Recent logs - Killzone™: Liberation

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Game title Version Latest Report Message
Killzone™: Liberation v1.4 2018-12-18 sceDmacMemcpy(dest=04122f00, src=09ab7640, size=976): overlapping read
Killzone™: Liberation v1.4 2018-12-17 sceDmacMemcpy(dest=04163100, src=09192ef0, size=3856): overlapping read
Killzone™: Liberation v1.4 2018-12-17 sceDmacMemcpy(dest=041aac00, src=097a0b90, size=6672): overlapping read
Killzone™: Liberation v1.7.1 2018-12-13 sceDmacMemcpy(dest=04125e00, src=095c95e0, size=576): overlapping read
Killzone™: Liberation v1.7.5 2018-12-06 sceDmacMemcpy(dest=04153c00, src=08fd69d0, size=32832): overlapping read
Killzone™: Liberation v1.6.2 2018-11-27 Error in shader compilation: info: 00000000:0000000a THR C #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
Killzone™: Liberation v1.6.2 2018-11-27 Error in shader compilation: info: 40000000:00000012 THR Tex Flat #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
Killzone™: Liberation v1.6.2 2018-11-27 Error in shader compilation: info: 00004000:00000002 Tex Flat TFuncMod #version 300 es precision lowp float; uniform sampler2D tex; flat in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; }
Killzone™: Liberation v1.6.2 2018-11-27 Error in shader compilation: info: 00000000:00000001 Clear #version 300 es precision lowp float; in vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0; fragColor0 = v; }
Killzone™: Liberation v1.4-2-g648bc5d 2018-11-26 DL PC = 00000000 WTF!!!!
Killzone™: Liberation v1.4-2-g648bc5d 2018-11-26 Unable to run GE interrupt: no pending interrupt
Killzone™: Liberation v1.6.3 2018-11-23 WriteToHardware: Invalid address 00000000 near PC 08968218 LR 08968218
Killzone™: Liberation v1.4 2018-11-10 sceDmacMemcpy(dest=0411ba00, src=092d8a60, size=64): overlapping read
Killzone™: Liberation v1.4 2018-11-10 sceDmacMemcpy(dest=0418aa00, src=094f5300, size=7168): overlapping read
Killzone™: Liberation v1.4 2018-11-09 sceDmacMemcpy(dest=041a7c00, src=093d63b0, size=64): overlapping read
Killzone™: Liberation v1.4 2018-11-09 sceDmacMemcpy(dest=041fd900, src=096f2710, size=864): overlapping read
Killzone™: Liberation v1.4 2018-11-08 sceDmacMemcpy(dest=04112a00, src=091d1f30, size=1280): overlapping read
Killzone™: Liberation v1.4 2018-11-08 sceDmacMemcpy(dest=0411fd00, src=09905e90, size=1280): overlapping read
Killzone™: Liberation v1.4 2018-11-08 sceDmacMemcpy(dest=04141500, src=0926a820, size=4384): overlapping read
Killzone™: Liberation v1.4 2018-11-08 sceDmacMemcpy(dest=0412de00, src=092c4f50, size=688): overlapping read
Killzone™: Liberation v1.4 2018-11-08 sceDmacMemcpy(dest=0412de00, src=09b78280, size=944): overlapping read
Killzone™: Liberation v1.4 2018-11-08 sceDmacMemcpy(dest=0412de00, src=092bb2f0, size=960): overlapping read
Killzone™: Liberation v1.7.1 2018-11-04 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated depal #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.r * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
Killzone™: Liberation v1.7.1 2018-11-04 Error in shader program link: info: Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. fs: depal (failed) #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.r * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); } vs: depal (failed) #ifdef GL_ES precision highp float; #endif attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Killzone™: Liberation v1.7.1 2018-11-04 Error in shader program link: info: Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. fs: depal (failed) #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.b * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); } vs: depal (failed) #ifdef GL_ES precision highp float; #endif attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Killzone™: Liberation v1.7.1 2018-11-04 Error in shader program link: info: Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. fs: depal (failed) #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.g * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); } vs: depal (failed) #ifdef GL_ES precision highp float; #endif attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Killzone™: Liberation v1.7.1 2018-11-04 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated depal #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.b * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
Killzone™: Liberation v1.7.1 2018-11-04 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated depal #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.g * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
Killzone™: Liberation v1.7.1 2018-11-04 Error in shader compilation: info: Vertex shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated depal #ifdef GL_ES precision highp float; #endif attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Killzone™: Liberation v1.7 2018-11-02 sceDmacMemcpy(dest=04157200, src=0900b110, size=1024): overlapping read
Killzone™: Liberation v1.6.3 2018-10-10 UNIMPL sceUtilityGameSharingInitStart(098c3fe4)
Killzone™: Liberation v1.6.3 2018-10-10 UNIMPL sceUtilityGameSharingInitStart(098c3d44)
Killzone™: Liberation v1.4 2018-09-28 sceDmacMemcpy(dest=0416a000, src=0959a9b0, size=1216): overlapping read
