To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
Game title |
Version |
Latest Report |
Message |
Tomb Raider : Legend |
v1.16.3 |
2023-09-24 |
sceDmacMemcpy(dest=041b4000, src=099b77d0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.3 |
2023-09-24 |
sceDmacMemcpy(dest=041bfc00, src=09257b00, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-24 |
sceDmacMemcpy(dest=041f7400, src=09955080, size=9216): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-22 |
sceDmacMemcpy(dest=0419b400, src=095a2bc0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-22 |
sceDmacMemcpy(dest=041da000, src=09a50320, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-22 |
sceDmacMemcpy(dest=041da000, src=09a51730, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-21 |
sceDmacMemcpy(dest=041d4800, src=0952c8b0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-20 |
sceDmacMemcpy(dest=041b1000, src=09303510, size=9216): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-20 |
sceDmacMemcpy(dest=041a8800, src=0926a950, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-20 |
sceDmacMemcpy(dest=041d9800, src=091d4060, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-20 |
sceDmacMemcpy(dest=041a9000, src=095c06f4, size=2048): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-20 |
sceDmacMemcpy(dest=041fa000, src=099558e0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.12.3 |
2023-09-19 |
sceDmacMemcpy(dest=041cc000, src=09611740, size=9216): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-19 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2 |
Tomb Raider : Legend |
v1.15.4 |
2023-09-19 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
Tomb Raider : Legend |
v1.15.4 |
2023-09-19 |
80630006=sceAtracSetHalfwayBufferAndGetID(08bfec80, 00001000, 00040000): invalid RIFF header |
Tomb Raider : Legend |
v1.15.4 |
2023-09-19 |
sceDmacMemcpy(dest=0419c400, src=09069820, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-17 |
sceDmacMemcpy(dest=041d4000, src=097a97f0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-17 |
sceDmacMemcpy(dest=041f6400, src=095ea530, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-17 |
sceDmacMemcpy(dest=04199000, src=09569770, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-17 |
sceDmacMemcpy(dest=041d5c00, src=096abeb0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-17 |
sceDmacMemcpy(dest=041a2400, src=093ebd00, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-16 |
sceDmacMemcpy(dest=041a4800, src=09922ef0, size=8192): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-16 |
sceDmacMemcpy(dest=041bc400, src=096f13e0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-16 |
sceDmacMemcpy(dest=041dc800, src=0932e830, size=8192): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-16 |
sceDmacMemcpy(dest=041cd400, src=09b171b0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-16 |
sceDmacMemcpy(dest=041c9400, src=0992e0f0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-16 |
sceDmacMemcpy(dest=041a0800, src=097678e0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-16 |
sceDmacMemcpy(dest=041e8400, src=09807ea0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-16 |
sceDmacMemcpy(dest=041c2800, src=09807ea0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-16 |
sceDmacMemcpy(dest=041b6c00, src=09a38994, size=4096): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-16 |
sceDmacMemcpy(dest=041a5400, src=08de43b0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-16 |
sceDmacMemcpy(dest=041b9c00, src=094c4310, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-16 |
sceDmacMemcpy(dest=041cb800, src=098be850, size=9216): overlapping read |
Tomb Raider : Legend |
v1.10.3 |
2023-09-15 |
sceDmacMemcpy(dest=0419a400, src=091e9330, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.1 |
2023-09-14 |
MIPSCompileOp: Invalid instruction 79026038 |
Tomb Raider : Legend |
v1.16.1 |
2023-09-14 |
MIPSCompileOp: Invalid instruction 4cafa700 |
Tomb Raider : Legend |
v1.16.1 |
2023-09-14 |
MIPSCompileOp: Invalid instruction 48afa600 |
Tomb Raider : Legend |
v1.16.1 |
2023-09-14 |
Jump to invalid address: 02be9000 |
Tomb Raider : Legend |
v1.16.1 |
2023-09-14 |
Jump to invalid address: 023a1800 |
Tomb Raider : Legend |
v1.15.4 |
2023-09-13 |
sceDmacMemcpy(dest=041f6800, src=08fb5f20, size=5120): overlapping read |
Tomb Raider : Legend |
v1.11.3 |
2023-09-13 |
sceDmacMemcpy(dest=0419d800, src=094f8620, size=5120): overlapping read |
Tomb Raider : Legend |
v1.11.3 |
2023-09-13 |
sceDmacMemcpy(dest=041fd000, src=096a3490, size=5120): overlapping read |
Tomb Raider : Legend |
v1.11.3 |
2023-09-13 |
sceDmacMemcpy(dest=041ab800, src=09508070, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-12 |
sceDmacMemcpy(dest=041a8c00, src=09149b20, size=8192): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-12 |
sceDmacMemcpy(dest=041a1000, src=0954da54, size=93184): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-12 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r6p0-00dev0 [Revision 96995].
