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Game title |
Version |
Latest Report |
Message |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-02-12 |
sceDmacMemcpy(dest=041d6800, src=09a1b360, size=8192): overlapping read |
Tomb Raider : Legend |
v1.18 |
2025-02-11 |
sceDmacMemcpy(dest=041fc400, src=09a15960, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-02-11 |
sceDmacMemcpy(dest=041aa800, src=08f10eb0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-02-11 |
sceDmacMemcpy(dest=041b5800, src=0943d864, size=2048): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-02-10 |
sceDmacMemcpy(dest=041c1800, src=0938ed00, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-02-10 |
sceDmacMemcpy(dest=041ba800, src=08d28150, size=33792): overlapping read |
Tomb Raider : Legend |
v1.11.3 |
2025-02-10 |
sceDmacMemcpy(dest=041a1000, src=0949c190, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-02-09 |
sceDmacMemcpy(dest=0419d800, src=0976dd70, size=8192): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-02-09 |
sceDmacMemcpy(dest=041b8c00, src=0900c350, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-02-09 |
sceDmacMemcpy(dest=041f7400, src=08df1e70, size=5120): overlapping read |
Tomb Raider : Legend |
v1.11.3 |
2025-02-09 |
sceDmacMemcpy(dest=0419b000, src=092e30c0, size=32768): overlapping read |
Tomb Raider : Legend |
v1.11.3 |
2025-02-08 |
sceDmacMemcpy(dest=041a8c00, src=08e9c340, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-02-08 |
sceDmacMemcpy(dest=041bac00, src=094fa0d0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-02-08 |
sceDmacMemcpy(dest=041b0c00, src=09ac94a0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-02-07 |
sceDmacMemcpy(dest=041af400, src=0961f310, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-02-07 |
sceDmacMemcpy(dest=041c7800, src=093d3620, size=5120): overlapping read |
Tomb Raider : Legend |
v1.11.3 |
2025-02-07 |
sceDmacMemcpy(dest=041cfc00, src=09a6c2d0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.11.3 |
2025-02-07 |
sceDmacMemcpy(dest=0419b000, src=09668f14, size=2048): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-02-06 |
sceDmacMemcpy(dest=041aa400, src=09406c34, size=2048): overlapping read |
Tomb Raider : Legend |
v1.18 |
2025-02-05 |
sceDmacMemcpy(dest=041adc00, src=09241d90, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-02-05 |
sceDmacMemcpy(dest=04199000, src=09558eb0, size=8192): overlapping read |
Tomb Raider : Legend |
v1.18.1-986-ga174fdb19e |
2025-02-05 |
2153971729=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small |
Tomb Raider : Legend |
v1.18.1 |
2025-01-31 |
sceDmacMemcpy(dest=041a1800, src=0909caf0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-29 |
sceDmacMemcpy(dest=041c5400, src=08ddf8a0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-28 |
sceDmacMemcpy(dest=041a7400, src=08f9b5f4, size=7168): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2025-01-28 |
sceDmacMemcpy(dest=04199000, src=091d7440, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-28 |
sceDmacMemcpy(dest=041bb400, src=09793c50, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-28 |
sceDmacMemcpy(dest=041a5400, src=09198200, size=8192): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-28 |
sceDmacMemcpy(dest=041f2800, src=091528e0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-28 |
sceDmacMemcpy(dest=04199000, src=0970de10, size=8192): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-26 |
sceDmacMemcpy(dest=041a3000, src=09bf0250, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-24 |
sceDmacMemcpy(dest=041be000, src=09615ba4, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-24 |
sceDmacMemcpy(dest=041a3c00, src=09b4d280, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-24 |
sceDmacMemcpy(dest=041b0000, src=098d6b50, size=8192): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-23 |
sceDmacMemcpy(dest=041a1000, src=099c5e00, size=8192): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-23 |
sceDmacMemcpy(dest=041a8c00, src=099451d0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-22 |
sceDmacMemcpy(dest=0419c800, src=09ab72f0, size=8192): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-22 |
sceDmacMemcpy(dest=041bac00, src=091ca130, size=9216): overlapping read |
Tomb Raider : Legend |
v1.11.3 |
2025-01-22 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed |
Tomb Raider : Legend |
v1.11.3 |
2025-01-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2 |
Tomb Raider : Legend |
v1.18.1 |
2025-01-21 |
sceDmacMemcpy(dest=041b5400, src=093aadd0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-21 |
sceDmacMemcpy(dest=041f3400, src=090a8d10, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-21 |
sceDmacMemcpy(dest=041ee400, src=08ecb3c0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-21 |
sceDmacMemcpy(dest=041ca800, src=091d3130, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-21 |
sceDmacMemcpy(dest=041bc000, src=098bea10, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-20 |
sceDmacMemcpy(dest=041f2000, src=099d2bf0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-20 |
sceDmacMemcpy(dest=041e5400, src=09264120, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-20 |
sceDmacMemcpy(dest=041d5400, src=08e84850, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1-762-gcfcca0ed1 |
2025-01-19 |
80630011=sceAtracSetDataAndGetID(00000000, 00000000): too small for WAVE chunk at 8 |
Tomb Raider : Legend |
v1.17.1-762-gcfcca0ed1 |
2025-01-19 |
ReadFromHardware: Invalid address 00000008 near PC 088226f4 LR 088226f4 |
Tomb Raider : Legend |
v1.17.1 |
2025-01-19 |
sceGeBreak(mode=0, unknown=09fff520): unknown ptr (valid) |
