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Game title |
Version |
Latest Report |
Message |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.13.1 |
2022-08-13 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00001000): invalid RIFF header |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.13.1 |
2022-08-15 |
Unknown GetPointer 00000000 PC 0884a908 LR 0884a928 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.13.1 |
2022-08-15 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2022-08-04 |
MIPSCompileOp: Invalid instruction 460c0014 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2022-04-28 |
80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2022-04-30 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.11.2-917-g89e70c319 |
2022-03-29 |
Unknown GetPointer 00000020 PC 0881606c LR 08816080 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2022-03-12 |
Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2022-03-12 |
Unimplemented HLE function sceKernelFindModuleByUID |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2022-03-12 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2022-03-12 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2022-03-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2022-03-04 |
ReadFromHardware: Invalid address 0b3dcfe5 near PC 0b3dcfe5 LR 0887ac38 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2022-05-28 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2022-02-09 |
Error in shader compilation: info: Compile failed.
ERROR: 0:449: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:449: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion)
ERROR: 0:449: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:449: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion)
ERROR: 0:453: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:453: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:453: 'assign' : cannot convert from 'int' to '3-component vector of float'
ERROR: 0:484: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:484: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion)
ERROR: 0:484: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:484: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion)
ERROR: 0:498: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:498: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion)
ERROR: 0:498: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:498: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion)
ERROR: 0:502: 'mul' : undeclared identifier
ERROR: 0:502: invalid function call
17 compilation errors. No code generated.
postshader
// PPSSPP: Grabbed from Processing and slightly modified.
// FXAA shader, GLSL code adapted from:
// http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA
// Whitepaper describing the technique:
// http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf
//======================================================================================================================================================================
//Extra options:
#define FXAA 0 //ON:1/OFF:0 /default FXAA, info above
//there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters
#define G |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.11.2-917-g89e70c319 |
2022-02-06 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:19: 'assign' : l-value required "h_depth" (can't modify an attribute)
ERROR: 1 compilation errors. No code generated.
40000000:00000012 THR Tex Flat
#version 300 es
// Adreno (TM) 308 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
flat out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.11.2-917-g89e70c319 |
2022-02-06 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:19: 'assign' : l-value required "h_depth" (can't modify an attribute)
ERROR: 1 compilation errors. No code generated.
00000000:0000001a THR C Tex
#version 300 es
// Adreno (TM) 308 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.11.2-917-g89e70c319 |
2022-02-06 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:16: 'assign' : l-value required "h_depth" (can't modify an attribute)
ERROR: 1 compilation errors. No code generated.
40000000:00000002 THR Flat
#version 300 es
// Adreno (TM) 308 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
flat out lowp vec4 v_color0;
in float h_depth;
void main() {
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.11.2-917-g89e70c319 |
2022-02-06 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:16: 'assign' : l-value required "h_depth" (can't modify an attribute)
ERROR: 1 compilation errors. No code generated.
00000000:0000000a THR C
#version 300 es
// Adreno (TM) 308 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
in float h_depth;
void main() {
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.11.2-917-g89e70c319 |
2022-02-06 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:21: 'assign' : l-value required "h_depth" (can't modify an attribute)
ERROR: 0:22: 'assign' : l-value required "h_normal" (can't modify an attribute)
ERROR: 2 compilation errors. No code generated.
40000000:00000012 THR Tex Flat
#version 300 es
// Adreno (TM) 308 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
flat out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
in vec3 h_normal;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
v_color0.rgb = vec3(0.0);
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
h_normal = vec3(-1.0);
}
|
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.11.2-917-g89e70c319 |
2022-02-06 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:18: 'assign' : l-value required "h_depth" (can't modify an attribute)
ERROR: 0:19: 'assign' : l-value required "h_normal" (can't modify an attribute)
ERROR: 2 compilation errors. No code generated.
40000000:00000002 THR Flat
#version 300 es
// Adreno (TM) 308 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
flat out lowp vec4 v_color0;
in float h_depth;
in vec3 h_normal;
void main() {
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
v_color0.rgb = vec3(0.0);
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
h_normal = vec3(-1.0);
}
|
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.11.2-917-g89e70c319 |
2022-02-06 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:18: 'assign' : l-value required "h_depth" (can't modify an attribute)
ERROR: 0:19: 'assign' : l-value required "h_normal" (can't modify an attribute)
ERROR: 2 compilation errors. No code generated.
00000000:0000000a THR C
#version 300 es
// Adreno (TM) 308 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
in float h_depth;
in vec3 h_normal;
void main() {
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
v_color0.rgb = vec3(0.0);
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
h_normal = vec3(-1.0);
}
|
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2022-02-12 |
sceMp3Init: invalid data: not MPEG v1 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2022-02-12 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 000d |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2022-05-28 |
sceMp3Init: invalid data: not layer 3 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2022-08-14 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2021-12-27 |
sceDmacMemcpy(dest=092ed040, src=086ce8c0, size=1251136): overlapping read |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2021-12-14 |
WriteToHardware: Invalid address dead663f near PC 08a1b800 LR 08000030 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2021-12-14 |
ReadFromHardware: Invalid address dead61d3 near PC 08a1b7c8 LR 08000030 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2021-12-14 |
MIPSCompileOp: Invalid instruction 65affd5d |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2021-12-14 |
MIPSCompileOp: Invalid instruction 7d122246 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2021-12-14 |
Jump to invalid address: 005b9828 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2021-12-14 |
MIPSCompileOp: Invalid instruction 65ada7d3 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2021-12-14 |
MIPSCompileOp: Invalid instruction 00524a05 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2021-12-14 |
MIPSCompileOp: Invalid instruction 44a7b03f |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2021-12-14 |
MIPSCompileOp: Invalid instruction d1a46e7c |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2021-12-14 |
MIPSCompileOp: Invalid instruction 72710eee |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2021-12-14 |
Unknown GetPointer 8b56621c PC 00000000 LR 00000000 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2021-12-14 |
Garbage libstub address 0be1a75f or end 8a96b014 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2021-12-06 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2021-12-06 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2021-12-06 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2021-12-06 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143964328 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2022-07-29 |
sceMp3Init: invalid data: not 44.1kHz |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2022-03-28 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2022-04-15 |
sceDmacMemcpy(dest=09054040, src=086ce8c0, size=1251136): overlapping read |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2022-08-16 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.11.3 |
2021-11-15 |
Unknown GetPointer 00000000 PC 08815f0c LR 08000020 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2022-06-22 |
Game install with no files / data |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.12.3 |
2021-11-12 |
ReadFromHardware: Invalid address 0a000000 near PC 00000000 LR 00000000 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.11.3 |
2021-11-10 |
MIPSCompileOp: Invalid instruction 475f5053 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.11.3 |
2021-11-10 |
MIPSCompileOp: Invalid instruction 63736964 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.11.3 |
2021-11-12 |
Unknown GetPointer 00000000 PC 00000000 LR 00000000 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2022-08-02 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2022-08-14 |
Unknown GetPointer 00000000 PC 08815ef4 LR 08000020 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2021-11-05 |
Unknown GetPointer 9fbe6902 PC 0888d3ec LR 0888d3fc |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2021-11-05 |
Unknown GetPointer 3dee0138 PC 0888d3ec LR 0888d3fc |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2022-08-16 |
Savedata version requested on save: 3 |
EFOOTBALL FINAL 2022 NEW UPDATE |
v1.9.4 |
2022-08-16 |
Savedata version requested: 3 |