To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
Game title |
Version |
Latest Report |
Message |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-09-20 |
Savedata version requested: 3 |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-08-26 |
Waiting thread for 20 that was already waiting for 20 |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-07-07 |
Unaligned icache invalidation of 0886e1d8 (0886e1d8 + 0) at PC=08876b4c |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2024-07-05 |
D3D error in shader compilation: info: out of memory during compilation
/ code: #define vec2 float2
#define vec3 float3
#define vec4 float4
#define uvec3 uint3
#define uvec4 uint4
#define ivec2 int2
#define ivec3 int3
#define ivec4 int4
#define mat4 float4x4
#define mat3x4 float4x3
#define splat3(x) float3(x, x, x)
#define mix lerp
#define lowp
#define mediump
#define highp
#define fract frac
#define mod(x, y) fmod(x, y)
#define DISCARD clip(-1)
#define DISCARD_BELOW(x) clip(x)
// 00188000:0081d022 Tex TexAlpha 2x BGRA TFuncMod AlphaTest0 >
sampler tex : register(s0);
vec4 u_alphacolorref : register(c1);
vec4 u_alphacolormask : register(c2);
float roundAndScaleTo255f(float x) { return floor(x * 255.0f + 0.5f); }
struct PS_IN {
vec3 v_texcoord: TEXCOORD0;
vec4 v_color0: COLOR0;
float v_fogdepth: TEXCOORD1;
};
struct PS_OUT {
vec4 target : COLOR;
};
PS_OUT main( PS_IN In ) {
PS_OUT outfragment;
vec4 v_color0 = In.v_color0;
vec3 v_texcoord = In.v_texcoord;
vec4 t = tex2D(tex, v_texcoord.xy).bgra;
vec4 p = v_color0;
vec4 v = p * t;
v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0);
if (v.a < 0.002) DISCARD;
outfragment.target = v;
return outfragment;
}
|
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-07-05 |
sceDmacMemcpy(dest=0416f1c0, src=093f85b0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-06-13 |
80630007=sceAtracSetData(2, 08bd6708, 00017c00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-06-02 |
sceDmacMemcpy(dest=041738c0, src=093ccc00, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-06-01 |
sceDmacMemcpy(dest=04195120, src=08e1a280, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-06-15 |
5551 depal unsupported: shift=7 mask=f8 offset=0 |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-04-14 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2 |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-04-14 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1 |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-03-30 |
sceDmacMemcpy(dest=0415e290, src=0951edd0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-03-29 |
sceDmacMemcpy(dest=04190fc0, src=09507380, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-03-22 |
sceDmacMemcpy(dest=041a3de0, src=08e1a280, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-03-22 |
sceDmacMemcpy(dest=04174670, src=09586550, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-03-21 |
sceDmacMemcpy(dest=04174880, src=093db7f0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-03-07 |
sceDmacMemcpy(dest=0415cf60, src=09543ac0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-03-05 |
sceDmacMemcpy(dest=04170de0, src=093f3940, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-03-05 |
sceDmacMemcpy(dest=041733f0, src=0958bb50, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.16.6 |
2024-03-03 |
sceDmacMemcpy(dest=0418a8a0, src=08e4a2e0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-03-02 |
sceDmacMemcpy(dest=04175c50, src=093e1d60, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-03-02 |
sceDmacMemcpy(dest=04174310, src=094473a0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-03-02 |
sceDmacMemcpy(dest=041a6170, src=08e1a370, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-03-01 |
sceDmacMemcpy(dest=041a80d0, src=08e1a370, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-03-01 |
