Recent logs - Tomb Raider : Legend

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Game title Version Latest Report Message
Tomb Raider : Legend v1.18.1 2024-11-15 sceDmacMemcpy(dest=041ce000, src=095e0a80, size=8192): overlapping read
Tomb Raider : Legend v1.17.1 2024-11-13 sceDmacMemcpy(dest=041a8000, src=0910be30, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-11-13 sceDmacMemcpy(dest=041b4800, src=09109610, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-11-13 sceDmacMemcpy(dest=041ad800, src=094a61c0, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-11-13 sceDmacMemcpy(dest=041a0000, src=094a75d0, size=5120): overlapping read
Tomb Raider : Legend v1.18.1 2024-11-12 sceDmacMemcpy(dest=041f0c00, src=096e2150, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-11-12 sceDmacMemcpy(dest=0419f800, src=092ea500, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2024-11-11 sceDmacMemcpy(dest=041a3000, src=091d8890, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-11-11 sceDmacMemcpy(dest=041d7800, src=09664710, size=5120): overlapping read
Tomb Raider : Legend v1.17.1-334-g1786a4ddb 2024-11-10 sceDmacMemcpy(dest=041eb000, src=094dea70, size=9216): overlapping read
Tomb Raider : Legend v1.18.1 2024-11-09 sceDmacMemcpy(dest=041fb400, src=08ecdf40, size=5120): overlapping read
Tomb Raider : Legend v1.18.1 2024-11-07 sceDmacMemcpy(dest=041b0000, src=09936f40, size=5120): overlapping read
Tomb Raider : Legend v1.18.1 2024-11-07 sceDmacMemcpy(dest=041a6800, src=08ecbbd0, size=5120): overlapping read
Tomb Raider : Legend v1.18.1 2024-11-07 sceDmacMemcpy(dest=0419e400, src=096eadc0, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-11-05 sceDmacMemcpy(dest=04199000, src=0923c160, size=5120): overlapping read
Tomb Raider : Legend v1.16.6-456-g3e20fab38 2024-11-02 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p1-00rel0 [Revision 96995]. 03f14444:41800b28 HWX C T N Bones:7 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 WScale 1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 03f14444:41800b28 HWX C T N Bones:7 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 WScale 1 Cull attribute mediump vec4 w1; attribute mediump vec3 w2; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform mat4 u_bone4; uniform mat4 u_bone5; uniform mat4 u_bone6; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5) + mul(w2.z, u_bone6); vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz * 1.9921875; vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz; mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz * 1.9921875; mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_
Tomb Raider : Legend v1.16.5 2024-11-02 sceDmacMemcpy(dest=041c2000, src=09b1b710, size=9216): overlapping read
Tomb Raider : Legend v1.17.1 2024-11-01 sceDmacMemcpy(dest=041c6000, src=096dbdb0, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-11-01 sceSasSetADSRMode(08c801c0, 19, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Tomb Raider : Legend v1.17.1 2024-11-01 sceSasSetADSRMode(08c801c0, 18, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Tomb Raider : Legend v1.17.1 2024-11-01 sceSasSetADSRMode(08c801c0, 17, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Tomb Raider : Legend v1.17.1 2024-11-01 sceSasSetADSRMode(08c801c0, 16, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Tomb Raider : Legend v1.17.1 2024-11-01 sceSasSetADSRMode(08c801c0, 15, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Tomb Raider : Legend v1.17.1 2024-11-01 sceSasSetADSRMode(08c801c0, 14, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Tomb Raider : Legend v1.17.1 2024-11-01 sceSasSetADSRMode(08c801c0, 13, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Tomb Raider : Legend v1.17.1 2024-11-01 sceSasSetADSRMode(08c801c0, 12, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Tomb Raider : Legend v1.17.1 2024-11-01 sceSasSetADSRMode(08c801c0, 11, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Tomb Raider : Legend v1.17.1 2024-11-01 sceSasSetADSRMode(08c801c0, 10, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Tomb Raider : Legend v1.17.1 2024-11-01 sceSasSetADSRMode(08c801c0, 9, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Tomb Raider : Legend v1.17.1 2024-11-01 sceSasSetADSRMode(08c801c0, 8, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Tomb Raider : Legend v1.17.1 2024-10-29 sceDmacMemcpy(dest=0419cc00, src=08dddb90, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-28 Unexpected mpeg first timestamp: 5000000600 / 343597385216
Tomb Raider : Legend v1.17.1 2024-10-28 sceKernelLoadModule: unsupported options size=00000014, flags=08c7f740, pos=0, access=1, data=2, text=2
Tomb Raider : Legend v1.17.1 2024-10-28 sceKernelLoadModule: unsupported options size=00000014, flags=00000004, pos=0, access=1, data=1, text=1
Tomb Raider : Legend v1.17.1 2024-10-28 sceKernelLoadModule: unsupported options size=00000014, flags=08cdf1e0, pos=0, access=1, data=1, text=1
Tomb Raider : Legend v1.17.1 2024-10-28 sceDmacMemcpy(dest=041a9000, src=09a91e60, size=9216): overlapping read
Tomb Raider : Legend v1.10.3 2024-10-26 sceDmacMemcpy(dest=04199000, src=097b2bc0, size=5120): overlapping read
Tomb Raider : Legend v1.10.3 2024-10-26 sceDmacMemcpy(dest=041ab000, src=095970e0, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-26 sceDmacMemcpy(dest=041d7800, src=08db1e30, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-25 sceDmacMemcpy(dest=041b1000, src=0969b7b0, size=9216): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-24 sceDmacMemcpy(dest=041a3800, src=094e4b60, size=9216): overlapping read
Tomb Raider : Legend v1.17.1-334-g1786a4ddb 2024-10-24 sceDmacMemcpy(dest=041fe800, src=0964bca0, size=5120): overlapping read
Tomb Raider : Legend v1.17.1-334-g1786a4ddb 2024-10-24 sceDmacMemcpy(dest=041f7800, src=09722570, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-24 sceDmacMemcpy(dest=041b8800, src=09914a10, size=9216): overlapping read
