Recent logs - NARUTO Shippuden: Ultimate Ninja Heroes 3

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Game title Version Latest Report Message
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.4 2023-05-31 00000000=sceUtilityScreenshotInitStart(09a83c98)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-05-31 00000000=sceUtilityScreenshotInitStart(09a739e8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.4 2023-05-28 Rendering to framebuffer offset at 04162000 +384x0 (stride 512)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.4 2023-05-28 No DL ID available to enqueue
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.4 2023-05-27 WriteToHardware: Invalid address 00000007 near PC 088a865c LR 088a85b8
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-27 00000000=sceUtilityScreenshotInitStart(09a82838)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-27 00000000=sceUtilityScreenshotInitStart(09a82ae8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-26 00000000=sceUtilityScreenshotInitStart(09a82b68)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-22 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.8.0 2023-05-22 00000000=sceUtilityScreenshotInitStart(09a8f928)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-05-21 00000000=sceUtilityScreenshotInitStart(09a82af8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-21 Unaligned icache invalidation of 0886dd07 (0886dd08 + -1) at PC=08876644
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-19 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10518DATA/DATA.DNS, 09f819b0, 00000002)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-19 __KernelStopThread: thread 308 does not exist (helper deleted)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-19 Could not setup streams, unexpected stream count: 57186
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-19 00000000=sceUtilityScreenshotInitStart(09886498)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-19 00000000=sceUtilityScreenshotInitStart(09a72818)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-18 00000000=sceUtilityScreenshotInitStart(09a83d08)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.4 2023-05-27 00000000=sceUtilityScreenshotInitStart(09a90618)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-17 00000000=sceUtilityScreenshotInitStart(09a83d88)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.1 2023-05-16 UI scissor out of bounds in GameSettingsScreen: 336,0-1251,720 / 1512,720
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-16 00000000=sceUtilityScreenshotInitStart(09a8f258)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-16 sceKernelLoadModule: unsupported options size=00000014, flags=0892b22c, pos=0, access=1, data=2, text=2
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-14 00000000=sceUtilityScreenshotInitStart(09a8f208)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-14 00000000=sceUtilityScreenshotInitStart(09a8e818)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-13 00000000=sceUtilityScreenshotInitStart(09a8cec8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-13 00000000=sceUtilityScreenshotInitStart(098878b8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-12 00000000=sceUtilityScreenshotInitStart(09a80fd8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.2 2023-05-12 00000000=sceUtilityScreenshotInitStart(09891168)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-11 00000000=sceUtilityScreenshotInitStart(09a8fdd8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.3 2023-05-09 00000000=sceUtilityScreenshotInitStart(09a8e208)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2023-05-09 00000000=sceUtilityScreenshotInitStart(09881228)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2023-05-09 00000000=sceUtilityScreenshotInitStart(098813d8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-05-09 Replacement rowPitch=256, but w=512 (level=0)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.2 2023-05-08 00000000=sceUtilityScreenshotInitStart(09890f98)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-05-08 00000000=sceUtilityScreenshotInitStart(0989cdd8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.2 2023-05-07 00000000=sceUtilityScreenshotInitStart(09a8fd98)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.2 2023-05-07 00000000=sceUtilityScreenshotInitStart(09a8ea28)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.15.2 2023-05-06 00000000=sceUtilityScreenshotInitStart(09a81128)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-05-05 Replacement rowPitch=1024, but w=4096 (level=0)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-05-03 00000000=sceUtilityScreenshotInitStart(0987a588)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-05-01 00000000=sceUtilityScreenshotInitStart(09a747c8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-30 00000000=sceUtilityScreenshotInitStart(098899d8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-28 00000000=sceUtilityScreenshotInitStart(09a73b18)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-27 00000000=sceUtilityScreenshotInitStart(09882888)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-26 80630007=sceAtracSetData(2, 08d4b180, 00008a30): atracID uses different codec type than data
