Recent logs - Mortal Kombat: Unchained

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Game title Version Latest Report Message
Mortal Kombat: Unchained v1.14.2 2024-10-20 UI scissor out of bounds in GamePauseScreen: 469,23-234,1537 / 1560,720
Mortal Kombat: Unchained v1.14.2 2024-10-20 UI scissor out of bounds in GamePauseScreen: 53,23-405,1537 / 1560,720
Mortal Kombat: Unchained v1.14.2 2024-10-20 UI scissor out of bounds in GamePauseScreen: 1192,76-351,644 / 720,1560
Mortal Kombat: Unchained v1.14.2 2024-10-20 UI scissor out of bounds in GamePauseScreen: 0,76-1181,644 / 720,1560
Mortal Kombat: Unchained v1.17.1 2024-10-20 __KernelStopThread: thread 916 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-10-10 __KernelStopThread: thread 399 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1-823-g0b76d443e2 2024-10-21 Error in shader compilation: info: Compile failed. WARNING: 0:62: 'function_call_constructor@vec4_vec4@12' : used without being initialised WARNING: 0:86: 'function_call_constructor@vec3_vec3@105' : used without being initialised WARNING: 0:102: 'function_call_constructor@float_float@147' : used without being initialised WARNING: 3 compilation warnings. 01000000:80000928 HWX C T Light: LightUberShader Cull #version 130 // Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130 #define gl_VertexIndex gl_VertexID #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000928 HWX C T Light: LightUberShader Cull in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha; vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse; vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; uint comp; uint type; float attenuation; if ((u_lightControl & 0x1u) != 0x0u) { comp = (u_lightControl >> 0x04u) & 0x3u; type = (u_lightControl >> 0x06u) & 0x3u; toLight = u_lightpos0; if (type != 0x0u) { toLight -= worldpos; distance = length(toLight); toLight /= distance; attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); if (type == 0x01u) { lightScale = attenuation; } else { angle = dot(u_lightdir0, toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } } } else { lightScale = 1.0; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0; } diffuse = (u_lightdiffu
Mortal Kombat: Unchained v1.17.1 2024-10-08 __KernelStopThread: thread 1364 does not exist (helper deleted)
Mortal Kombat: Unchained v1.6.3 2024-10-06 Error in shader program link: info: L0100 A program cannot be linked unless there are any shaders attached to it fs: 00000000:0021d002 Tex Fog TFuncMod AlphaTest0 > #version 100 precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.a < 0.002) discard; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = v; } vs: 00000000:00000914 HWX T Fog Tex #version 100 precision highp float; attribute vec3 position; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
Mortal Kombat: Unchained v1.17.1 2024-10-03 __KernelStopThread: thread 3771 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-10-03 __KernelStopThread: thread 3044 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-10-03 __KernelStopThread: thread 1535 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-10-02 __KernelStopThread: thread 855 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-09-30 __KernelStopThread: thread 1733 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-09-30 __KernelStopThread: thread 1241 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-09-30 __KernelStopThread: thread 1109 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-09-29 Unknown GetPointerWrite 0a005934 PC 08a4ddf4 LR 088df9a4
Mortal Kombat: Unchained v1.17.1 2024-09-26 __KernelStopThread: thread 1716 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-09-26 __KernelStopThread: thread 1652 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-09-22 __KernelStopThread: thread 1165 does not exist (ApctlThread deleted)
Mortal Kombat: Unchained v1.17.1 2024-09-21 00000400=sceGeEdramSetAddrTranslation(00001000)
Mortal Kombat: Unchained v1.17.1 2024-09-20 __KernelStopThread: thread 450 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-09-19 Unexpected mpeg first timestamp: 1300000f096 / 1305670119574
Mortal Kombat: Unchained v1.17.1 2024-08-31 __KernelStopThread: thread 2921 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-08-29 __KernelStopThread: thread 473 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-08-23 __KernelStopThread: thread 801 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-08-24 __KernelStopThread: thread 1898 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-08-23 __KernelStopThread: thread 581 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-08-21 __KernelStopThread: thread 1719 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-08-23 __KernelStopThread: thread 1629 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-09-16 __KernelStopThread: thread 851 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-08-19 Unexpected mpeg first timestamp: 200000b076 / 137438998646
Mortal Kombat: Unchained v1.17.1 2024-08-19 __KernelStopThread: thread 1655 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-08-19 __KernelStopThread: thread 1582 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-08-19 __KernelStopThread: thread 1602 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-08-19 __KernelStopThread: thread 1573 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-08-19 __KernelStopThread: thread 1176 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-08-15 __KernelStopThread: thread 568 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-08-13 __KernelStopThread: thread 844 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-07-21 sceKernelLoadModule: unsupported options size=00000014, flags=08a871b0, pos=0, access=1, data=2, text=2
Mortal Kombat: Unchained v1.17.1 2024-07-14 __KernelStopThread: thread 734 does not exist (helper deleted)
