Recent logs - 武装神姫バトルマスターズMk.2

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Game title Version Latest Report Message
武装神姫バトルマスターズMk.2 v1.10.1 2020-07-08 Ignoring func export sceLibFont/ee232411, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.1 2020-07-08 Ignoring func export sceLibFont/ca1e6945, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.1 2020-07-08 Ignoring func export sceLibFont/980f4895, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.1 2020-07-08 Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.1 2020-07-08 Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.1 2020-07-08 Ignoring func export sceLibFont/0da7535e, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.1 2020-07-08 Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.1 2020-07-08 Ignoring func export sceLibFont/57fcb733, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.1 2020-07-08 Ignoring func export sceLibFont/a834319d, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.1 2020-07-08 Ignoring func export sceLibFont/681e61a7, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.1 2020-07-08 Ignoring func export sceLibFont/099ef33c, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.1 2020-07-08 Ignoring func export sceLibFont/bc75d85b, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.1 2020-07-08 Ignoring func export sceLibFont/27f6e642, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.1 2020-07-08 Ignoring func export sceLibFont/574b6fbc, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.1 2020-07-06 Unknown GetPointer 00000000 PC 08948258 LR 08948258
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/76c0f4ae, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-973-g2ba65c831 2020-07-28 Ignoring func export scePsmfPlayer/75f03fa2, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-973-g2ba65c831 2020-05-27 Ignoring func export scePsmfPlayer/68f07175, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3 2020-05-27 Unknown GE command : 03e00008
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/9b71a274, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/95a84ee5, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/8a9ebdcd, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/85461eff, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/b9848a74, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/b8d10c56, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/a72db4f9, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/a3d81169, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/a0b8ca55, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/9ff2b2e7, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-960-gb23f94993 2020-06-30 Ignoring func export scePsmfPlayer/f8ef08a6, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-960-gb23f94993 2020-06-30 Ignoring func export scePsmfPlayer/f3efaa91, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-960-gb23f94993 2020-06-30 Ignoring func export scePsmfPlayer/e792cd94, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-06-30 Ignoring func export scePsmfPlayer/df089680, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.6.3-492-g9fddfff66 2020-01-26 ReadFromHardware: Invalid address 00002014 near PC 0881893c LR 0881891c
武装神姫バトルマスターズMk.2 v1.6.3-492-g9fddfff66 2020-01-26 WriteToHardware: Invalid address 00000000 near PC 0881893c LR 0881891c
武装神姫バトルマスターズMk.2 v1.9.4 2020-01-25 Unknown GetPointer 00000000 PC 08000104 LR 09fbfac0
武装神姫バトルマスターズMk.2 v1.8.0 2020-01-09 CALL: Stack full!
武装神姫バトルマスターズMk.2 v1.8.0 2020-01-09 Bottom-right corner of source of block transfer is at an invalid address: 0a0eee10
武装神姫バトルマスターズMk.2 v1.8.0 2020-01-09 Vertices without position found: (0320000c) P: s8 C: ? (size: 3)
武装神姫バトルマスターズMk.2 v1.8.0 2020-01-03 Vertices without position found: (0020000c) P: s8 C: ? (size: 3)
武装神姫バトルマスターズMk.2 v1.6.3-492-g9fddfff66 2019-09-05 ReadFromHardware: Invalid address 00002014 near PC 089171d8 LR 08916f00
武装神姫バトルマスターズMk.2 v1.9.0 2020-06-25 Unknown GetPointer 00000000 PC 08946fd8 LR 08946fd8
武装神姫バトルマスターズMk.2 v1.6.3-492-g9fddfff66 2019-07-29 WriteToHardware: Invalid address 00007500 near PC 08a2edf4 LR 08a2edf4
武装神姫バトルマスターズMk.2 v1.8.0 2020-02-12 Render to texture using CLUT with different strides 128 != 64
武装神姫バトルマスターズMk.2 v1.6.3-492-g9fddfff66 2020-03-10 WriteToHardware: Invalid address 00000000 near PC 08a2edf4 LR 08a2edf4
武装神姫バトルマスターズMk.2 v1.5.4 2018-04-12 WriteToHardware: Invalid address 37333136 near PC 0895d6e4 LR 0895d718
武装神姫バトルマスターズMk.2 v1.5.4 2018-04-12 WriteToHardware: Invalid address 37333136 near PC 08000000 LR 08000000
武装神姫バトルマスターズMk.2 v1.4-2-g648bc5d 2018-03-29 WriteToHardware: Invalid address 0000291c near PC 08000000 LR 08000000
武装神姫バトルマスターズMk.2 v1.4.2-563-gf0a73353b 2017-11-01 Unsupported Vertex Color Value : f606ff80
武装神姫バトルマスターズMk.2 v1.8.0 2020-01-09 Bad vertex address 0fb2ee0b!
