Recent logs - Pro Evolution Soccer 2009

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Game title Version Latest Report Message
Pro Evolution Soccer 2009 v1.10.2 2021-11-10 Unknown syscall in known module 'ThreadManForKernel': 0x616403ba
Pro Evolution Soccer 2009 v1.10.2 2021-11-10 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
Pro Evolution Soccer 2009 v1.10.2 2021-11-10 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
Pro Evolution Soccer 2009 v1.10.2 2021-11-10 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
Pro Evolution Soccer 2009 v1.10.2 2021-11-10 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
Pro Evolution Soccer 2009 v1.10.2 2021-11-10 Unknown syscall in known module 'SysMemForKernel': 0xeb7a74db
Pro Evolution Soccer 2009 v1.10.2 2021-11-10 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
Pro Evolution Soccer 2009 v1.10.2 2021-11-10 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
Pro Evolution Soccer 2009 v1.10.2 2021-11-10 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
Pro Evolution Soccer 2009 v1.10.2 2021-11-10 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
Pro Evolution Soccer 2009 v1.10.2 2021-11-05 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
Pro Evolution Soccer 2009 v1.10.2 2021-11-05 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
Pro Evolution Soccer 2009 v1.10.2 2021-11-10 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
Pro Evolution Soccer 2009 v1.10.2 2021-11-05 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
Pro Evolution Soccer 2009 v1.10.2 2021-11-10 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
Pro Evolution Soccer 2009 v1.10.2 2021-11-10 Unknown syscall in known module 'ThreadManForKernel': 0x4e3a1105
Pro Evolution Soccer 2009 v1.10.2 2021-11-10 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
Pro Evolution Soccer 2009 v1.10.2 2021-11-10 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
Pro Evolution Soccer 2009 v1.10.2 2021-11-10 Unknown syscall in known module 'SysMemForKernel': 0x7b749390
Pro Evolution Soccer 2009 v1.10.2 2021-11-05 Unknown syscall in known module 'ThreadManForKernel': 0x383f7bcc
Pro Evolution Soccer 2009 v1.11.3 2021-10-30 Unknown GetPointer 00000000 PC 0899a624 LR 088156a4
Pro Evolution Soccer 2009 v1.11.3 2021-10-11 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
Pro Evolution Soccer 2009 v1.9.0 2021-10-08 Unknown GetPointer 00000000 PC 089a85b0 LR 089a85b0
Pro Evolution Soccer 2009 v1.11.3 2021-09-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 4000
Pro Evolution Soccer 2009 v1.11.3 2021-09-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 9600
Pro Evolution Soccer 2009 v1.11.3 2021-09-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147747272
Pro Evolution Soccer 2009 v1.11.3 2021-09-28 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
Pro Evolution Soccer 2009 v1.11.3 2021-09-28 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146538036
Pro Evolution Soccer 2009 v1.11.3 2021-11-05 Unimplemented HLE function Kprintf
Pro Evolution Soccer 2009 v1.11.3 2021-11-05 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
Pro Evolution Soccer 2009 v1.11.3 2021-09-25 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
Pro Evolution Soccer 2009 v1.10.2 2021-08-13 Error in shader compilation: info: Compile failed. ERROR: 0:452: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:452: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion) ERROR: 0:452: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:452: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion) ERROR: 0:456: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:456: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:456: 'assign' : cannot convert from 'int' to '3-component vector of float' ERROR: 0:487: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:487: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion) ERROR: 0:487: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:487: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion) ERROR: 0:501: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:501: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion) ERROR: 0:501: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:501: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion) ERROR: 0:505: 'mul' : undeclared identifier ERROR: 0:505: invalid function call 17 compilation errors. No code generated. postshader #ifdef GL_ES precision mediump float; #endif // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 0 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filterin
