetID(08ee35c0, 00000000): buffer too small
POPOLOCROIS v1.9.4 2024-05-12 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
POPOLOCROIS v1.9.4 2024-05-12 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
LORD of APOCALYPSE v1.9.4 2024-05-13 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
MONSTER HUNTER FREEDOM UNITE™ v1.9.4 2024-05-13 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
PANGYA : Fantasy Golf v1.9.4 2024-05-13 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
PANGYA : Fantasy Golf v1.9.4 2024-05-13 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1
テイルズ オブ ザ ヒーローズ ツインブレイヴ v1.9.4 2024-05-12 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?
ファンタシースターポータブル2インフィニティ v1.9.4 2024-05-13 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?