武装神姫バトルマスターズMk.2 v1.4.2-563-gf0a73353b 2017-11-01 Unsupported Vertex Secondary Color Value : f9f46f02
武装神姫バトルマスターズMk.2 v1.4.2-563-gf0a73353b 2017-11-01 Unsupported Vertex Fog Coefficient : f844ed20
武装神姫バトルマスターズMk.2 v1.4.2-563-gf0a73353b 2017-11-01 Unsupported Vertex Texture Coordinate T : f4fa0000
武装神姫バトルマスターズMk.2 v1.4.2-563-gf0a73353b 2017-11-01 BlockTransfer: Bad source transfer address 98b2b2b0!
武装神姫バトルマスターズMk.2 v1.8.0 2020-01-09 Bad bounding box data: ec14ee
武装神姫バトルマスターズMk.2 v1.4.2-563-gf0a73353b 2017-11-01 Unsupported Vertex Alpha and Primitive : f7f50000
武装神姫バトルマスターズMk.2 v1.8.0 2020-01-09 Unknown GE command : 29ffffff
武装神姫バトルマスターズMk.2 v1.4.2 2017-07-30 Unknown GetPointer 00000000 PC 00000000 LR 08846840
武装神姫バトルマスターズMk.2 v1.4.2 2017-07-30 ReadFromHardware: Invalid address 00000100 near PC 089002d0 LR 089002d0
武装神姫バトルマスターズMk.2 v1.4.2 2017-07-30 ReadFromHardware: Invalid address 1f306185 near PC 088456d4 LR 088456f0
武装神姫バトルマスターズMk.2 v1.9.4 2020-08-07 Unknown syscall in known module 'sceAudio': 0x24ac31eb
武装神姫バトルマスターズMk.2 v1.9.4 2020-08-07 Unknown syscall in known module 'sceAudio': 0x2ad8e239
武装神姫バトルマスターズMk.2 v1.9.4 2020-08-07 Unknown syscall in known module 'sceUmdUser': 0x13f592bc
武装神姫バトルマスターズMk.2 v1.9.4 2020-08-07 Unknown syscall in known module 'sceAudio': 0x2a2b3de0
武装神姫バトルマスターズMk.2 v1.9.4 2020-08-07 Unknown syscall in known module 'sceUmdUser': 0x36aa6e91
武装神姫バトルマスターズMk.2 v1.9.4 2020-08-07 Unknown syscall in known module 'sceUmdUser': 0x136caf51
武装神姫バトルマスターズMk.2 v1.8.0 2020-02-12 Render to texture with incompatible formats 5 != 1 at 04164000
武装神姫バトルマスターズMk.2 v1.9.4 2020-06-06 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
武装神姫バトルマスターズMk.2 v1.9.3 2020-07-20 Game install with no files / data
武装神姫バトルマスターズMk.2 v1.9.4 2020-07-31 Render to texture with different strides 512 != 256
武装神姫バトルマスターズMk.2 v1.9.4 2020-07-20 Render to texture with different strides 256 != 512
武装神姫バトルマスターズMk.2 v1.6.3-492-g9fddfff66 2020-05-16 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
武装神姫バトルマスターズMk.2 v1.8.0 2020-02-12 4 and 8-bit CLUT format not supported for framebuffers
武装神姫バトルマスターズMk.2 v1.9.3 2020-05-27 WriteToHardware: Invalid address 000000e0 near PC 08000000 LR 08000000