Pro Evolution Soccer 2009 v1.10.2 2021-08-13 Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders fs: postshader #ifdef GL_ES precision mediump float; #endif //Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions. //Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other). // Only last one applies, so pick just one of them, mess around with it's settings and add other effects as needed. //====================================================================================================================================================================== //SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res //================ #define FXAA 0 //ON:1/OFF:0 /default FXAA, orginal info below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering #define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ //SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 7.5 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ //UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest" //Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically //================ #define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below #define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details //================ #define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution #define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness //================ //OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define MIKU 0 //Hatsune<3 this is an optional bloom filter for all those pale anime faces which get white otherwise:P tested on Miku in white dress #define samples 3 //Default: 4 /higher = more glow, worse performance #define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality #define Bpower 1.0 //Default: 1.0 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.5 //Default: 0.5 /strenght of the effect //================ #define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects #define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above //==
Pro Evolution Soccer 2009 v1.11.3 2021-07-28 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000
Pro Evolution Soccer 2009 v1.10.3 2021-07-27 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
Pro Evolution Soccer 2009 v1.10.3 2021-07-27 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
Pro Evolution Soccer 2009 v1.10.3 2021-07-27 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1
Pro Evolution Soccer 2009 v1.11.3 2021-07-07 Unexpected mpeg first timestamp: 0 / 0
Pro Evolution Soccer 2009 v1.10.3 2021-06-21 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/04088000
Pro Evolution Soccer 2009 v1.10.3 2021-06-21 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/04088000
Pro Evolution Soccer 2009 v1.10.3 2021-06-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Pro Evolution Soccer 2009 v1.10.3 2021-06-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Pro Evolution Soccer 2009 v1.11.3 2021-06-21 sceKernelLoadModule: unsupported options size=00000014, flags=0892b680, pos=0, access=1, data=2, text=2
Pro Evolution Soccer 2009 v1.11.3 2021-06-17 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
Pro Evolution Soccer 2009 v1.10.3 2021-06-15 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464
Pro Evolution Soccer 2009 v1.11.3 2021-06-19 Unknown GetPointer 00000000 PC 08815ef4 LR 08000020
Pro Evolution Soccer 2009 v1.11.3 2021-06-12 Unimplemented HLE function sceKernelDcacheWritebackAll
Pro Evolution Soccer 2009 v1.11.3 2021-05-28 Rendering to framebuffer offset: 04162000 +256x0
Pro Evolution Soccer 2009 v1.11.3 2021-05-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145232488
Pro Evolution Soccer 2009 v1.11.3 2021-05-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145224280
Pro Evolution Soccer 2009 v1.11.3 2021-05-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632
Pro Evolution Soccer 2009 v1.11.3 2021-05-19 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146210816
Pro Evolution Soccer 2009 v1.11.3 2021-05-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812
Pro Evolution Soccer 2009 v1.10.3 2021-06-30 Unknown syscall in known module 'sceNpCommerce2': 0x6a2ae572
Pro Evolution Soccer 2009 v1.10.3 2021-06-30 Unknown syscall in known module 'sceNpCommerce2': 0x6592fe83
