Recent logs - 武装神姫バトルマスターズMk.2

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Game title Version Latest Report Message
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Branch in Jump delay slot at 09389624 in block starting at 09388fbc
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Jump to invalid address: 034811d0
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Branch in Jump delay slot at 09389574 in block starting at 09388fbc
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Branch in Jump delay slot at 09389554 in block starting at 09388fbc
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Jump to invalid address: 02d8c540
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Branch in Jump delay slot at 09389548 in block starting at 09388fbc
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Branch in Jump delay slot at 09389534 in block starting at 09388fbc
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Jump to invalid address: 04e254c0
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Branch in Jump delay slot at 093890a8 in block starting at 09388fbc
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Jump to invalid address: 04e24240
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Branch in Jump delay slot at 09389094 in block starting at 09388fbc
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Jump to invalid address: 04e24080
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Jump to invalid address: 04e24040
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Jump to invalid address: 0490c400
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Branch in Jump delay slot at 09389104 in block starting at 0938900c
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Jump to invalid address: 04e24380
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Branch in Jump delay slot at 093890e4 in block starting at 0938900c
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 MIPSCompileOp: Invalid instruction 6e756f72
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 MIPSCompileOp: Invalid instruction 736d6574
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 MIPSCompileOp: Invalid instruction 74617661
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Jump to invalid address: 04e241c0
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Jump to invalid address: 04e24180
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 MIPSCompileOp 69726373 failed
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Branch in Jump delay slot at 08e70814 in block starting at 08e7077c
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Jump to invalid address: 02d88280
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Jump to invalid address: 039c1fc0
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Branch in Jump delay slot at 08e707f4 in block starting at 08e7077c
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Branch in Jump delay slot at 08e707f0 in block starting at 08e7077c
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Jump to invalid address: 039c1f40
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Branch in Jump delay slot at 08e707d8 in block starting at 08e7077c
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Jump to invalid address: 02d8af10
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Branch in Jump delay slot at 08e707c4 in block starting at 08e7077c
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Jump to invalid address: 049e5580
武装神姫バトルマスターズMk.2 v1.11.3-634-ge725eddf1 2021-05-14 Waiting thread for 20 that was already waiting for 20
武装神姫バトルマスターズMk.2 v1.10.3 2020-09-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
武装神姫バトルマスターズMk.2 v1.10.3 2021-02-10 Ignoring func export sceLibFont/ee232411, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.3 2021-02-10 Ignoring func export sceLibFont/ca1e6945, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.3 2021-02-10 Ignoring func export sceLibFont/980f4895, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.3 2021-02-10 Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.3 2021-02-10 Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.3 2021-02-10 Ignoring func export sceLibFont/0da7535e, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.3 2021-02-10 Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.3 2021-02-10 Ignoring func export sceLibFont/57fcb733, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.3 2021-02-10 Ignoring func export sceLibFont/a834319d, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.3 2021-02-10 Ignoring func export sceLibFont/681e61a7, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.3 2021-02-10 Ignoring func export sceLibFont/099ef33c, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.3 2021-02-10 Ignoring func export sceLibFont/bc75d85b, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.3 2021-02-10 Ignoring func export sceLibFont/27f6e642, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.10.3 2021-02-10 Ignoring func export sceLibFont/574b6fbc, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.4 2021-04-28 Unknown GetPointer 00000000 PC 08948258 LR 08948258
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/76c0f4ae, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-973-g2ba65c831 2020-07-28 Ignoring func export scePsmfPlayer/75f03fa2, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-973-g2ba65c831 2020-05-27 Ignoring func export scePsmfPlayer/68f07175, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3 2020-05-27 Unknown GE command : 03e00008
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/9b71a274, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/95a84ee5, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/8a9ebdcd, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/85461eff, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/b9848a74, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/b8d10c56, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/a72db4f9, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/a3d81169, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/a0b8ca55, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-07-28 Ignoring func export scePsmfPlayer/9ff2b2e7, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-960-gb23f94993 2020-06-30 Ignoring func export scePsmfPlayer/f8ef08a6, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-960-gb23f94993 2020-06-30 Ignoring func export scePsmfPlayer/f3efaa91, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-960-gb23f94993 2020-06-30 Ignoring func export scePsmfPlayer/e792cd94, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.9.3-981-g288fe3ade 2020-06-30 Ignoring func export scePsmfPlayer/df089680, already implemented in HLE.
