Recent logs - WWE 2K23 by Gamer Modder and Finn

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Game title Version Latest Report Message
WWE 2K23 by Gamer Modder and Finn v1.15.3 2023-05-19 80630007=sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.15.3 2023-05-17 80630007=sceAtracSetData(2, 08d4b180, 00007680): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.15.3 2023-05-17 80630007=sceAtracSetData(2, 08d4b180, 00018390): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.15.3 2023-05-22 80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.15.3 2023-05-24 Rendering to framebuffer offset at 040cc000 +64x0 (stride 128)
WWE 2K23 by Gamer Modder and Finn v1.15.3 2023-05-15 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
WWE 2K23 by Gamer Modder and Finn v1.15.3 2023-05-24 80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.15.3 2023-05-24 UNTESTED sceNetAdhocPollSocket(09fff4ac, 1, 0, 1) at 08a63f20
WWE 2K23 by Gamer Modder and Finn v1.15.3 2023-05-22 UNTESTED sceNetAdhocPollSocket(09fff4bc, 1, 0, 1) at 08a63f20
WWE 2K23 by Gamer Modder and Finn v1.10.3 2023-05-06 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
WWE 2K23 by Gamer Modder and Finn v1.10.3 2023-05-06 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
WWE 2K23 by Gamer Modder and Finn v1.10.3 2023-05-06 80630007=sceAtracSetData(2, 08d4b180, 000040e8): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.10.3 2023-05-06 80630007=sceAtracSetData(2, 08d4b180, 00002c20): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.10.3 2023-05-06 80630007=sceAtracSetData(2, 08d4b180, 00003080): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.10.3 2023-05-09 80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.10.3 2023-05-13 Render to area containing texture at 040cc000 +64x0
WWE 2K23 by Gamer Modder and Finn v1.14.4 2023-04-12 80630007=sceAtracSetData(2, 08d4b180, 00006000): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.14.4 2023-04-10 Replacement rowPitch=128, but w=1920 (level=0)
WWE 2K23 by Gamer Modder and Finn v1.15.3 2023-05-24 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.14.4 2023-04-08 Replacement rowPitch=32, but w=5120 (level=0)
WWE 2K23 by Gamer Modder and Finn v1.15.3 2023-05-24 80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.14.4 2023-04-08 80630007=sceAtracSetData(3, 08d13140, 00038000): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.14.4 2023-04-08 80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.14.4 2023-05-13 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.15.3 2023-05-24 80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.14.4 2023-05-09 80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.14.4 2023-04-06 80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.8.0 2023-05-21 80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.8.0 2023-05-24 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.8.0 2023-04-08 80630007=sceAtracSetData(3, 08d4b180, 00018000): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.8.0 2023-05-24 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.8.0 2023-05-24 80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.14.4 2023-04-08 80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.8.0 2023-05-13 Rendering to framebuffer offset: 040cc000 +65x0
WWE 2K23 by Gamer Modder and Finn v1.8.0 2023-05-24 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.15.3 2023-05-24 Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038
WWE 2K23 by Gamer Modder and Finn v1.8.0 2023-05-24 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.15.3 2023-05-24 Unknown GetPointer 00000000 PC 08bf6830 LR 08bf6840
WWE 2K23 by Gamer Modder and Finn v1.15.3 2023-05-30 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
WWE 2K23 by Gamer Modder and Finn v1.8.0 2023-05-30 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.15.3 2023-05-24 sceNetAdhocMatchingInit(32768) at 08a587d0
WWE 2K23 by Gamer Modder and Finn v1.8.0 2023-05-30 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.8.0 2023-05-30 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.8.0 2023-05-30 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)