Recent logs - Mortal Kombat: Unchained

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Game title Version Latest Report Message
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 080000b4 in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 080000b0 in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 080000ac in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 080000a8 in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 080000a4 in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 080000a0 in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 0800009c in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 08000098 in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 08000094 in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 08000090 in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 0800008c in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 08000088 in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 08000084 in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 08000080 in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 0800007c in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 08000078 in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 08000074 in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 08000070 in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 0800006c in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 08000068 in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 08000064 in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 08000060 in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 0800005c in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 08000058 in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 08000054 in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 08000050 in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-27 Branch in Jump delay slot at 0800004c in block starting at 08000020
Mortal Kombat: Unchained v1.13.2 2022-11-26 Unknown GetPointer 0003bd00 PC 088190e0 LR 08a92088
Mortal Kombat: Unchained v1.13.2 2022-11-26 sceGeBreak(mode=0, unknown=08dfeda8): unknown ptr (valid)
Mortal Kombat: Unchained v1.13.2 2022-11-26 __KernelStopThread: thread 739 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-24 __KernelStopThread: thread 419 does not exist
Mortal Kombat: Unchained v1.10.3 2022-11-23 sceKernelLoadModule: unsupported options size=00000014, flags=08b80000, pos=0, access=1, data=1, text=1
Mortal Kombat: Unchained v1.13.2 2022-11-23 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888): [C:0404c000/512 Z:04000000/512 X:0 Y:0 reint: false] [C:04000000/512 Z:00000000/0 X:0 Y:152 reint: false]
Mortal Kombat: Unchained v1.13.2 2022-11-22 __KernelStopThread: thread 312 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-22 Truncating vertex count from 44160 to 21845
Mortal Kombat: Unchained v1.10.3 2022-11-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146303584
Mortal Kombat: Unchained v1.12.3 2022-11-21 __KernelStopThread: thread 574 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-20 Unknown GetPointer 00000000 PC 088df98c LR 088df9a4
Mortal Kombat: Unchained v1.13.2 2022-11-20 Unknown GetPointerWrite d1456848 PC 088df98c LR 088df9a4
Mortal Kombat: Unchained v1.12.3 2022-11-19 __KernelStopThread: thread 2625 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-18 __KernelStopThread: thread 918 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-18 __KernelStopThread: thread 788 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-18 __KernelStopThread: thread 1064 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-17 __KernelStopThread: thread 540 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-17 __KernelStopThread: thread 1119 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-16 WriteToHardware: Invalid address a9e1709c near PC 08a049a8 LR 08a049a8
Mortal Kombat: Unchained v1.13.2 2022-11-16 Unknown GetPointerWrite a9e17090 PC 08a049a8 LR 08a049a8
Mortal Kombat: Unchained v1.12.2 2022-11-15 __KernelStopThread: thread 313 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-15 __KernelStopThread: thread 1492 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-13 __KernelStopThread: thread 717 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-13 __KernelStopThread: thread 606 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-13 __KernelStopThread: thread 351 does not exist
Mortal Kombat: Unchained v1.12.2 2022-11-12 __KernelStopThread: thread 1511 does not exist
