Recent logs - NARUTO Shippuden: Ultimate Ninja Heroes 3

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Game title Version Latest Report Message
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2026-04-20 Branch in Jump delay slot at 08020200 in block starting at 0801bb58
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2026-04-17 00000000=sceUtilityScreenshotInitStart(09a90398)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2026-04-08 __KernelStopThread: thread 4110 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2026-04-05 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10518DATA/DATA.DNS, 09f7f9b0, 00000002)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2026-04-07 00000000=sceUtilityScreenshotInitStart(09a91968)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2026-03-27 0=sceUtilityScreenshotInitStart(09a76a18)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2026-03-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1066564498
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2026-03-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1065430325
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2026-03-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148858300
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2026-03-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148828320
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2026-03-24 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 149380552
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2026-03-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147569052
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2026-03-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147557848
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2026-03-24 sceKernelLoadModule: unsupported options size=00000014, flags=09564440, pos=1, access=1, data=2, text=2
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2026-03-24 sceKernelLoadModule: unsupported options size=00000014, flags=08d853c4, pos=1, access=1, data=1, text=1
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2026-03-24 sceDmacMemcpy(dest=0940ce30, src=092a7ee0, size=557056): overlapping read
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.20.3 2026-03-22 0=sceUtilityScreenshotInitStart(09a8f228)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.18.1 2026-03-22 00000000=sceUtilityScreenshotInitStart(09a83fd8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.18.1 2026-03-21 00000000=sceUtilityScreenshotInitStart(09a8cd58)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.17.1 2026-03-20 WriteToHardware: Invalid address 00000080 near PC 08807fec LR 088083a4
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.8.0 2026-03-19 00000000=sceUtilityScreenshotInitStart(09a92368)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.8.0 2026-03-19 00000000=sceUtilityScreenshotInitStart(09a922e8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.20.3 2026-03-19 0=sceUtilityScreenshotInitStart(09a8cf48)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.2 2026-03-17 __KernelStopThread: thread 4184 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2026-03-15 __KernelStopThread: thread 3363 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2026-03-15 __KernelStopThread: thread 3405 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.2 2026-03-17 __KernelStopThread: thread 4114 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2026-03-04 0=sceUtilityScreenshotInitStart(09a715e8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2026-02-09 0=sceUtilityScreenshotInitStart(09a90098)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.18.1 2026-02-05 sceDmacMemcpy(dest=09647690, src=09537650, size=557056): overlapping read
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.13.2 2026-01-25 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.17.1 2026-01-22 00000000=sceUtilityScreenshotInitStart(09a776e8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2026-01-19 0=sceUtilityScreenshotInitStart(09a749e8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.2 2026-01-20 __KernelStopThread: thread 2546 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2026-01-09 0=sceUtilityScreenshotInitStart(09a8e2e8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2026-01-08 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 10180000:0001d382 Tex FragUber TClampST TFuncMod AlphaTest0 > #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: PowerVR Rogue GE8320 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 10180000:0001d382 Tex FragUber TClampST TFuncMod AlphaTest0 > uniform sampler2D tex; uniform vec2 u_texNoAlphaMul; uniform vec4 u_texclamp; uniform vec2 u_texclampoff; uniform uint u_alphacolorref; in lowp vec4 v_color0; in highp float v_fogdepth; in highp vec3 v_texcoord; out vec4 fragColor0; float mymod(float a, float b) { return a - b * floor(a / b); } void main() { vec2 fixedcoord = vec2((clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z) + u_texclampoff.x), (clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w) + u_texclampoff.y)); vec4 t = texture(tex, fixedcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb *= u_texNoAlphaMul.y; if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 00000000:00000b28 HWX C T N Cull
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2026-01-08 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 10180000:0021d382 Tex Fog FragUber TClampST TFuncMod AlphaTest0 > #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: PowerVR Rogue GE8320 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 10180000:0021d382 Tex Fog FragUber TClampST TFuncMod AlphaTest0 > uniform sampler2D tex; uniform vec2 u_texNoAlphaMul; uniform vec4 u_texclamp; uniform vec2 u_texclampoff; uniform uint u_alphacolorref; in lowp vec4 v_color0; uniform vec3 u_fogcolor; in highp float v_fogdepth; in highp vec3 v_texcoord; out vec4 fragColor0; float mymod(float a, float b) { return a - b * floor(a / b); } void main() { vec2 fixedcoord = vec2((clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z) + u_texclampoff.x), (clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w) + u_texclampoff.y)); vec4 t = texture(tex, fixedcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 00000000:00000b28 HWX C T N Cull
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2025-12-20 00000000=sceUtilityScreenshotInitStart(09a74608)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2025-12-16 Unexpected mpeg first timestamp: c0068000001 / 13195884363777