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-24 00000000=sceUtilityScreenshotInitStart(09a8cf98)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-24 00000000=sceUtilityScreenshotInitStart(098829a8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-23 00000000=sceUtilityScreenshotInitStart(098828e8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2023-04-22 00000000=sceUtilityScreenshotInitStart(09a7fb18)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2023-04-21 WriteToHardware: Invalid address 0000007c near PC 088638b8 LR 088608e0
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-18 WriteToHardware: Invalid address 00000080 near PC 088872e8 LR 088872c0
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-17 WriteToHardware: Invalid address 0000007c near PC 08880ea8 LR 08880af4
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-17 sceDmacMemcpy(dest=095a0540, src=09490500, size=557056): overlapping read
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.3 2023-04-17 00000000=sceUtilityScreenshotInitStart(09a82688)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2023-04-15 00000000=sceUtilityScreenshotInitStart(09a7fb68)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2023-04-15 00000000=sceUtilityScreenshotInitStart(09882d78)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-14 Replacement rowPitch=512, but w=3840 (level=0)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-14 Error in shader compilation: info: 0:10(1): error: syntax error, unexpected NEW_IDENTIFIER, expecting end of file reinterpret #version 120 // Driver: Mesa Intel(R) G41 (ELK) - GLSL 120 #define DISCARD discard #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uint packColor(vec2 val) { return uint(val.r * 255.99) | (uint(val.g * 255.99) << 8u); } vec4 unpackColor(uint color) { vec4 outColor = vec4(float(color & 0x1FU), float((color >> 5u) & 0x1FU), float((color >> 10u) & 0x1FU), 0.0); outColor.rgb *= 1.0 / 31.0; outColor.a = float(color >> 15); return outColor; } varying highp vec2 v_texcoord; // TEXCOORD0 uniform vec2 texSize; uniform float scaleFactor; void main() { vec4 val = texture2D(tex, v_texcoord.xy); float u = mod(floor(v_texcoord.x * texSize.x * 2.0), 2.0); vec4 outColor = unpackColor(u == 0.0 ? packColor(val.rg) : packColor(val.ba)); gl_FragColor = outColor; }
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-14 Error in shader compilation: info: 0:10(1): error: syntax error, unexpected NEW_IDENTIFIER, expecting end of file reinterpret #version 120 // Driver: Mesa Intel(R) G41 (ELK) - GLSL 120 #define DISCARD discard #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uint packColor(vec4 val) { uint color = uint(val.r * 31.99) | (uint(val.g * 31.99) << 5u) | (uint(val.b * 31.99) << 10u); if (val.a >= 0.5) color |= 0x8000U; return color; } vec4 unpackColor(uint colorLeft, uint colorRight) { vec4 outColor = vec4(float(colorLeft & 0xFFu), float((colorLeft >> 8u) & 0xFFu), float(colorRight & 0xFFu), float((colorRight >> 8u) & 0xFFu)); outColor *= 1.0 / 255.0; return outColor; } varying highp vec2 v_texcoord; // TEXCOORD0 uniform vec2 texSize; uniform float scaleFactor; void main() { vec4 valLeft = texture2D(tex, v_texcoord.xy + vec2(-0.25 / texSize.x, 0.0)); vec4 valRight = texture2D(tex, v_texcoord.xy + vec2(0.25 / texSize.x, 0.0)); vec4 outColor = unpackColor(packColor(valLeft), packColor(valRight)); gl_FragColor = outColor; }
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2023-04-13 __KernelStopThread: thread 3252 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2023-04-13 __KernelStopThread: thread 2576 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-11 80630006=sceAtracSetData(2, 08d4b180, 00005380): invalid RIFF header
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-11 MFIC instruction hit (70020024) at 08826a54
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-09 Replacement rowPitch=1024, but w=4216 (level=0)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.2 2023-04-08 00000000=sceUtilityScreenshotInitStart(09a80fa8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-07 00000000=sceUtilityScreenshotInitStart(09a8e0a8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-07 sceDmacMemcpy(dest=093bf280, src=09299090, size=557056): overlapping read