Mortal Kombat: Unchained v1.12.2 2022-11-12 __KernelStopThread: thread 1542 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-13 __KernelStopThread: thread 610 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-10 __KernelStopThread: thread 687 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-09 __KernelStopThread: thread 719 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-09 __KernelStopThread: thread 2064 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-09 __KernelStopThread: thread 777 does not exist
Mortal Kombat: Unchained v1.12.3 2022-11-08 __KernelStopThread: thread 654 does not exist
Mortal Kombat: Unchained v1.10.3-1286-gf9e720644 2022-11-07 Could not setup streams, unexpected stream count: 20677
Mortal Kombat: Unchained v1.13.2 2022-11-07 __KernelStopThread: thread 950 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-26 __KernelStopThread: thread 510 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-06 __KernelStopThread: thread 462 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-06 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000fc4c): loop starts after it ends
Mortal Kombat: Unchained v1.13.2 2022-11-05 __KernelStopThread: thread 487 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-04 __KernelStopThread: thread 363 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-03 __KernelStopThread: thread 408 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-04 __KernelStopThread: thread 612 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-03 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000b14c): loop starts after it ends
Mortal Kombat: Unchained v1.13.2 2022-11-03 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000b74c): loop starts after it ends
Mortal Kombat: Unchained v1.13.2 2022-11-03 80630006=sceAtracSetDataAndGetID(0923ecc0, 00006c4c): invalid RIFF header
Mortal Kombat: Unchained v1.13.2 2022-11-03 80630006=sceAtracSetDataAndGetID(0923ecc0, 0000d84c): invalid RIFF header
Mortal Kombat: Unchained v1.13.2 2022-11-03 80630006=sceAtracSetDataAndGetID(0923ecc0, 0001444c): invalid RIFF header
Mortal Kombat: Unchained v1.13.2 2022-11-02 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000b5cc): loop starts after it ends
Mortal Kombat: Unchained v1.13.2 2022-11-02 80630008=sceAtracSetDataAndGetID(0923ecc0, 000055cc): loop starts after it ends
Mortal Kombat: Unchained v1.13.2 2022-11-02 80630006=sceAtracSetDataAndGetID(0923ecc0, 000055cc): invalid RIFF header
Mortal Kombat: Unchained v1.13.2 2022-11-02 80630006=sceAtracSetDataAndGetID(0923ecc0, 00009dcc): invalid RIFF header
Mortal Kombat: Unchained v1.13.2 2022-11-02 80630006=sceAtracSetDataAndGetID(0923ecc0, 00010ccc): invalid RIFF header
Mortal Kombat: Unchained v1.13.2 2022-11-02 80630006=sceAtracSetDataAndGetID(0923ecc0, 0001864c): invalid RIFF header
Mortal Kombat: Unchained v1.13.2 2022-11-02 80630006=sceAtracSetDataAndGetID(0923ecc0, 00010fcc): invalid RIFF header
Mortal Kombat: Unchained v1.13.2 2022-11-01 __KernelStopThread: thread 598 does not exist
Mortal Kombat: Unchained v1.12.2 2022-11-01 80000107=sceDisplaySetFrameBuf(04088000, 512, 0, 0): must change latched framebuf first
Mortal Kombat: Unchained v1.13.2 2022-11-01 __KernelStopThread: thread 1013 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-01 __KernelStopThread: thread 1024 does not exist
Mortal Kombat: Unchained v1.13.2 2022-11-01 __KernelStopThread: thread 1004 does not exist
Mortal Kombat: Unchained v1.13.2 2022-10-31 __KernelStopThread: thread 919 does not exist
Mortal Kombat: Unchained v1.13.2 2022-10-30 __KernelStopThread: thread 756 does not exist
Mortal Kombat: Unchained v1.13.2 2022-10-30 __KernelStopThread: thread 769 does not exist
Mortal Kombat: Unchained v1.13.2 2022-10-29 __KernelStopThread: thread 983 does not exist
Mortal Kombat: Unchained v1.13.2 2022-10-28 __KernelStopThread: thread 3545 does not exist
Mortal Kombat: Unchained v1.13.2 2022-10-24 __KernelStopThread: thread 1237 does not exist
Mortal Kombat: Unchained v1.13.2 2022-10-23 __KernelStopThread: thread 549 does not exist
Mortal Kombat: Unchained v1.13.1 2022-10-23 __KernelStopThread: thread 491 does not exist
Mortal Kombat: Unchained v1.13.1 2022-10-23 __KernelStopThread: thread 489 does not exist
Mortal Kombat: Unchained v1.13.1 2022-10-23 __KernelStopThread: thread 474 does not exist
Mortal Kombat: Unchained v1.13.1 2022-10-22 Unimplemented HLE function sceNetResolverTerm
Mortal Kombat: Unchained v1.13.1 2022-10-22 Using texture with rendered CLUT: texfmt=4, clutfmt=3
Mortal Kombat: Unchained v1.13.1 2022-10-22 Video out requested, not supported: mode=0 size=512,512
Mortal Kombat: Unchained v1.13.1 2022-10-22 sceKernelCreateThread(name=PGE Support): unsupported attributes 00001006