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Game title |
Version |
Latest Report |
Message |
Tomb Raider : Legend |
v1.10.2 |
2023-04-01 |
sceDmacMemcpy(dest=041fe400, src=091d5470, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-04-01 |
sceDmacMemcpy(dest=041c2800, src=090c7140, size=9216): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-04-01 |
sceDmacMemcpy(dest=041afc00, src=0907b4e0, size=17408): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-04-01 |
sceDmacMemcpy(dest=04199000, src=08e7e280, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-04-01 |
sceDmacMemcpy(dest=041c3400, src=098318e0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-04-01 |
sceDmacMemcpy(dest=041dc400, src=08db5240, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-31 |
sceDmacMemcpy(dest=041e5000, src=09c523b0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-31 |
sceDmacMemcpy(dest=0419a400, src=09b95930, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-31 |
sceDmacMemcpy(dest=041a9400, src=09bbce90, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-31 |
sceDmacMemcpy(dest=041da400, src=08e94ff0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-31 |
sceDmacMemcpy(dest=041ca800, src=08db5240, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-31 |
sceDmacMemcpy(dest=0419cc00, src=09a4aaf0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-31 |
sceDmacMemcpy(dest=04199000, src=09404bc0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-30 |
sceDmacMemcpy(dest=041f3800, src=09acf3b0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-30 |
sceDmacMemcpy(dest=041f3800, src=0966e820, size=8192): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-30 |
sceDmacMemcpy(dest=041dc800, src=09900e60, size=8192): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-30 |
sceDmacMemcpy(dest=041c3c00, src=09bdc530, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-30 |
sceDmacMemcpy(dest=041e8000, src=092cc180, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-30 |
sceDmacMemcpy(dest=041af800, src=097ccfe0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-30 |
sceDmacMemcpy(dest=041e6000, src=08e4bc90, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-30 |
sceDmacMemcpy(dest=041c3400, src=097addd0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-30 |
sceDmacMemcpy(dest=041d4400, src=091db400, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=2, text=2 |
Tomb Raider : Legend |
v1.12.3 |
2023-03-28 |
sceDmacMemcpy(dest=041a5400, src=08e7ca90, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-28 |
sceDmacMemcpy(dest=0419fc00, src=08e4bc90, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-28 |
sceDmacMemcpy(dest=041b0000, src=098c78b0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-28 |
sceDmacMemcpy(dest=041ba000, src=08ffe750, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-28 |
sceDmacMemcpy(dest=041d0800, src=09c87280, size=8192): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-28 |
sceDmacMemcpy(dest=041eb000, src=09b28e20, size=8192): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-28 |
sceDmacMemcpy(dest=041cc800, src=09adabc0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-28 |
sceDmacMemcpy(dest=041c5000, src=097ce320, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-28 |
sceDmacMemcpy(dest=041bf800, src=0974d684, size=1024): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-26 |
sceDmacMemcpy(dest=041a2000, src=093cc330, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-26 |
sceDmacMemcpy(dest=041a4c00, src=098ea1e0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-26 |
sceDmacMemcpy(dest=0419cc00, src=09357b30, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-26 |
sceDmacMemcpy(dest=041aa000, src=09718d40, size=9216): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-26 |
sceDmacMemcpy(dest=0419f400, src=0976cdf0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-26 |
sceDmacMemcpy(dest=041a8000, src=08ede0b0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-26 |
sceDmacMemcpy(dest=0419f800, src=0942d2b4, size=63488): overlapping read |
Tomb Raider : Legend |
v1.12.3 |
2023-03-26 |
sceDmacMemcpy(dest=041f1c00, src=096df110, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-25 |
sceDmacMemcpy(dest=041e3800, src=0972a080, size=9216): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-25 |
sceDmacMemcpy(dest=0419dc00, src=099f6ac0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-25 |
sceDmacMemcpy(dest=0419a400, src=091dc480, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-25 |
sceDmacMemcpy(dest=041b8800, src=0966c324, size=2048): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-25 |
sceDmacMemcpy(dest=041f8400, src=091d8850, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-25 |
sceDmacMemcpy(dest=0419d400, src=091d7440, size=5120): overlapping read |
Tomb Raider : Legend |
v1.12.3 |
2023-03-24 |
sceDmacMemcpy(dest=041b9400, src=0982d180, size=9216): overlapping read |
Tomb Raider : Legend |
v1.6.3 |
2023-03-24 |
sceDmacMemcpy(dest=0419b800, src=09b059e0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.12.3 |
2023-03-22 |
sceDmacMemcpy(dest=041e2c00, src=09372250, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-20 |
sceDmacMemcpy(dest=0419d400, src=0972b660, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-19 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
Tomb Raider : Legend |
v1.14.4 |
2023-03-18 |
sceDmacMemcpy(dest=0419d000, src=08ea3a84, size=8192): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-17 |
sceDmacMemcpy(dest=041d8c00, src=0966a120, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-17 |
sceDmacMemcpy(dest=041b3c00, src=08ea9dd0, size=8192): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-16 |
