Recent logs - Tomb Raider : Legend

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Game title Version Latest Report Message
Tomb Raider : Legend v1.16.3 2023-09-24 sceDmacMemcpy(dest=041b4000, src=099b77d0, size=5120): overlapping read
Tomb Raider : Legend v1.16.3 2023-09-24 sceDmacMemcpy(dest=041bfc00, src=09257b00, size=5120): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-24 sceDmacMemcpy(dest=041f7400, src=09955080, size=9216): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-22 sceDmacMemcpy(dest=0419b400, src=095a2bc0, size=9216): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-22 sceDmacMemcpy(dest=041da000, src=09a50320, size=5120): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-22 sceDmacMemcpy(dest=041da000, src=09a51730, size=5120): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-21 sceDmacMemcpy(dest=041d4800, src=0952c8b0, size=5120): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-20 sceDmacMemcpy(dest=041b1000, src=09303510, size=9216): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-20 sceDmacMemcpy(dest=041a8800, src=0926a950, size=5120): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-20 sceDmacMemcpy(dest=041d9800, src=091d4060, size=5120): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-20 sceDmacMemcpy(dest=041a9000, src=095c06f4, size=2048): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-20 sceDmacMemcpy(dest=041fa000, src=099558e0, size=9216): overlapping read
Tomb Raider : Legend v1.12.3 2023-09-19 sceDmacMemcpy(dest=041cc000, src=09611740, size=9216): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2
Tomb Raider : Legend v1.15.4 2023-09-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Tomb Raider : Legend v1.15.4 2023-09-19 80630006=sceAtracSetHalfwayBufferAndGetID(08bfec80, 00001000, 00040000): invalid RIFF header
Tomb Raider : Legend v1.15.4 2023-09-19 sceDmacMemcpy(dest=0419c400, src=09069820, size=5120): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-17 sceDmacMemcpy(dest=041d4000, src=097a97f0, size=5120): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-17 sceDmacMemcpy(dest=041f6400, src=095ea530, size=5120): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-17 sceDmacMemcpy(dest=04199000, src=09569770, size=5120): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-17 sceDmacMemcpy(dest=041d5c00, src=096abeb0, size=9216): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-17 sceDmacMemcpy(dest=041a2400, src=093ebd00, size=5120): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-16 sceDmacMemcpy(dest=041a4800, src=09922ef0, size=8192): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-16 sceDmacMemcpy(dest=041bc400, src=096f13e0, size=5120): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-16 sceDmacMemcpy(dest=041dc800, src=0932e830, size=8192): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-16 sceDmacMemcpy(dest=041cd400, src=09b171b0, size=5120): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-16 sceDmacMemcpy(dest=041c9400, src=0992e0f0, size=5120): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-16 sceDmacMemcpy(dest=041a0800, src=097678e0, size=5120): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-16 sceDmacMemcpy(dest=041e8400, src=09807ea0, size=5120): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-16 sceDmacMemcpy(dest=041c2800, src=09807ea0, size=5120): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-16 sceDmacMemcpy(dest=041b6c00, src=09a38994, size=4096): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-16 sceDmacMemcpy(dest=041a5400, src=08de43b0, size=5120): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-16 sceDmacMemcpy(dest=041b9c00, src=094c4310, size=5120): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-16 sceDmacMemcpy(dest=041cb800, src=098be850, size=9216): overlapping read
Tomb Raider : Legend v1.10.3 2023-09-15 sceDmacMemcpy(dest=0419a400, src=091e9330, size=5120): overlapping read
Tomb Raider : Legend v1.16.1 2023-09-14 MIPSCompileOp: Invalid instruction 79026038
Tomb Raider : Legend v1.16.1 2023-09-14 MIPSCompileOp: Invalid instruction 4cafa700
Tomb Raider : Legend v1.16.1 2023-09-14 MIPSCompileOp: Invalid instruction 48afa600
Tomb Raider : Legend v1.16.1 2023-09-14 Jump to invalid address: 02be9000
Tomb Raider : Legend v1.16.1 2023-09-14 Jump to invalid address: 023a1800
Tomb Raider : Legend v1.15.4 2023-09-13 sceDmacMemcpy(dest=041f6800, src=08fb5f20, size=5120): overlapping read
Tomb Raider : Legend v1.11.3 2023-09-13 sceDmacMemcpy(dest=0419d800, src=094f8620, size=5120): overlapping read
Tomb Raider : Legend v1.11.3 2023-09-13 sceDmacMemcpy(dest=041fd000, src=096a3490, size=5120): overlapping read
Tomb Raider : Legend v1.11.3 2023-09-13 sceDmacMemcpy(dest=041ab800, src=09508070, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-12 sceDmacMemcpy(dest=041a8c00, src=09149b20, size=8192): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-12 sceDmacMemcpy(dest=041a1000, src=0954da54, size=93184): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-12 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r6p0-00dev0 [Revision 96995]. 01f14484:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:2 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f14484:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:2 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); angle = dot(u_lightdir1, toLight); if (angle >= u_lightangle_spotCoef1.x) { lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y)); } else { lightScale = 0.0; } diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); ligh
Tomb Raider : Legend v1.15.3 2023-09-11 sceDmacMemcpy(dest=041f4c00, src=09750d00, size=5120): overlapping read
Tomb Raider : Legend v1.10.3 2023-09-10 sceDmacMemcpy(dest=041aa000, src=092fb860, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-09 sceDmacMemcpy(dest=041df800, src=096b8ac0, size=8192): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-09 sceDmacMemcpy(dest=041a7000, src=09a772f0, size=5120): overlapping read
Tomb Raider : Legend v1.12.3 2023-09-08 sceDmacMemcpy(dest=041fb000, src=09072f10, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-08 sceDmacMemcpy(dest=0419f400, src=099849d0, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-08 sceDmacMemcpy(dest=0419f400, src=09992680, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-07 sceDmacMemcpy(dest=041b0c00, src=093f3880, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-07 sceDmacMemcpy(dest=04199000, src=098869b0, size=5120): overlapping read
Tomb Raider : Legend v1.12.3 2023-09-06 sceDmacMemcpy(dest=041cd800, src=09ae6c30, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-06 sceDmacMemcpy(dest=041c4c00, src=09228ff0, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-06 sceDmacMemcpy(dest=0419d800, src=0923d464, size=3072): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-05 sceDmacMemcpy(dest=041b2400, src=099a2740, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-05 sceDmacMemcpy(dest=041cfc00, src=09876530, size=5120): overlapping read
Tomb Raider : Legend v1.12.3 2023-09-05 sceDmacMemcpy(dest=041d0000, src=099e8900, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-05 sceDmacMemcpy(dest=041f4c00, src=096da6c0, size=9216): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-05 sceDmacMemcpy(dest=041fa400, src=09873d10, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-05 sceDmacMemcpy(dest=041fa400, src=095f26c0, size=9216): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-04 sceDmacMemcpy(dest=041e6800, src=08ec66b0, size=17408): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-04 sceDmacMemcpy(dest=041f1c00, src=09873d10, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-04 sceDmacMemcpy(dest=041b0c00, src=09800890, size=8192): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-03 sceDmacMemcpy(dest=0419ec00, src=09166360, size=9216): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-03 sceDmacMemcpy(dest=041ad400, src=094e9b40, size=9216): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-03 sceDmacMemcpy(dest=041a8000, src=08f48280, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-03 sceDmacMemcpy(dest=041dd400, src=098f6260, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-02 sceDmacMemcpy(dest=041c8000, src=094e6d90, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-02 sceDmacMemcpy(dest=041b1400, src=08ea55a0, size=9216): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-02 sceDmacMemcpy(dest=041d9800, src=098433f0, size=9216): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-02 sceDmacMemcpy(dest=0419f800, src=096a9070, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-01 sceDmacMemcpy(dest=041bc000, src=096c0e90, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-01 sceDmacMemcpy(dest=041da800, src=097f02f0, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-01 sceDmacMemcpy(dest=041ad400, src=091d90a0, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-01 sceDmacMemcpy(dest=041b2800, src=09341430, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-09-01 sceDmacMemcpy(dest=041b7c00, src=08fa3bf0, size=8192): overlapping read
Tomb Raider : Legend v1.15.4 2023-08-31 sceDmacMemcpy(dest=041a5400, src=09342840, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-08-31 sceDmacMemcpy(dest=041a8800, src=0933ec10, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-08-31 sceDmacMemcpy(dest=041d2400, src=0908da10, size=9216): overlapping read
Tomb Raider : Legend v1.15.4 2023-08-31 sceDmacMemcpy(dest=041a3c00, src=09342840, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-08-30 sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011
Tomb Raider : Legend v1.15.4 2023-08-30 sceDmacMemcpy(dest=041a0800, src=095cdef0, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-08-29 sceDmacMemcpy(dest=0419f400, src=09625b50, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-08-29 sceDmacMemcpy(dest=041aec00, src=09a19360, size=9216): overlapping read
Tomb Raider : Legend v1.15.4 2023-08-28 sceDmacMemcpy(dest=041a2000, src=09425b20, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-08-28 sceDmacMemcpy(dest=041c3c00, src=091d6880, size=5120): overlapping read
Tomb Raider : Legend v1.7.4 2023-08-28 sceDmacMemcpy(dest=041d2000, src=096ec4d0, size=5120): overlapping read
Tomb Raider : Legend v1.7.4 2023-08-28 sceDmacMemcpy(dest=041a3c00, src=09991b54, size=2048): overlapping read
Tomb Raider : Legend v1.7.4 2023-08-28 sceDmacMemcpy(dest=041d0c00, src=096ef5e0, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-08-28 sceDmacMemcpy(dest=041d5c00, src=091c2780, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-08-28 sceDmacMemcpy(dest=041bf000, src=096be000, size=9216): overlapping read
Tomb Raider : Legend v1.6.3 2023-08-27 sceDmacMemcpy(dest=041a3000, src=091d7c90, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-08-26 sceDmacMemcpy(dest=0419b000, src=091db400, size=5120): overlapping read
Tomb Raider : Legend v1.15.4 2023-08-26 sceDmacMemcpy(dest=0419e800, src=0966b284, size=2048): overlapping read
Tomb Raider : Legend v1.15.4 2023-08-24 sceDmacMemcpy(dest=041bac00, src=096e2150, size=5120): overlapping read