Recent logs - v1.20.4-457-g2cc8142f9a

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Game title Version Latest Report Message
Pro Evolution Soccer 6 v1.20.4-457-g2cc8142f9a 2026-07-02 Error in shader compilation: info: 0:26: P0004: High precision not supported, instead compiling high precision as medium precision 0:27: L0002: Undeclared variable 'gl_FragDepth' 40180000:0021d002 Tex TFuncMod AlphaTest0 > FragDepthClamp #version 100 // Driver: Mali-400 MP - GLSL 100 #define DISCARD discard precision lowp float; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 40180000:0021d002 Tex TFuncMod AlphaTest0 > FragDepthClamp uniform sampler2D tex; uniform vec2 u_texNoAlphaMul; uniform sampler2D testtex; varying lowp vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; varying vec2 v_zw; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if (v.a < 0.002) DISCARD; gl_FragColor = v; highp float projZ = v_zw.x / v_zw.y; gl_FragDepth = clamp(projZ, 0.0, 65535.0) / 65535.0; }
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-07-02 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
God of War®: Ghost of Sparta v1.20.4-98-gb8a71e8712 2026-07-03 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
Pro Evolution Soccer 6 v1.9.4 2026-07-03 Savedata version requested: 3
Pro Evolution Soccer 6 v1.9.4 2026-07-03 UNIMPL sceUtilityLoadUsbModule(1)