Killzone™: Liberation v1.6.3 2018-09-15 sceDmacMemcpy(dest=04170400, src=094fb630, size=2112): overlapping read
Killzone™: Liberation v1.5.4 2018-09-13 sceDmacMemcpy(dest=04155800, src=09538770, size=2112): overlapping read
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 003b0000: pc = 003a0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00280000: pc = 00270000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 003e0000: pc = 003d0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00370000: pc = 00360000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00120000: pc = 00110000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 000e0000: pc = 000d0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 000c0000: pc = 000b0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00360000: pc = 00350000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 003a0000: pc = 00390000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 001f0000: pc = 001e0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 003f0000: pc = 003e0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 001e0000: pc = 001d0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 000f0000: pc = 000e0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 003d0000: pc = 003c0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00380000: pc = 00370000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 003c0000: pc = 003b0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00390000: pc = 00380000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00130000: pc = 00120000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00350000: pc = 00340000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 000d0000: pc = 000c0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 000a0000: pc = 00090000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00190000: pc = 00180000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00180000: pc = 00170000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00170000: pc = 00160000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00330000: pc = 00320000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 002b0000: pc = 002a0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 002c0000: pc = 002b0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 001c0000: pc = 001b0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00110000: pc = 00100000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00340000: pc = 00330000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00320000: pc = 00310000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 001b0000: pc = 001a0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00310000: pc = 00300000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00300000: pc = 002f0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 002f0000: pc = 002e0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 002d0000: pc = 002c0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00060000: pc = 00050000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 001a0000: pc = 00190000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 002a0000: pc = 00290000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00040000: pc = 00030000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 000b0000: pc = 000a0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00070000: pc = 00060000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00030000: pc = 00020000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00050000: pc = 00040000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00240000: pc = 00230000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00080000: pc = 00070000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00270000: pc = 00260000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00260000: pc = 00250000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00290000: pc = 00280000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00250000: pc = 00240000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00230000: pc = 00220000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00210000: pc = 00200000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00220000: pc = 00210000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00200000: pc = 001f0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00150000: pc = 00140000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00160000: pc = 00150000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00140000: pc = 00130000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00100000: pc = 000f0000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00090000: pc = 00080000
Killzone™: Liberation v1.5.4 2018-09-05 Trying to write block exit to illegal destination 00020000: pc = 00010000
Killzone™: Liberation v1.6.3 2018-09-02 Jump to invalid address: 0022b060
Killzone™: Liberation v1.6.3 2018-09-02 Suspicious address 29dbdebc, skipping reloc, type = 2
Killzone™: Liberation v1.6.3 2018-09-02 Suspicious address 0cdbff04, skipping reloc, type = 2
Killzone™: Liberation v1.6.3 2018-09-02 ARGH IT'S AN UNKNOWN RELOCATION!!!!!!!! 08971724, type=12 : jal ->$002481f8
Killzone™: Liberation v1.6.3 2018-09-02 Suspicious address 08971165, skipping reloc, type = 5