武装神姫バトルマスターズMk.2 v1.8.0 2020-01-09 CALL: Stack full!
武装神姫バトルマスターズMk.2 v1.8.0 2020-01-09 Bottom-right corner of source of block transfer is at an invalid address: 0a0eee10
武装神姫バトルマスターズMk.2 v1.8.0 2020-01-09 Vertices without position found: (0320000c) P: s8 C: ? (size: 3)
武装神姫バトルマスターズMk.2 v1.8.0 2020-01-03 Vertices without position found: (0020000c) P: s8 C: ? (size: 3)
武装神姫バトルマスターズMk.2 v1.8.0 2020-02-12 Render to texture using CLUT with different strides 128 != 64
武装神姫バトルマスターズMk.2 v1.4.2-563-gf0a73353b 2017-11-01 Unsupported Vertex Color Value : f606ff80
武装神姫バトルマスターズMk.2 v1.8.0 2020-01-09 Bad vertex address 0fb2ee0b!
武装神姫バトルマスターズMk.2 v1.4.2-563-gf0a73353b 2017-11-01 Unsupported Vertex Secondary Color Value : f9f46f02
武装神姫バトルマスターズMk.2 v1.4.2-563-gf0a73353b 2017-11-01 Unsupported Vertex Fog Coefficient : f844ed20
武装神姫バトルマスターズMk.2 v1.4.2-563-gf0a73353b 2017-11-01 Unsupported Vertex Texture Coordinate T : f4fa0000
武装神姫バトルマスターズMk.2 v1.4.2-563-gf0a73353b 2017-11-01 BlockTransfer: Bad source transfer address 98b2b2b0!
武装神姫バトルマスターズMk.2 v1.8.0 2020-01-09 Bad bounding box data: ec14ee
武装神姫バトルマスターズMk.2 v1.4.2-563-gf0a73353b 2017-11-01 Unsupported Vertex Alpha and Primitive : f7f50000
武装神姫バトルマスターズMk.2 v1.8.0 2020-01-09 Unknown GE command : 29ffffff
武装神姫バトルマスターズMk.2 v1.9.4 2021-10-21 Unknown syscall in known module 'sceAudio': 0x24ac31eb
武装神姫バトルマスターズMk.2 v1.9.4 2021-10-21 Unknown syscall in known module 'sceAudio': 0x2ad8e239
武装神姫バトルマスターズMk.2 v1.9.4 2021-10-21 Unknown syscall in known module 'sceUmdUser': 0x13f592bc
武装神姫バトルマスターズMk.2 v1.9.4 2021-10-21 Unknown syscall in known module 'sceAudio': 0x2a2b3de0
武装神姫バトルマスターズMk.2 v1.9.4 2021-10-21 Unknown syscall in known module 'sceUmdUser': 0x36aa6e91
武装神姫バトルマスターズMk.2 v1.9.4 2021-10-21 Unknown syscall in known module 'sceUmdUser': 0x136caf51
武装神姫バトルマスターズMk.2 v1.8.0 2020-02-12 Render to texture with incompatible formats 5 != 1 at 04164000
武装神姫バトルマスターズMk.2 v1.9.4 2021-08-29 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
武装神姫バトルマスターズMk.2 v1.9.4 2021-10-21 Game install with no files / data
武装神姫バトルマスターズMk.2 v1.9.4 2021-06-01 Render to texture with different strides 512 != 256
武装神姫バトルマスターズMk.2 v1.9.4 2021-05-01 Render to texture with different strides 256 != 512
武装神姫バトルマスターズMk.2 v1.8.0 2020-02-12 4 and 8-bit CLUT format not supported for framebuffers