sceDmacMemcpy(dest=0417b0c0, src=094c15d0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-02-10 |
sceDmacMemcpy(dest=0416ffa0, src=09475fa0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.16.6 |
2024-01-24 |
sceDmacMemcpy(dest=04175e90, src=0941fec0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.16.6 |
2024-01-16 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.16.6 |
2024-01-15 |
80630007=sceAtracSetData(2, 08d13140, 000033c8): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.10-6-g8ac4efd3c |
2024-01-13 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256 |
WWE SmackDown vs. RAW 2008 |
v1.10-6-g8ac4efd3c |
2024-01-13 |
RET: Stack empty! |
WWE SmackDown vs. RAW 2008 |
v1.10-6-g8ac4efd3c |
2024-01-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059204 |
WWE SmackDown vs. RAW 2008 |
v1.16.6 |
2024-01-17 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2 |
WWE SmackDown vs. RAW 2008 |
v1.16.6 |
2024-01-17 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1 |
WWE SmackDown vs. RAW 2008 |
v1.10-6-g8ac4efd3c |
2024-01-13 |
sceDmacMemcpy(dest=041882e0, src=094e3190, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.10-6-g8ac4efd3c |
2024-01-13 |
sceDmacMemcpy(dest=041882f0, src=094e31a0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.10-6-g8ac4efd3c |
2024-01-12 |
80630006=sceAtracSetData(2, 08bd6708, 0000cba0): invalid RIFF header |
WWE SmackDown vs. RAW 2008 |
v1.10-6-g8ac4efd3c |
2024-01-11 |
80630007=sceAtracSetData(3, 08bd6708, 0001f920): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.10-6-g8ac4efd3c |
2024-01-11 |
80630006=sceAtracSetData(2, 08bd6708, 000080a0): invalid RIFF header |
WWE SmackDown vs. RAW 2008 |
v1.10-6-g8ac4efd3c |
2024-01-11 |
80630006=sceAtracSetData(2, 08bd6708, 00008460): invalid RIFF header |
WWE SmackDown vs. RAW 2008 |
v1.10-6-g8ac4efd3c |
2024-01-11 |
80630006=sceAtracSetData(2, 08bd6708, 000079e0): invalid RIFF header |
WWE SmackDown vs. RAW 2008 |
v1.10-6-g8ac4efd3c |
2024-01-11 |
80630006=sceAtracSetData(2, 08bd6708, 0000b160): invalid RIFF header |
WWE SmackDown vs. RAW 2008 |
v1.15.4 |
2023-12-07 |
sceDmacMemcpy(dest=04158be0, src=0954a740, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.15.4 |
2023-12-06 |
sceDmacMemcpy(dest=04180f70, src=093e15e0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.16.6 |
2023-12-06 |
Unknown instruction 00000033 at 08f10560 |
WWE SmackDown vs. RAW 2008 |
v1.16.6 |
2023-12-06 |
Unknown instruction 00000030 at 08f1055c |
WWE SmackDown vs. RAW 2008 |
v1.16.6 |
2023-12-06 |
Unknown instruction 00000030 at 08f10558 |
WWE SmackDown vs. RAW 2008 |
v1.16.6 |
2023-12-06 |
Unknown instruction 00000030 at 08f6c04c |
WWE SmackDown vs. RAW 2008 |
v1.16.6 |
2023-12-06 |
Unknown instruction 000404b0 at 08f6c048 |
WWE SmackDown vs. RAW 2008 |
v1.16.6 |
2023-12-06 |
Unknown instruction 00000033 at 08f6c044 |
WWE SmackDown vs. RAW 2008 |
v1.15.4 |
2023-12-03 |
sceDmacMemcpy(dest=04174140, src=093de1a0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.15.4 |
2023-10-30 |
80630007=sceAtracSetData(2, 08bd6708, 000146a0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.16.6-949-g9fdcef9a0 |
2024-01-27 |
Can't draw: No current render step. Step count: 0 |
WWE SmackDown vs. RAW 2008 |
v1.15.4 |
2023-10-16 |
sceDmacMemcpy(dest=041591b0, src=095a7fb0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.16.5 |
2023-10-04 |
sceDmacMemcpy(dest=0415c9e0, src=094cffe0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.16.1 |
2023-09-25 |
Unknown GetPointerWrite 00000000 PC 08a679f8 LR 08a67a08 |
WWE SmackDown vs. RAW 2008 |
v1.16.1 |
2023-09-25 |
Unknown GetPointer 00000000 PC 08a6aebc LR 08a6aecc |
WWE SmackDown vs. RAW 2008 |
v1.16.1 |
2023-09-25 |
Unknown GetPointer ffffffc0 PC 089a7bd8 LR 089a7bfc |
WWE SmackDown vs. RAW 2008 |
v1.16.1 |
2023-09-25 |
Unknown GetPointerWrite 00000000 PC 0890141c LR 08901430 |
WWE SmackDown vs. RAW 2008 |
v1.16.1 |
2023-09-22 |
