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Game title |
Version |
Latest Report |
Message |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.17.1 |
2024-08-11 |
Unknown GetPointerWrite 00000008 PC 08ad7714 LR 08ad7774 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.17.1 |
2024-08-11 |
WriteToHardware: Invalid address 00000000 near PC 089c12ec LR 089c12ec |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.17.1 |
2024-08-12 |
Vertices without position found: (04000000) P: ? (3b) |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.17.1 |
2024-08-10 |
Vertices without position found: (04010400) P: ? W: u16 (5x) (14b) |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.17.1 |
2024-08-10 |
Vertices without position found: (06000029) P: ? N: s8 C: ? T: u8 (6b) |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.17.1 |
2024-08-04 |
Unimplemented HLE function sceKernelStopUnloadSelfModule |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.17.1 |
2024-07-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2024-07-14 |
Ignoring possible texturing from framebuffer at 04154000 +0x42 / 256x128 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.15.3 |
2024-06-30 |
VTYPE with morph used: THRU=0 TC=2 COL=4 POS=3 NRM=0 WT=0 NW=1 IDX=0 MC=2 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.15.3 |
2024-06-30 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01417DATA/DATA, 09f49a58, 00000002) |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.15.3 |
2024-06-30 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01417DATA/DATA, 09fc4550, 00000002) |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.16.6 |
2024-06-03 |
WriteToHardware: Invalid address 004fcebb near PC 088751b4 LR 088751c4 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.16.6 |
2024-06-03 |
ReadFromHardware: Invalid address 004fcea7 near PC 088751b4 LR 088751c4 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.16.6 |
2024-06-03 |
ReadFromHardware: Invalid address 004fcebb near PC 088751b4 LR 088751c4 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.17.1 |
2024-07-10 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.17.1 |
2024-05-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.17.1 |
2024-05-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.17.1 |
2024-05-03 |
Error in shader compilation: info: Compile failed.
reinterpret
#version 310 es
// Driver: PowerVR Rogue GX6250 - GLSL 310
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
precision highp float;
uniform sampler2D tex;
uint packColor(vec4 val) {
uint color = uint(val.r * 31.99) | (uint(val.g * 31.99) << 0x5u) | (uint(val.b * 31.99) << 0xAu);
if (val.a >= 0.5) color |= 0x8000U;
return color;
}
vec4 unpackColor(uint colorLeft, uint colorRight) {
vec4 outColor = vec4(float(colorLeft & 0xFFu), float((colorLeft >> 0x8u) & 0xFFu),
float(colorRight & 0xFFu), float((colorRight >> 0x8u) & 0xFFu));
outColor *= 1.0 / 255.0;
return outColor;
}
in highp vec2 v_texcoord; // TEXCOORD0
uniform vec2 texSize;
uniform float scaleFactor;
uniform float z_scale;
uniform float z_scale_inv;
uniform float z_offset;
out vec4 fragColor0;
void main() {
vec4 valLeft = texture(tex, v_texcoord.xy + vec2(-0.25 / texSize.x, 0.0));
vec4 valRight = texture(tex, v_texcoord.xy + vec2(0.25 / texSize.x, 0.0));
vec4 outColor = unpackColor(packColor(valLeft), packColor(valRight));
fragColor0 = outColor;
}
|
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.17.1 |
2024-07-30 |
Can't draw: No current render step. Step count: 0 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.16.6 |
2023-10-23 |
Unknown GetPointerWrite 0a00edc1 PC 08ad776c LR 08ad7774 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.16.6 |
2023-10-23 |
Unknown GetPointer 000000ff PC 08ad88c8 LR 08ad88d0 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.13.1 |
2023-10-18 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08b86cf4 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.16.2 |
2023-09-21 |
__KernelStopThread: thread 305 does not exist (helper deleted) |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.15.4-1215-g6b89788e6 |
2023-08-25 |
sceKernelCreateThread(name=god_menu): unsupported attributes 00000006 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.15.4-1215-g6b89788e6 |
2023-08-25 |
sceKernelCreateThread(name=system): unsupported attributes 00000006 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.15.4-1215-g6b89788e6 |
2023-08-25 |
sceKernelVolatileMemUnlock(0) FAILED - not locked |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.13.2-2494-g6a6ec80f6 |
2023-08-11 |
Unknown GetPointer 0a00079c PC 08ac02fc LR 08ac02fc |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.15.3 |
2023-07-01 |
__KernelStopThread: thread 407 does not exist (ApctlThread deleted) |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-06-30 |
Ignoring possible texturing from framebuffer at 04174000 +0x191 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.15.4 |
2023-06-15 |
Unexpected mpeg first timestamp: fffffffffff / 17592186044415 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.15.4 |
2023-06-09 |
Video out requested, not supported: mode=0 size=512,272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.15.4 |
2023-06-09 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.15.4 |
2023-06-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-06-03 |
Ignoring possible texturing from framebuffer at 04174000 +1024x164 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-05-17 |
UI scissor out of bounds in DeveloperToolsScreen: 0,0-1416,622 / 1344,720 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-05-10 |
Ignoring possible texturing from framebuffer at 04154000 +384x251 / 256x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-05-01 |
Ignoring possible texturing from framebuffer at 04154000 +512x253 / 256x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-04-28 |
Ignoring possible texturing from framebuffer at 0411cc00 +0x98 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-04-27 |
Ignoring possible texturing from framebuffer at 04174000 +128x94 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-04-26 |
Ignoring possible texturing from framebuffer at 04174000 +1152x176 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-04-24 |
Ignoring possible texturing from framebuffer at 04174000 +768x128 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-04-23 |
Ignoring possible texturing from framebuffer at 04154000 +512x180 / 256x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-04-21 |
Ignoring possible texturing from framebuffer at 04154000 +0x198 / 256x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-04-18 |
Ignoring possible texturing from framebuffer at 04174000 +0x143 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-04-16 |
Ignoring possible texturing from framebuffer at 04174000 +192x93 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-04-16 |
