Recent logs - Final Fantasy® II
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Game title |
Version |
Latest Report |
Message |
Final Fantasy® II |
v1.9.3 |
2023-11-07 |
sceDmacMemcpy(dest=08dde280, src=09bb1c00, size=8192): overlapping read |
Final Fantasy® II |
v1.12.3 |
2021-10-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=0 |
Final Fantasy® II |
v1.11.3 |
2021-08-14 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
Final Fantasy® II |
v1.11.3 |
2021-08-06 |
Unknown GetPointer 278b04d9 PC 0885734c LR 08842b80 |
Final Fantasy® II |
v1.11.3 |
2021-08-11 |
Unknown GetPointer 00000000 PC 088296f8 LR 08856bf0 |
Final Fantasy® II |
v1.11.3 |
2021-08-06 |
Unknown GetPointer 00000000 PC 08856bd8 LR 08856bf0 |
Final Fantasy® II |
v1.7.5 |
2021-03-14 |
sceDmacMemcpy(dest=08e1e280, src=09bff080, size=8192): overlapping read |
Final Fantasy® II |
v1.10.3 |
2021-01-08 |
sceDmacMemcpy(dest=04181000, src=0920bf90, size=4096): overlapping read |
Final Fantasy® II |
v1.9.4 |
2020-04-19 |
sceDmacMemcpy(dest=08e96300, src=08e562c0, size=8192): overlapping read |
Final Fantasy® II |
v1.9.4 |
2020-05-10 |
GL ran out of GPU memory; switching to low memory mode |
Final Fantasy® II |
v1.9.3 |
2020-01-21 |
sceDmacMemcpy(dest=08ea0680, src=08e60640, size=8192): overlapping read |
Final Fantasy® II |
v1.8.0 |
2019-08-14 |
sceDmacMemcpy(dest=08de0280, src=09bb3c80, size=8192): overlapping read |
Final Fantasy® II |
v1.9.3 |
2020-01-21 |
80630006=sceAtracSetDataAndGetID(097170c0, 0007e5e4): invalid RIFF header |
Final Fantasy® II |
v1.8.0 |
2019-04-11 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Final Fantasy® II |
v1.9.4 |
2023-12-17 |
Render to texture with incompatible formats 5 != 3 at 04088000 |
Final Fantasy® II |
v1.9.4 |
2024-07-03 |
sceDmacMemcpy(dest=08dc9d00, src=08d8ef80, size=8192): overlapping read |
Final Fantasy® II |
v1.9.4 |
2024-10-12 |
sceDmacMemcpy(dest=08ea0300, src=08e602c0, size=8192): overlapping read |
Final Fantasy® II |
v1.4.2 |
2017-10-03 |
sceDmacMemcpy(dest=08dd6280, src=09bcaac0, size=8192): overlapping read |
Final Fantasy® II |
v1.4.2 |
2017-10-03 |
sceDmacMemcpy(dest=04184a00, src=08f8c4f0, size=2048): overlapping read |
Final Fantasy® II |
v1.4.2 |
2017-10-03 |
sceDmacMemcpy(dest=04184200, src=091f7780, size=2048): overlapping read |
Final Fantasy® II |
v1.3.0.1 |
2017-03-31 |
sceDmacMemcpy(dest=08e96300, src=08e562c0, size=8192): overlapping read |
Final Fantasy® II |
v1.9.4 |
2024-10-24 |
Render to texture with incompatible formats 5 != 3 at 04000000 |
Final Fantasy® II |
v1.7.5 |
2021-03-16 |
Render to texture with incompatible formats 5 != 3 at 00088000 |
Final Fantasy® II |
v1.7.5 |
2024-03-26 |
Render to texture with incompatible formats 5 != 3 at 00000000 |
Final Fantasy® II |
v1.9.4 |
2024-10-24 |
4 and 8-bit CLUT format not supported for framebuffers |
Final Fantasy® II |
v1.5.2 |
2024-03-26 |
Loading module scePsmf_library with version 0101, devkit 03050010 |
Final Fantasy® II |
v1.5.2 |
2024-03-26 |
Loading module scePsmfP_library with version 0101, devkit 03050010 |
Final Fantasy® II |
v1.4.2-763-g478822125 |
2019-08-08 |
sceDmacMemcpy(dest=08dc9d00, src=08d8ef80, size=8192): overlapping read |
Final Fantasy® II |
v1.4.2-763-g478822125 |
2019-08-08 |
sceDmacMemcpy(dest=08ea0300, src=08e602c0, size=8192): overlapping read |