Unknown GetPointerWrite 00000000 PC 089bb22c LR 089bb244 |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-05-06 |
MIPSCompileOp: Invalid instruction 0000011e |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-29 |
MIPSCompileOp: Invalid instruction ce3df0f8 |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-29 |
MIPSCompileOp: Invalid instruction ce3df050 |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-29 |
MIPSCompileOp: Invalid instruction ce3df170 |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-29 |
MIPSCompileOp: Invalid instruction ce3df428 |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-29 |
MIPSCompileOp: Invalid instruction ce3df418 |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-29 |
MIPSCompileOp: Invalid instruction ce3df130 |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-29 |
MIPSCompileOp: Invalid instruction ccfaa428 |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-29 |
MIPSCompileOp: Invalid instruction ccfaa418 |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-29 |
MIPSCompileOp: Invalid instruction ccfaa130 |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-29 |
MIPSCompileOp: Invalid instruction d1a61fc4 |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-29 |
MIPSCompileOp: Invalid instruction ccfaa2f0 |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-29 |
MIPSCompileOp: Invalid instruction ccfaa0f8 |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-29 |
MIPSCompileOp: Invalid instruction 00000014 |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-29 |
MIPSCompileOp: Invalid instruction ccfaa050 |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-29 |
MIPSCompileOp: Invalid instruction d1a61c1c |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-29 |
MIPSCompileOp: Invalid instruction 00000005 |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-29 |
MIPSCompileOp: Invalid instruction ccfaa170 |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-28 |
MIPSCompileOp: Invalid instruction ce3f8170 |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-28 |
MIPSCompileOp: Invalid instruction ce3f8428 |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-28 |
MIPSCompileOp: Invalid instruction ce3f8418 |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-07-29 |
MIPSCompileOp: Invalid instruction 0000007a |
WWE SmackDown vs. RAW 2008 |
v1.15.4 |
2023-07-24 |
80630007=sceAtracSetData(2, 08b9d5c0, 00003b70): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.15.4 |
2023-07-24 |
80630007=sceAtracSetData(2, 08b9d5c0, 00038000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.15.4 |
2023-07-24 |
80630007=sceAtracSetData(2, 08bd5600, 0000a0e0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.15.4 |
2023-07-24 |
80630007=sceAtracSetData(2, 08bd5600, 00001860): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-03-02 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2 |
WWE SmackDown vs. RAW 2008 |
v1.15.4 |
2023-06-27 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1 |
WWE SmackDown vs. RAW 2008 |
v1.15.3 |
2023-06-01 |
sceDmacMemcpy(dest=04189940, src=09470ab0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-05-23 |
sceDmacMemcpy(dest=04173000, src=095a0860, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-05-19 |
sceDmacMemcpy(dest=04180840, src=095c6080, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-06-29 |
80630007=sceAtracSetData(2, 08bd6708, 00010020): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-05-11 |
sceDmacMemcpy(dest=04184370, src=09461e10, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-05-05 |
sceDmacMemcpy(dest=04160a40, src=0954c390, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-04-14 |
sceDmacMemcpy(dest=040f0000, src=08f41f40, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-04-28 |
sceDmacMemcpy(dest=04172a30, src=093f7920, size=65552): overlapping read |