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Game title |
Version |
Latest Report |
Message |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.17.1-672-g5da08ac41 |
2024-08-27 |
__KernelStopThread: thread 1860 does not exist (helper deleted) |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.17.1-672-g5da08ac41 |
2024-08-27 |
__KernelStopThread: thread 516 does not exist (helper deleted) |
God of War: Chains of Olympus |
v1.17.1-672-g5da08ac41 |
2024-06-05 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r7p0-00rel1 [Revision 96995].
01f14044:00000b09 HWX C T N LM Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:0 3: c:0 t:1 MatUp:1
#version 100
// Driver: Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f14044:00000b09 HWX C T N LM Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:0 3: c:0 t:1 MatUp:1
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse);
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = splat3(0.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
gl_Position = outPos;
}
|
EFOOTBALL NEW PATCH SEASON 2025.... |
v1.9.4 |
2024-09-07 |
Savedata version requested: 3 |
eFootball PES 2024 "SN3" |
v1.17.1-823-g0b76d443e2 |
2024-09-06 |
Unknown GetPointer 00000000 PC 0884a908 LR 0884a928 |
eFootball PES 2024 "SN3" |
v1.9.4 |
2024-09-07 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
eFootball PES 2024 "SN3" |
v1.17.1-823-g0b76d443e2 |
2024-09-07 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
eFootball PES 2024 "SN3" |
v1.9.4 |
2024-09-07 |
Savedata version requested: 3 |
PES MY 2024 |
v1.17.1-672-g5da08ac41 |
2024-09-07 |
Savedata version requested: 3 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.4-1 |
2024-09-07 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.4-1 |
2024-09-07 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
eFootball PC - V. |
v1.17.4-1 |
2024-09-07 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
eFootball PC - V. |
v1.9.4 |
2024-09-07 |
Savedata version requested: 3 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.4-1 |
2024-09-07 |
Can't draw: No current render step. Step count: 0 |
eFootball Chelito 19 |
v1.9.4 |
2024-09-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0 |
eFootball Chelito 19 |
v1.9.4 |
2024-09-07 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
eFootball Chelito 19 |
v1.17.1-980-gabaea0197b |
2024-09-07 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball Chelito 19 |
v1.9.4 |
2024-09-07 |
Savedata version requested: 3 |
eFottball Hend Asean |
v1.9.4 |
2024-09-07 |
Savedata version requested: 3 |
LEGO® Batman™: The Videogame |
v1.17.1-980-gabaea0197b |
2024-09-07 |
Unaligned icache invalidation of 08606e38 (08606e38 + 0) at PC=089741fc |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.17.1-672-g5da08ac41 |
2024-08-27 |
__KernelStopThread: thread 392 does not exist (helper deleted) |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.17.1-672-g5da08ac41 |
2024-09-06 |
__KernelStopThread: thread 360 does not exist (helper deleted) |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.17.1-672-g5da08ac41 |
2024-08-29 |
__KernelStopThread: thread 361 does not exist (helper deleted) |
eFootball Asia 2023 |
v1.9.4 |
2024-09-07 |
Savedata version requested: 3 |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.17.1-672-g5da08ac41 |
2024-09-07 |
__KernelStopThread: thread 290 does not exist (helper deleted) |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.17.4-1 |
2024-09-07 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
El Padrino® |
v1.17.4-1 |
2024-09-07 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
WWE'12 |
v1.17.4-1 |
2024-09-07 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
Disney•Pixar Cars 2 |
v1.17.4-1 |