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2023-04-06 __KernelStopThread: thread 2179 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-08 Error in shader compilation: info: Compile failed. reinterpret #version 310 es // Driver: PowerVR Rogue GX6250 - GLSL 310 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) precision highp float; uniform sampler2D tex; uint packColor(vec4 val) { uint color = uint(val.r * 31.99) | (uint(val.g * 31.99) << 5u) | (uint(val.b * 31.99) << 10u); if (val.a >= 0.5) color |= 0x8000U; return color; } vec4 unpackColor(uint colorLeft, uint colorRight) { vec4 outColor = vec4(float(colorLeft & 0xFFu), float((colorLeft >> 8u) & 0xFFu), float(colorRight & 0xFFu), float((colorRight >> 8u) & 0xFFu)); outColor *= 1.0 / 255.0; return outColor; } in highp vec2 v_texcoord; // TEXCOORD0 uniform vec2 texSize; uniform float scaleFactor; out vec4 fragColor0; void main() { vec4 valLeft = texture(tex, v_texcoord.xy + vec2(-0.25 / texSize.x, 0.0)); vec4 valRight = texture(tex, v_texcoord.xy + vec2(0.25 / texSize.x, 0.0)); vec4 outColor = unpackColor(packColor(valLeft), packColor(valRight)); fragColor0 = outColor; }
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-03 WriteToHardware: Invalid address 0000007c near PC 088639cc LR 088608e0
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-04-02 WriteToHardware: Invalid address 0000007c near PC 08883350 LR 08883300
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-30 00000000=sceUtilityScreenshotInitStart(09a8e148)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-29 sceDmacMemcpy(dest=09664b20, src=09502fb0, size=557056): overlapping read
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-28 00000000=sceUtilityScreenshotInitStart(09a73c58)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-27 00000000=sceUtilityScreenshotInitStart(09a90058)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-27 00000000=sceUtilityScreenshotInitStart(09a754e8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-26 sceDmacMemcpy(dest=09486f80, src=092a7ee0, size=557056): overlapping read
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-25 00000000=sceUtilityScreenshotInitStart(09a73d18)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-25 00000000=sceUtilityScreenshotInitStart(09a8f4d8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-25 __KernelStopThread: thread 337 does not exist (helper deleted)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14 2023-03-22 00000000=sceUtilityScreenshotInitStart(09a8cf48)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10-6-g8ac4efd3c 2023-03-21 __KernelStopThread: thread 3072 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-21 00000000=sceUtilityScreenshotInitStart(09a8dd88)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-21 00000000=sceUtilityScreenshotInitStart(09a8fda8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-19 00000000=sceUtilityScreenshotInitStart(09a8e568)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-19 sceNetAdhocMatchingInit(65536) at 08864640
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-19 00000400=sceGeEdramSetAddrTranslation(00000400)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-19 00000000=sceUtilityScreenshotInitStart(09a8e288)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4-946-gb86231115 2023-03-19 00000000=sceUtilityScreenshotInitStart(09a73de8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-16 WriteToHardware: Invalid address 00000084 near PC 088314f8 LR 088316b4
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-15 WriteToHardware: Invalid address 00000080 near PC 08b28c54 LR 08808414
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-12 WriteToHardware: Invalid address 00000080 near PC 08806868 LR 08806868
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-12 00000000=sceUtilityScreenshotInitStart(09a73a18)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-10 00000000=sceUtilityScreenshotInitStart(09d2d0d8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-10 __KernelStopThread: thread 325 does not exist (helper deleted)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-09 00000000=sceUtilityScreenshotInitStart(09a73b98)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2023-03-07 WriteToHardware: Invalid address 00000007 near PC 088a8978 LR 088a8908
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2023-03-07 WriteToHardware: Invalid address 00000007 near PC 088be67c LR 088be67c
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2023-03-07 WriteToHardware: Invalid address 0000007c near PC 088be67c LR 088be67c