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2025-12-13 00000000=sceUtilityScreenshotInitStart(09a77f98)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.8.0 2025-12-11 __KernelStopThread: thread 934 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-12-10 0=sceUtilityScreenshotInitStart(09a8e568)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-12-08 0=sceUtilityScreenshotInitStart(09a83ee8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-11-21 0=sceUtilityScreenshotInitStart(09a72838)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2025-11-11 __KernelStopThread: thread 3953 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2025-11-11 __KernelStopThread: thread 2770 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2025-11-10 __KernelStopThread: thread 2767 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2025-11-09 __KernelStopThread: thread 1399 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-11-05 0=sceUtilityScreenshotInitStart(09a713a8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-10-24 0=sceUtilityScreenshotInitStart(0989b8b8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-10-21 0=sceUtilityScreenshotInitStart(09a8d0e8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-10-20 0=sceUtilityScreenshotInitStart(09a8d758)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-10-20 0=sceUtilityScreenshotInitStart(09a8ce28)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.13.2 2025-10-19 sceDmacMemcpy(dest=09436200, src=092a7ee0, size=557056): overlapping read
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-10-19 0=sceUtilityScreenshotInitStart(09a8cd28)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-10-13 0=sceUtilityScreenshotInitStart(09a8cee8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.5.4-998-g08f26439c 2025-10-13 sceKernelLoadModule: unsupported options size=1091f310, flags=1091f314, pos=0, access=0, data=278000408, text=278000412
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.18.1 2025-10-11 00000000=sceUtilityScreenshotInitStart(09a902d8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2025-10-11 sceDmacMemcpy(dest=095e51f0, src=093206a0, size=557056): overlapping read
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-09-30 0=sceUtilityScreenshotInitStart(09a823d8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-09-30 0=sceUtilityScreenshotInitStart(09a821a8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-09-30 0=sceUtilityScreenshotInitStart(09a82198)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2025-09-23 __KernelStopThread: thread 2418 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2025-09-20 00000000=sceUtilityScreenshotInitStart(0986ef68)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-09-17 0=sceUtilityScreenshotInitStart(09a82478)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-09-17 0=sceUtilityScreenshotInitStart(09a81a98)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-09-17 0=sceUtilityScreenshotInitStart(098810c8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.18.1-1419-ga68e4292f9 2025-09-15 Unknown GetPointer 00000004 PC 088140f8 LR 088140cc
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.18.1-1419-ga68e4292f9 2025-09-15 Unknown GetPointerWrite 00000006 PC 088140f8 LR 088140cc
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2025-09-13 __KernelStopThread: thread 2816 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2025-09-11 00000000=sceUtilityScreenshotInitStart(09a732a8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2025-09-09 __KernelStopThread: thread 1647 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.18.1 2025-09-09 00000000=sceUtilityScreenshotInitStart(09a8ea18)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2025-09-09 __KernelStopThread: thread 2271 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.12.3 2025-09-08 sceKernelLoadModule: unsupported options size=00000014, flags=08b60000, pos=0, access=1, data=2, text=2
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-09-08 0=sceUtilityScreenshotInitStart(09a8f1a8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.2 2025-12-17 Unexpected mpeg first timestamp: 1f2481b2fb5 / 2140103454645
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.17.1 2025-09-05 00000000=sceUtilityScreenshotInitStart(09a83298)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.18.1 2025-09-01 00000000=sceUtilityScreenshotInitStart(09a754d8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.17.1-334-g1786a4ddb 2025-08-26 __KernelStopThread: thread 441 does not exist (ApctlThread deleted)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.8.0 2025-08-23 00000000=sceUtilityScreenshotInitStart(09a91518)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.18.1-1024-gd5bd7d24aa 2025-08-21 0=sceUtilityScreenshotInitStart(09a915e8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.3-601-g31f4caeb2 2025-08-21 __KernelStopThread: thread 298 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.18.1 2025-08-21 00000000=sceUtilityScreenshotInitStart(098f6ae8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.17.1 2025-08-19 00000000=sceUtilityScreenshotInitStart(09a84f98)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.18.1 2025-08-18 00000000=sceUtilityScreenshotInitStart(09a68718)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-08-07 0=sceUtilityScreenshotInitStart(09a8e468)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-08-05 0=sceUtilityScreenshotInitStart(09a73c28)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-08-03 0=sceUtilityScreenshotInitStart(09a73ca8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2025-08-01 00000000=sceUtilityScreenshotInitStart(09881328)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-07-30 0=sceUtilityScreenshotInitStart(098832e8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.8.0 2025-07-26 __KernelStopThread: thread 539 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.3 2025-10-12 0=sceUtilityScreenshotInitStart(09a8e388)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.13.1 2025-06-27 sceGeBreak(mode=0, unknown=08f6c8fc): unknown ptr (valid)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.8.0 2025-06-21 __KernelStopThread: thread 1206 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.1 2025-06-17 0=sceUtilityScreenshotInitStart(09a8e208)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.1 2025-06-17 0=sceUtilityScreenshotInitStart(09a80ee8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.20.3 2026-03-26 0=sceUtilityScreenshotInitStart(09a734e8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.19.1 2025-06-15 0=sceUtilityScreenshotInitStart(0987a4e8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.8.0 2025-06-14 00000000=sceUtilityScreenshotInitStart(09a739e8)