Recent logs - NBA '08

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Game title Version Latest Report Message
NBA '08 v1.11.3 2021-05-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2
NBA '08 v1.11.3 2021-05-24 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
NBA '08 v1.11.3 2021-05-24 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
NBA '08 v1.11.3 2021-05-24 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
NBA '08 v1.11.3 2021-05-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1
NBA '08 v1.11.3 2021-05-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349120
NBA '08 v1.11.3 2021-05-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536
NBA '08 v1.10.3 2021-04-17 sceKernelLoadModule: unsupported options size=00000014, flags=08b23d30, pos=0, access=1, data=2, text=2
NBA '08 v1.10.3 2021-04-17 sceFontGetFontInfo(0, 9ffdb58): bad font
NBA '08 v1.10.3 2021-04-11 Render to area containing texture at 041e2000 +0x32
NBA '08 v1.6.3 2021-04-05 GL ran out of GPU memory; switching to low memory mode
NBA '08 v1.10.3 2021-04-04 Ignoring possible render to texture at 041e0000 +0x64 / 128x128
NBA '08 v1.10.3 2021-03-30 Render to area containing texture at 041ce000 +0x32
NBA '08 v1.10.3 2021-03-22 Render to area containing texture at 041e8000 +0x8
NBA '08 v1.10.3 2021-03-21 Render to area containing texture at 041d2000 +0x32
NBA '08 v1.10.3 2021-02-05 80631003=sceAtracSetAA3DataAndGetID(08fd8a00, 0000c000, 07fe9220, 09fc59c8[ffffffff]): invalid ea3 magic bytes
NBA '08 v1.10.3 2021-02-03 Render to area containing texture at 041e0000 +0x32
NBA '08 v1.10.3 2021-02-02 Render to area containing texture at 041d0000 +0x32
NBA '08 v1.10.3 2021-04-03 Ignoring possible render to texture at 041d6000 +0x64 / 128x128
NBA '08 v1.10.3 2020-10-25 Render to area containing texture at 041d6000 +0x32
NBA '08 v1.9.4 2020-05-23 Ignoring possible render to texture at 041b8000 +32x57 / 128x128
NBA '08 v1.5.4 2020-05-09 Ignoring possible render to texture at 041ca000 +96x93 / 128x128
NBA '08 v1.5.4 2020-05-09 Render to texture with incompatible formats 5 != 1 at 041b2000
NBA '08 v1.9.4 2020-05-07 Ignoring possible render to texture at 041b2000 +32x50 / 128x128
NBA '08 v1.9.4 2021-03-18 Render to area containing texture at 041cc000 +0x32
NBA '08 v1.9.4 2020-02-29 Render to area containing texture at 041b0000 +0x32
NBA '08 v1.6.3 2019-08-16 Render to area containing texture at 041c8000 +0x32
NBA '08 v1.8.0 2021-03-19 Ignoring possible render to texture at 041ce000 +0x64 / 128x128
NBA '08 v1.8.0 2020-08-21 Render to area containing texture at 041dc000 +0x32
NBA '08 v1.8.0 2021-03-27 Ignoring possible render to texture at 041d0000 +0x64 / 128x128
NBA '08 v1.7.5 2019-01-25 Render to area containing texture at 041ee000 +0x8
NBA '08 v1.7.5 2019-01-23 Ignoring possible render to texture at 041da000 +0x64 / 128x128
NBA '08 v1.7.5 2020-10-25 Render to area containing texture at 041ea000 +0x8
NBA '08 v1.9.4 2021-05-22 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
NBA '08 v1.7.2 2018-11-23 80630011=sceAtracSetDataAndGetID(08fcca00, 0000c000): no data chunk
NBA '08 v1.7.2 2018-11-15 80631003=sceAtracSetAA3DataAndGetID(08fcca00, 00001620, 07fe9220, 09fc59c8[ffffffff]): invalid ea3 magic bytes
NBA '08 v1.6.3 2018-08-21 Ignoring possible render to texture at 041b0000 +96x47 / 128x128
NBA '08 v1.6.3 2018-08-21 Render to area containing texture at 041a6000 +0x32
NBA '08 v1.6.3 2018-08-13 Ignoring possible render to texture at 041a8000 +32x76 / 128x128
NBA '08 v1.9.4 2021-02-03 Render to area containing texture at 041d8000 +0x32
NBA '08 v1.6.3 2018-06-06 Ignoring possible render to texture at 041d2000 +0x64 / 128x128
NBA '08 v1.5.4 2020-08-22 Ignoring possible render to texture at 041d4000 +0x64 / 128x128
NBA '08 v1.5.4 2018-01-21 Render to texture with incompatible formats 5 != 1 at 0417e000
NBA '08 v1.5.4 2018-01-21 Ignoring possible render to texture at 041c8000 +32x66 / 128x128
NBA '08 v1.9.4 2020-08-23 Render to texture with incompatible formats 5 != 1 at 041c8000
NBA '08 v1.9.4 2020-08-23 4 and 8-bit CLUT format not supported for framebuffers
NBA '08 v1.9.4 2021-03-08 Render to texture with different strides 512 != 128
NBA '08 v1.9.4 2021-04-06 Render to texture with different strides 128 != 512
NBA '08 v1.9.4 2021-06-30 Unimplemented HLE function sceNetApctlGetInfo
NBA '08 v1.9.4 2021-06-30 Unimplemented HLE function sceNetApctlGetState
NBA '08 v1.9.4 2021-06-30 Unimplemented HLE function sceNetResolverTerm
NBA '08 v1.9.4 2021-08-04 80631003=sceAtracSetAA3DataAndGetID(08fac980, 0000c000, 0f8f8ba8, 09fd59c8[ffffffff]): invalid ea3 magic bytes
NBA '08 v1.9.4 2021-05-28 80631003=sceAtracSetAA3DataAndGetID(08fcca00, 0000c000, 07fe9220, 09fc59c8[ffffffff]): invalid ea3 magic bytes
NBA '08 v1.9.4 2021-05-28 80631003=sceAtracSetAA3DataAndGetID(08fac980, 0000c000, 07fe9220, 09fd59c8[ffffffff]): invalid ea3 magic bytes
NBA '08 v1.9.4 2021-08-18 sceKernelVolatileMemUnlock(0) FAILED - not locked