Tomb Raider : Legend |
v1.17.1 |
2025-01-19 |
sceGeBreak(mode=0, unknown=09fff420): unknown ptr (valid) |
Tomb Raider : Legend |
v1.18.1 |
2025-01-19 |
sceDmacMemcpy(dest=0419f000, src=09b48240, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-19 |
sceDmacMemcpy(dest=041fa800, src=092ac820, size=8192): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-19 |
sceDmacMemcpy(dest=0419a400, src=09177ff4, size=2048): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-19 |
sceDmacMemcpy(dest=041b8400, src=092051a0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-19 |
sceDmacMemcpy(dest=041b7400, src=091d63c0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-19 |
sceDmacMemcpy(dest=041ac000, src=09268a00, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-19 |
sceDmacMemcpy(dest=041b2000, src=0992b6f0, size=8192): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-18 |
sceDmacMemcpy(dest=041be400, src=08e82030, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-18 |
sceDmacMemcpy(dest=041a3000, src=092065b0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-18 |
sceDmacMemcpy(dest=041e1400, src=09a14b50, size=8192): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-18 |
sceDmacMemcpy(dest=0419a400, src=09282990, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-18 |
sceDmacMemcpy(dest=041d6000, src=095b3730, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-17 |
sceDmacMemcpy(dest=041a7400, src=098d0640, size=8192): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-17 |
sceDmacMemcpy(dest=041d2c00, src=094f9040, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-17 |
sceDmacMemcpy(dest=041a3400, src=091bbe40, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-17 |
sceDmacMemcpy(dest=041e6800, src=0999f630, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-17 |
sceDmacMemcpy(dest=041a0000, src=0983fd90, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-17 |
sceDmacMemcpy(dest=041c0000, src=0966f0d0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-17 |
sceDmacMemcpy(dest=041ba800, src=095459f0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-17 |
sceDmacMemcpy(dest=041e2000, src=093a7aa0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-16 |
sceDmacMemcpy(dest=041f3800, src=08e06cf0, size=8192): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-16 |
sceDmacMemcpy(dest=041c6000, src=09324240, size=8192): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-01-16 |
Truncating vertex count from 26679 to 21845 |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-01-16 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r9p0-01rel0 [Revision 96995].
03f14444:40c00b08 HWX C T N Bones:4 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 WScale 1
#version 100
// Driver: Mali-470 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 03f14444:40c00b08 HWX C T N Bones:4 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 WScale 1
attribute mediump vec4 w1;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz * 1.9921875;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz * 1.9921875;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, d |
Tomb Raider : Legend |
v1.18.1 |
2025-01-16 |
sceDmacMemcpy(dest=041ce000, src=09618900, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-14 |
sceDmacMemcpy(dest=041d9000, src=0966eff0, size=8192): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-14 |
sceDmacMemcpy(dest=041b6c00, src=09734ef0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-14 |
sceDmacMemcpy(dest=041d2000, src=096b9f60, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-13 |
sceDmacMemcpy(dest=041b6800, src=091d63c0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-13 |
sceDmacMemcpy(dest=041c6c00, src=08e21f70, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-13 |
sceDmacMemcpy(dest=041b2000, src=08f40350, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-13 |
sceDmacMemcpy(dest=041b6000, src=08f29950, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-13 |
sceDmacMemcpy(dest=041bf400, src=09bbde60, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-13 |
sceDmacMemcpy(dest=041a8c00, src=0941a040, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-12 |
sceDmacMemcpy(dest=041bec00, src=094899b0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-12 |
sceDmacMemcpy(dest=041f4000, src=08f4b980, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-12 |
sceDmacMemcpy(dest=041ab400, src=091c2780, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-11 |
sceDmacMemcpy(dest=041c0400, src=09365450, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-10 |
sceDmacMemcpy(dest=041aac00, src=099fc114, size=3072): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-10 |
sceDmacMemcpy(dest=041d5c00, src=0955a150, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-09 |
sceDmacMemcpy(dest=041ab800, src=096f4240, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-01-07 |
sceDmacMemcpy(dest=041a2800, src=0930c760, size=9216): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-01-06 |
sceDmacMemcpy(dest=041ae000, src=0921d910, size=9216): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-01-06 |
sceDmacMemcpy(dest=0419b000, src=08db41a0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-01-04 |
sceDmacMemcpy(dest=041aa400, src=0998fcb0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-01-04 |
sceDmacMemcpy(dest=04199000, src=091cff80, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-01-03 |
sceDmacMemcpy(dest=041b6400, src=0905b570, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-01-03 |
sceDmacMemcpy(dest=041ee800, src=098d5470, size=9216): overlapping read |