Tomb Raider : Legend v1.15.4 2024-10-23 sceDmacMemcpy(dest=041b7400, src=0990abb0, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-23 sceDmacMemcpy(dest=041e8c00, src=09241d90, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-23 sceDmacMemcpy(dest=041cac00, src=095a5960, size=9216): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-23 sceDmacMemcpy(dest=041aa000, src=095a7500, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-23 sceDmacMemcpy(dest=041a4c00, src=09015ce0, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-23 sceDmacMemcpy(dest=0419e000, src=08dcf390, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-22 sceDmacMemcpy(dest=04199000, src=099046c0, size=9216): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-22 sceDmacMemcpy(dest=041b0800, src=092fe600, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-22 sceDmacMemcpy(dest=041b9800, src=097c4980, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-21 sceDmacMemcpy(dest=041e8c00, src=09b28d70, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-21 sceDmacMemcpy(dest=0419d800, src=08eea0f0, size=9216): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-20 sceDmacMemcpy(dest=0419fc00, src=08e3cce0, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-19 sceDmacMemcpy(dest=041c1800, src=09739800, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-18 sceDmacMemcpy(dest=0419c400, src=09705e20, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-16 sceDmacMemcpy(dest=041af800, src=093a5f80, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-15 sceDmacMemcpy(dest=041afc00, src=094d32f0, size=8192): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-14 sceDmacMemcpy(dest=041cb800, src=09b0a690, size=9216): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-14 sceDmacMemcpy(dest=041d9000, src=08fd1c10, size=5120): overlapping read
Tomb Raider : Legend v1.11 2024-10-13 sceDmacMemcpy(dest=0419d800, src=09c02a00, size=9216): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-13 sceDmacMemcpy(dest=041ff400, src=09cb7364, size=3072): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-12 sceDmacMemcpy(dest=041bc000, src=0901b040, size=9216): overlapping read
Tomb Raider : Legend v1.17.1-334-g1786a4ddb 2024-10-11 sceDmacMemcpy(dest=041bc000, src=08ff4da0, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-11 sceDmacMemcpy(dest=041bc800, src=08faacc4, size=23552): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-11 sceDmacMemcpy(dest=041eb800, src=0984a270, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-11 sceDmacMemcpy(dest=0419ec00, src=0984ca90, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-11 sceDmacMemcpy(dest=0419ec00, src=0984dea0, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-10 sceDmacMemcpy(dest=041c4000, src=09b44470, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-10 sceDmacMemcpy(dest=041b8c00, src=0994c760, size=8192): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-10 sceDmacMemcpy(dest=041b5400, src=09199530, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-09 sceDmacMemcpy(dest=041ad000, src=08fc9260, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-09 sceDmacMemcpy(dest=041ccc00, src=098166d0, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-08 sceDmacMemcpy(dest=041f2400, src=098bfb70, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-08 sceDmacMemcpy(dest=041e9800, src=097becb0, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-08 sceDmacMemcpy(dest=041b9c00, src=095edd00, size=9216): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-08 sceDmacMemcpy(dest=0419b400, src=08e4ff00, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-07 sceDmacMemcpy(dest=041e5000, src=09b6cb10, size=9216): overlapping read
Tomb Raider : Legend v1.6.3 2024-10-07 sceDmacMemcpy(dest=041aac00, src=091d5470, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-07 sceDmacMemcpy(dest=041ec000, src=0998e4c0, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-07 sceDmacMemcpy(dest=041dd800, src=098c5c60, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-06 sceDmacMemcpy(dest=041fdc00, src=095b87e0, size=9216): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-06 sceDmacMemcpy(dest=041c4400, src=096dbd00, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-06 sceDmacMemcpy(dest=041a0800, src=08de3490, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-05 sceDmacMemcpy(dest=0419a400, src=08dd2fc0, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-04 sceDmacMemcpy(dest=0419b400, src=099bf870, size=9216): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-04 sceDmacMemcpy(dest=041cfc00, src=099a11f4, size=4096): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-03 sceDmacMemcpy(dest=041a5800, src=092fe424, size=1024): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-02 sceDmacMemcpy(dest=041e1800, src=0922dc30, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-02 sceDmacMemcpy(dest=041cf000, src=0956c5b4, size=3072): overlapping read
Tomb Raider : Legend v1.17.1 2024-10-01 ELF relocation HI16/1(16) pair (instead of LO16) at 0888f814 / 0888f818
Tomb Raider : Legend v1.17.1 2024-10-01 ELF relocation HI16/1(16) pair (instead of LO16) at 0888f6a0 / 0888f6a4
Tomb Raider : Legend v1.17.1 2024-10-01 ELF relocation HI16/1(16) pair (instead of LO16) at 0888208c / 08882090
Tomb Raider : Legend v1.17.1 2024-10-01 ELF relocation HI16/1(16) pair (instead of LO16) at 08881db4 / 08881db8
Tomb Raider : Legend v1.17.1 2024-10-01 sceDmacMemcpy(dest=041fc400, src=093499d0, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-09-30 sceDmacMemcpy(dest=041b3c00, src=091fd0d0, size=9216): overlapping read
Tomb Raider : Legend v1.17.1 2024-09-30 sceDmacMemcpy(dest=041c1c00, src=09c13b30, size=5120): overlapping read
Tomb Raider : Legend v1.17.1 2024-09-29 sceDmacMemcpy(dest=041a1c00, src=09992650, size=9216): overlapping read