Replacement rowPitch=512, but w=768 (level=0) |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-04-03 |
Ignoring possible texturing from framebuffer at 04174000 +1792x216 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-05-11 |
Ignoring possible texturing from framebuffer at 04174000 +896x207 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-04-02 |
Ignoring possible texturing from framebuffer at 04174000 +896x125 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-03-31 |
Ignoring possible texturing from framebuffer at 04174000 +512x230 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-03-30 |
Ignoring possible texturing from framebuffer at 0411cc00 +768x90 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-04-19 |
Ignoring possible texturing from framebuffer at 04174000 +192x246 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-03-26 |
Using texture with dynamic CLUT: texfmt=5, clutfmt=3 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-04-22 |
Ignoring possible texturing from framebuffer at 04154000 +0x178 / 256x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-02-26 |
Ignoring possible texturing from framebuffer at 04174000 +256x214 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-02-25 |
Ignoring possible texturing from framebuffer at 04174000 +256x61 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-02-25 |
Ignoring possible texturing from framebuffer at 04154000 +512x56 / 256x128 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-02-24 |
Ignoring possible texturing from framebuffer at 0411cc00 +128x114 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-05-30 |
Ignoring possible texturing from framebuffer at 04174000 +1536x175 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-02-19 |
Ignoring possible texturing from framebuffer at 04174000 +768x208 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-03-21 |
Ignoring possible texturing from framebuffer at 04174000 +896x154 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-02-21 |
Ignoring possible texturing from framebuffer at 0411cc00 +640x33 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4-690-g2dc3a6b05 |
2023-03-14 |
Ignoring possible texturing from framebuffer at 0411cc00 +0x65 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4-608-gbe833550e |
2023-04-06 |
Ignoring possible texturing from framebuffer at 0411cc00 +640x89 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4-608-gbe833550e |
2023-02-17 |
Ignoring possible texturing from framebuffer at 0411cc00 +768x170 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4-608-gbe833550e |
2023-02-17 |
Using texture with dynamic CLUT: texfmt=4, clutfmt=3 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-02-21 |
Ignoring possible texturing from framebuffer at 04174000 +384x118 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-02-12 |
Ignoring possible texturing from framebuffer at 04174000 +128x250 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-03-14 |
Ignoring possible texturing from framebuffer at 04174000 +1408x61 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-02-11 |
Ignoring possible texturing from framebuffer at 04174000 +0x127 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-03-02 |
Ignoring possible texturing from framebuffer at 04174000 +64x145 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-02-04 |
Ignoring possible texturing from framebuffer at 0411cc00 +960x106 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-02-03 |
Ignoring possible texturing from framebuffer at 04154000 +0x137 / 256x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-02-02 |
Ignoring possible texturing from framebuffer at 04154000 +0x155 / 256x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-02-23 |
Ignoring possible texturing from framebuffer at 0411cc00 +960x52 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-01-31 |
Ignoring possible texturing from framebuffer at 04174000 +384x146 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-04-16 |
Ignoring possible texturing from framebuffer at 04174000 +640x234 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-01-19 |
Ignoring possible texturing from framebuffer at 04174000 +0x55 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-05-12 |
Ignoring possible texturing from framebuffer at 04174000 +256x128 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-05-23 |
Ignoring possible texturing from framebuffer at 04174000 +256x217 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-02-09 |
Ignoring possible texturing from framebuffer at 04154000 +0x193 / 256x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-06-29 |
Ignoring possible texturing from framebuffer at 04174000 +0x160 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-01-06 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-01-06 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-01-06 |
Ignoring possible texturing from framebuffer at 0411b840 +704x57 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-05-15 |
Ignoring possible texturing from framebuffer at 04174000 +0x45 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-05-01 |
Attempting to texture from current render target (src=04000000 / target=04000000 / flags=7), making a copy |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-03-28 |
Ignoring possible texturing from framebuffer at 04174000 +1408x173 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-04-13 |
Ignoring possible texturing from framebuffer at 04154000 +0x211 / 256x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-05-27 |
Ignoring possible texturing from framebuffer at 04154000 +0x128 / 256x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-01-05 |
UI scissor out of bounds in GamePauseScreen: 433,26-267,1486 / 1512,720 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-01-05 |
UI scissor out of bounds in GamePauseScreen: 72,26-348,1486 / 1512,720 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-01-05 |
UI scissor out of bounds in GamePauseScreen: 1092,98-400,622 / 720,1512 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-01-05 |
UI scissor out of bounds in GamePauseScreen: 0,98-1079,622 / 720,1512 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.1 |
2023-01-04 |
Ignoring possible texturing from framebuffer at 04174000 +256x119 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-02-26 |
Ignoring possible texturing from framebuffer at 04174000 +1152x45 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-04-18 |
Ignoring possible texturing from framebuffer at 04174000 +256x78 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-02-21 |
Ignoring possible texturing from framebuffer at 04174000 +128x86 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-05-26 |
Ignoring possible texturing from framebuffer at 04174000 +256x90 / 480x272 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-05-07 |
Ignoring possible texturing from framebuffer at 04154000 +640x33 / 256x128 |