Recent logs - NARUTO Shippuden: Ultimate Ninja Heroes 3

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Game title Version Latest Report Message
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 scePsmfPlayerSetPsmf*: incorrect PSMF magic, bad data
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 00000000=sceUtilityScreenshotInitStart(09a72818)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/f8ef08a6, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/f3efaa91, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/e792cd94, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/df089680, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/b9848a74, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/b8d10c56, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/a72db4f9, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/a3d81169, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/a0b8ca55, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/9ff2b2e7, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/9b71a274, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/95a84ee5, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/8a9ebdcd, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/85461eff, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/76c0f4ae, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/75f03fa2, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/68f07175, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/58b83577, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/46f61f8b, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/3ed62233, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/3ea82a4b, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/3d6d25a9, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/2d0e4e0a, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/2beb1569, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 Ignoring func export scePsmfPlayer/1e57a8e7, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-23 00000000=sceUtilityScreenshotInitStart(09a8bae8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.2 2020-11-22 sceKernelLoadModule: unsupported options size=00000014, flags=089d33b8, pos=0, access=1, data=2, text=2
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-21 __KernelStopThread: thread 1724 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-21 00000000=sceUtilityScreenshotInitStart(09a727a8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-21 00000000=sceUtilityScreenshotInitStart(09a91f18)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-21 00000000=sceUtilityScreenshotInitStart(09a90aa8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-21 00000000=sceUtilityScreenshotInitStart(09a920d8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.3-80-g73bf6098e 2020-11-21 __KernelStopThread: thread 3409 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-21 00000000=sceUtilityScreenshotInitStart(09a71298)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-20 __KernelStopThread: thread 1793 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-20 WriteToHardware: Invalid address 00000084 near PC 088638f0 LR 088608e0
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-20 WriteToHardware: Invalid address 00000007 near PC 0886387c LR 088608e0
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-19 00000000=sceUtilityScreenshotInitStart(09a855d8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3-1220-g5c4a227b7 2020-11-19 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3-1220-g5c4a227b7 2020-11-19 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-18 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-18 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-17 00000000=sceUtilityScreenshotInitStart(09a73078)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-17 00000000=sceUtilityScreenshotInitStart(09a73038)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-17 00000000=sceUtilityScreenshotInitStart(09a73cd8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-17 sceGeBreak(mode=0, unknown=08b90d1c): unknown ptr (valid)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-16 00000000=sceUtilityScreenshotInitStart(09a828a8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-16 00000000=sceUtilityScreenshotInitStart(09a83598)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-16 Ignoring func export sceDeflt/e46eb986, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-16 Ignoring func export sceDeflt/b767f9a0, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-16 Ignoring func export sceDeflt/afe01fd3, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-16 Ignoring func export sceDeflt/a9e4fb28, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-16 Ignoring func export sceDeflt/8aa82c92, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-16 Ignoring func export sceDeflt/6dbcf897, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-16 Ignoring func export sceDeflt/6a548477, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-16 Ignoring func export sceDeflt/44054e03, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-16 Ignoring func export sceDeflt/2ee39a64, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-16 Ignoring func export sceDeflt/1b5b82bc, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-16 Ignoring func export sceDeflt/106a3552, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-16 Ignoring func export sceDeflt/0ba3b9cc, already implemented in HLE.
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-16 sceKernelLoadModule: unsupported options size=00000014, flags=08b10000, pos=0, access=1, data=2, text=2
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-16 sceKernelLoadModule: unsupported options size=00000014, flags=08b10000, pos=0, access=1, data=1, text=1
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2020-11-16 WriteToHardware: Invalid address 0000007c near PC 08824128 LR 0882410c
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2020-11-16 WriteToHardware: Invalid address 00000007 near PC 08824128 LR 0882410c
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-16 __KernelStopThread: thread 3670 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2020-11-15 00000000=sceUtilityScreenshotInitStart(09a84988)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-15 00000000=sceUtilityScreenshotInitStart(09892498)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-15 __KernelStopThread: thread 629 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-14 00000000=sceUtilityScreenshotInitStart(09a72728)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145089472
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-14 WriteToHardware: Invalid address 00000080 near PC 088082ec LR 088082ec
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-13 __KernelStopThread: thread 463 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-13 __KernelStopThread: thread 3406 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-13 Unknown GetPointer 00000000 PC 08805fb0 LR 08000024
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-13 00000000=sceUtilityScreenshotInitStart(0989a818)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2020-11-13 __KernelStopThread: thread 672 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-12 00000000=sceUtilityScreenshotInitStart(09a73458)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-12 00000000=sceUtilityScreenshotInitStart(09a71f98)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2020-11-12 __KernelStopThread: thread 3664 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.1 2020-11-11 MFIC instruction hit (70020024) at 08832bd0
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.1 2020-11-11 Trying to relocate non-loaded section (null)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-11 00000000=sceUtilityScreenshotInitStart(09a8bc58)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-10 __KernelStopThread: thread 3054 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-09 00000000=sceUtilityScreenshotInitStart(09a71408)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-09 00000000=sceUtilityScreenshotInitStart(09a90068)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-09 00000000=sceUtilityScreenshotInitStart(09a80e88)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-08 00000000=sceUtilityScreenshotInitStart(09a73c08)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-08 00000000=sceUtilityScreenshotInitStart(09a80e38)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2020-11-08 WriteToHardware: Invalid address 0000007c near PC 0880b224 LR 08808d08
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-08 __KernelStopThread: thread 3775 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2020-11-07 00000000=sceUtilityScreenshotInitStart(09a74b68)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-07 00000000=sceUtilityScreenshotInitStart(09881218)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-07 00000000=sceUtilityScreenshotInitStart(09a82908)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2020-11-07 00000000=sceUtilityScreenshotInitStart(09a56098)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.2 2020-11-07 00000000=sceUtilityScreenshotInitStart(09a80998)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-06 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145544000
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-06 __KernelStopThread: thread 1597 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2020-11-06 __KernelStopThread: thread 3961 does not exist