To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Message |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-09-06 |
PerformMemorySet with invalid range: 44004408, size -1496519680 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-08-31 |
Unusual bezier/spline vtype: 120002a1, morph: 0, bones: 1 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-08-31 |
Unusual bezier/spline vtype: 120082a1, morph: 0, bones: 3 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-08-31 |
Unusual bezier/spline vtype: 1200c2a1, morph: 0, bones: 4 |
| Mortal Kombat: Unchained |
v1.16.6 |
2026-08-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=1, text=1 |
| Mortal Kombat: Unchained |
v1.11.3 |
2026-08-22 |
Jump to invalid address: 03f1ce40 PC 09ffd410 LR 08c4af58 |
| Mortal Kombat: Unchained |
v1.11.3 |
2026-08-22 |
Branch in Jump delay slot at 09ffd40c in block starting at 09ffd2ac |
| Mortal Kombat: Unchained |
v1.11.3 |
2026-08-22 |
Jump to invalid address: 03f1ce40 PC 09ffd40c LR 08c4af58 |
| Mortal Kombat: Unchained |
v1.11.3 |
2026-08-22 |
Branch in Jump delay slot at 09ffd408 in block starting at 09ffd2ac |
| Mortal Kombat: Unchained |
v1.11.3 |
2026-08-22 |
Jump to invalid address: 03ef4580 PC 09ffd408 LR 08c4af58 |
| Mortal Kombat: Unchained |
v1.11.3 |
2026-08-22 |
Branch in Jump delay slot at 09ffd404 in block starting at 09ffd2ac |
| Mortal Kombat: Unchained |
v1.11.3 |
2026-08-22 |
Jump to invalid address: 03ef46c0 PC 09ffd404 LR 08c4af58 |
| Mortal Kombat: Unchained |
v1.11.3 |
2026-08-22 |
Branch in Jump delay slot at 09ffd400 in block starting at 09ffd2ac |
| Mortal Kombat: Unchained |
v1.11.3 |
2026-08-22 |
Jump to invalid address: 03ef4540 PC 09ffd400 LR 08c4af58 |
| Mortal Kombat: Unchained |
v1.11.3 |
2026-08-22 |
Jump to invalid address: 03ef4670 PC 09ffd3f4 LR 08c4af58 |
| Mortal Kombat: Unchained |
v1.11.3 |
2026-08-22 |
Branch in Jump delay slot at 09ffd3f0 in block starting at 09ffd2ac |
| Mortal Kombat: Unchained |
v1.11.3 |
2026-08-22 |
Jump to invalid address: 03f01510 PC 09ffd3f0 LR 08c4af58 |
| Mortal Kombat: Unchained |
v1.11.3 |
2026-08-22 |
Branch in Jump delay slot at 09ffd3ec in block starting at 09ffd2ac |
| Mortal Kombat: Unchained |
v1.11.3 |
2026-08-22 |
Jump to invalid address: 0395b010 PC 09ffd3ec LR 08c4af58 |
| Mortal Kombat: Unchained |
v1.17.1 |
2026-08-21 |
__KernelStopThread: thread 376 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.17.1 |
2026-08-21 |
__KernelStopThread: thread 594 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.19.3 |
2026-08-08 |
__KernelStopThread: thread 1446 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.17.1-334-g1786a4ddb |
2026-07-22 |
__KernelStopThread: thread 1111 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.17.1-334-g1786a4ddb |
2026-07-22 |
__KernelStopThread: thread 898 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.17.1-334-g1786a4ddb |
2026-07-21 |
__KernelStopThread: thread 905 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 08000150 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 0800011c in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 0800012c in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 08000160 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 08000154 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 08000164 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 0800015c in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 08000158 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 08000118 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 08000144 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 08000124 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 08000120 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 08000148 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 0800014c in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 08000128 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 08000130 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 0800013c in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 080000f8 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 08000114 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 080000b8 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 080000bc in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 08000140 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 080000e4 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 080000e8 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 080000d4 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 080000fc in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 08000108 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 080000f4 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 080000d0 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 080000c0 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 080000e0 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 0800010c in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 080000f0 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 08000104 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 08000138 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 080000ec in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 08000134 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 080000cc in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 080000dc in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 08000100 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 08000110 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 080000d8 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 080000c8 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Branch in Jump delay slot at 080000c4 in block starting at 08000020 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Ignoring invalid video decode address 26416980/200 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Ignoring invalid video decode address 2638e970/200 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-16 |
Ignoring invalid video decode address 2649e990/200 |
| Mortal Kombat: Unchained |
v1.17.1-334-g1786a4ddb |
2026-07-16 |
__KernelStopThread: thread 676 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.17.1-334-g1786a4ddb |
2026-07-15 |
__KernelStopThread: thread 506 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.17.1-334-g1786a4ddb |
2026-07-13 |
__KernelStopThread: thread 561 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.17.1-334-g1786a4ddb |
2026-07-12 |
__KernelStopThread: thread 914 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-07-11 |
__KernelStopThread: thread 603 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-06-28 |
__KernelStopThread: thread 644 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.20.3 |
2026-06-24 |
__KernelStopThread: thread 2087 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.20.3 |
2026-06-24 |
__KernelStopThread: thread 1992 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.19.3 |
2026-06-19 |
__KernelStopThread: thread 671 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-06-18 |
Unknown instruction 001f001f at 0400005c |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-06-18 |
Unknown instruction 001f001f at 04000050 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-06-18 |
Unknown instruction 001f001f at 04000058 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-06-18 |
Unknown instruction 001f001f at 04000054 |
| Mortal Kombat: Unchained |
v1.20.4 |
2026-06-18 |
Unknown instruction 001f001f at 04000060 |
| Mortal Kombat: Unchained |
v1.6.3-432-gfd6c3145d |
2026-05-29 |
Error in shader program link: info: Link Error: Fragment shader is missing.
fs: 00000000:0021d022 Tex TexAlpha Fog TFuncMod AlphaTest0 >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
uniform vec3 u_fogcolor;
in highp float v_fogdepth;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if (v.a < 0.002) discard;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
vs: 01100000:00000b14 HWX T N Fog Tex Light: 0: c:0 t:0
#version 300 es
precision highp float;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
out highp float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
|
| Mortal Kombat: Unchained |
v1.4.1 |
2026-05-18 |
Unexpected mpeg first timestamp: 130000050c5 / 1305670078661 |
| Mortal Kombat: Unchained |
v1.20.3 |
2026-04-11 |
__KernelStopThread: thread 1005 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.20.3-144-g37824b894a |
2026-04-09 |
__KernelStopThread: thread 1289 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.19.1 |
2026-03-06 |
__KernelStopThread: thread 516 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.19.1 |
2026-03-06 |
__KernelStopThread: thread 688 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.19.1 |
2026-03-06 |
__KernelStopThread: thread 2016 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.18.1-1169-g4565cc2f21 |
2026-03-02 |
__KernelStopThread: thread 745 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.17.1 |
2026-02-24 |
__KernelStopThread: thread 877 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.19.1 |
2026-01-27 |
__KernelStopThread: thread 3483 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.19.3 |
2026-01-25 |
__KernelStopThread: thread 1123 does not exist (helper deleted) |
| Mortal Kombat: Unchained |
v1.17.1 |
2026-01-23 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first |
| Mortal Kombat: Unchained |
v1.17.1-980-gabaea0197b |
2026-01-15 |
Jump to invalid address: 033ae500 |
| Mortal Kombat: Unchained |
v1.19.3 |
2026-01-06 |
__KernelStopThread: thread 1143 does not exist (helper deleted) |