To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
Game title |
Version |
Latest Report |
Message |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2024-12-07 |
sceDmacMemcpy(dest=041ee800, src=094a6c10, size=9216): overlapping read |
Tomb Raider : Legend |
v1.17.4-1 |
2024-12-07 |
sceDmacMemcpy(dest=041d2000, src=09737490, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.4-1 |
2024-12-06 |
sceDmacMemcpy(dest=041df000, src=096d80d0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2024-12-06 |
sceDmacMemcpy(dest=041f8000, src=09750a90, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2024-12-05 |
sceDmacMemcpy(dest=041a0000, src=09624690, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2024-12-05 |
sceDmacMemcpy(dest=041ad800, src=093b9880, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2024-12-04 |
sceDmacMemcpy(dest=041e0000, src=093415a0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2024-12-03 |
sceDmacMemcpy(dest=041d5400, src=099cd180, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2024-11-29 |
sceDmacMemcpy(dest=041bb000, src=092890b0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2024-11-26 |
sceDmacMemcpy(dest=041dec00, src=0960a730, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2024-11-23 |
sceDmacMemcpy(dest=04199000, src=08fd6de0, size=66560): overlapping read |
Tomb Raider : Legend |
v1.8.0 |
2024-11-22 |
sceDmacMemcpy(dest=041ab400, src=0944de24, size=32768): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2024-11-19 |
sceDmacMemcpy(dest=041cd800, src=094eecb0, size=8192): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2024-11-15 |
sceDmacMemcpy(dest=041ce000, src=095e0a80, size=8192): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-11-13 |
sceDmacMemcpy(dest=041a8000, src=0910be30, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-11-13 |
sceDmacMemcpy(dest=041b4800, src=09109610, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-11-13 |
sceDmacMemcpy(dest=041ad800, src=094a61c0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-11-13 |
sceDmacMemcpy(dest=041a0000, src=094a75d0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2024-11-12 |
sceDmacMemcpy(dest=041f0c00, src=096e2150, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-11-12 |
sceDmacMemcpy(dest=0419f800, src=092ea500, size=5120): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2024-11-11 |
sceDmacMemcpy(dest=041a3000, src=091d8890, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-11-11 |
sceDmacMemcpy(dest=041d7800, src=09664710, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2024-11-10 |
sceDmacMemcpy(dest=041eb000, src=094dea70, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2024-11-09 |
sceDmacMemcpy(dest=041fb400, src=08ecdf40, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2024-11-07 |
sceDmacMemcpy(dest=041b0000, src=09936f40, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2024-11-07 |
sceDmacMemcpy(dest=041a6800, src=08ecbbd0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2024-11-07 |
sceDmacMemcpy(dest=0419e400, src=096eadc0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-11-05 |
sceDmacMemcpy(dest=04199000, src=0923c160, size=5120): overlapping read |
Tomb Raider : Legend |
v1.16.6-456-g3e20fab38 |
2024-11-02 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p1-00rel0 [Revision 96995].
03f14444:41800b28 HWX C T N Bones:7 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 WScale 1 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 03f14444:41800b28 HWX C T N Bones:7 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 WScale 1 Cull
attribute mediump vec4 w1;
attribute mediump vec3 w2;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform mat4 u_bone6;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5) + mul(w2.z, u_bone6);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz * 1.9921875;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz * 1.9921875;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_ |
Tomb Raider : Legend |
v1.16.5 |
2024-11-02 |
sceDmacMemcpy(dest=041c2000, src=09b1b710, size=9216): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-11-01 |
sceDmacMemcpy(dest=041c6000, src=096dbdb0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-11-01 |
sceSasSetADSRMode(08c801c0, 19, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Tomb Raider : Legend |
v1.17.1 |
2024-11-01 |
sceSasSetADSRMode(08c801c0, 18, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Tomb Raider : Legend |
v1.17.1 |
2024-11-01 |
sceSasSetADSRMode(08c801c0, 17, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Tomb Raider : Legend |
v1.17.1 |
2024-11-01 |
sceSasSetADSRMode(08c801c0, 16, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Tomb Raider : Legend |
v1.17.1 |
2024-11-01 |
sceSasSetADSRMode(08c801c0, 15, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Tomb Raider : Legend |
v1.17.1 |
2024-11-01 |
sceSasSetADSRMode(08c801c0, 14, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Tomb Raider : Legend |
v1.17.1 |
2024-11-01 |
sceSasSetADSRMode(08c801c0, 13, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Tomb Raider : Legend |
v1.17.1 |
2024-11-01 |
sceSasSetADSRMode(08c801c0, 12, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Tomb Raider : Legend |
v1.17.1 |
2024-11-01 |
sceSasSetADSRMode(08c801c0, 11, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Tomb Raider : Legend |
v1.17.1 |
2024-11-01 |
sceSasSetADSRMode(08c801c0, 10, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Tomb Raider : Legend |
v1.17.1 |
2024-11-01 |
sceSasSetADSRMode(08c801c0, 9, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Tomb Raider : Legend |
v1.17.1 |
2024-11-01 |
sceSasSetADSRMode(08c801c0, 8, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Tomb Raider : Legend |
v1.17.1 |
2024-10-29 |
sceDmacMemcpy(dest=0419cc00, src=08dddb90, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-28 |