Mortal Kombat: Unchained v1.16.6 2024-07-13 __KernelStopThread: thread 373 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-07-07 800200d2=scePsmfPlayerSetPsmf(09ffd600, disc0:/PSP_GAME/USRDIR/FRONTEND/MOVIES/PSP/MAUER.PMF): too many streams in PSMF video, bogus data
Mortal Kombat: Unchained v1.17.1 2024-07-07 800200d2=scePsmfPlayerSetPsmf(09ffd600, disc0:/PSP_GAME/USRDIR/FRONTEND/MOVIES/PSP/SCEA_PSP.PMF): too many streams in PSMF video, bogus data
Mortal Kombat: Unchained v1.17.1 2024-07-07 scePsmfPlayerSetPsmf*: incorrect PSMF magic (e130a7c9), bad data
Mortal Kombat: Unchained v1.17.1 2024-07-07 __KernelStopThread: thread 757 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-07-07 __KernelStopThread: thread 1098 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-07-07 __KernelStopThread: thread 1082 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-07-07 __KernelStopThread: thread 994 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-07-07 __KernelStopThread: thread 566 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-07-07 __KernelStopThread: thread 2328 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-07-07 __KernelStopThread: thread 1875 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-07-03 __KernelStopThread: thread 3128 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-07-03 __KernelStopThread: thread 2844 does not exist (helper deleted)
Mortal Kombat: Unchained v1.15.2 2024-07-01 __KernelStopThread: thread 410 does not exist (helper deleted)
Mortal Kombat: Unchained v1.16.6 2024-06-29 __KernelStopThread: thread 649 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-06-28 __KernelStopThread: thread 785 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-06-24 sceDmacMemcpy(dest=04088000, src=09344a80, size=557056): overlapping read
Mortal Kombat: Unchained v1.17.1 2024-10-16 __KernelStopThread: thread 492 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-06-26 __KernelStopThread: thread 1940 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-06-22 __KernelStopThread: thread 1511 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-06-20 __KernelStopThread: thread 1099 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-06-20 __KernelStopThread: thread 957 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-06-20 __KernelStopThread: thread 579 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-06-19 __KernelStopThread: thread 425 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-07-28 __KernelStopThread: thread 720 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-06-16 __KernelStopThread: thread 590 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-09-30 __KernelStopThread: thread 1219 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-06-11 Unexpected mpeg first timestamp: 4300000e08c / 4604204998796
Mortal Kombat: Unchained v1.17.1 2024-06-08 __KernelStopThread: thread 1931 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-06-07 sceKernelCreateThread(name=update_thread): unsupported attributes a0000000
Mortal Kombat: Unchained v1.17.1 2024-06-08 sceGeBreak(mode=0, unknown=08a6ac58): unknown ptr (valid)
Mortal Kombat: Unchained v1.17.1 2024-06-04 __KernelStopThread: thread 643 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-06-03 sceKernelLoadModule: unsupported options size=00000014, flags=08dd5138, pos=0, access=1, data=2, text=2
Mortal Kombat: Unchained v1.17.1 2024-06-03 sceKernelLoadModule: unsupported options size=00000014, flags=0000a018, pos=0, access=1, data=1, text=1
Mortal Kombat: Unchained v1.17.1 2024-06-03 __KernelStopThread: thread 789 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-06-01 __KernelStopThread: thread 455 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1-491-g9cdd97c13b 2024-07-07 sceKernelLoadModule: unsupported options size=00000014, flags=08806b20, pos=0, access=-80, data=0, text=0
Mortal Kombat: Unchained v1.17.1-491-g9cdd97c13b 2024-07-07 sceKernelLoadModule: unsupported options size=00000014, flags=08806b20, pos=0, access=20, data=0, text=0
Mortal Kombat: Unchained v1.17.1 2024-05-28 __KernelStopThread: thread 1274 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-05-27 __KernelStopThread: thread 1462 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1-334-g1786a4ddb 2024-05-26 Unknown GetPointerWrite 0a0074c4 PC 08a4ddf4 LR 088df9a4
Mortal Kombat: Unchained v1.17.1-334-g1786a4ddb 2024-09-29 Unknown GetPointer 00000000 PC 08a4ddf4 LR 088df9a4
Mortal Kombat: Unchained v1.17.1 2024-06-07 __KernelStopThread: thread 1591 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-05-24 __KernelStopThread: thread 534 does not exist (helper deleted)
Mortal Kombat: Unchained v1.12.2 2024-05-24 __KernelStopThread: thread 1700 does not exist
Mortal Kombat: Unchained v1.12.2 2024-05-24 __KernelStopThread: thread 1612 does not exist
Mortal Kombat: Unchained v1.12.2 2024-05-24 __KernelStopThread: thread 1375 does not exist
Mortal Kombat: Unchained v1.17.1 2024-05-22 Unexpected mpeg first timestamp: 30000020ab / 206158438571
Mortal Kombat: Unchained v1.17.1 2024-05-22 Unexpected mpeg first timestamp: 200000c07e / 137439002750
Mortal Kombat: Unchained v1.12.2 2024-05-23 __KernelStopThread: thread 927 does not exist
Mortal Kombat: Unchained v1.12.2 2024-05-20 __KernelStopThread: thread 568 does not exist
Mortal Kombat: Unchained v1.17.1 2024-05-19 Unusual bezier/spline vtype: 12000780, morph: 0, bones: 1
Mortal Kombat: Unchained v1.10.3 2024-05-07 Render to texture with incompatible formats 3 != 1 at 04000000
Mortal Kombat: Unchained v1.17.1 2024-05-06 __KernelStopThread: thread 1900 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-05-06 __KernelStopThread: thread 370 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-05-03 MFIC instruction hit (70020024) at 088b16c8
Mortal Kombat: Unchained v1.17.1 2024-04-27 Unexpected mpeg first timestamp: 4300000f015 / 4604205002773
Mortal Kombat: Unchained v1.16.6 2024-04-27 __KernelStopThread: thread 412 does not exist (helper deleted)
Mortal Kombat: Unchained v1.17.1 2024-04-27 Unknown GetPointerWrite fe000000 PC 08a4ddf4 LR 088df9a4