sceDmacMemcpy(dest=041abc00, src=0950b060, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-15 |
sceDmacMemcpy(dest=041a9000, src=094588f0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.10.3 |
2023-03-15 |
sceDmacMemcpy(dest=0419e000, src=092f4530, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-15 |
sceDmacMemcpy(dest=041c4000, src=095dda90, size=9216): overlapping read |
Tomb Raider : Legend |
v1.10.3 |
2023-03-13 |
sceDmacMemcpy(dest=04199000, src=09cc8d50, size=5120): overlapping read |
Tomb Raider : Legend |
v1.10.3 |
2023-03-13 |
sceDmacMemcpy(dest=041a6800, src=09cefb80, size=8192): overlapping read |
Tomb Raider : Legend |
v1.10.3 |
2023-03-12 |
sceDmacMemcpy(dest=041fec00, src=0927b0f0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-11 |
sceDmacMemcpy(dest=041a9400, src=08deab60, size=9216): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-10 |
sceDmacMemcpy(dest=041a0000, src=09659980, size=5120): overlapping read |
Tomb Raider : Legend |
v1.10.3 |
2023-03-10 |
sceDmacMemcpy(dest=041e8400, src=09a89950, size=9216): overlapping read |
Tomb Raider : Legend |
v1.10.3 |
2023-03-10 |
sceDmacMemcpy(dest=041a6400, src=090c8330, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-09 |
sceDmacMemcpy(dest=041d3c00, src=097c0b30, size=5120): overlapping read |
Tomb Raider : Legend |
v1.10.3 |
2023-03-09 |
sceDmacMemcpy(dest=041e6800, src=09c26470, size=8192): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-09 |
sceDmacMemcpy(dest=0419d400, src=097f4960, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-08 |
sceDmacMemcpy(dest=041b0400, src=097bd410, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-08 |
sceDmacMemcpy(dest=041aa800, src=09860380, size=5120): overlapping read |
Tomb Raider : Legend |
v1.10.3 |
2023-03-08 |
sceDmacMemcpy(dest=041f0000, src=09b04730, size=5120): overlapping read |
Tomb Raider : Legend |
v1.10.3 |
2023-03-07 |
sceDmacMemcpy(dest=041b9c00, src=09230ce0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-06 |
sceDmacMemcpy(dest=041cac00, src=096366c0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.10.3 |
2023-03-05 |
sceDmacMemcpy(dest=041d4400, src=091d8850, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-05 |
sceDmacMemcpy(dest=041b0800, src=0999c880, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-03 |
sceDmacMemcpy(dest=041c3000, src=096f4a00, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-03 |
sceDmacMemcpy(dest=041dc800, src=0943d140, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-03 |
sceDmacMemcpy(dest=041bc800, src=091baf00, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-03-03 |
sceDmacMemcpy(dest=041d1800, src=09588c50, size=5120): overlapping read |
Tomb Raider : Legend |
v1.13.2 |
2023-03-02 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=2, text=2 |
Tomb Raider : Legend |
v1.13.2 |
2023-03-02 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=1, text=1 |
Tomb Raider : Legend |
v1.13.2 |
2023-03-02 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fff5c8, pos=0, access=1, data=2, text=2 |
Tomb Raider : Legend |
v1.13.2 |
2023-03-02 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fff5c8, pos=0, access=1, data=1, text=1 |
Tomb Raider : Legend |
v1.10.3 |
2023-02-28 |
Unknown GE command : 11ffffff |
Tomb Raider : Legend |
v1.10.3 |
2023-02-28 |
Render to texture with incompatible formats 0 != 3 at 0414c000 |
Tomb Raider : Legend |
v1.10.3 |
2023-02-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=08ad0000, pos=0, access=1, data=2, text=2 |
Tomb Raider : Legend |
v1.10.3 |
2023-02-28 |
Ignoring func export sceCcc/fb7846e2, already implemented in HLE. |
Tomb Raider : Legend |
v1.14.4 |
2023-02-27 |
sceDmacMemcpy(dest=041a4800, src=09659980, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-02-26 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r7p0-00rel1 [Revision 96995].
03710444:41000b38 HWX C T N Tex Bones:5 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:1 WScale 1 Cull
#version 100
// Driver: Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 03710444:41000b38 HWX C T N Tex Bones:5 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:1 WScale 1 Cull
attribute mediump vec4 w1;
attribute mediump float w2;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2, u_bone4);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz * 1.9921875;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz * 1.9921875;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_ |
Tomb Raider : Legend |
v1.14.4 |
2023-02-26 |
sceDmacMemcpy(dest=041f5000, src=091abfd0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-02-26 |
sceDmacMemcpy(dest=041d2000, src=09b013c0, size=8192): overlapping read |
Tomb Raider : Legend |
v1.11.3 |
2023-02-25 |
sceDmacMemcpy(dest=041bc800, src=09788cc0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-02-25 |
sceDmacMemcpy(dest=041aac00, src=08f38cc0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-02-25 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaa4, pos=0, access=1, data=1, text=1 |
Tomb Raider : Legend |
v1.14.4 |
2023-02-25 |
sceDmacMemcpy(dest=041da800, src=09852e20, size=9216): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-02-23 |
sceDmacMemcpy(dest=041a0800, src=08ded580, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-02-21 |
sceDmacMemcpy(dest=041a2400, src=091d63c0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.14.4 |
2023-02-21 |
sceDmacMemcpy(dest=041b0400, src=09799260, size=5120): overlapping read |
Tomb Raider : Legend |
v1.6.3 |
2023-02-21 |
sceDmacMemcpy(dest=041d9c00, src=09adb2d0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.6.3 |
2023-02-21 |
sceDmacMemcpy(dest=041e0c00, src=096192c0, size=9216): overlapping read |