Unexpected mpeg first timestamp: 5000000600 / 343597385216 |
Tomb Raider : Legend |
v1.17.1 |
2024-10-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c7f740, pos=0, access=1, data=2, text=2 |
Tomb Raider : Legend |
v1.17.1 |
2024-10-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000004, pos=0, access=1, data=1, text=1 |
Tomb Raider : Legend |
v1.17.1 |
2024-10-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=08cdf1e0, pos=0, access=1, data=1, text=1 |
Tomb Raider : Legend |
v1.17.1 |
2024-10-28 |
sceDmacMemcpy(dest=041a9000, src=09a91e60, size=9216): overlapping read |
Tomb Raider : Legend |
v1.10.3 |
2024-10-26 |
sceDmacMemcpy(dest=04199000, src=097b2bc0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.10.3 |
2024-10-26 |
sceDmacMemcpy(dest=041ab000, src=095970e0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-26 |
sceDmacMemcpy(dest=041d7800, src=08db1e30, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-25 |
sceDmacMemcpy(dest=041b1000, src=0969b7b0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-24 |
sceDmacMemcpy(dest=041a3800, src=094e4b60, size=9216): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2024-10-24 |
sceDmacMemcpy(dest=041fe800, src=0964bca0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2024-10-24 |
sceDmacMemcpy(dest=041f7800, src=09722570, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-24 |
sceDmacMemcpy(dest=041b8800, src=09914a10, size=9216): overlapping read |
Tomb Raider : Legend |
v1.15.4 |
2024-10-23 |
sceDmacMemcpy(dest=041b7400, src=0990abb0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-23 |
sceDmacMemcpy(dest=041e8c00, src=09241d90, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-23 |
sceDmacMemcpy(dest=041cac00, src=095a5960, size=9216): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-23 |
sceDmacMemcpy(dest=041aa000, src=095a7500, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-23 |
sceDmacMemcpy(dest=041a4c00, src=09015ce0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-23 |
sceDmacMemcpy(dest=0419e000, src=08dcf390, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-22 |
sceDmacMemcpy(dest=04199000, src=099046c0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-22 |
sceDmacMemcpy(dest=041b0800, src=092fe600, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-22 |
sceDmacMemcpy(dest=041b9800, src=097c4980, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-21 |
sceDmacMemcpy(dest=041e8c00, src=09b28d70, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-21 |
sceDmacMemcpy(dest=0419d800, src=08eea0f0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-20 |
sceDmacMemcpy(dest=0419fc00, src=08e3cce0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-19 |
sceDmacMemcpy(dest=041c1800, src=09739800, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-18 |
sceDmacMemcpy(dest=0419c400, src=09705e20, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-16 |
sceDmacMemcpy(dest=041af800, src=093a5f80, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-15 |
sceDmacMemcpy(dest=041afc00, src=094d32f0, size=8192): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-14 |
sceDmacMemcpy(dest=041cb800, src=09b0a690, size=9216): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-14 |
sceDmacMemcpy(dest=041d9000, src=08fd1c10, size=5120): overlapping read |
Tomb Raider : Legend |
v1.11 |
2024-10-13 |
sceDmacMemcpy(dest=0419d800, src=09c02a00, size=9216): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-13 |
sceDmacMemcpy(dest=041ff400, src=09cb7364, size=3072): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-12 |
sceDmacMemcpy(dest=041bc000, src=0901b040, size=9216): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2024-10-11 |
sceDmacMemcpy(dest=041bc000, src=08ff4da0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-11 |
sceDmacMemcpy(dest=041bc800, src=08faacc4, size=23552): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-11 |
sceDmacMemcpy(dest=041eb800, src=0984a270, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-11 |
sceDmacMemcpy(dest=0419ec00, src=0984ca90, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-11 |
sceDmacMemcpy(dest=0419ec00, src=0984dea0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-10 |
sceDmacMemcpy(dest=041c4000, src=09b44470, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-10 |
sceDmacMemcpy(dest=041b8c00, src=0994c760, size=8192): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-10 |
sceDmacMemcpy(dest=041b5400, src=09199530, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-09 |
sceDmacMemcpy(dest=041ad000, src=08fc9260, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-09 |
sceDmacMemcpy(dest=041ccc00, src=098166d0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-08 |
sceDmacMemcpy(dest=041f2400, src=098bfb70, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-08 |
sceDmacMemcpy(dest=041e9800, src=097becb0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-08 |
sceDmacMemcpy(dest=041b9c00, src=095edd00, size=9216): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-08 |
sceDmacMemcpy(dest=0419b400, src=08e4ff00, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-07 |
sceDmacMemcpy(dest=041e5000, src=09b6cb10, size=9216): overlapping read |
Tomb Raider : Legend |
v1.6.3 |
2024-10-07 |
sceDmacMemcpy(dest=041aac00, src=091d5470, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-07 |
sceDmacMemcpy(dest=041ec000, src=0998e4c0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-07 |
sceDmacMemcpy(dest=041dd800, src=098c5c60, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-06 |
sceDmacMemcpy(dest=041fdc00, src=095b87e0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-06 |
sceDmacMemcpy(dest=041c4400, src=096dbd00, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-06 |
sceDmacMemcpy(dest=041a0800, src=08de3490, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2024-10-05 |
sceDmacMemcpy(dest=0419a400, src=08dd2fc0, size=5120): overlapping read |