Pro Evolution Soccer 2009 v1.10.3 2021-06-30 Unknown syscall in known module 'sceNpCommerce2': 0x5d8c2d99
Pro Evolution Soccer 2009 v1.10.3 2021-06-30 Unknown syscall in known module 'sceNpCommerce2': 0x57c8bd4e
Pro Evolution Soccer 2009 v1.10.3 2021-06-30 Unknown syscall in known module 'sceNpCommerce2': 0x54fe8871
Pro Evolution Soccer 2009 v1.10.3 2021-06-30 Unknown syscall in known module 'sceNpCommerce2': 0x490210e0
Pro Evolution Soccer 2009 v1.10.3 2021-06-30 Unknown syscall in known module 'sceNpCommerce2': 0x05e7afbc
Pro Evolution Soccer 2009 v1.10.3 2021-06-30 Unknown syscall in known module 'sceNpCommerce2': 0xdd6758fa
Pro Evolution Soccer 2009 v1.10.3 2021-06-30 Unknown syscall in known module 'sceNpCommerce2': 0xceab1829
Pro Evolution Soccer 2009 v1.10.3 2021-06-30 Unknown syscall in known module 'sceNpCommerce2': 0xb0d7aa90
Pro Evolution Soccer 2009 v1.10.3 2021-06-30 Unknown syscall in known module 'sceNpCommerce2': 0x80a7afdb
Pro Evolution Soccer 2009 v1.10.3 2021-04-07 UNIMPL sceUtilityLoadUsbModule(1)
Pro Evolution Soccer 2009 v1.10.3 2021-06-30 Unknown syscall in known module 'sceNpCommerce2': 0xed85acce
Pro Evolution Soccer 2009 v1.10.3 2020-12-26 sceMp3Init: invalid data: not MPEG v1
Pro Evolution Soccer 2009 v1.9.4 2020-12-26 sceMp3Init: invalid data: not 44.1kHz
Pro Evolution Soccer 2009 v1.10.3 2020-11-27 FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000
Pro Evolution Soccer 2009 v1.10.3 2020-11-23 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=2, text=2
Pro Evolution Soccer 2009 v1.10.3 2020-11-23 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=1, text=1
Pro Evolution Soccer 2009 v1.10.3 2020-11-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147002140
Pro Evolution Soccer 2009 v1.10.3 2020-11-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146993220
Pro Evolution Soccer 2009 v1.10.3 2020-11-05 Render to texture with incompatible formats 3 != 1 at 04000000
Pro Evolution Soccer 2009 v1.10.3 2020-11-05 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 166232480
Pro Evolution Soccer 2009 v1.10.3 2020-11-05 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 158723776
Pro Evolution Soccer 2009 v1.10.3 2020-11-05 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=2, text=2
Pro Evolution Soccer 2009 v1.10.3 2020-11-05 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=1, text=1
Pro Evolution Soccer 2009 v1.10.3 2020-11-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16
Pro Evolution Soccer 2009 v1.10.3 2020-11-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 29328
Pro Evolution Soccer 2009 v1.10.3 2020-11-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147547976
Pro Evolution Soccer 2009 v1.10.3 2020-11-05 RET: Stack empty!
Pro Evolution Soccer 2009 v1.11.3 2021-09-16 GE Interrupt: newState might be 5
Pro Evolution Soccer 2009 v1.11.3 2021-09-16 GE Interrupt: newState might be 4
Pro Evolution Soccer 2009 v1.11.3 2021-09-16 GE Interrupt: newState might be 3
Pro Evolution Soccer 2009 v1.11.3 2021-09-16 GE Interrupt: newState might be 1
Pro Evolution Soccer 2009 v1.11.3 2021-09-16 GE Interrupt: newState might be 0
Pro Evolution Soccer 2009 v1.11.3 2021-09-16 GE Interrupt: newState might be 7
Pro Evolution Soccer 2009 v1.11.3 2021-09-16 GE Interrupt: newState might be 6
Pro Evolution Soccer 2009 v1.12.2 2021-10-12 Unknown GetPointer 00000000 PC 08828520 LR 08828530
Pro Evolution Soccer 2009 v1.10 2020-08-27 80630006=sceAtracSetDataAndGetID(09806740, 00020000): unsupported sample rate: 44096
Pro Evolution Soccer 2009 v1.10 2020-08-15 80630006=sceAtracSetDataAndGetID(09806740, 00020000): unsupported sample rate: 48192
Pro Evolution Soccer 2009 v1.11.3 2021-11-05 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Pro Evolution Soccer 2009 v1.11.3 2021-11-05 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Pro Evolution Soccer 2009 v1.11.3 2021-09-25 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
Pro Evolution Soccer 2009 v1.10.2 2021-11-10 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
Pro Evolution Soccer 2009 v1.11.3 2021-08-13 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f
Pro Evolution Soccer 2009 v1.11.3 2021-08-13 sceMp3Init: invalid data: not layer 3
Pro Evolution Soccer 2009 v1.10.3 2021-11-05 Ignoring func export sceMp3/f5478233, already implemented in HLE.
Pro Evolution Soccer 2009 v1.10.3 2021-05-20 Ignoring func export sceMp3/d8f54a51, already implemented in HLE.