2024-09-07 |
00000800=sceGeEdramSetAddrTranslation(00000800) |
Disney•Pixar Cars 2 |
v1.17.4-1 |
2024-09-07 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
Def Jam® Fight For NY™: The Takeover |
v1.17.4-1 |
2024-09-07 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
Def Jam® Fight For NY™: The Takeover |
v1.17.4-1 |
2024-09-07 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
MONSTER HUNTER PORTABLE 3rd |
v1.17.4-1 |
2024-09-07 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.4-1 |
2024-09-07 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
X-Men Origins: Wolverine |
v1.17.4-1 |
2024-09-07 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
God of War: Chains of Olympus |
v1.17.4-1 |
2024-09-07 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.4-1 |
2024-09-07 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
MONSTER HUNTER FREEDOM UNITE™ |
v1.17.4-1 |
2024-09-07 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
God of War™: Ghost of Sparta |
v1.17.4-1 |
2024-09-07 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
Silent Hill® Origins |
v1.17.4-1 |
2024-09-07 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
Silent Hill: Shattered Memories |
v1.17.4-1 |
2024-09-07 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
EFOOTBALL RA-PATCH 22-23 V. FINAL |
v1.9.4 |
2024-09-07 |
Savedata version requested: 3 |
God of War: Chains of Olympus |
v1.17.4-1 |
2024-09-07 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
God of War™: Ghost of Sparta |
v1.17.4-1 |
2024-09-07 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.17.4-1 |
2024-09-05 |
sceNetAdhocMatchingInit(32768) at 08825db8 |
SOULCALIBUR: Broken Destiny |
v1.17.4-1 |
2024-09-07 |
sceNetAdhocMatchingInit(32768) at 08930b4c |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.4-1 |
2024-09-07 |
sceNetAdhocMatchingInit(32768) at 08812da4 |
eFootball Chelito 19 |
v1.9.4 |
2024-09-07 |
Savedata version requested: 3 |
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 |
v1.17.4-1 |
2024-09-07 |
sceIoChstat: change attr to 0000 requested |
Disney•Pixar Cars 2 |
v1.17.4-1 |
2024-09-07 |
Failed to read valid video stream data from header |
MONSTER HUNTER PORTABLE 3rd |
v1.17.1-672-g5da08ac41 |
2024-08-27 |
sceDmacMemcpy(dest=040cc000, src=09aacf60, size=18160): overlapping read |
MONSTER HUNTER PORTABLE 3rd |
v1.17.4-1 |
2024-09-07 |
sceDmacMemcpy(dest=040e6800, src=09a99cf0, size=12144): overlapping read |
MONSTER HUNTER PORTABLE 3rd |
v1.17.1-672-g5da08ac41 |
2024-08-26 |
sceDmacMemcpy(dest=040cc000, src=09542b50, size=18160): overlapping read |
MONSTER HUNTER PORTABLE 3rd |
v1.17.4-1 |
2024-09-07 |
sceDmacMemcpy(dest=041ce600, src=093f9e60, size=34608): overlapping read |
eFootball PES 2021 T. Bendezu "C19" |
v1.9.4 |
2024-09-07 |
Savedata version requested: 3 |
Harry Potter and the Order of the Phoenix™ |
v1.9.3-572-gcc0cfcd33 |
2024-09-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
MONSTER HUNTER PORTABLE 3rd |
v1.9.3 |
2024-09-07 |
sceDmacMemcpy(dest=0413f000, src=09a867e0, size=12144): overlapping read |
Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2024-09-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2 |
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 |
v1.9.3-601-g31f4caeb2 |
2024-09-07 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01407DATA/DATA.DNS, 09f919b0, 00000002) |
Pro Evolution Soccer 2011 |
v1.9.4 |
2024-09-07 |
Savedata version requested: 3 |
Pro Evolution Soccer 2011 |
v1.9.4 |
2024-09-06 |
Savedata version requested: 3 |
Pro Evolution Soccer 2012 |
v1.9.4 |
2024-09-07 |
Savedata version requested: 3 |
PES 2013 |
v1.9.4 |
2024-09-07 |
Savedata version requested: 3 |
PES 2014 |
v1.9.4 |
2024-09-07 |
Savedata version requested: 3 |
