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| Game title |
Version |
Latest Report |
Hits |
Message |
| Daxter™ |
v1.18.1 |
2025-03-01 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eae830, 4, 00000000, 0) |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-03-01 |
1 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00rel0 [Revision 96995].
07f34014:41400b29 HWX C T N LM Bones:6 Light: 0: c:0 t:1 1: c:1 t:0 2: c:0 t:0 3: c:0 t:1 MatUp:3 WScale 3 Cull
#version 100
// Driver: Mali-470 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 07f34014:41400b29 HWX C T N LM Bones:6 Light: 0: c:0 t:1 1: c:1 t:0 2: c:0 t:0 3: c:0 t:1 MatUp:3 WScale 3 Cull
attribute mediump vec4 w1;
attribute mediump vec2 w2;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse);
toLight = u_lightpos2;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse);
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
|
| Tactics Ogre™: Let Us Cling Together™ |
v1.18.1 |
2025-03-01 |
4 |
Jump to invalid address: 002a2820 PC 08804138 LR 08000030 |
| Tactics Ogre™: Let Us Cling Together™ |
v1.18.1 |
2025-03-01 |
4 |
Jump to invalid address: 002a2818 PC 08804144 LR 08000030 |
| Dragon Ball TAG VS |
v1.18.1 |
2025-03-01 |
7 |
MIPSCompileOp: Invalid instruction 00010101 |
| Dragon Ball TAG VS |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 00000101 |
| Atari Classics Evolved |
v1.18.1 |
2025-03-01 |
1 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
| 初音ミク -Project DIVA- extend |
v1.18.1 |
2025-03-01 |
1 |
00000000=sceUtilityScreenshotInitStart(0947a3e8) |
| 初音ミク -Project DIVA- extend |
v1.18.1 |
2025-03-01 |
1 |
00000000=sceUtilityScreenshotInitStart(092bc600) |
| 初音ミク -Project DIVA- extend |
v1.18.1 |
2025-03-01 |
1 |
00000000=sceUtilityScreenshotInitStart(092582c0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-01 |
1 |
WriteToHardware: Invalid address 0101171f near PC 08a552d0 LR 08a552d0 |
| eFootball By TM ARTS |
v1.18.1 |
2025-03-01 |
1 |
Branch in branch delay slot at 08098eec with different target |
| eFootball By TM ARTS |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 00025454 |
| eFootball By TM ARTS |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 05fc1000 |
| eFootball By TM ARTS |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 06fd3008 |
| Assassin's Creed: Bloodlines™ |
v1.18.1 |
2025-03-01 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09ba9de4, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.18.1 |
2025-03-01 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ba9de4, 4, 00000000, 0) |
| 初音ミク -Project DIVA- |
v1.18.1 |
2025-03-01 |
3 |
00000000=sceUtilityScreenshotInitStart(093e0a18) |
| WWE'12 |
v1.18.1 |
2025-03-01 |
1 |
Branch in RSRTComp delay slot at 08a8e428 in block starting at 08a8e3dc |
| 機動戦士ガンダム 新ギレンの野望 |
v1.18.1 |
2025-03-01 |
1 |
800200d2=scePsmfPlayerSetPsmfCB(096ac0e0, disc0:/PSP_GAME/USRDIR/movie/MOV00038.PMF): too many streams in PSMF video, bogus data |
| SBK®09 Superbike World Championship |
v1.18.1 |
2025-03-01 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092154e0): duplicate handler |
| Gran Turismo® |
v1.18.1 |
2025-05-06 |
164 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCES01245-GAMEINST/CONTENTS.DAT, 09a7a0d0, 00000002) |
| ModNation™ Racers |
v1.18.1 |
2025-03-01 |
1 |
Truncating vertex count from 23190 to 21845 |
| TEKKEN 8 NEXTGEN S6 V 2.0 EDITION BY YED |
v1.18.1 |
2025-03-01 |
7 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (00000000), bad data |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 041a0340 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 0417ce60 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 04166560 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 0415a740 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 041a3de0 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 74737062 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 72656e65 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 74636474 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 041a1400 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 00000068 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 73786674 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 041a0ba0 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 0419f280 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 72707474 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 63646168 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 0415b360 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 6e617274 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 041a2d20 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 6e67746f |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 041a4ea0 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 041894e0 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 77646168 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 041813a0 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 04159320 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 72646f74 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 04154aa0 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 73797768 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 0417b520 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 041681e0 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 0415ebe0 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 04170240 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 04163440 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 70616d72 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 62617374 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 041a3580 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 04180b40 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 041a5700 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 0417ba40 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 7763696e |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 0419e1c0 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 04154840 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 041704a0 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 04181480 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 0417e280 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 0417eae0 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 74656b63 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 04177100 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 04162780 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 041a1c60 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 04166dc0 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 041a24c0 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 04162be0 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 04160000 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 62616576 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 6e676863 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
4 |
MIPSCompileOp: Invalid instruction 75686674 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
7 |
MIPSCompileOp: Invalid instruction 73636474 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 75616774 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 63796b73 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 0415c780 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 04154018 |
| Transformers: The Game |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 0415e3c0 |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 04250060 |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-03-01 |
1 |
Branch in branch delay slot at 08974e08 with different target |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 0168b677 |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction b4952025 |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 61a90332 |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 02c47c68 |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-03-01 |
1 |
Branch in branch delay slot at 08974df4 with different target |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-03-01 |
1 |
Branch in branch delay slot at 08974dcc with different target |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-03-01 |
1 |
MIPSCompileOp: Invalid instruction 7e220018 |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-03-01 |
1 |
Branch in branch delay slot at 08974de0 with different target |
| Assassin's Creed: Bloodlines™ |
v1.18.1 |
2025-03-01 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bae7e4, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.18.1 |
2025-03-01 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bae7e4, 4, 00000000, 0) |
| SBK®09 Superbike World Championship |
v1.18.1 |
2025-03-01 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091da7f0): duplicate handler |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.18.1 |
2025-03-01 |
2 |
00000000=sceUtilityScreenshotInitStart(09a84118) |