01f14484:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:2 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f14484:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:2 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
angle = dot(u_lightdir1, toLight);
if (angle >= u_lightangle_spotCoef1.x) {
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y));
} else {
lightScale = 0.0;
}
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
ligh |
Tomb Raider : Legend |
v1.15.3 |
2023-09-11 |
sceDmacMemcpy(dest=041f4c00, src=09750d00, size=5120): overlapping read |
Tomb Raider : Legend |
v1.10.3 |
2023-09-10 |
sceDmacMemcpy(dest=041aa000, src=092fb860, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-09 |
sceDmacMemcpy(dest=041df800, src=096b8ac0, size=8192): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-09 |
sceDmacMemcpy(dest=041a7000, src=09a772f0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.12.3 |
2023-09-08 |
sceDmacMemcpy(dest=041fb000, src=09072f10, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-08 |
sceDmacMemcpy(dest=0419f400, src=099849d0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-08 |
sceDmacMemcpy(dest=0419f400, src=09992680, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-07 |
sceDmacMemcpy(dest=041b0c00, src=093f3880, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-07 |
sceDmacMemcpy(dest=04199000, src=098869b0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.12.3 |
2023-09-06 |
sceDmacMemcpy(dest=041cd800, src=09ae6c30, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-06 |
sceDmacMemcpy(dest=041c4c00, src=09228ff0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-06 |
sceDmacMemcpy(dest=0419d800, src=0923d464, size=3072): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-05 |
sceDmacMemcpy(dest=041b2400, src=099a2740, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-05 |
sceDmacMemcpy(dest=041cfc00, src=09876530, size=5120): overlapping read |
Tomb Raider : Legend |
v1.12.3 |
2023-09-05 |
sceDmacMemcpy(dest=041d0000, src=099e8900, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-05 |
sceDmacMemcpy(dest=041f4c00, src=096da6c0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-05 |
sceDmacMemcpy(dest=041fa400, src=09873d10, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-05 |
sceDmacMemcpy(dest=041fa400, src=095f26c0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-04 |
sceDmacMemcpy(dest=041e6800, src=08ec66b0, size=17408): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-04 |
sceDmacMemcpy(dest=041f1c00, src=09873d10, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-04 |
sceDmacMemcpy(dest=041b0c00, src=09800890, size=8192): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-03 |
sceDmacMemcpy(dest=0419ec00, src=09166360, size=9216): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-03 |
sceDmacMemcpy(dest=041ad400, src=094e9b40, size=9216): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-03 |
sceDmacMemcpy(dest=041a8000, src=08f48280, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-03 |
sceDmacMemcpy(dest=041dd400, src=098f6260, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-02 |
sceDmacMemcpy(dest=041c8000, src=094e6d90, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-02 |
sceDmacMemcpy(dest=041b1400, src=08ea55a0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-02 |
sceDmacMemcpy(dest=041d9800, src=098433f0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-02 |
sceDmacMemcpy(dest=0419f800, src=096a9070, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-01 |
sceDmacMemcpy(dest=041bc000, src=096c0e90, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-01 |
sceDmacMemcpy(dest=041da800, src=097f02f0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-01 |
sceDmacMemcpy(dest=041ad400, src=091d90a0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-01 |
sceDmacMemcpy(dest=041b2800, src=09341430, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-09-01 |
sceDmacMemcpy(dest=041b7c00, src=08fa3bf0, size=8192): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-08-31 |
sceDmacMemcpy(dest=041a5400, src=09342840, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-08-31 |
sceDmacMemcpy(dest=041a8800, src=0933ec10, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-08-31 |
sceDmacMemcpy(dest=041d2400, src=0908da10, size=9216): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-08-31 |
sceDmacMemcpy(dest=041a3c00, src=09342840, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-08-30 |
sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011 |
Tomb Raider : Legend |
v1.15.4 |
2023-08-30 |
sceDmacMemcpy(dest=041a0800, src=095cdef0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-08-29 |
sceDmacMemcpy(dest=0419f400, src=09625b50, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-08-29 |
sceDmacMemcpy(dest=041aec00, src=09a19360, size=9216): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-08-28 |
sceDmacMemcpy(dest=041a2000, src=09425b20, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-08-28 |
sceDmacMemcpy(dest=041c3c00, src=091d6880, size=5120): overlapping read |
Tomb Raider : Legend |
v1.7.4 |
2023-08-28 |
sceDmacMemcpy(dest=041d2000, src=096ec4d0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.7.4 |
2023-08-28 |
sceDmacMemcpy(dest=041a3c00, src=09991b54, size=2048): overlapping read |
Tomb Raider : Legend |
v1.7.4 |
2023-08-28 |
sceDmacMemcpy(dest=041d0c00, src=096ef5e0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-08-28 |
sceDmacMemcpy(dest=041d5c00, src=091c2780, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-08-28 |
sceDmacMemcpy(dest=041bf000, src=096be000, size=9216): overlapping read |
Tomb Raider : Legend |
v1.6.3 |
2023-08-27 |
sceDmacMemcpy(dest=041a3000, src=091d7c90, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-08-26 |
sceDmacMemcpy(dest=0419b000, src=091db400, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-08-26 |
sceDmacMemcpy(dest=0419e800, src=0966b284, size=2048): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2023-08-24 |
sceDmacMemcpy(dest=041bac00, src=096e2150, size=5120): overlapping read |