X-Men Origins: Wolverine |
v1.9.4 |
2024-09-07 |
An uneaten prefix at end of block: 08bbc6b8 |
DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2024-08-24 |
sceDmacMemcpy(dest=09954640, src=09944600, size=24704): overlapping read |
DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2024-08-26 |
sceDmacMemcpy(dest=4989d620, src=09954640, size=31616): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.9.4 |
2024-09-07 |
sceDmacMemcpy(dest=040cc080, src=08db9e90, size=4096): overlapping read |
BEN 10: Protector of Earth |
v1.9.4 |
2024-09-07 |
sceDmacMemcpy(dest=04000000, src=091ae240, size=557056): overlapping read |
BEN 10: Protector of Earth |
v1.9.4 |
2024-09-07 |
sceDmacMemcpy(dest=04000000, src=092875c0, size=557056): overlapping read |
Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2024-09-02 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2024-09-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1 |
Harry Potter and the Order of the Phoenix™ |
v1.9.4 |
2024-09-07 |
Video out requested, not supported: mode=0 size=0,0 |
chameleon |
v1.9.4 |
2024-06-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.9.4 |
2024-09-07 |
Video out requested, not supported: mode=0 size=0,0 |
Disney•Pixar Cars 2 |
v1.9.4 |
2024-09-07 |
Could not setup streams, unexpected stream count: 10 |
NBA2K13 |
v1.9.4 |
2024-09-07 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first |
NBA2K13 |
v1.9.4 |
2024-09-07 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first |
SOULCALIBUR: Broken Destiny |
v1.9.4 |
2024-09-07 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
TEKKEN DARK RESURRECTION |
v1.9.4 |
2024-09-07 |
sceMpegRingbufferPut(): invalid mpeg data |
IRON MAN |
v1.9.4 |
2024-09-07 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
Harry Potter and the Goblet of Fire™ |
v1.9.4 |
2024-09-07 |
Video out requested, not supported: mode=0 size=0,0 |
Crash® of the Titans |
v1.9.4 |
2024-09-07 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
IRON MAN |
v1.9.4 |
2024-09-07 |
Video out requested, not supported: mode=0 size=0,0 |
SOULCALIBUR: Broken Destiny |
v1.9.4 |
2024-09-07 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
WWE'12 |
v1.9.4 |
2024-09-07 |
80630007=sceAtracSetData(2, 08d4b180, 00009408): atracID uses different codec type than data |
WWE'12 |
v1.9.4 |
2024-09-07 |
80630007=sceAtracSetData(2, 08d4b180, 0000edb8): atracID uses different codec type than data |
WWE'12 |
v1.9.4 |
2024-09-07 |
80630007=sceAtracSetData(2, 08d4b180, 00004ac0): atracID uses different codec type than data |
WWE'12 |
v1.9.4 |
2024-09-07 |
80630007=sceAtracSetData(2, 08d4b180, 00004bd8): atracID uses different codec type than data |
WWE'12 |
v1.9.4 |
2024-09-07 |
80630007=sceAtracSetData(2, 08d4b180, 00004890): atracID uses different codec type than data |
WWE'12 |
v1.9.4 |
2024-09-07 |
80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data |
WWE'12 |
v1.9.4 |
2024-09-07 |
80630007=sceAtracSetData(2, 08d4b180, 00003a58): atracID uses different codec type than data |
WWE'12 |
v1.9.4 |
2024-09-07 |
80630007=sceAtracSetData(2, 08d4b180, 00001cd0): atracID uses different codec type than data |
WWE'12 |
v1.9.4 |
2024-09-07 |
80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data |
WWE'12 |
v1.9.4 |
2024-09-07 |
80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data |
WWE'12 |
v1.9.4 |
2024-09-07 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
WWE'12 |
v1.9.4 |
2024-09-07 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
WWE'12 |
v1.9.4 |
2024-09-07 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
WWE'12 |
v1.9.4 |
2024-09-07 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
WWE'12 |
v1.9.4 |
2024-09-07 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |