To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
Game title |
Version |
Latest Report |
Message |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-04-27 |
sceDmacMemcpy(dest=041c7400, src=099cd3b0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-04-27 |
sceDmacMemcpy(dest=041a0000, src=099b4290, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-04-26 |
sceDmacMemcpy(dest=041d7000, src=09901ac0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-04-26 |
sceDmacMemcpy(dest=041d9800, src=098f9990, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-04-24 |
sceDmacMemcpy(dest=041ddc00, src=0926a950, size=5120): overlapping read |
Tomb Raider : Legend |
v1.10.3 |
2025-04-22 |
sceDmacMemcpy(dest=041b4400, src=09a493c4, size=4096): overlapping read |
Tomb Raider : Legend |
v1.10.3 |
2025-04-22 |
sceDmacMemcpy(dest=041dc800, src=097ba360, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-04-22 |
sceDmacMemcpy(dest=041b7c00, src=09a53db0, size=8192): overlapping read |
Tomb Raider : Legend |
v1.10.3 |
2025-04-22 |
sceDmacMemcpy(dest=041b7400, src=0956f160, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-04-21 |
sceDmacMemcpy(dest=041afc00, src=099c0330, size=8192): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-04-19 |
sceDmacMemcpy(dest=041cc000, src=097d20d0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.9.4 |
2025-04-19 |
sceDmacMemcpy(dest=0419f800, src=091cdc10, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-04-18 |
sceDmacMemcpy(dest=041d6800, src=09a733f0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.11.3 |
2025-04-18 |
sceDmacMemcpy(dest=041bf000, src=09a49330, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18 |
2025-04-18 |
sceDmacMemcpy(dest=041a3800, src=092dd320, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-04-17 |
sceDmacMemcpy(dest=0419a400, src=0938f2f0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18 |
2025-04-16 |
sceDmacMemcpy(dest=041ab000, src=08ecbfe0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1-334-g1786a4ddb |
2025-04-14 |
sceDmacMemcpy(dest=041ca800, src=096ac030, size=9216): overlapping read |
Tomb Raider : Legend |
v1.9.4 |
2025-04-13 |
sceDmacMemcpy(dest=041d2000, src=091c2780, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-04-12 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00dev0 [Revision 96995].
01f14484:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:2 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f14484:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:2 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
angle = dot(u_lightdir1, toLight);
if (angle >= u_lightangle_spotCoef1.x) {
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y <= 0.0 ? 1.0 : pow(max(angle, 0.0), u_lightangle_spotCoef1.y));
} else {
lightScale = 0.0;
}
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, |
Tomb Raider : Legend |
v1.18.1 |
2025-04-12 |
sceDmacMemcpy(dest=041b6800, src=096da440, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-04-12 |
sceDmacMemcpy(dest=041a1800, src=095405f0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-04-11 |
sceDmacMemcpy(dest=0419d400, src=093b27f0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-04-10 |
sceDmacMemcpy(dest=041dc800, src=09568990, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18 |
2025-04-08 |
sceDmacMemcpy(dest=041d0000, src=091d9c60, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18 |
2025-04-08 |
sceDmacMemcpy(dest=041c0400, src=091d8850, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18 |
2025-04-08 |
sceDmacMemcpy(dest=041b2000, src=091dc480, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2025-04-06 |
sceDmacMemcpy(dest=041dd400, src=093c5e20, size=9216): overlapping read |
Tomb Raider : Legend |
v1.9.4 |
2025-04-05 |
sceDmacMemcpy(dest=041c1c00, src=08e43740, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-04-04 |
sceDmacMemcpy(dest=0419d000, src=0924e100, size=8192): overlapping read |
Tomb Raider : Legend |
v1.6.3 |
2025-04-02 |
sceDmacMemcpy(dest=041a1c00, src=09321ea0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-04-01 |
sceDmacMemcpy(dest=041d6400, src=09565780, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2025-04-01 |
sceDmacMemcpy(dest=0419ec00, src=094337c0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2025-04-01 |
sceDmacMemcpy(dest=041c2c00, src=096c7500, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-04-05 |
sceDmacMemcpy(dest=041cb000, src=0929a490, size=9216): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2025-03-31 |
sceDmacMemcpy(dest=041c0400, src=091d7440, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-31 |
sceDmacMemcpy(dest=041acc00, src=0967fbb4, size=2048): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-30 |
sceDmacMemcpy(dest=041f5000, src=09a5c140, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-30 |
sceDmacMemcpy(dest=041dd400, src=095714d0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-29 |
sceDmacMemcpy(dest=041b5c00, src=091db160, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-29 |
sceDmacMemcpy(dest=041a2800, src=091d63c0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-27 |
sceDmacMemcpy(dest=041b5800, src=09a501f0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-27 |
sceDmacMemcpy(dest=041d2c00, src=09c279c0, size=8192): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-26 |
sceDmacMemcpy(dest=0419d800, src=0941c530, size=8192): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-25 |
sceDmacMemcpy(dest=04199000, src=08f07e40, size=8192): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-25 |
sceDmacMemcpy(dest=041bb800, src=09965d00, size=5120): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-25 |
sceDmacMemcpy(dest=041d2400, src=099634e0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-25 |
sceDmacMemcpy(dest=041d8000, src=0910e2b0, size=8192): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-25 |
sceDmacMemcpy(dest=041f5c00, src=09ba4a90, size=5120): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-24 |
sceDmacMemcpy(dest=041d9000, src=0968a980, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-24 |
sceDmacMemcpy(dest=041bcc00, src=09349520, size=5120): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-23 |
sceDmacMemcpy(dest=041acc00, src=0939b0e0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-22 |
sceDmacMemcpy(dest=041d6800, src=08db1e30, size=5120): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-22 |
sceDmacMemcpy(dest=041c9400, src=09504500, size=9216): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-22 |
sceDmacMemcpy(dest=041fe400, src=092a5170, size=5120): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-22 |
sceDmacMemcpy(dest=0419b400, src=090e6a30, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2025-03-21 |
sceDmacMemcpy(dest=041a2800, src=08db1e30, size=5120): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-21 |
sceDmacMemcpy(dest=041b3c00, src=09445710, size=9216): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-21 |
sceDmacMemcpy(dest=041ea400, src=08f09d80, size=8192): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-21 |
sceDmacMemcpy(dest=041a1800, src=0975c8e0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2025-03-20 |
sceDmacMemcpy(dest=041ee800, src=09179c30, size=5120): overlapping read |
Tomb Raider : Legend |
v1.11.3 |
2025-03-20 |
sceDmacMemcpy(dest=041c6800, src=097553b0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-20 |
sceDmacMemcpy(dest=0419a400, src=08f74b20, size=5120): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-20 |
sceDmacMemcpy(dest=0419b000, src=09218c40, size=5120): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-20 |
sceDmacMemcpy(dest=041c9800, src=094bea70, size=5120): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-20 |
sceDmacMemcpy(dest=0419c800, src=091928c0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.11.3 |
2025-03-20 |
sceDmacMemcpy(dest=041a3000, src=095685b0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.11.3 |
2025-03-20 |
sceDmacMemcpy(dest=041b6800, src=09555500, size=8192): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-19 |
sceDmacMemcpy(dest=041cf400, src=09108510, size=5120): overlapping read |
Tomb Raider : Legend |
v1.11.3 |
2025-03-19 |
sceDmacMemcpy(dest=041a8c00, src=091dc480, size=5120): overlapping read |
Tomb Raider : Legend |
v1.11.3 |
2025-03-19 |
sceDmacMemcpy(dest=041e6800, src=0974c610, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-18 |
sceDmacMemcpy(dest=041c3000, src=09144110, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-16 |
sceDmacMemcpy(dest=041a1800, src=09b14cc0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-16 |
sceDmacMemcpy(dest=041fec00, src=096ec1d0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-16 |
sceDmacMemcpy(dest=0419b400, src=09239e00, size=5120): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-16 |
sceDmacMemcpy(dest=041ba000, src=09acd780, size=9216): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-16 |
sceDmacMemcpy(dest=041e0800, src=091d6880, size=5120): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-16 |
sceDmacMemcpy(dest=041e6000, src=09736080, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-16 |
sceDmacMemcpy(dest=04199000, src=090b1680, size=9216): overlapping read |
Tomb Raider : Legend |
v1.17.1 |
2025-03-16 |
sceDmacMemcpy(dest=041a6c00, src=099ed110, size=8192): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-15 |
sceDmacMemcpy(dest=041ef800, src=091cdc10, size=5120): overlapping read |
Tomb Raider : Legend |
v1.9.3 |
2025-03-15 |
sceDmacMemcpy(dest=0419b000, src=09742db0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.12.3 |
2025-03-15 |
sceDmacMemcpy(dest=0419d000, src=091d7480, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-15 |
sceDmacMemcpy(dest=041e4400, src=08e8c550, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-13 |
sceDmacMemcpy(dest=041bd800, src=095bc640, size=8192): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-12 |
sceDmacMemcpy(dest=041f8c00, src=099c7e00, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-12 |
sceDmacMemcpy(dest=041c2c00, src=096719a0, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-12 |
sceDmacMemcpy(dest=041b9800, src=09034190, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-10 |
sceDmacMemcpy(dest=041c8800, src=091be670, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-10 |
sceDmacMemcpy(dest=041d8000, src=091d2c50, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-09 |
sceDmacMemcpy(dest=041d9000, src=09ad8ec0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-08 |
sceDmacMemcpy(dest=0419d800, src=091cff50, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-08 |
sceDmacMemcpy(dest=041a0400, src=0953a280, size=9216): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-08 |
sceDmacMemcpy(dest=041af800, src=099a8090, size=8192): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-08 |
sceDmacMemcpy(dest=041a4800, src=09b297c0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-08 |
sceDmacMemcpy(dest=041adc00, src=09796760, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-07 |
sceDmacMemcpy(dest=041ef000, src=09942060, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-07 |
sceDmacMemcpy(dest=041adc00, src=0992a330, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-07 |
sceDmacMemcpy(dest=041ef000, src=099393f0, size=5120): overlapping read |
Tomb Raider : Legend |
v1.18.1 |
2025-03-07 |
sceDmacMemcpy(dest=041c9000, src=091d63c0, size=5120): overlapping read |